Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 18:26:24 Player: Flerik Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (49) 245 Value Destroyed (1431) 1431 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (864) 864 TOTAL SCORE: 12720 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 134 Met Data Miner 300 Met Zhirov 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/1600 Matter 189/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Transmission Jammer Experimental Propulsion Shielding System Shield Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Medium Storage Unit Advanced Terrain Scanner Integrated Dissipator Heavy Plasma Cannon Advanced Assault Cannon Grenade Launcher Datajack [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Powered Hammer Energy Gun Improved Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . . 4 . . 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . Utility 13 | . . . . . 3 . . 1 . . . . 1 . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 4 13 18 1 13 4 1 12 1 3 . 8 . 2 2 5 . 4 3 . 13 2 14 Power 20 | 1 . 1 2 . . 1 . 3 . . . 1 . 1 . . . 1 2 . 3 1 3 Engine 11 | 1 . 1 2 . . 1 . 1 . . . 1 . 1 . . . . 1 . . . 2 Core 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . 3 1 1 Propulsion 42 | 2 2 7 7 . 5 . . 2 . . . 1 . . . 1 . 2 . . 5 1 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 34 | . 2 5 7 . 5 . . 2 . . . 1 . . . 1 . 2 . . 5 . 4 Utility 44 | 2 1 1 4 . 6 1 1 7 1 2 . 4 . 1 2 4 . . 1 . 3 . 3 Device 19 | 1 . 1 . . 4 . . 2 1 1 . 2 . 1 1 2 . . . . 1 . 2 Storage 5 | 1 . . . . . 1 . 1 . . . 2 . . . . . . . . . . . Processor 8 | . 1 . 1 . . . . 1 . 1 . . . . 1 2 . . . . . . 1 Hackware 5 | . . . . . 2 . . 1 . . . . . . . . . . 1 . 1 . . Protection 7 | . . . 3 . . . 1 2 . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 1 4 5 1 2 2 . . . 1 . 2 . . . . . 1 . . 2 . 1 Energy Gun 8 | 2 1 2 2 . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . Ballistic Gun 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 . 1 . . 1 . . . 3 . . . . . . 2 . 3 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 52 | . . 5 4 . . 1 . 2 . 5 . 1 . 2 . 1 . . . 2 19 2 8 Power 10 | . . 1 1 . . 1 . . . . . 1 . 1 . . . . . 2 1 . 2 Propulsion 21 | . . 1 2 . . . . 2 . 1 . . . 1 . . . . . . 10 . 4 Utility 14 | . . 1 . . . . . . . 3 . . . . . . . . . . 7 2 1 Weapon 7 | . . 2 1 . . . . . . 1 . . . . . 1 . . . . 1 . 1 Highest Loss Streak 21 | . . 4 2 . . 1 . 2 . 5 . 1 . 1 . 1 . . . 2 19 21 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 93 70 95 100 89 92 92 93 93 82 80 83 76 75 73 70 73 79 93 91 70 7 10 Engine 5 | . 14 8 10 11 7 6 7 4 . . . 2 5 5 5 5 5 5 5 3 . . 1 Core 1 | . . . . . . . . 1 6 6 6 3 . . . . . 1 5 3 . . . Leg 1 | . 18 18 . . . . . . . . . . . . . . . . . . . . . Flight 27 | . 9 5 41 44 37 38 38 37 33 29 26 30 29 27 23 18 21 23 31 31 20 . 2 Device 6 | . 14 6 . . 13 15 11 3 6 4 6 6 5 5 5 5 5 5 5 5 5 . 3 Storage 5 | . 9 . . . . 5 7 6 6 6 6 9 11 11 11 10 10 10 10 10 7 . . Processor 12 | . 1 11 11 11 7 7 7 9 6 7 13 13 11 11 14 23 26 26 22 21 15 4 . Hackware 4 | . . . . . 1 7 7 11 13 9 6 6 5 5 5 5 5 5 8 10 13 1 . Protection 2 | . . . 9 11 7 1 2 6 6 2 . . . . . . . . . . 2 . . Energy Gun 4 | . 24 19 14 11 5 1 . 3 6 2 . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 6 10 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 4 7 6 6 6 6 6 5 5 5 2 . . . . . . . Slashing Weapon 1 | . . . . . 6 2 . . . . . . . . . . . 1 5 5 2 . . Naked Turns 48 | . . . . . . . . . . . . . . . . . . . . . . 24 24 Heaviest Build 33 | 15 15 9 18 18 24 24 24 26 27 27 22 27 22 30 21 21 18 25 33 25 30 . 23 Greatest Support 78 | 20 20 20 20 20 34 28 28 33 28 28 22 26 26 26 21 21 21 29 29 25 32 30 78 Greatest Overweight (x) 5 | 1 1 . 1 . 1 . . . . . . 1 . 1 . . . . 1 . 5 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 7 | 7 7 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 5 8 5 5 5 5 9 9 10 10 10 9 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 7 | 2 6 3 4 5 4 7 8 9 9 9 9 9 10 9 9 9 10 9 9 10 7 5 4 Final Capacity 10 | 8 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 5 5 2 5 5 5 8 9 10 9 9 9 10 10 9 10 10 10 9 10 10 5 5 2 Class Distribution -------------------- 31% | Sprinter 22% | Derelict-Sprinter 19% | Mutant 12% | Hacker-Sprinter 7% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Mutant | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1294 | 234 . 95 251 32 115 79 10 120 . 30 . 80 . 20 20 . 45 27 . 53 81 . 2 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1774 | 102 . 120 531 5 332 84 . 101 . 85 . 212 . . . . . 27 . . 175 . . Parts 90 | 5 . 9 35 3 16 . . 2 . 1 . 5 . . . . . 3 . . 11 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 2 2 . 11 . 3 . . . 3 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 38 | . . 5 13 1 3 2 . 1 . 4 . 4 . . . . . 1 . . 4 . . Melee 8 | . . . . . . . . . . 2 . 1 . . . . . 1 . . 4 . . Guns 19 | . . 5 11 1 1 . . 1 . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | 2 . 2 2 1 3 . . . . . . 1 . . . . . . . . . . . Worker 5 | . . . . . 1 . . 2 . . . . . . . . . . . . 2 . . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 19 | . . 4 4 . . . . . . 4 . 2 . . . . . 1 . . 4 . . Grunt 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . 1 5 . 1 . . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 . 3 6 1 4 1 . 3 . 4 . 2 . . . . . 1 . . 4 . . Combat Bots Only 5 | . . 3 5 1 1 1 . 1 . 4 . 2 . . . . . 1 . . 4 . . Max Kills in Single Turn 2 | 1 . 1 2 1 1 1 . 1 . 1 . 1 . . . . . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 8037 | 36 61 524 493 . 325 115 . 162 80 302 . 131 . 300 . 89 100 70 . 163 1942 551 2593 Core 3863 | . 11 189 138 . 65 39 . . . 74 . 102 . 85 . 69 82 28 . 44 854 482 1601 Absorbed by Shields 151 | . . . . . 108 . . . . . . . . . . . . . . . . . 43 Redirected to Shielding 171 | . . . . . . . . . . . . . . . . . . . . . 171 . . Regen/Repaired (Parts) 31 | . . . . . . . . . . . . . . . . 31 . . . . . . . Core Remaining (%) 71 | 100 95 . . 18 . . 85 . . . . 79 . . 91 . . . . 75 34 66 . Volleys Fired 96 | 4 1 29 27 4 22 . . 1 . . . 7 . . . . . . . . . . 1 Largest 2 | 2 2 2 2 2 1 . . 1 . . . 1 . . . . . . . . . . 1 Hottest 100 | 80 80 80 100 83 60 . . 30 . . . 75 . . . . . . . . . . 30 Shots Fired 139 | 8 2 44 46 8 22 . . 1 . . . 7 . . . . . . . . . . 1 Gun 130 | 8 2 43 46 8 22 . . 1 . . . . . . . . . . . . . . . Cannon 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . 4 11 4 . . . . . . . . . . . . . . . . . . . Thermal 26 | . . 18 . . . . . 1 . . . 7 . . . . . . . . . . . Explosive 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 92 | 8 2 21 35 4 22 . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 5 1 5 9 . 7 . . 2 . . . 5 . . . . . . . . . . . Robot Miss Streak 10 | 1 1 10 4 6 7 . . . . . . 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 125 | 6 1 21 29 . 14 9 . 8 . 9 . 6 . 1 . . . 1 . . 20 . . Core Hits 48 | 3 . 6 20 1 4 . . 2 . 2 . 4 . . . . . 1 . . 5 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 3 . 2 . 1 . 1 . . . . . . . . . . . Critical Strikes 11 | . . 1 . . 1 3 . 2 . 1 . 1 . . . . . . . . 2 . . Corrupt 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . 3 . 2 . 1 . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 65 | . . . . . 2 11 . 7 . 12 . 2 . 3 . . . 2 . . 26 . . Impact 34 | . . . . . . 11 . 7 . 11 . 2 . 3 . . . . . . . . . Slashing 30 | . . . . . 2 . . . . . . . . . . . . 2 . . 26 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 3 . 1 . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3883 | 128 15 282 630 42 426 451 . 479 . 306 . 249 . 54 . . . 39 . . 782 . . Guns 1305 | 92 15 246 543 42 359 . . 8 . . . . . . . . . . . . . . . Cannons 134 | . . . . . . . . . . . . 134 . . . . . . . . . . . Explosions 159 | 36 . 36 87 . . . . . . . . . . . . . . . . . . . . Melee 2273 | . . . . . 67 451 . 471 . 306 . 115 . 54 . . . 39 . . 770 . . Ramming 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . Kinetic 63 | . . 10 53 . . . . . . . . . . . . . . . . . . . . Thermal 435 | 36 . 170 87 . . . . 8 . . . 134 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1100 | 92 15 102 490 42 359 . . . . . . . . . . . . . . . . . . Impact 1397 | . . . . . . 451 . 471 . 306 . 115 . 54 . . . . . . . . . Slashing 876 | . . . . . 67 . . . . . . . . . . . . 39 . . 770 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 2 2 . . . . . . . . . . . . . 8 . 5 Average Corruption 2 | . . . . . 2 2 2 . . . . . . . . . . . . . 5 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . 6 4 . . . . . . . . . . . . . . 2 . 1 Message Errors 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Matter Fused 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 679 | . . . 17 . . 201 . 280 . 67 . 58 . 14 . . . . . . 42 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . Melee 662 | . . . . . . 201 . 280 . 67 . 58 . 14 . . . . . . 42 . . Knockbacks 8 | . . . . . . 5 . 1 . 1 . . . . . . . . . . 1 . . Impact 6 | . . . . . . 3 . 1 . 1 . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | 37 . . 50 . . . . . . . . . . . . . . . . . 5 . 48 Shots 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | 66 18 99 275 81 145 250 50 270 207 96 . 196 . 6 . . 9 300 296 83 29 . 95 Average Temperature 79 | 31 12 34 118 22 66 71 26 86 99 36 . 100 . 3 . . 9 146 122 38 14 . 59 Received Heat Transfer 633 | . 33 54 114 . 49 54 . . 27 . . 18 . 72 . . 29 9 . 21 63 72 18 Effects 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 13 | 2 . . 1 . 5 3 . 1 . 1 . . . . . . . . . . . . . Impact Corruptions 19 | . . . . . . 4 . 9 . 4 . 1 . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 809 | 50 . 350 150 . . . . 37 . . . 222 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1280 | 10 51 166 577 336 1280 . . 429 . . . . 155 . . 154 . . . . 124 63 128 Initial 1040 | . 6 21 69 225 1040 . . 357 . . . . 155 . . 137 . . . . 9 63 34 Average 339 | 3 29 89 358 281 1127 . . 375 . . . . 155 . . 139 . . . . 32 53 62 Maximum Alert Level 4 | . . . 2 1 4 . . 2 . . . . . . . . . . . . . . . Low Security (%) 52 | 100 100 100 14 . . . . . . . . . 100 . . 100 . . . . 100 100 100 Level 1 21 | . . . 45 100 . . . 69 . . . . . . . . . . . . . . . Level 2 9 | . . . 40 . . . . 30 . . . . . . . . . . . . . . . Level 3 7 | . . . . . 42 . . . . . . . . . . . . . . . . . . Level 4 10 | . . . . . 57 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 2 . 2 . . . . . . 1 . . . 1 . 1 . . 1 . . Investigation 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 5 | . 1 1 1 . 1 . . . . . . . . . . 1 . . . . . . . Assault 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 7 | . 1 1 1 . . . . . . . . . . . . 1 . . . . 2 . 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Times Spotted 181 | . 8 8 13 10 11 7 . 1 10 8 . 16 . 19 . 2 12 9 . 5 24 5 13 Peak Tracking Total 13 | . 8 6 5 7 4 4 . 1 6 4 . 5 . 9 . 4 5 11 . 5 13 7 9 Tactical Retreats 32 | . . . 1 . 2 2 . . 2 2 . 2 . 5 . . 5 4 . 1 4 . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 7 | . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 4 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 51 | . 1 . 5 12 7 1 . 5 1 1 3 . . . . 2 . . 9 1 2 . 1 Terminals 21 | . 1 . 4 5 4 . . 2 1 1 . . . . . 1 . . . 1 . . 1 Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Recycling Units 11 | . . . 1 7 1 . . 1 . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Total Hacks 146 | . 2 . 9 25 11 1 . 8 6 1 22 . . . . 4 . . 48 1 7 . 1 Successful 113 | . 1 . 5 15 5 1 . 5 6 1 22 . . . . 3 . . 48 1 . . . Failed 33 | . 1 . 4 10 6 . . 3 . . . . . . . 1 . . . . 7 . 1 Catastrophic 7 | . . . 1 1 2 . . . . . . . . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . . . 2 4 1 . . . . . 1 . . . . 2 . . 2 . . . 1 Terminals 42 | . 2 . 7 13 6 . . 3 6 1 . . . . . 2 . . . 1 . . 1 Fabricators 6 | . . . . . 2 . . . . . . . . . . . . . . . 4 . . Repair Stations 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . Recycling Units 19 | . . . 2 12 1 . . 1 . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . Terminal Hacks 93 | . 1 . 3 6 1 1 . 2 6 1 22 . . . . 1 . . 48 1 . . . Record 52 | . . . . . 1 . . 1 6 1 6 . . . . . . . 36 1 . . . Part Schematic 17 | . . . 1 3 . . . . . . 9 . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . . . 2 . . . . . . 3 . . . . . . . 4 . . . . Open Door 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 2 6 1 . . 1 . . . . . . . . . . . . . . . Report Inventory 7 | . . . 1 4 1 . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 5 7 4 . . 2 . 1 . . . . . . . . . . 2 . 1 Full Trace Events 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 3 . . . . . . 9 . . . . . . . 4 . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Time 51 | . . . . . . . . . . . . . . . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total Allies 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . . . 96 . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . Total Damage 498 | . . . . . . . . . . . . 498 . . . . . . . . . . . Kills 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . 3 1 . . 1 . 1 . 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 4158 | 85 89 262 347 168 405 269 46 234 60 173 28 213 25 160 21 96 349 275 101 140 300 65 247 Spaces Moved 8589 | 52 88 175 444 490 680 755 163 490 223 468 98 408 87 540 58 133 817 582 309 557 414 110 448 Core 463 | 11 . 4 . . . . . . . . . . . . . . . . . . 77 107 264 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 171 | 41 43 84 . . . . . . . . . . . . . . . . . . . 3 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . . . . . . . . . 35 Flight 7920 | . 45 87 444 490 680 755 163 490 223 468 98 408 87 540 58 133 817 582 309 557 337 . 149 Fastest Speed 20 | 50 37 37 31 31 26 26 26 23 26 26 28 25 25 25 27 27 27 20 20 24 20 50 34 Average Speed 30 | 111 82 81 32 31 28 26 26 23 26 27 28 27 25 27 27 27 27 24 21 24 28 51 45 Slowest Speed 300 | 120 120 120 110 31 103 26 26 26 26 28 28 95 25 95 27 27 27 27 93 24 300 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . 1 14 21 3 2 . . . . . . . 2 . 4 6 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 5 24 12 60 81 23 70 13 15 43 50 68 48 4 78 7 3 74 57 62 68 19 5 12 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 . . . . . . . 1 1 . . . . . 1 3 . . . . Known Exits Taken 20 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . . . . . 11 7 . . 2 . 2 . 3 1 . 3 . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 27 | 3 . 10 6 . . . . . . . . . . . . . . . . . . . 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | 3 . 10 6 . . . . . . . . . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total 9813 | 67 104 248 591 476 860 806 165 591 223 493 97 497 89 544 62 187 939 709 343 562 555 118 487 Wait 837 | . . 25 93 . 119 31 . 73 . 7 . 64 3 . . 51 127 122 24 6 88 1 3 Move 8468 | 51 87 172 418 452 673 750 162 489 222 467 97 407 86 535 57 125 804 581 308 556 413 110 446 Hop 45 | . . 1 11 16 3 2 . . . . . . . 2 . 3 6 . . . . . 1 Pick Up 54 | 5 5 2 10 1 3 4 1 3 . 3 . 2 . . 1 1 1 . 3 . 1 1 7 Fast Attach 80 | 7 2 6 8 1 10 2 1 4 . 1 . 6 . 1 2 3 . 3 3 . 8 2 10 Attach 36 | . . 5 4 . 3 2 . 4 . 2 . 1 . 1 . 2 . 1 1 . 6 . 4 Detach 11 | . . 1 2 . . 1 . . . . . 2 . 1 1 1 . . . . 2 . . Swap 16 | . 2 2 6 . . . . 4 1 . . 1 . . . . . . . . . . . Drop 76 | . 7 5 12 2 5 3 1 6 . 1 . 5 . 1 1 1 1 . 4 . 7 3 11 Fire 96 | 4 1 29 27 4 22 . . 1 . . . 7 . . . . . . . . . . 1 Melee 65 | . . . . . 2 11 . 7 . 12 . 2 . 3 . . . 2 . . 26 . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 20 . . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low / Gar) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Arm]) -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Identified exit to Materials 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Propulsion x2 299 | -9/Materials | Discovered new exit (range 13) 313 | -9/Materials | Identified exit to Storage 317 | -9/Materials | Build established: Mutant 415 | -9/Materials | Lost 4 parts (1p1u2w) 437 | -9/Materials | Entered Storage 440 | -9/Storage | Identified exit to Recycling 466 | -9/Storage | Core integrity fell below 50% 636 | -9/Storage | Learned location of Armory (-3) 682 | -9/Storage | Core integrity fell below 20% 781 | -9/Storage | Used back door to open Recycling access 784 | -9/Storage | Entered Recycling 792 | -9/Recycling | Spotter reported a threat 813 | -9/Recycling | Spotter reported a threat 816 | -9/Recycling | Build established: Sprinter 822 | -9/Recycling | Spotter reported a threat 844 | -9/Recycling | Spotter reported a threat 850 | -9/Recycling | Spotter reported a threat 850 | -9/Recycling | Spotter reported a threat 866 | -9/Recycling | Spotter reported a threat 882 | -9/Recycling | Spotter reported a threat 888 | -9/Recycling | Spotter reported a threat 903 | -9/Recycling | Spotter reported a threat 904 | -9/Recycling | Spotter reported a threat 904 | -9/Recycling | Spotter reported a threat 904 | -9/Recycling | Spotter reported a threat 929 | -9/Recycling | Discovered new exit (range 14) 941 | -9/Recycling | Spotter reported a threat 952 | -9/Recycling | Entered Factory 952 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1105 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 1352 | -7/Factory | Search patrols dispatched 1353 | -7/Factory | Discovered new exit (range 11) 1356 | -7/Factory | Identified exit to Lower Caves 1357 | -7/Factory | Entered Lower Caves 1361 | -7/Lower Caves | Identified exit to Lower Caves 1508 | -7/Lower Caves | Learned Factory terminal intel 1600 | -7/Lower Caves | Encountered a Warlord checkpoint 1626 | -7/Lower Caves | Entered another Lower Caves area 1638 | -7/Lower Caves | Encountered a Warlord checkpoint 1638 | -7/Lower Caves | Discovered new exit (range 14) 1639 | -7/Lower Caves | Learned location of 1 exit from Factory 1645 | -7/Lower Caves | Identified exit to Factory 1672 | -7/Lower Caves | Entered Factory 1672 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -6/Factory | Identified exit to Lower Caves 1674 | -6/Factory | Identified exit to Factory 1675 | -6/Factory | Loaded intel: 25 terminal locations 1754 | -6/Factory | Identified exit to DSF 1882 | -6/Factory | Identified exit to Garrison 1906 | -6/Factory | Entered Lower Caves 1944 | -6/Lower Caves | Learned Research terminal intel 1944 | -6/Lower Caves | Learned Extension security intel 1944 | -6/Lower Caves | Learned Extension emergency access door positions 1944 | -6/Lower Caves | Learned Factory emergency access door positions 1944 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 1945 | -6/Lower Caves | Attracted the attention of an 0b10 base 1962 | -6/Lower Caves | Discovered new exit (range 15) 1965 | -6/Lower Caves | Identified exit to Lower Caves 1966 | -6/Lower Caves | Entered another Lower Caves area 2082 | -6/Lower Caves | Lost 5 parts (1n3u1w) 2107 | -6/Lower Caves | Encountered a Warlord checkpoint 2120 | -6/Lower Caves | Discovered new exit (range 8) 2122 | -6/Lower Caves | Identified exit to Data Miner 2139 | -6/Lower Caves | Entered Data Miner 2139 | -6/Data Miner | Discovered new exit (range 6) 2141 | -6/Data Miner | Identified exit to Proximity Caves 2145 | -6/Data Miner | Met Data Miner 2150 | -6/Data Miner | Learned location of Section 7 (-2) 2150 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2154 | -6/Data Miner | Received God Mode back door access code from Data Miner 2167 | -6/Data Miner | Entered Proximity Caves 2171 | -5/Proximity Caves | Learned location of Warlord (-5) 2212 | -5/Proximity Caves | Escorted by Enhanced Grunt 2325 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2354 | -5/Proximity Caves | Found Prototype Device 2354 | -5/Proximity Caves | Identified Exp. Thermal Shield 2377 | -5/Proximity Caves | Discovered exit to Factory (range 14) 2380 | -5/Proximity Caves | Entered Factory 2380 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2387 | -5/Factory | Discovered new exit (range 10) 2390 | -5/Factory | Identified exit to Upper Caves 2405 | -5/Factory | Entered Upper Caves 2443 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2471 | -5/Upper Caves | Learned 8 Factory zone layouts 2526 | -5/Upper Caves | Learned Factory terminal intel 2564 | -5/Upper Caves | Discovered new exit (range 8) 2565 | -5/Upper Caves | Identified exit to Upper Caves 2565 | -5/Upper Caves | Entered another Upper Caves area 2568 | -5/Upper Caves | Discovered new exit (range 6) 2569 | -5/Upper Caves | Identified exit to Factory 2586 | -5/Upper Caves | Entered Factory 2586 | -4/Factory | Evolved 2 slots: Utility x2 2587 | -4/Factory | Identified exit to Research 2588 | -4/Factory | Loaded intel: 28 terminal locations 2608 | -4/Factory | Identified exit to Upper Caves 2608 | -4/Factory | Identified exit to Extension 2676 | -4/Factory | Repaired Imp. Flight Unit 2682 | -4/Factory | Entered Upper Caves 2719 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2959 | -4/Upper Caves | Learned Research stockpile data 2982 | -4/Upper Caves | Build established: Derelict-Sprinter 3031 | -4/Upper Caves | Discovered new exit (range 4) 3031 | -4/Upper Caves | Identified exit to Upper Caves 3031 | -4/Upper Caves | Entered another Upper Caves area 3144 | -4/Upper Caves | Spotted B-86 Titan 3189 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3305 | -4/Upper Caves | Discovered new exit (range 3) 3305 | -4/Upper Caves | Identified exit to Zhirov 3306 | -4/Upper Caves | Entered Zhirov 3306 | -4/Zhirov | Discovered new exit (range 3) 3307 | -4/Zhirov | Identified exit to Proximity Caves 3310 | -4/Zhirov | Met Zhirov 3314 | -4/Zhirov | Learned location of Quarantine (-2) 3314 | -4/Zhirov | Learned location of Testing (-3) 3314 | -4/Zhirov | Learned location of Command (-1) 3318 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3334 | -4/Zhirov | Found Alien Artifact 3334 | -4/Zhirov | Identified Transdimensional Reconstructor 3334 | -4/Zhirov | Warped through subspace 3344 | -4/Zhirov | Found Alien Artifact 3407 | -4/Zhirov | Entered Proximity Caves 3500 | -3/Proximity Caves | Spotted B-86 Titan 3504 | -3/Proximity Caves | Build established: Scavenger-Sprinter 3544 | -3/Proximity Caves | Discovered exit to Research (range 14) 3547 | -3/Proximity Caves | Entered Research 3547 | -3/Research | Evolved 2 slots: Utility x2 3549 | -3/Research | Loaded intel: 18 terminal locations 3683 | -3/Research | Spotted B-86 Titan 3801 | -3/Research | Identified Integrated Dissipator 3801 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 3841 | -3/Research | Core integrity fell below 50% 3842 | -3/Research | Discovered new exit (range 10) 3842 | -3/Research | Discovered new exit (range 8) 3846 | -3/Research | Identified exit to Research 3847 | -3/Research | Entered another Research area 3847 | -2/Research | Evolved 2 slots: Utility x2 3911 | -2/Research | Discovered new exit (range 3) 3912 | -2/Research | Entered Access 3912 | -1/Access | Evolved 2 slots: Utility x2 3915 | -1/Access | Lost 21 parts (1p10n9u1w) 3983 | -1/Access | Spotted B-99 Colossus 4080 | -1/Access | Core integrity fell below 50% 4116 | -1/Access | Energy Cycler disabled 4135 | -1/Access | Build established: Mutant 4142 | -1/Access | Core integrity fell below 20% 4159 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04140_ System corrupted: Heat flow error (+158). 04143_ Penetrated by Slug. 04143_ Slug penetrates H-88 Terminator. 04145_ Slug penetrates Wall. 04148_ Penetrated by Slug. 04148_ Slug penetrates H-88 Terminator. 04148_ Penetrated by Slug. 04149_ P-80 Master resets H-88 Terminator, system corruption cleaned. 04151_ Penetrated by Slug. 04152_ Nuclear Pulse Array destroyed. 04154_ Penetrated by Slug. 04154_ Triggered Stasis Trap. 04154_ A bubble of rippling energy engulfs the area. 04154_ Field strength at 94. 04155_ Field strength at 88. 04156_ Field strength at 70. 04157_ Field strength at 64. 04158_ Penetrated by Slug. 04158_ Slug penetrates Wall. 04158_ Field strength at 34. Map ----- +----------------------------------------------------+ | ##############??#???????????????????????????????? | | ############### ##??????????????????????????????? | | # #??????????????????????????????? | | # == #??????????????????????????????? | | # =! #??????????????????????????????? | | # #??????????????????????????????? | | " "" "" #??????????????????????????????? | | # ""R"" #??????????????????????????????? | | / """" ! #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | "#################??????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###+#############+#############??????????? | | # R R ??????????? | | # ??????????? | | # ?????????? | | # k u ?????????? | | # ????????? | | # ????????? | | # @ ????????? | | ##################++##############???????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ?????????????????????? | | ????????????????# """"""" #?????????????????? | | ????????????????# """""""? #?????????????????? | | ????????????????# ??????????????????????? | | ????????????????# ?????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #?########??????????????????????????????????????? | | "## #??????????????????????????????????????? | | ####???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 32 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 12 Defensive Hacking 35 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Xenon Bombardment Thruster | -9/Recycling | Hacked Deuterium Engine | -9/Recycling | Hacked Disposable Heat Sink | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Authchip Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Adventurer Alien Tech Dynamic Key Explorer I Spy Knowing Is Half The Battle Prolific Hacker Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ControlLargeBay Manual? 0 Play Time 02:07:34 Cumulative 28.1 hours Start 2022.09.18 @ 15:34:57 End 2022.09.18 @ 18:26:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68f8de1f-635e-4639-927b-45f2fb2d122c