Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.22 @ 19:58:00 Player: MSK Impostr Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (501) 501 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 2705 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (150) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Compact Battery (300) Structural Scanner Mobile Refinery Mk. CCLXVII Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Light Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Compact Battery Structural Scanner Mining Laser Hammer [Rating: 24] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Light Armor Plating Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Parts Attached 31 | 7 1 2 15 . 4 2 Power 7 | 1 . . 4 . 1 1 Engine 7 | 1 . . 4 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 1 6 . . . Treads . | . . . . . . . Leg 9 | 2 . 1 6 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 1 2 . 3 . Device 3 | 1 1 . . . 1 . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 4 | . . 1 1 . 2 . Artifact . | . . . . . . . Weapon 6 | 2 . . 3 . . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 3 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 10 | . . . . . . 10 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 2 | . . . . . . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 10 | . . . . . . 10 Average Slot Usage (%) 98 | . 93 100 98 100 100 95 Engine 10 | . 12 12 10 10 10 9 Leg 28 | . 25 25 29 30 30 28 Device 9 | . 18 15 10 10 7 . Storage 10 | . 12 12 10 10 10 10 Processor 7 | . . . 8 10 10 10 Protection 10 | . . 8 9 10 12 18 Ballistic Gun 20 | . 25 25 20 20 20 17 Naked Turns . | . . . . . . . Heaviest Build 31 | 17 18 20 27 27 31 29 Greatest Support 39 | 20 20 20 39 39 39 39 Greatest Overweight (x) 4 | 4 . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 7 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 5 7 8 7 8 8 6 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 672 | 187 109 20 242 84 30 . Remotely . | . . . . . . . Salvage Created 611 | . 23 . 394 194 . . Parts 31 | . 2 . 20 9 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 14 | . 2 . 8 4 . . Guns 14 | . 2 . 8 4 . . Classes Destroyed 4 | . 1 . 2 1 . . Swarmer 2 | . 2 . . . . . Grunt 7 | . . . 5 2 . . Brawler 2 | . . . . 2 . . Sentry 3 | . . . 3 . . . Best Kill Streak 4 | . 2 . 3 4 . . Combat Bots Only 4 | . 2 . 3 4 . . Max Kills in Single Turn 1 | . 1 . 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 1807 | . 23 20 409 6 . 1349 Core 425 | . 6 . 19 . . 400 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 . 97 . . . . Volleys Fired 48 | . 4 . 30 5 . 9 Largest 2 | . 2 . 2 2 . 2 Hottest 46 | . 40 . 46 46 . 46 Shots Fired 91 | . 8 . 60 10 . 13 Gun 91 | . 8 . 60 10 . 13 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 91 | . 8 . 60 10 . 13 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 39 | . 3 . 39 23 . 25 Robot Miss Streak 1 | . 1 . 1 . . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 85 | . 6 . 54 9 . 16 Core Hits 29 | . 2 . 18 6 . 3 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1094 | . 38 . 651 139 . 266 Guns 982 | . 38 . 649 139 . 156 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 110 | . . . . . . 110 Ramming 2 | . . . 2 . . . Kinetic 982 | . 38 . 649 139 . 156 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 110 | . . . . . . 110 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 6 | . . . . . . 6 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . Shots . | . . . . . . . Rammed 2 | . . . 1 . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 161 | . . . 35 2 . 161 Average Temperature 43 | . . . 14 2 . 77 Received Heat Transfer 885 | . . 9 276 6 . 594 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 198 | . 119 136 198 133 . . Initial 37 | . . 32 37 29 . . Average 58 | . 57 66 61 65 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 26 | . 5 3 11 4 . 3 Peak Tracking Total 5 | . 3 2 5 4 . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 14 | . 5 . 8 . 1 . Terminals 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 20 . 29 . 3 . Successful 46 | . 16 . 27 . 3 . Failed 6 | . 4 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 34 | . 13 . 16 . 5 . Terminals 42 | . 19 . 23 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 6 . 8 . 3 . Record 8 | . 2 . 6 . . . Part Schematic 3 | . . . . . 3 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 25 | . 10 . 15 . . . Terminals 22 | . 9 . 13 . . . Track 8 | . 3 . 5 . . . Assimilate 4 | . 2 . 2 . . . Botnet 8 | . 3 . 5 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 2 | . . . 2 . . . Monitor 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . 7 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 16 | . . 15 1 . . . Total Damage 165 | . . 150 15 . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 3082 | 93 246 347 768 188 1179 261 Spaces Moved 2246 | 58 176 263 473 130 973 173 Core 14 | 13 . . . . . 1 Treads . | . . . . . . . Legs 2232 | 45 176 263 473 130 973 172 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 120 | 135 120 120 120 120 120 120 Slowest Speed 250 | 250 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 39 62 36 39 82 23 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 2532 | 69 203 296 623 152 985 204 Wait 160 | . 21 26 87 15 . 11 Move 2239 | 57 175 262 471 129 972 173 Hop . | . . . . . . . Pick Up 19 | 5 2 3 3 2 4 . Fast Attach 12 | 7 1 . 3 . 1 . Attach 4 | . . 1 . . 1 2 Detach . | . . . . . . . Swap 15 | . . 1 12 . 2 . Drop 25 | . . 3 16 1 5 . Fire 48 | . 4 . 30 5 . 9 Melee 6 | . . . . . . 6 Ram 1 | . . . . . . 1 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Evolved 1 slot: Utility x1 98 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Identified exit to Materials 290 | -10/Materials | Discovered exit to Materials (range 7) 305 | -10/Materials | Build established: Hacker-Mutant 340 | -10/Materials | Entered Mines 346 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 416 | -10/Mines | Discovered exit to Materials (range 9) 488 | -10/Mines | Learned 4 Materials zone layouts 651 | -10/Mines | Discovered exit to Materials (range 8) 687 | -10/Mines | Entered Materials 687 | -9/Materials | Accompanied by 3 allies 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 688 | -9/Materials | Identified exit to Materials 688 | -9/Materials | Identified exit to Mines 1102 | -9/Materials | Discovered exit to Materials (range 4) 1191 | -9/Materials | Repaired Lgt. Armor Plating 1412 | -9/Materials | Discovered exit to Mines (range 16) 1455 | -9/Materials | Entered Mines 1464 | -9/Mines | Met a Derelict bent on vengeance 1629 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1633 | -9/Mines | Discovered exit to Materials (range 11) 1643 | -9/Mines | Entered Zion 1843 | -7/Zion | Learned location of Quarantine (-3) 1899 | -7/Zion | Learned location of Warlord (-5) 2090 | -7/Zion | Learned location of Armory (-4) 2245 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2629 | -7/Zion | Found Prototype Device 2629 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2787 | -7/Zion | Opened final containment barrier to the Deep Caves 2806 | -7/Zion | Identified exit to Deep Caves 2806 | -7/Zion | Discovered exit to Deep Caves (range 5) 2809 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2822 | -7/Zion | Entered Deep Caves 3027 | -7/Deep Caves | Attacked by Z-Imprinter 3071 | -7/Deep Caves | Core integrity fell below 50% 3080 | -7/Deep Caves | Core integrity fell below 20% 3083 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Surveybot 24 is broken beyond repair. Attempting to rewire Surveybot 24. Surveybot 24 is broken beyond repair. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Hvy. Assault Rifle destroyed. Lgt. Armor Plating destroyed. Deuterium Engine destroyed. Hvy. Assault Rifle destroyed. Imp. Aluminum Leg destroyed. Destroyed Prototype Hover Unit. Z-Imprinter system corrupted by crushing effect. Z-Imprinter knocked back. Deuterium Engine destroyed. Imp. Aluminum Leg destroyed. Hammer destroyed. Slammed into Z-Imprinter. Destabilizing: System interference. Visual Processing Unit temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????######?????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ?????##?##?????????????????????? | | ????????? ###### #;##???######???????????? | | ???????? #; ; ; #?### ##??????????? | | ???????? zz ;;### #??????????? | | ??????? #?????###??? | | ??????? #?????# ??? | | ??????? ##?????# #??? | | ??????? #??????# #??? | | ?????????""""" @ ##?????# #??? | | ???????????""" I ####### #??? | | ???????????""" #??? | | ???????????""" #??? | | ??????????" #??? | | ?????????""""" ##### #??? | | ???????????""" ###???# #??# | | ????????????"" ##?????# #### | | ????????????"" #?????## ## | | ????????????" #?????# | | ??????????? #????# | | ?????????? #????# ## | | ??????????? #????# ###? | | ??????????? ##????####??? | | ???????????" #???????????? | | ????????????"" ???????????? | | ??????????????? #??????##### | | ????????????????? ##??????# | | ???????????????????? ##???????# | | ?????????????????????? ??????????# | | ?????????????????????????????????????????###### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ### # | | ?????????????????????????????????????????# #" ## | | ?????????????????????????????????????????# ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicSuspensionShield Manual? 0 Play Time 00:41:15 Cumulative 78.0 hours Start 2021.10.22 @ 19:15:59 End 2021.10.22 @ 19:58:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 204 Rogue 163 Adventurer 38 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 71 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/TerminusBold Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8520714d-56f3-4240-bdb0-6961a37636e5