Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 11:48:56 Player: Luigi Panache Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (5366) 5366 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 10550 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -44 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 46/100 System Corruption 13% Temperature Cool (0) Movement Treading (192) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Matter Filter System Backup Module > --- WEAPON (2) ------- Flak Gun Heavy Rocket Launcher > --- INVENTORY (26) --- Light Treads Light Treads Light Treads Large Storage Unit Large Matter Pod (28) Advanced Terrain Scan Processor Spread Laser Precision Beam Rifle Autogun Autogun Improved Assault Rifle EMP Blaster Shock Bomb Launcher Shock Bomb Launcher Proton Missile Launcher Proton Missile Launcher Rocket Launcher Heavy Rocket Launcher Remote Datajack Katana Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Large Storage Unit Large Matter Pod Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Matter Filter System Backup Module Shock Rifle Spread Laser Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon Assault Rifle Improved Assault Rifle EMP Blaster EMP Blaster Shock Bomb Launcher Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Ripper [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 151 | . 13 2 21 10 6 . 27 36 10 26 Power 17 | . 3 . 3 1 . . 4 4 2 . Engine 12 | . 3 . 3 1 . . 4 1 . . Core 5 | . . . . . . . . 3 2 . Reactor . | . . . . . . . . . . . Propulsion 32 | . 2 . 7 1 . . 7 4 3 8 Treads 30 | . 2 . 7 1 . . 5 4 3 8 Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | . 2 1 4 2 6 . 7 12 2 7 Device 9 | . 1 . . 1 1 . 1 2 . 3 Storage 9 | . 1 1 1 . 5 . 1 . . . Processor 6 | . . . . 1 . . . 3 . 2 Hackware 4 | . . . . . . . 2 1 . 1 Protection 15 | . . . 3 . . . 3 6 2 1 Artifact . | . . . . . . . . . . . Weapon 59 | . 6 1 7 6 . . 9 16 3 11 Energy Gun 25 | . 3 . 4 2 . . 4 4 . 8 Energy Cannon 3 | . 1 . 1 . . . . 1 . . Ballistic Gun 17 | . 1 . 2 2 . . 4 5 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . 1 1 . 2 . . . 3 1 2 Special Weapon 4 | . . . . . . . 1 3 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . Parts Lost 59 | . 3 1 3 5 . . 14 14 6 13 Power 10 | . . . 1 1 . . 3 2 2 1 Propulsion 13 | . . . 1 1 . . 4 3 1 3 Utility 15 | . . . 1 1 . . 3 4 2 4 Weapon 21 | . 3 1 . 2 . . 4 5 1 5 Highest Loss Streak 8 | . 2 1 1 5 . . 7 8 6 5 Average Slot Usage (%) 86 | . 94 86 90 79 100 100 73 93 83 86 Engine 6 | . 14 14 10 9 11 11 4 3 . . Core 1 | . . . . . . . . 3 7 6 Treads 16 | . 23 28 21 21 22 22 8 14 13 12 Device 2 | . 11 3 . 2 10 . . 1 . 2 Storage 22 | . 14 24 22 22 22 33 27 23 23 23 Processor 6 | . . . . 2 11 11 9 7 15 20 Hackware 1 | . . . . . . . 1 6 . 2 Protection 7 | . . . 13 . . . 3 16 9 3 Energy Gun 8 | . 13 1 17 . . . 4 8 . 12 Energy Cannon 1 | . 6 . 1 . . . . . 4 . Ballistic Gun 6 | . 1 . 1 20 22 22 12 3 2 . Launcher 1 | . 3 14 . . . . . . 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 121 | 12 19 22 41 40 89 89 106 118 121 96 Greatest Support 42 | 20 40 40 40 40 40 40 40 40 40 42 Greatest Overweight (x) 30 | . . . 1 1 2 2 30 5 4 4 Average Overweight (x) 1 | . . . . . . 2 5 2 2 2 Largest Inventory Capacity 32 | . 8 12 14 14 26 26 32 26 26 26 Average Capacity 19 | . 6 11 12 14 16 26 26 26 26 26 Most Carried 26 | . 8 10 14 14 16 17 26 26 26 26 Average Carried 17 | . 6 8 12 12 14 16 21 24 24 23 Final Capacity 26 | 6 8 12 14 14 26 26 26 26 26 26 Final Carried 26 | 6 8 10 14 14 16 17 26 23 24 21 Class Distribution -------------------- 59% | Hauler-Mutant 33% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 3147 | 196 320 117 307 288 . 31 682 469 438 299 Remotely . | . . . . . . . . . . . Salvage Created 6428 | . 553 152 1389 111 . . 1129 1481 981 632 Parts 325 | . 34 19 69 . . . 51 81 36 35 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . Recyclers Shooed 4 | . . 1 . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 139 | . 14 7 22 17 . . 19 27 20 13 Guns 86 | . 10 . 20 7 . . 19 22 1 7 Cannons 4 | . 1 . 1 . . . . 2 . . AOE 41 | . 3 7 1 10 . . . 2 14 4 Classes Destroyed 15 | . 4 3 2 2 . . 1 3 . . Worker 4 | . . 1 1 . . . . 2 . . Tunneler 2 | . . 1 . . . . . 1 . . Hauler 4 | . 1 . 2 . . . 1 . . . Recycler 7 | . . 1 2 . . . 1 2 . 1 Operator 2 | . . . 2 . . . . . . . Watcher 7 | . 2 . 2 . . . 3 . . . Swarmer 26 | . 3 4 3 . . . 3 3 6 4 Grunt 72 | . 11 3 14 1 . . 10 17 12 4 Brawler 4 | . . . . . . . 1 . 2 1 Duelist 1 | . . . . . . . . 1 . . Sentry 13 | . . . 5 . . . 5 2 . 1 Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . . . . . 1 . 1 Programmer 5 | . . . . . . . . 3 . 2 Assembled 15 | . . . . 15 . . . . . . Best Kill Streak 11 | . 6 4 7 10 . . 4 5 11 3 Combat Bots Only 11 | . 6 3 6 10 . . 4 4 11 3 Max Kills in Single Turn 4 | . 2 3 1 4 . . 1 2 2 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 1 4 . . . 1 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Damage Taken 9840 | . 608 230 760 760 . . 2166 2560 1445 1311 Core 1486 | . 94 98 145 133 . . 308 397 165 146 Absorbed by Shields 27 | . . . . . . . 27 . . . Core Remaining (%) 49 | 100 . 23 . . . 30 44 . . . Volleys Fired 488 | . 54 10 58 21 . . 126 116 54 49 Largest 2 | . 2 1 2 2 . . 2 2 2 2 Hottest 126 | . 115 30 90 60 . . 80 122 96 126 Shots Fired 802 | . 102 10 114 39 . . 213 175 68 81 Gun 673 | . 85 . 100 31 . . 213 144 26 74 Cannon 48 | . 13 . 13 . . . . 8 14 . Launcher 72 | . 4 10 1 8 . . . 14 28 7 Special 9 | . . . . . . . . 9 . . Kinetic 305 | . 20 . 13 28 . . 169 47 26 2 Thermal 182 | . 65 . 13 . . . . 76 . 28 Explosive 36 | . 4 10 1 8 . . . 7 . 6 Electromagnetic 270 | . 13 . 87 3 . . 44 36 42 45 Robot Hit Streak 42 | . 9 5 16 7 . . 19 42 19 25 Robot Miss Streak 7 | . 4 2 4 3 . . 7 2 2 2 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 9 | . 1 . 3 2 . . 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . 1 Shots Hit Robots 595 | . 67 6 95 23 . . 156 131 51 66 Core Hits 320 | . 27 14 53 32 . . 65 60 35 34 Critical Hits 6 | . . . 1 . . . 1 2 2 . Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 4 | . . . 1 . . . 1 . 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12802 | . 1057 923 1734 1073 . . 1733 2703 1868 1711 Guns 7341 | . 734 . 1294 336 . . 1733 2060 381 803 Cannons 818 | . 109 . 231 . . . . 213 265 . Explosions 4643 | . 214 923 209 737 . . . 430 1222 908 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3286 | . 97 . 130 336 . . 1467 807 381 68 Thermal 2995 | . 607 . 440 . . . . 1102 222 624 Explosive 2800 | . 214 923 . 737 . . . 306 . 620 Electromagnetic 3721 | . 139 . 1164 . . . 266 488 1265 399 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . 3 3 3 3 . 3 2 13 Average Corruption 3 | . . . 3 3 3 3 . 1 1 5 Corruption Purged 3 | . . . . . . . . 3 . . Effects 94 | . . . 25 15 7 1 . 5 5 36 Message Errors 17 | . . . 7 2 . 1 . . 1 6 Matter Fused 22 | . . . 6 5 1 . . 1 . 9 Heat Flow Errors 15 | . . . 4 2 4 . . 1 . 4 Energy Discharges 13 | . . . 1 3 1 . . 2 2 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 8 | . . . 1 2 1 . . 1 1 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 3 | . . . . . . . . . . 3 Targeting Errors 13 | . . . 5 1 . . . . 1 6 Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 141 | . 26 17 12 . . . . 28 8 50 Projectiles 8 | . . . 8 . . . . . . . Explosions 133 | . 26 17 4 . . . . 28 8 50 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 574 | . 16 55 118 . . . . 153 135 97 Shots 25 | . 1 4 5 . . . . 5 8 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 544 | . 282 3 327 168 249 . 264 544 226 373 Average Temperature 106 | . 90 3 78 36 92 . 50 150 97 117 Received Heat Transfer 3681 | . 279 66 273 147 . . 1008 999 648 261 Effects 16 | . . . . . . . . 13 . 3 Shutdowns 3 | . . . . . . . . 3 . . Energy Bleed 5 | . . . . . . . . 3 . 2 Interference 3 | . . . . . . . . 2 . 1 Short Circuit 3 | . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 5 2 Combat Hostiles 8 | . . . . . . . . 1 5 2 Parts Fried 19 | . . . 5 . . . 1 4 9 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 2 . 1 1 . . . 5 . 2 Heat Transferred 5724 | . 1617 . 681 . . . . 2331 150 945 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . 1 . 5 . . . . . 6 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Peak Influence 733 | . 200 195 325 93 . . 384 311 733 520 Initial 384 | . . 15 76 93 . . . 174 172 384 Average 151 | . 77 150 131 16 . . 119 127 426 396 Maximum Alert Level 3 | . 1 . 1 . . . 1 1 3 2 Low Security (%) 69 | . 96 100 67 100 . 100 69 82 11 . Level 1 22 | . 3 . 32 . . . 30 17 37 56 Level 2 6 | . . . . . . . . . 33 43 Level 3 . | . . . . . . . . . 17 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 4 . 4 1 . . 4 10 . 4 Investigation 11 | . 4 . 2 1 . . 1 3 . . Extermination 6 | . . . . . . . . 4 . 2 Reinforcement 10 | . . . 2 . . . 3 3 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 11 | . . . 5 . . . 4 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 203 | . 22 10 33 17 . . 41 41 21 18 Peak Tracking Total 6 | . 3 4 6 5 . . 4 5 5 4 Tactical Retreats 15 | . . . 1 . . . 10 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 19 | . 4 . 1 . . . 2 3 8 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 10 | . 2 1 1 . . . . 1 1 4 Max in Single Turn 4 | . 1 1 1 . . . . 1 1 4 Garrison Relay 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 42 | . 8 . 11 2 1 . 5 11 . 4 Terminals 28 | . 7 . 8 1 . . 4 6 . 2 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 4 | . . . 1 . . . 1 2 . . Recycling Units 3 | . 1 . 1 . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 109 | . 22 . 38 3 1 . 14 25 . 6 Successful 47 | . 12 . 20 2 1 . 4 8 . . Failed 61 | . 9 . 18 1 . . 10 17 . 6 Catastrophic 10 | . . . 1 . . . 3 4 . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 68 | . 18 . 29 . . . 12 7 . 2 Terminals 77 | . 20 . 28 2 . . 12 13 . 2 Fabricators 6 | . . . . . . . . 2 . 4 Repair Stations 11 | . . . 3 . . . 2 6 . . Recycling Units 10 | . 2 . 5 . . . . 3 . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 21 | . 7 . 8 2 1 . 2 1 . . Record 1 | . . . . . 1 . . . . . Part Schematic 2 | . . . 1 . . . 1 . . . Robot Analysis 3 | . 1 . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 2 | . 1 . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . Zone Layout 5 | . 2 . 2 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 6 | . . . 2 . . . 2 2 . . Scan Component 4 | . . . 1 . . . 1 2 . . Repair 2 | . . . 1 . . . 1 . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . 1 . . Retrieve Components 3 | . 1 . 1 . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 12 | . 4 . 7 . . . . 1 . . Terminals 8 | . 3 . 5 . . . . . . . Track 1 | . . . 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 5 | . 3 . 2 . . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 . . Reject 1 | . . . 1 . . . . . . . Mask 3 | . 1 . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 6 . 11 1 . . 5 8 . 4 Full Trace Events 2 | . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . Parts Built 1 | . . . . . . . . 1 . . Matter 146 | . . . . . . . . 146 . . Time 73 | . . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Parts Repaired 2 | . . . 1 . . . 1 . . . Time 52 | . . . 26 . . . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . . 10 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked 6 | . . . . . . . . 6 . . Non-combat 5 | . . . . . . . . 5 . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 8 | . . . . . . . . 8 . . parse_system 4 | . . . . . . . . 4 . . no_distress 1 | . . . . . . . . 1 . . find_chute 1 | . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . 1 . . find_station 1 | . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 5 | . . . 1 4 . . . . . . Largest Group 3 | . . . 1 3 1 . . . . . Highest-Rated Group 40 | . . . 10 40 31 . . . . . Highest-Rated Ally 31 | . . . 10 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . 21 . . . . . . Total Damage 190 | . . . . 190 . . . . . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 11293 | . 1426 384 1458 1054 386 140 2145 2615 540 1145 Spaces Moved 4385 | 1 700 225 672 580 218 69 506 814 169 431 Core 59 | . . . . . . . 59 . . . Treads 4114 | . 592 225 672 580 218 69 344 814 169 431 Legs 109 | 1 108 . . . . . . . . . Wheels 103 | . . . . . . . 103 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 200 120 200 200 192 Average Speed 194 | 120 153 160 161 161 171 200 327 203 212 208 Slowest Speed 1550 | 120 160 160 180 180 200 200 1550 260 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 2 96 79 58 98 55 26 49 27 37 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 5 | . 1 1 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 268 | . 16 81 14 61 . . . 16 14 66 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 268 | . 16 81 14 61 . . . 16 14 66 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 6385 | . 955 239 940 659 229 72 811 1603 283 594 Wait 1211 | . 168 . 163 46 . 3 116 610 28 77 Move 4376 | . 699 224 671 579 217 68 505 814 168 431 Hop . | . . . . . . . . . . . Pick Up 75 | . 9 2 10 3 2 1 22 14 2 10 Fast Attach 45 | . 3 1 7 3 1 . 15 9 2 4 Attach 49 | . 4 . 3 3 . . 8 15 2 14 Detach 4 | . 1 . 1 . . . 1 1 . . Swap 58 | . 6 1 11 4 5 . 4 12 7 8 Drop 63 | . 11 1 16 . 4 . 14 12 4 1 Fire 488 | . 54 10 58 21 . . 126 116 54 49 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Low x2 / Gar) -7/Garrison -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Materials 632 | -10/Materials | Central database locked down 1262 | -10/Materials | Identified exit to Mines 1427 | -10/Materials | Entered Mines 1429 | -10/Mines | Met a Derelict bent on vengeance 1437 | -10/Mines | Learned Materials terminal intel 1453 | -10/Mines | Core integrity fell below 50% 1611 | -10/Mines | Learned location of Zion (-7) 1636 | -10/Mines | Learned 2 Materials zone layouts 1751 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1808 | -10/Mines | Discovered exit to Materials (range 3) 1811 | -10/Mines | Entered Materials 1811 | -9/Materials | Evolved 2 slots: Utility x2 1813 | -9/Materials | Loaded intel: 12 terminal locations 2323 | -9/Materials | Identified exit to Mines 2354 | -9/Materials | Repaired Lgt. Armor Plating 2492 | -9/Materials | Discovered new exit (range 16) 2932 | -9/Materials | Discovered new exit (range 16) 3014 | -9/Materials | Build established: Scavenger-Mutant 3269 | -9/Materials | Entered Mines 3269 | -9/Mines | Accompanied by 1 ally 3270 | -9/Mines | Assembled infested the area 3279 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3318 | -9/Mines | Destroyed 10 combat bots 3321 | -9/Mines | Core integrity fell below 50% 3333 | -9/Mines | Discovered new exit (range 15) 3352 | -9/Mines | Lost 5 parts (1p1n1u2w) 3379 | -9/Mines | Discovered new exit (range 9) 3570 | -9/Mines | Build established: Mutant 3731 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3996 | -9/Mines | Found a hidden stash of uninstalled traps 4081 | -9/Mines | Learned Materials stockpile data 4093 | -9/Mines | Met a Derelict shopkeep closing up shop 4158 | -9/Mines | Received a Mining Laser from a helpful Derelict 4316 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4316 | -9/Mines | Discovered new exit (range 5) 4323 | -9/Mines | Entered Exiles 4323 | -9/Exiles | Accompanied by 1 ally 4363 | -9/Exiles | Met 8R-AWN 4387 | -9/Exiles | Met EX-HEX 4509 | -9/Exiles | Met EX-DEC 4636 | -9/Exiles | Discovered new exit (range 12) 4709 | -9/Exiles | Entered Mines 4833 | -8/Mines | Discovered new exit (range 10) 4849 | -8/Mines | Entered Materials 4849 | -8/Materials | Evolved 2 slots: Utility x2 4899 | -8/Materials | Build established: Hauler-Mutant 5086 | -8/Materials | Lost 7 parts (1p2n2u2w) 6219 | -8/Materials | Lost 3 parts (1p1n1w) 6406 | -8/Materials | Core integrity fell below 50% 6477 | -8/Materials | Repaired Lgt. Treads 6516 | -8/Materials | Identified exit to Factory 6994 | -8/Materials | Entered Factory 6994 | -7/Factory | Evolved 2 slots: Utility x2 7320 | -7/Factory | Discovered new exit (range 4) 7398 | -7/Factory | Lost 8 parts (1p2n3u2w) 9192 | -7/Factory | Fabricated Adv. Sensor Array? 9376 | -7/Factory | Core integrity fell below 50% 9484 | -7/Factory | Identified exit to Lower Caves 9609 | -7/Factory | Identified exit to Garrison 9609 | -7/Factory | Entered Garrison 9654 | -7/Garrison | Triggered checkpoint 9721 | -7/Garrison | Garrison Relay disabled 9838 | -7/Garrison | Triggered checkpoint 9867 | -7/Garrison | Triggered checkpoint 9890 | -7/Garrison | Triggered checkpoint 9926 | -7/Garrison | Destroyed 11 combat bots 10051 | -7/Garrison | Lost 6 parts (2p1n2u1w) 10058 | -7/Garrison | Core integrity fell below 20% 10103 | -7/Garrison | Discovered new exit (range 10) 10122 | -7/Garrison | Identified exit to Factory 10139 | -7/Garrison | Installed Relay Interface Framework 10149 | -7/Garrison | Entered Factory 10874 | -7/Factory | Discovered exit to Lower Caves (range 12) 11002 | -7/Factory | System corruption reached 10% 11035 | -7/Factory | Lost 5 parts (1n3u1w) 11256 | -7/Factory | Lost 3 parts (1p2w) 11294 | -7/Factory | Destroyed self with Heavy Rocket Launcher Last Messages --------------- 11182_ System corrupted: Heat flow error (+256). 11204_ System corrupted: Matter fused (-5). 11218_ System corrupted: Arc Projector targeting data glitched. 11218_ S-27 Virus destroyed. 11219_ Arc Projector destroyed. 11222_ Prc. Beam Rifle destroyed. 11225_ WQDS4TGU<6EK0|ZZYZMEWF25W 11225_ Lgt. Nuclear Core destroyed. 11233_ ALERT: Rogue bot located, Programmers report to Factory Zone 5G. 11237_ System corrupted: Prc. Beam Rifle targeting data glitched. 11237_ S-27 Virus destroyed. 11240_ System corrupted: FCS attempts to trigger Spread Laser. 11240_ System corrupted: Spread Laser misfires. 11264_ Dropped Lrg. Matter Pod. 11265_ Acquired Autogun. 11266_ Extracted 122 matter. 11268_ Acquired Lrg. Matter Pod. 11271_ System corrupted: Energy discharge (-9). 11286_ System corrupted: Matter fused (-5). 11294_ Destroyed Shock Rifle. Map ----- +----------------------------------------------------+ | ## ]!! # #????????? | | ## #### # #????????? | | ?# #??#+########### #?######?? | | ?# #??# ########### #? #?? | | ?# #??# # #?? | | ## #### # #?? | | ## + #?? | | ## ! # #?? | | ## ^ # / #?? | | ## #?######?? | | ## "" "" "" "" #????????? | | ## "" "" "" "" #????????? | | ?# """ """ """ """ #????????? | | ?# """ """ """ """ #????????? | | ?# ^""" """ """ """ #????????? | | ?# #????????? | | ? "? "" "" "" #????????? | | "? ""? "" "" ########## | | "?" "???""" """ ## # | | ??? "???""" """ ## """ # | | ??? ?"" """ """ ## """ # | | ? ?? """ # | | ?????? # | | ?????? p ] "" # | | ??????? * "" # | | ??????? ##+#### @ T" # | | ????????##+#?# "" # | | ?????????????# """ ## "" # | | ?????????????# ""???#! # | | ???????????????? ?????######### | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityShrapnelStorage Manual? 0 Play Time 01:23:31 Cumulative 179.4 hours Start 2020.12.24 @ 08:29:36 End 2020.12.24 @ 11:48:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 40 Adventurer 52 Explorer 53 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ebb07af-e704-47a8-8aaa-b73084efb48f