Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 16:41:28 Player: Sir Cheese Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1261) 1261 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3416 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 98/125 System Corruption 0% Temperature Cool (19) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel Flight Unit Cesium-ion Thruster > --- UTILITY (3) ------ Seismic Detector > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Thermal Generator ECM Suite System Shield Spread Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Machine Analyzer Advanced Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Thermal Generator Terrain Scanner Seismic Detector Improved Light Armor Plating System Shield Spread Laser Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 65 | 7 6 3 30 19 Power 11 | 1 . 1 6 3 Engine 10 | 1 . 1 5 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 27 | 2 4 . 13 8 Treads 3 | 2 . . 1 . Leg 6 | . 4 . 1 1 Wheel 2 | . . . . 2 Hover 11 | . . . 11 . Flight 5 | . . . . 5 Utility 9 | 2 . . 4 3 Device 3 | 1 . . 1 1 Storage 2 | 1 . . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 18 | 2 2 2 7 5 Energy Gun 6 | . 1 . 3 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 2 | . 1 1 . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 24 | . 6 1 8 9 Power 2 | . . 1 . 1 Propulsion 12 | . 2 . 5 5 Utility 3 | . 1 . 1 1 Weapon 7 | . 3 . 2 2 Highest Loss Streak 6 | . 5 6 5 3 To Critical Strikes . | . . . . . Average Backups 6 | 3 6 7 7 6 Power 1 | . 1 2 2 . Propulsion 1 | 1 2 1 1 . Utility . | . . 1 . 3 Weapon 2 | 1 1 1 3 1 Tool/Special . | . . . . . Unused Backups 11 | . . 1 4 6 Power 1 | . . 1 . . Propulsion 4 | . . . 2 2 Utility 4 | . . . . 4 Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 98 79 94 65 Engine 10 | . 14 12 9 7 Core 1 | . . . 1 1 Treads 9 | . . 26 13 . Leg 6 | . 27 . . . Hover 10 | . . . 16 15 Flight 1 | . . . . 6 Device 7 | . 12 . 10 2 Storage 11 | . 14 14 11 7 Processor 7 | . . . 10 11 Energy Gun 6 | . 5 . 8 9 Ballistic Gun 12 | . 20 22 11 . Special Weapon 1 | . 2 2 . . Peak Build Rating 27 | 7 8 7 22 27 Average Rating 11 | 3 6 6 13 18 On Entrance 7 | . 7 3 7 22 Avg Prop Armor Cover (%) 5 | . . . 17 4 Naked Turns 29 | . . . . 29 Heaviest Build 21 | 15 15 11 21 21 Greatest Support 60 | 40 20 40 60 21 Greatest Overweight (x) 6 | 4 . . 4 6 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 6 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 7 8 8 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1286 | 259 242 77 652 56 Remotely . | . . . . . Salvage Created 1702 | 111 369 77 938 207 Parts 134 | 7 27 7 76 17 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 46 | . 9 6 24 7 Guns 46 | . 9 6 24 7 Classes Destroyed 10 | 2 4 . 4 . Worker 2 | . 1 . 1 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Watcher 4 | . 1 . 2 1 Swarmer 24 | . 3 6 10 5 Grunt 15 | . 6 . 8 1 Sentry 7 | . . . 6 1 Best Kill Streak 7 | 2 3 3 7 4 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 420 | . 97 25 148 150 Missed 134 | . 37 2 49 46 Hits 286 | . 60 23 99 104 Projectile 286 | . 60 23 99 104 AOE 1 | . 1 . . . Critical Strikes 7 | . . 1 4 2 Damage Taken 3517 | . 803 170 1176 1368 Core 1010 | . 200 12 241 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 30 | . . . 30 . Core Remaining (%) 51 | 100 . 15 39 . Volleys Fired 175 | 7 48 12 90 18 Largest 2 | 2 2 2 2 2 Hottest 140 | 40 140 40 121 110 Shots Fired 297 | 14 83 20 149 31 Gun 288 | 14 77 20 146 31 Cannon . | . . . . . Launcher . | . . . . . Special 9 | . 6 . 3 . Kinetic 164 | 14 50 20 80 . Thermal 93 | . 6 . 69 18 Explosive . | . . . . . Electromagnetic 40 | . 27 . . 13 Robot Hit Streak 16 | 3 14 4 16 6 Robot Miss Streak 13 | 3 3 2 9 13 Penetration Max . | . . . . . Secondary Targets 8 | . 1 . 3 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 191 | 7 48 12 100 24 Core Hits 131 | 4 18 6 78 25 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 7 | . . . 2 5 Impact 5 | . . . 2 3 Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2797 | 82 694 139 1550 332 Guns 2611 | 82 604 139 1493 293 Cannons . | . . . . . Explosions 66 | . 66 . . . Melee 28 | . . . . 28 Ramming 68 | . . . 57 11 Kinetic 1432 | 82 399 139 812 . Thermal 930 | . 90 . 681 159 Explosive . | . . . . . Electromagnetic 339 | . 205 . . 134 Impact . | . . . . . Slashing 28 | . . . . 28 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 76 | . 45 . 27 4 Shots 1 | . 1 . . . Rammed 14 | . . . 8 6 Targets Rammed 14 | . . . 8 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 193 | . 48 . 27 193 Average Temperature 28 | . 15 . 7 56 Received Heat Transfer 1263 | . 351 . 408 504 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1523 | . 100 . 1211 212 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 91 80 Level 1 7 | . . . 8 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 277 | 5 131 95 227 277 Initial 92 | . . 35 25 92 Average 91 | 1 52 54 108 144 Influence Increases 1786 | 15 334 151 789 497 Destroy 0b10 Robot/C 920 | . 180 120 480 140 Destroy 0b10 Robot/NC 65 | 15 10 . 35 5 Destroy Leader 220 | . 42 20 136 22 Successful Hack 50 | . 15 11 12 12 Disable Machine 30 | . 15 . 15 . Destroy Structure 21 | . 12 . 6 3 Partial Spotted 45 | . . . 15 30 Lose Combat Pursuer 435 | . 60 . 90 285 Influence Decreases 1509 | 15 242 177 634 441 Entered New Map 227 | . . 57 41 129 Time Decay 892 | 15 182 110 363 222 Lost Part 240 | . 60 10 80 90 Purge Threat 150 | . . . 150 . Squads Dispatched 8 | . 2 . 3 3 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 20 6 39 29 Peak Tracking Total 12 | . 4 3 6 12 Tactical Retreats 17 | . 3 . 4 10 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 3 1 6 4 Terminals 13 | . 3 1 5 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 53 | . 12 6 18 17 Successful 18 | . 4 3 7 4 Failed 35 | . 8 3 11 13 Catastrophic 6 | . 3 1 1 1 Database Lockouts . | . . . . . Manual 24 | . 12 5 2 5 Terminals 51 | . 12 6 16 17 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 4 3 5 4 Robot Analysis 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 1 . 1 1 Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Registered Components 1 | . . . . 1 Zone Layout 4 | . 1 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 1 5 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 843 | 3 417 . 8 415 Optics 312 | . . . . 312 Seismic 456 | 3 417 . . 36 Machine Analysis 341 | . . . 8 333 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2239 | 162 465 231 904 477 Spaces Moved 1610 | 77 250 117 601 565 Core 127 | 59 . . 3 65 Treads 298 | 18 . 117 163 . Legs 251 | . 250 . 1 . Wheels . | . . . . . Hover 809 | . . . 434 375 Flight 125 | . . . . 125 Fastest Speed 34 | 50 120 160 52 34 Average Speed 93 | 159 120 160 88 63 Slowest Speed 350 | 250 120 160 260 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . 3 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 44 29 45 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . 5 . 5 3 Terrain Destroyed 21 | . 13 . 5 3 Melee 5 | . . . 2 3 Projectile 8 | . 5 . 3 . AOE 8 | . 8 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2021 | 102 315 142 817 645 Wait 20 | . . . 20 . Move 1606 | 76 249 116 600 565 Hop . | . . . . . Pick Up 61 | 12 5 6 26 12 Fast Attach 14 | . . . 7 7 Attach 36 | 7 2 4 11 12 Detach 5 | . . . 1 4 Swap 43 | . 10 3 23 7 Drop 40 | . 1 1 29 9 Fire 175 | 7 48 12 90 18 Melee 7 | . . . 2 5 Ram 14 | . . . 8 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 10) 566 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 10) 628 | -10/Materials | Entered Mines 635 | -10/Mines | Core integrity fell below 20% 660 | -10/Mines | Lost 6 parts (1p2n1u2w) 853 | -10/Mines | Discovered new exit (range 5) 859 | -10/Mines | Entered Materials 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Discovered new exit (range 14) 1383 | -9/Materials | Discovered new exit (range 10) 1431 | -9/Materials | Repaired Spread Laser 1446 | -9/Materials | Lost 3 parts (2n1w) 1694 | -9/Materials | Core integrity fell below 50% 1726 | -9/Materials | Discovered new exit (range 16) 1746 | -9/Materials | Lost 5 parts (3n1u1w) 1763 | -9/Materials | Entered another Materials area 1763 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2086 | -8/Materials | Lost 3 parts (1n2w) 2091 | -8/Materials | Core integrity fell below 50% 2138 | -8/Materials | Lost 3 parts (2n1u) 2142 | -8/Materials | Released all parts (5) 2146 | -8/Materials | Core integrity fell below 20% 2240 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Slammed into S-10 Pest. Slammed into K-01 Serf. Slammed into U-05 Engineer. Connecting with Terminal... ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. S-10 Pest destroyed. Acquired 16 matter. Acquired Flight Unit. Acquired Lgt. Ion Engine. Acquired Flight Unit. Flight Unit destroyed. Acquired Cesium-ion Thruster. Acquired Wheel. Acquired Pulse Rifle. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Wheel severed. Acquired Wheel. 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""" #?????? | | ???????# #??# [## # """ #?????? | | ???????# #??# ! ## + #?????? | | ???????# #??# """ ## ##########???? | | ???????# #??# """ ### ## #???? | | ??###### #### """ #?# ##"S #???? | | ??# + "T" #?# ##""" #???? | | ??# ####/########+#####?# ## "" ! #???? | | ??# #?# T ## ##### ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 62% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed CompositeBlanketSuit Manual? 0 Play Time 00:42:22 Cumulative 50.5 hours Start 2026.10.28 @ 15:58:08 End 2026.10.28 @ 16:41:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 27 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8486645-7f09-4bdf-a409-be06d6817212