Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.12 @ 12:49:46 Player: MoYuYu Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (313) 1565 Value Destroyed (13016) 13016 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1550) 1550 TOTAL SCORE: 22671 Bonus ------- High Alert Combat Kills 1050 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 97/300 Energy 48/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle Heavy Neutron Cannon Railgun Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Compact Matter Pod Enhanced Optical Array Terrain Scan Processor Improved Kinecellerator Advanced ECM Suite Improved Medium Armor Plating Improved Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- Railgun Railgun Helical Railgun Helical Railgun Z-bomb Delivery System > --- INVENTORY -------- Antimatter Reactor Light Particle Reactor Medium Treads Centrium Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Gamma Rifle Field Laser Heavy Gatling Laser Dispersion Rifle Coil Gun Railgun [Rating: 146] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Transmission Jammer Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Launcher Z-bomb Delivery System Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 . . . . . 1 Utility 9 | . . . 1 1 2 1 1 2 . 1 Weapon 3 | . . 1 1 . . . 1 . . . Parts Attached 241 | 6 4 12 21 32 8 21 45 53 16 23 Power 22 | 1 . . 3 5 . 3 3 3 2 2 Engine 8 | 1 . . 1 4 . . 2 . . . Core 6 | . . . 2 1 . 3 . . . . Reactor 8 | . . . . . . . 1 3 2 2 Propulsion 33 | 2 2 5 5 6 . 4 . 4 . 5 Treads 6 | . . . . . . . . 4 . 2 Leg 10 | 2 2 5 . 1 . . . . . . Wheel 14 | . . . 5 5 . 4 . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Utility 98 | 1 1 3 6 8 4 6 19 39 6 5 Device 66 | . . . 3 4 1 4 14 35 3 2 Storage 7 | 1 . 1 . 1 1 . . . 1 2 Processor 5 | . . . . 1 1 . . 1 1 1 Hackware 1 | . . . . . . . 1 . . . Protection 19 | . 1 2 3 2 1 2 4 3 1 . Artifact . | . . . . . . . . . . . Weapon 88 | 2 1 4 7 13 4 8 23 7 8 11 Energy Gun 30 | 1 . 1 3 6 4 4 5 . 1 5 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 52 | 1 1 3 4 7 . 4 18 7 5 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 2 1 . 2 . 2 1 Parts Lost 60 | . . . 4 4 . 5 1 8 7 31 Power 6 | . . . . 1 . . . 1 1 3 Propulsion 12 | . . . 1 . . 1 . 1 . 9 Utility 26 | . . . 1 1 . 1 1 6 5 11 Weapon 16 | . . . 2 2 . 3 . . 1 8 Highest Loss Streak 23 | . . . 3 1 . 3 1 6 7 23 To Critical Strikes 3 | . . . . . . . . . . 3 Average Slot Usage (%) 88 | . 93 98 92 88 85 85 86 92 98 78 Engine 4 | . 14 11 2 6 6 4 1 . . . Core 2 | . . . 6 . . 4 6 1 . . Reactor 1 | . . . . . . . 1 7 8 6 Treads 1 | . . . . . . . . 5 19 18 Leg 3 | . 28 32 . . . . . . . . Wheel 12 | . . . 25 19 13 11 10 6 . . Device 12 | . . . 8 15 13 15 12 20 21 11 Storage 6 | . 14 11 9 7 6 5 5 4 4 7 Processor 6 | . . . . 1 12 11 10 14 13 12 Hackware 1 | . . . . . . . 5 2 . . Protection 5 | . 7 10 9 5 6 5 4 4 3 . Energy Gun 12 | . 14 10 10 16 20 14 8 4 3 5 Ballistic Gun 14 | . 14 22 19 13 6 6 16 19 19 12 Peak Build Rating 146 | 6 7 15 29 51 67 89 107 128 137 146 Average Rating 66 | 4 6 11 24 45 64 79 99 116 128 112 On Entrance 57 | . 6 7 15 29 50 67 89 104 124 137 Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 123 | 12 15 26 39 42 89 98 99 105 120 123 Greatest Support 136 | 20 20 30 36 56 56 56 56 108 108 136 Greatest Overweight (x) 1 | 1 . . 1 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 10 10 10 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 10 10 18 20 20 20 20 18 Most Carried 20 | 4 8 10 10 10 16 20 20 20 20 17 Average Carried 13 | 3 5 8 9 9 12 18 19 18 19 14 Final Capacity 20 | 8 8 10 10 10 20 20 20 20 20 5 Final Carried 20 | 4 8 10 10 10 16 20 20 19 17 4 Class Distribution -------------------- 33% | Tank 20% | Gunner 16% | Hacker-Gunner 8% | Skirmisher 7% | Hacker-Skirmisher 3% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Skirmisher | -5/Factory Hacker-Gunner | -4/Factory Hacker-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Skirmisher | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Matter Collected 7216 | 168 174 292 1050 821 176 532 1437 1110 686 770 Remotely 1613 | . . . 735 . . . . 382 174 322 Salvage Created 14464 | . 253 917 1881 1914 598 1797 2772 1888 903 1541 Parts 834 | . 20 64 95 128 33 94 151 110 55 84 Haulers Intercepted 18 | . . 4 4 2 . 2 4 2 . . Recyclers Shooed 2 | . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 214 | . 9 11 29 37 14 27 29 24 16 18 Guns 203 | . 8 11 29 35 13 27 29 24 10 17 AOE 11 | . 1 . . 2 1 . . . 6 1 Classes Destroyed 17 | . 2 6 2 3 . . . . 3 1 Worker 17 | . . . . 3 . 2 4 3 1 4 Builder 17 | . . . . 2 . 3 4 4 . 4 Tunneler 4 | . . 1 . . . . 2 . . 1 Hauler 18 | . . 4 4 2 . 2 4 2 . . Recycler 5 | . . 1 . . . . . 1 . 3 Mechanic 1 | . . . . . . . . . 1 . Operator 6 | . . . 1 2 1 1 1 . . . Watcher 27 | . . 3 5 6 . 4 6 2 1 . Swarmer 57 | . 3 . 3 17 8 13 4 5 . 4 Grunt 62 | . 6 8 16 9 2 3 6 6 6 . Brawler 4 | . . 1 1 1 . . . . 1 . Duelist 1 | . . . . . . . . . 1 . Researcher 4 | . . . . . . . . . 4 . Sentry 22 | . . 2 8 3 2 1 2 2 . 2 Hunter 28 | . . . 1 . . 3 7 4 6 7 Programmer 39 | . . . . 7 2 7 10 7 2 4 Q-Series 1 | . . . . . . . . . . 1 Best Kill Streak 14 | . 3 4 5 5 9 7 6 12 8 14 Combat Bots Only 9 | . 3 3 5 5 8 6 4 9 7 8 Max Kills in Single Turn 4 | . 2 2 2 2 2 2 3 3 4 3 Gunslinging 1 | . 1 . 1 . 1 1 1 1 1 1 Exploded 3 | . 1 . . 1 1 . . . 3 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 1358 | . 16 22 116 161 73 114 177 178 110 391 Missed 402 | . 6 12 25 51 21 27 52 57 30 121 Damage Taken 14581 | . 103 115 1020 1321 477 1147 1691 1611 1717 5379 Core 2151 | . . 16 49 137 42 80 154 88 130 1455 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 4355 | . 29 34 288 391 324 401 513 449 465 1461 Regen/Repaired (Parts) 251 | . . 62 89 . . . 100 . . . Core Remaining (%) 91 | 100 100 96 91 80 95 92 86 . 83 . Volleys Fired 476 | . 14 34 85 78 20 63 70 36 30 46 Largest 5 | . 2 3 4 4 4 4 5 5 5 5 Hottest 286 | . 60 86 146 200 230 230 265 235 243 286 Shots Fired 1865 | . 28 102 268 299 77 244 347 175 143 182 Gun 1857 | . 28 102 268 299 77 244 347 175 141 176 Cannon 4 | . . . . . . . . . . 4 Launcher 4 | . . . . . . . . . 2 2 Special . | . . . . . . . . . . . Kinetic 1128 | . 14 68 198 141 20 78 232 141 116 120 Thermal 443 | . . . . 83 40 113 115 34 25 33 Explosive 4 | . . . . . . . . . 2 2 Electromagnetic 290 | . 14 34 70 75 17 53 . . . 27 Robot Hit Streak 46 | . 15 24 43 30 21 24 46 30 20 21 Robot Miss Streak 3 | . 1 2 3 2 2 3 3 3 2 2 Penetration Max 2 | . . . . 1 . 1 1 2 1 2 Secondary Targets 45 | . 2 . 4 5 5 5 7 8 2 7 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 2 1 1 2 Shots Hit Robots 1309 | . 22 74 201 199 61 160 234 129 85 144 Core Hits 609 | . 12 29 76 92 23 65 105 79 54 74 Critical Kills 20 | . . . . . . 7 10 2 . 1 Critical Parts Destroyed 34 | . . 1 1 1 2 6 16 4 1 2 Critical Strikes 72 | . 2 1 2 11 3 16 26 6 1 4 Burn 11 | . . . . 9 1 1 . . . . Destroy 55 | . . 1 1 1 2 13 26 6 1 4 Corrupt 6 | . 2 . 1 1 . 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 35649 | . 488 1224 3283 3800 1295 3795 6726 5219 4494 5325 Guns 32246 | . 309 1053 3184 3661 1194 3795 6676 5219 2543 4612 Cannons 102 | . . . . . . . . . . 102 Explosions 3258 | . 179 171 99 139 101 . 49 . 1930 590 Melee . | . . . . . . . . . . . Ramming 43 | . . . . . . . 1 . 21 21 Kinetic 18991 | . 151 645 2249 1535 362 1264 4065 3951 1951 2818 Thermal 9951 | . 179 171 99 1270 668 1800 2611 1268 592 1293 Explosive 2611 | . . . . 42 . . 49 . 1930 590 Electromagnetic 4053 | . 158 408 935 953 265 731 . . . 603 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . 8 1 . 9 4 4 16 21 Average Corruption 3 | . . . 8 1 . 6 1 2 6 15 Corruption Purged 1 | . . . . 1 . . . . . . Corruption Blocked 5 | . . . . . . . . . . 5 Effects 109 | . . . 21 2 . 17 28 10 24 7 Message Errors 24 | . . . 4 1 . 5 5 4 4 1 Matter Fused 23 | . . . 5 . . 2 5 1 9 1 Heat Flow Errors 11 | . . . 4 . . 1 2 3 1 . Energy Discharges 14 | . . . 2 1 . 4 3 1 2 1 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 11 | . . . 2 . . 3 4 . 2 . Data Loss (major) 6 | . . . . . . 1 3 1 . 1 Misfires 2 | . . . . . . . 2 . . . Alerts 2 | . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 14 | . . . 4 . . 1 2 . 5 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 689 | . 3 . . 64 . . . . 447 175 Projectiles . | . . . . . . . . . . . Explosions 689 | . 3 . . 64 . . . . 447 175 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 628 | . 20 10 . 229 23 . . . 336 10 Shots 9 | . 1 1 . 4 1 . . . 2 . Rammed 8 | . . . . . . 1 1 . 1 5 Targets Rammed 8 | . . . . . . 1 1 . 1 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 515 | . 57 130 426 222 203 372 339 515 199 422 Average Temperature 95 | . 24 31 95 37 92 116 94 109 115 166 Received Heat Transfer 1572 | . 51 81 603 228 57 27 138 84 87 216 Effects 20 | . . . 7 . . . . 4 . 9 Shutdowns 5 | . . . 1 . . . . 1 . 3 Energy Bleed 3 | . . . 1 . . . . . . 2 Interference 7 | . . . . . . . . 3 . 4 Matter Decay 1 | . . . 1 . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 14 | . . 1 3 4 1 5 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 36 | . . . 1 8 5 11 5 1 3 2 Heat Transferred 16366 | . 200 300 150 3084 1173 2812 3852 1975 870 1950 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . 2 4 2 2 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Peak Influence 932 | . 276 236 596 339 353 408 410 639 730 932 Initial 349 | . . . 56 37 . 29 76 54 312 349 Average 172 | . 163 105 316 103 83 124 128 345 551 556 Maximum Alert Level 3 | . 1 1 2 1 1 2 2 2 3 3 Low Security (%) 66 | 100 61 91 24 81 84 73 75 18 . . Level 1 23 | . 38 8 43 18 15 24 23 50 25 23 Level 2 8 | . . . 32 . . 1 1 31 41 56 Level 3 1 | . . . . . . . . . 32 19 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 48 | . 2 2 3 9 4 2 9 3 7 7 Investigation 4 | . 2 . . 1 . . . . 1 . Extermination 20 | . . . . 6 3 2 5 2 1 1 Reinforcement 21 | . . 2 3 2 1 . 4 1 4 4 Assault 1 | . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Distress Signals 19 | . . 3 7 1 . 1 2 2 . 3 Communications Jammed 33 | . . . . 3 6 4 9 7 4 . Distress Signals 31 | . . . . 3 6 4 9 7 2 . Times Spotted 344 | . 9 22 48 55 23 42 52 31 24 38 Peak Tracking Total 17 | . 4 8 9 5 8 6 5 7 7 17 Tactical Retreats 29 | . . 4 3 6 2 2 4 3 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Traps Triggered 10 | . 2 . . 2 . 1 4 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Machines Disabled 29 | . 1 1 1 5 1 5 8 . 7 . Max in Single Turn 2 | . 1 1 1 2 1 1 1 . 1 . Garrison Access 3 | . . . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Machines Accessed 65 | . 4 8 9 21 8 6 5 1 3 . Terminals 50 | . 4 7 7 16 6 6 2 1 1 . Fabricators 2 | . . . . 1 1 . . . . . Repair Stations 6 | . . 1 1 . 1 . 2 . 1 . Recycling Units 3 | . . . . 3 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . Total Hacks 161 | . 12 31 23 43 19 14 12 2 5 . Successful 84 | . 6 22 12 18 7 8 7 1 3 . Failed 76 | . 6 8 11 25 12 6 5 1 2 . Catastrophic 12 | . 1 . 1 4 4 . 1 . 1 . Database Lockouts 1 | . . 1 . . . . . . . . Manual 55 | . 5 15 13 14 2 6 . . . . Terminals 131 | . 12 27 19 35 14 14 6 2 2 . Fabricators 5 | . . . . 2 3 . . . . . Repair Stations 14 | . . 4 2 . 2 . 4 . 2 . Recycling Units 4 | . . . . 4 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 5 | . . . 2 . . . 2 . 1 . Terminal Hacks 64 | . 6 18 9 12 5 8 4 1 1 . Record 2 | . . . . . 1 1 . . . . Robot Analysis 8 | . 2 3 1 2 . . . . . . Prototype ID Bank 5 | . . 4 1 . . . . . . . Branch Access Points 6 | . 1 1 . 1 1 1 1 . . . Terminal Index 7 | . . 1 1 1 1 1 . 1 1 . Garrison Index 1 | . . . . . . . 1 . . . Alert Level 13 | . 2 2 3 3 1 2 . . . . Unreport Threat 8 | . 1 1 3 1 . 2 . . . . Locate Traps 2 | . . 1 . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Security Status 2 | . . 1 . 1 . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . 1 . . . Assault Status 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . . . . 1 . 1 . . . . Registered Components 2 | . . 2 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . 2 1 . . . . . Load Schematic 2 | . . . . 1 1 . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 10 | . . 4 2 . 1 . 2 . 1 . Scan Component 6 | . . 2 1 . 1 . 1 . 1 . Repair 4 | . . 2 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . Seal Access 3 | . . . 1 . . . 1 . 1 . Unauthorized Hacks 2 | . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Mask 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 2 . . . . . . Used 2 | . . . . 2 . . . . . . Hacking Detections 60 | . 4 6 9 20 8 6 4 1 2 . Full Trace Events 2 | . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . 11 . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . Parts Repaired 4 | . . 2 1 . . . 1 . . . Time 159 | . . 52 51 . . . 56 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . Programmers 4 | . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Robot Analysis Total 8 | . 2 3 1 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Turns Passed 15615 | 60 405 1084 1412 3836 2276 1368 3291 751 646 486 Spaces Moved 8236 | 36 257 687 858 2695 898 753 1278 303 280 191 Core 42 | 8 . . . . . . . . . 34 Treads 509 | . . . . . . . . 93 280 136 Legs 1000 | 28 257 687 28 . . . . . . . Wheels 6664 | . . . 830 2695 898 753 1278 210 . . Hover . | . . . . . . . . . . . Flight 21 | . . . . . . . . . . 21 Fastest Speed 37 | 50 120 120 90 90 100 101 115 115 170 37 Average Speed 109 | 110 120 120 91 96 111 113 115 131 178 134 Slowest Speed 250 | 190 120 120 120 100 115 115 115 170 250 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 49 53 87 58 21 25 27 12 42 4 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . . . . . 2 . 2 2 Terrain Destroyed 323 | . 28 20 5 46 4 1 87 42 42 48 Melee . | . . . . . . . . . . . Projectile 173 | . . . . . . 1 66 41 33 32 AOE 147 | . 28 20 5 46 4 . 21 . 9 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Total 13626 | 53 326 870 1295 3753 2119 1118 2903 546 342 301 Wait 4424 | 8 45 118 310 894 1181 231 1468 136 8 25 Move 8222 | 35 256 686 857 2694 897 752 1277 302 279 187 Hop 2 | . . . . . . . . . . 2 Pick Up 108 | 4 4 9 8 18 9 21 18 12 3 2 Fast Attach 55 | 6 1 3 7 8 1 3 13 2 3 8 Attach 60 | . . 1 3 6 1 10 9 14 5 11 Detach 11 | . . . 1 1 . 3 . 1 . 5 Swap 127 | . 3 8 11 19 6 8 23 37 8 4 Drop 124 | . 3 11 13 35 4 17 24 6 5 6 Fire 476 | . 14 34 85 78 20 63 70 36 30 46 Melee . | . . . . . . . . . . . Ram 7 | . . . . . . 1 1 . . 5 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . Escape Stasis 8 | . . . . . . 8 . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 9) 183 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 3) 434 | -10/Materials | Identified exit to Mines 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 739 | -9/Materials | Identified exit to Mines 762 | -9/Materials | Build established: Tank 877 | -9/Materials | Repaired EM Pulse Gun 904 | -9/Materials | Repaired Lgt. Armor Plating 1369 | -9/Materials | Discovered new exit (range 16) 1398 | -9/Materials | Central database locked down 1550 | -9/Materials | Entered another Materials area 1550 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2181 | -8/Materials | Repaired Imp. Assault Rifle 2185 | -8/Materials | Discovered new exit (range 5) 2420 | -8/Materials | Lost 3 parts (1n1u1w) 2727 | -8/Materials | Discovered new exit (range 14) 2962 | -8/Materials | Entered Factory 2962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4196 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 5102 | -7/Factory | Identified exit to Lower Caves 5148 | -7/Factory | Discovered new exit (range 15) 6365 | -7/Factory | Build established: Gunner 6499 | -7/Factory | Discovered new exit (range 15) 6798 | -7/Factory | Entered another Factory area 6798 | -6/Factory | Evolved 2 slots: Utility x2 7062 | -6/Factory | Destroyed 8 combat bots 7541 | -6/Factory | Discovered new exit (range 21) 7881 | -6/Factory | Identified exit to Lower Caves 8498 | -6/Factory | Discovered new exit (range 9) 8981 | -6/Factory | Spotted B-75 Beast 9074 | -6/Factory | Entered another Factory area 9074 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9375 | -5/Factory | Build established: Skirmisher 9950 | -5/Factory | Lost 3 parts (1n2w) 10192 | -5/Factory | Discovered new exit (range 9) 10213 | -5/Factory | Found Hvy. Insulated Plating 10311 | -5/Factory | Identified exit to Upper Caves 10311 | -5/Factory | Identified exit to Extension 10442 | -5/Factory | Entered another Factory area 10442 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10741 | -4/Factory | Build established: Hacker-Skirmisher 11239 | -4/Factory | Repaired KE Penetrator 11572 | -4/Factory | Build established: Hacker-Gunner 11606 | -4/Factory | Discovered new exit (range 14) 12014 | -4/Factory | Identified exit to Upper Caves 12014 | -4/Factory | Identified exit to Armory 12771 | -4/Factory | Spotted B-86 Titan 13733 | -4/Factory | Entered Research 13733 | -3/Research | Evolved 2 slots: Utility x2 14276 | -3/Research | Lost 6 parts (1p1n4u) 14291 | -3/Research | Destroyed 9 combat bots 14438 | -3/Research | Discovered new exit (range 19) 14484 | -3/Research | Entered Testing 14486 | -3/Testing | Spotted PY-SKKDRL5O0G 14634 | -3/Testing | Scanned by Researcher 14636 | -3/Testing | Build established: Infiltrator-Skirmisher 14656 | -3/Testing | Spotted Striker 14671 | -3/Testing | Spotted Striker 14937 | -3/Testing | Build established: Scavenger-Gunner 14972 | -3/Testing | Found Prototype Launcher 14972 | -3/Testing | Identified Z-bomb Delivery System 14984 | -3/Testing | First assault squad dispatched 15003 | -3/Testing | System corruption reached 10% 15043 | -3/Testing | Lost 7 parts (1p5u1w) 15046 | -3/Testing | Destroyed 7 combat bots 15065 | -3/Testing | Discovered new exit (range 10) 15130 | -3/Testing | Entered Research 15130 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15308 | -2/Research | Lost 6 parts (1p4u1w) 15442 | -2/Research | Garrison activated, responded to threat 15527 | -2/Research | Build established: Scavenger-Skirmisher 15539 | -2/Research | Destroyed 8 combat bots 15546 | -2/Research | System corruption reached 10% 15606 | -2/Research | Lost 23 parts (2p8n6u7w) 15608 | -2/Research | Core integrity fell below 50% 15614 | -2/Research | Core integrity fell below 20% 15616 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15608_ K=E5&>4GIJZ=POLYB9VUQ2CM8LQW 15609_ Slug penetrates Wall. 15609_ Slammed into P-80 Master. 15610_ Slammed into H-88 Terminator. 15611_ Slug penetrates H-81 Overseer. 15611_ Terrain Scan Processor severed. 15612_ K-01 Serf collects debris. 15612_ Penetrated by Slug. 15612_ M-28 Smith repairs Adv. Heat Sink. 15612_ Slammed into G-73 Enforcer. 15613_ Slammed into C-57 Dissector. 15614_ K-01 Serf collects debris. 15614_ Slammed into C-57 Dissector. 15614_ Destabilizing: System corrupted (+2). 15615_ Penetrated by Slug. 15615_ Slug penetrates G-73 Enforcer. 15615_ M-28 Smith destroyed. 15616_ K-01 Serf collects debris. 15616_ Acquired 40 matter. 15616_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ??????????????????#"############?????????????????? | | ??????????????##### #?????????????????? | | ??????????????# "" #?????????????????? | | ??????????????#""" #?????????????????? | | ??????????????#"" #?????????????????? | | ??????????????#""F" #?????????????????? | | ??????????????#""" #?????????????????? | | ??????????????# """ #?????????????????? | | ??????????????##### #?????????????????? | | ??????????????????# #?????????????????? | | ?????????????????## g #?????????????????? | | ?????????????????#" p #?????????????????? | | ?????????????????## #?????????????????? | | ??????????????????#######/######?????????????????? | | ?????????????????????## g #?????????????????????? | | ?????????????????????#;ghgg#?????????????????????? | | ????????????????????### cc#?????????????????????? | | ????????????????? ????# YHg##????????????????????? | | ??????????? ? ? ???### c c#?????????????????????? | | ?????????? ? ???##?# g@ #?????????????????????? | | ????????????#####??#??#uh! #?????????????????????? | | ??????#? ? ?????##?#### # ????????????????????? | | ???????????? ?######### # ???????????????????? | | ????????"" ???# # # ? "?????????????????? | | ????????""????# # +?? ?"????#???????????? | | ????? ?????? #""" # #? ?? ?? ?????????? | | ???? ??G ?? ?#""" #*! #? ??? ??? ?????????? | | ???????#?"?? ?#"S #** ############??????????? | | ???? ???"? ??#""" #%k* ????????? | | ??????##?? ? # "" =#*** ? ???????? | | ???? ??? ? # #*k ?????????? | | ???? ?#?????? # ^ #= ! ? ?????? | | ???? ?? ? ? ?# ^* #[[%=############??????????? | | ????? ???? ?? # %===#==[=# # # ##########? ???? | | ?? ???######+######+###[!![######## #?????? | | ?# % !=%%=[=***%=!* ! #? ? ??????? | | ?# * =%!=* !%[%!%%! #? ? ???????? | | ?# *%*[! %*![==%= = # ?#?????? | | ?# =!! !%!!!/! ! ! + ? #? ???? | | ?####+########################[ *# ?? ????? | | ?????? ?? ? ?## # #?###?## #= = # ?? ? ????? | | ?????????? ? ### ## ######## = # ???? ? ? ????? | | ????????? ? ## ### ###??#?### #? ?#? ???? | | ???????""" # ##?# ##?#?###?# #??#?###?#??#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 39 Energy Capacity 510 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Corruption Block 12 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Enh. Biometal Leg | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Plasma Sword | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Hvy. Proton Missile Launcher | -3/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed TacticalVisualMallet Manual? 0 Play Time 03:35:38 Cumulative 66.0 hours Start 2025.02.10 @ 17:19:56 End 2025.02.12 @ 12:49:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 27 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 4ac51ce0-f3bf-499b-8029-1aca916107cb