Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.17 @ 17:57:37 Player: Lyft Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (2640) 2640 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 6461 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 274 Friendly Fire -36 Cogmind --------- Core Integrity 491/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Makeshift Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod (200) Advanced Sensor Array Improved Signal Interpreter Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Matter Pod Advanced Sensor Array Makeshift Terrain Scan Processor Light Armor Plating Hacking Suite Improved EM Shotgun Shock Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Axe [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 100 | 2 6 8 24 4 41 15 Power 5 | . . 1 4 . . . Engine 5 | . . 1 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | 2 1 2 3 2 11 6 Treads 14 | 1 1 2 2 2 6 . Leg 7 | . . . . . 3 4 Wheel 4 | 1 . . 1 . 2 . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 26 | . 4 1 8 . 6 7 Device 5 | . . 1 . . 1 3 Storage 5 | . 2 . 3 . . . Processor 1 | . . . . . . 1 Hackware 2 | . . . . . 1 1 Protection 13 | . 2 . 5 . 4 2 Artifact . | . . . . . . . Weapon 42 | . 1 4 9 2 24 2 Energy Gun 19 | . . . 4 . 13 2 Energy Cannon . | . . . . . . . Ballistic Gun 15 | . 1 4 4 . 6 . Ballistic Cannon . | . . . . . . . Launcher 8 | . . . 1 2 5 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 4 . 3 2 Parts Lost 35 | . 2 2 6 . 12 13 Power 1 | . . . . . . 1 Propulsion 10 | . . . 2 . 4 4 Utility 11 | . 1 1 1 . 4 4 Weapon 13 | . 1 1 3 . 4 4 Highest Loss Streak 7 | . 1 1 3 . 4 7 Average Slot Usage (%) 91 | . 95 99 91 96 87 83 Engine 11 | . 14 14 10 11 9 6 Treads 19 | . 25 28 19 31 13 . Leg 4 | . . . . . 8 21 Wheel 3 | . 2 . 7 . 2 . Device 3 | . . 4 1 . 4 8 Storage 17 | . 14 14 20 22 18 15 Protection 9 | . 9 9 10 11 10 7 Energy Gun 8 | . 14 . 3 11 9 20 Ballistic Gun 13 | . 13 27 16 . 8 . Naked Turns . | . . . . . . . Heaviest Build 102 | 12 43 42 83 84 97 102 Greatest Support 60 | 10 40 40 40 60 60 54 Greatest Overweight (x) 31 | 1 1 1 4 3 31 31 Average Overweight (x) 1 | 1 . . 2 1 1 1 Largest Inventory Capacity 20 | 6 12 12 20 20 20 20 Average Capacity 16 | 6 8 12 17 20 20 20 Most Carried 20 | 6 10 12 20 20 20 19 Average Carried 14 | 4 6 11 16 18 18 17 Final Capacity 20 | 6 12 12 20 20 20 20 Final Carried 20 | 4 10 12 20 20 19 14 Class Distribution -------------------- 33% | Hauler-Mutant 31% | Mutant 26% | Scavenger-Mutant 8% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2044 | 209 135 70 436 274 688 232 Remotely . | . . . . . . . Salvage Created 3863 | 80 742 167 800 82 1450 542 Parts 225 | 3 54 15 50 10 79 14 Haulers Intercepted 7 | . 1 . 3 . 3 . Recyclers Shooed 7 | 1 2 . 2 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 85 | . 14 9 13 14 29 6 Guns 61 | . 14 9 12 1 20 5 AOE 23 | . . . 1 13 9 . Classes Destroyed 14 | 1 6 1 1 2 2 1 Worker 10 | . 3 . . 3 3 1 Builder 1 | . . . . . 1 . Tunneler 2 | . . . . 1 1 . Hauler 7 | . 1 . 3 . 3 . Recycler 6 | 1 1 . 1 . 2 1 Operator 4 | . 2 . . . 2 . Watcher 11 | . 3 . 4 . 2 2 Swarmer 29 | . 6 8 4 1 10 . Grunt 27 | . 8 . 4 . 11 4 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 . . 1 Sentry 11 | . . 1 4 . 6 . Hunter 2 | . . . . . 2 . Assembled 13 | . . . . 13 . . Best Kill Streak 10 | 1 4 3 6 10 7 3 Combat Bots Only 7 | . 4 3 5 7 5 2 Max Kills in Single Turn 5 | 1 1 1 2 2 5 2 Gunslinging . | . . . . . . . Exploded 4 | . . . 1 2 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5871 | . 445 288 1254 286 2206 1392 Core 764 | . 43 55 191 29 237 209 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 60 . 45 56 . Volleys Fired 354 | 3 73 21 96 25 99 37 Largest 3 | 2 2 2 2 1 2 3 Hottest 115 | 60 60 60 68 45 98 115 Shots Fired 673 | 6 144 34 183 25 183 98 Gun 637 | 6 144 34 182 2 171 98 Cannon . | . . . . . . . Launcher 36 | . . . 1 23 12 . Special . | . . . . . . . Kinetic 340 | 3 71 33 157 . 76 . Thermal 134 | . . . . . 73 61 Explosive 36 | . . . 1 23 12 . Electromagnetic 163 | 3 73 1 25 2 22 37 Robot Hit Streak 29 | 2 10 8 17 6 29 16 Robot Miss Streak 5 | 1 4 3 5 1 4 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . 5 1 2 . 3 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 452 | 4 84 23 122 15 135 69 Core Hits 226 | 2 41 14 47 30 71 21 Critical Hits 3 | . . . 1 . 2 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8678 | 34 1056 203 1414 1429 3352 1190 Guns 5671 | 34 892 203 1195 25 2137 1185 Cannons . | . . . . . . . Explosions 3002 | . 164 . 219 1404 1215 . Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 2244 | 21 270 192 901 . 860 . Thermal 2051 | . 164 . 219 . 1004 664 Explosive 2605 | . . . . 1404 1201 . Electromagnetic 1773 | 13 622 11 294 25 287 521 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 174 | . 9 . 94 30 41 . Projectiles . | . . . . . . . Explosions 174 | . 9 . 94 30 41 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 457 | . 5 . 322 78 50 2 Shots 12 | . 1 . 4 4 3 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 600 | 20 249 26 600 . 380 244 Average Temperature 53 | 15 58 6 51 . 55 73 Received Heat Transfer 1407 | . 129 27 249 . 666 336 Effects 4 | . 1 . 3 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . 1 . . . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 9 | . 2 . 3 . . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . . . 8 2 Heat Transferred 3756 | . 300 . 200 . 1961 1295 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 4 . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 469 | 5 172 163 269 65 469 279 Average Influence 100 | 2 82 50 65 28 190 158 Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 86 | 100 100 100 97 100 50 76 Level 1 12 | . . . 2 . 43 23 Level 2 1 | . . . . . 6 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 . 2 . 4 3 Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 2 . 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . 1 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 8 | . . . 5 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 36 10 30 16 40 14 Peak Tracking Total 6 | . 4 3 6 4 5 4 Tactical Retreats 11 | . 8 . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 10 | . 1 . 4 . 5 . Max in Single Turn 2 | . 1 . 2 . 2 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 31 | . 5 1 10 1 7 7 Terminals 21 | . 5 1 5 1 4 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . . 2 Recycling Units 2 | . . . 1 . 1 . Scanalyzers 3 | . . . 2 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 103 | . 16 2 36 5 23 21 Successful 67 | . 10 2 24 2 19 10 Failed 36 | . 6 . 12 3 4 11 Catastrophic 8 | . . . 2 1 . 5 Database Lockouts . | . . . . . . . Manual 46 | . 12 1 18 3 4 8 Terminals 68 | . 16 2 20 5 8 17 Fabricators . | . . . . . . . Repair Stations 12 | . . . 8 . . 4 Recycling Units 3 | . . . 2 . 1 . Scanalyzers 18 | . . . 6 . 12 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 23 | . 5 1 7 2 4 4 Part Schematic 1 | . . . . . . 1 Robot Analysis 3 | . 2 . . . . 1 Scanalyzer Index 1 | . . . 1 . . . Alert Level 3 | . 1 . 1 . . 1 Unreport Threat 6 | . 1 . 3 1 1 . Locate Traps 5 | . 1 . 2 . 1 1 Recall Investigation 1 | . . . . . 1 . Zone Layout 3 | . . 1 . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . 7 . . 2 Scan Component 6 | . . . 4 . . 2 Repair 3 | . . . 3 . . . Recycling Unit Hacks 3 | . . . 2 . 1 . Report Inventory 2 | . . . 1 . 1 . Retrieve Components 1 | . . . 1 . . . Scanalyzer 16 | . . . 4 . 12 . Insert Component 8 | . . . 2 . 6 . Analyze 8 | . . . 2 . 6 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 5 1 4 . 1 4 Terminals 15 | . 5 1 4 . 1 4 Track 4 | . 1 1 1 . . 1 Assimilate 1 | . 1 . . . . . Botnet 9 | . 2 . 3 . 1 3 Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 26 | . 5 1 8 1 4 7 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . 1 . 6 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 152 | . . . 152 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 8 | . . . 2 . 6 . Part Schematics Acquired 7 | . . . 1 . 6 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 46 | . . 46 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 36 | . . 10 26 . . . Total Damage 541 | . . 125 416 . . . Kills 12 | . . 2 10 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 3 | . 2 . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 7193 | 16 1295 1149 2088 350 1509 786 Spaces Moved 3387 | 5 736 604 929 153 607 353 Core 4 | . . . . . 2 2 Treads 2116 | . 475 604 508 153 376 . Legs 552 | . . . . . 201 351 Wheels 715 | 5 261 . 421 . 28 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 160 120 180 150 150 Average Speed 167 | 90 141 177 171 183 186 159 Slowest Speed 1600 | 90 180 180 240 220 1600 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 2 93 95 71 39 63 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 396 | . 3 . 99 240 54 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 396 | . 3 . 99 240 54 . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 4304 | 11 860 660 1272 194 807 500 Wait 320 | . 37 11 180 8 9 75 Move 3381 | 4 735 603 928 152 606 353 Hop . | . . . . . . . Pick Up 73 | . 7 8 24 3 24 7 Fast Attach 23 | . 2 . 6 1 12 2 Attach 52 | 2 1 3 12 3 18 13 Detach 5 | . . . 2 . 2 1 Swap 25 | . 3 5 6 . 11 . Drop 65 | 2 2 9 18 2 26 6 Fire 354 | 3 73 21 96 25 99 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 17 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 12) 208 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Discovered new exit (range 14) 944 | -10/Materials | Discovered new exit (range 14) 1312 | -10/Materials | Entered Mines 1368 | -10/Mines | Learned Materials trap positions 1928 | -10/Mines | Discovered new exit (range 5) 2168 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2182 | -10/Mines | Found Prototype Device 2373 | -10/Mines | Learned 4 Materials zone layouts 2391 | -10/Mines | Discovered new exit (range 5) 2461 | -10/Mines | Entered Materials 2461 | -9/Materials | Accompanied by 1 ally 2461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2462 | -9/Materials | Identified exit to Materials 2463 | -9/Materials | Loaded intel: 10 trap records 2469 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2524 | -9/Materials | Build established: Scavenger-Mutant 2606 | -9/Materials | Identified Exp. Sensor Array 3276 | -9/Materials | Discovered new exit (range 13) 3619 | -9/Materials | Repaired Faulty Exp. Sensor Array 3655 | -9/Materials | Repaired Lgt. Armor Plating 3683 | -9/Materials | Repaired Lgt. Treads 3741 | -9/Materials | Discovered exit to Materials (range 4) 3813 | -9/Materials | Discovered new exit (range 6) 3914 | -9/Materials | Lost 3 parts (1n2w) 4234 | -9/Materials | Build established: Hauler-Mutant 4549 | -9/Materials | Entered Mines 4550 | -9/Mines | Assembled infested the area 4553 | -9/Mines | Met a Derelict bent on vengeance 4555 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4757 | -9/Mines | Core integrity fell below 50% 4855 | -9/Mines | Destroyed 7 combat bots 4874 | -9/Mines | Discovered exit to Materials (range 8) 4899 | -9/Mines | Entered Materials 4899 | -8/Materials | Evolved 2 slots: Utility x2 5045 | -8/Materials | Lost 4 parts (2n2w) 5103 | -8/Materials | Garrison activated, responded to threat 5181 | -8/Materials | Lost 4 parts (1n2u1w) 6357 | -8/Materials | Discovered new exit (range 16) 6408 | -8/Materials | Entered Factory 6408 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6815 | -7/Factory | Build established: Hauler-Tank 7068 | -7/Factory | Garrison activated, responded to threat 7166 | -7/Factory | Lost 7 parts (2n3u2w) 7194 | -7/Factory | Self-destructed Last Messages --------------- 07156_ K-01 Serf collects debris. 07161_ Acquired Carbon-fiber Leg. 07161_ K-01 Serf collects debris. 07167_ Acquired 30 matter. 07168_ K-01 Serf cleans the Terminal. 07177_ K-01 Serf destroyed. 07179_ K-01 Serf cleans the Terminal. 07180_ Imp. EM Shotgun destroyed. 07181_ R-06 Scavenger collects Wheel. 07183_ K-01 Serf cleans the Terminal. 07183_ Imp. Carbon-fiber Leg destroyed. 07183_ Cld. Pulse Rifle destroyed. 07184_ R-06 Scavenger destroyed. 07187_ K-01 Serf collects debris. 07187_ Cld. Ion Engine destroyed. 07190_ K-01 Serf collects debris. 07190_ Slammed into U-05 Engineer. 07190_ K-01 Serf collects debris. 07190_ Carbon-fiber Leg destroyed. 07193_ K-01 Serf collects debris. 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"??? ?# | | ?????????????????????????????????????? ???? ?#"" | | ?????????????????????????????????????? ???????#"T | | ???????????????????????????????????????????????#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 135 Armor Coverage 750 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Mak. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed GravityGammaApparatus Manual? 0 Play Time 01:03:10 Cumulative 23.6 hours Start 2020.07.17 @ 16:45:37 End 2020.07.17 @ 17:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0069cfa4-ac55-44f2-b719-969b918c639d