Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 23:32:46 Player: BlobtheGreat Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (145) 725 Value Destroyed (3730) 3730 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1396) 1396 TOTAL SCORE: 14191 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 96 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 217/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Impulse Thruster > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Skeleton Box Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Field Propulsion Array Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Structural Scanner Improved Transmission Jammer Jamming Amplifier Improved Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Long-range Missile Launcher Katana > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Advanced ECM Suite Skeleton Box [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Jamming Amplifier Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . 2 . . 1 . . . . Utility 13 | . . . 1 . . . 2 . 2 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 128 | 7 2 3 25 3 . 5 35 7 2 8 2 8 3 7 11 Power 11 | 1 . 1 1 1 . 1 2 1 . 1 1 . . . 1 Engine 6 | 1 . 1 1 1 . . 2 . . . . . . . . Core 4 | . . . . . . 1 . 1 . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 51 | 2 1 1 11 1 . 1 15 3 . 1 1 3 3 1 7 Treads 28 | 2 . 1 10 1 . 1 12 . . . . . . 1 . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 22 | . . . 1 . . . 3 3 . 1 1 3 3 . 7 Utility 38 | 2 1 . 7 . . . 8 2 2 4 . 5 . 5 2 Device 15 | 1 . . 3 . . . 2 . 1 1 . 3 . 4 . Storage 3 | 1 1 . . . . . 1 . . . . . . . . Processor 3 | . . . . . . . . . . 1 . . . 1 1 Hackware 10 | . . . . . . . 2 2 1 2 . 2 . . 1 Protection 7 | . . . 4 . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 . 1 6 1 . 3 10 1 . 2 . . . 1 1 Energy Gun 2 | . . . . . . . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 1 6 1 . . 4 . . . . . . 1 1 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . Launcher 5 | . . . . . . 1 2 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 . . . . 2 1 5 1 Parts Lost 53 | . . 1 3 3 . 5 3 . . 2 . 11 3 12 10 Power 6 | . . . 1 1 . 1 1 . . . . 1 . 1 . Propulsion 18 | . . 1 . 1 . 1 . . . . . 3 1 5 6 Utility 21 | . . . 1 . . 2 2 . . 1 . 7 1 4 3 Weapon 8 | . . . 1 1 . 1 . . . 1 . . 1 2 1 Highest Loss Streak 12 | . . 1 1 2 . 3 2 . . 1 . 7 3 12 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 20 | 6 18 24 24 24 25 23 24 5 4 4 4 4 4 4 2 Power . | 1 1 2 1 1 1 . . . 1 1 . . . . . Propulsion 4 | 3 3 4 5 6 6 5 6 . . . . 3 3 3 1 Utility 3 | . 3 5 4 5 5 4 5 2 1 1 1 . . . . Weapon 9 | . 9 12 13 12 12 11 11 1 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 32 | . 2 4 7 1 . . 10 4 . 2 . 1 . . 1 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 9 | . 2 . 3 . . . 3 . . . . 1 . . . Utility 7 | . . 1 . . . . . 4 . 2 . . . . . Weapon 14 | . . 2 4 1 . . 7 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 99 99 99 80 89 95 99 99 99 88 83 44 31 13 Engine 8 | . 14 14 10 10 11 9 6 . . . . . . . . Core 1 | . . . . . . 1 2 6 6 5 9 7 4 3 . Treads 23 | . 14 24 33 32 33 32 26 . . . . . . . . Wheel 1 | . 13 2 . . . . . . . . . . . . . Flight 4 | . . . . . . . . 37 33 29 26 22 17 12 6 Device 11 | . 14 14 15 11 11 2 9 7 12 16 10 13 8 6 2 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . . Hackware 5 | . . . . . . . 10 22 26 23 26 21 4 3 3 Protection 7 | . . . 6 11 11 10 12 7 6 5 5 3 . . . Ballistic Gun 15 | . 28 28 21 21 3 5 13 7 6 3 . . . . . Ballistic Cannon 1 | . . . . . . 16 1 . . . . . . . . Peak Build Rating 106 | 8 11 14 22 20 16 17 33 41 49 65 75 106 74 76 33 Average Rating 25 | 6 9 11 19 17 12 15 25 39 48 62 73 93 63 50 21 On Entrance 29 | . 8 11 14 20 16 16 16 32 41 49 64 75 60 46 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 89 90 99 99 95 96 98 16 16 23 20 29 21 16 17 Greatest Support 62 | 40 40 40 60 60 60 60 62 22 22 23 35 41 42 41 19 Greatest Overweight (x) 6 | . 5 5 2 1 1 2 6 . . . . . . . 1 Average Overweight (x) . | . 4 2 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 21 | 7 24 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Most Carried 25 | 8 24 25 25 25 25 25 25 8 5 5 5 5 5 5 3 Average Carried 20 | 7 18 24 24 24 24 23 24 5 4 4 4 4 4 4 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 8 24 25 25 25 25 21 9 5 5 3 5 5 5 4 2 Class Distribution -------------------- 66% | Scavenger-Mutant 17% | Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 3896 | 335 231 107 922 151 . 131 1147 54 205 213 . 98 90 116 96 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4529 | 102 373 158 1317 225 . 86 1473 100 233 185 . 177 . . 100 Parts 305 | 16 23 9 105 19 . 3 95 8 3 13 . 7 . . 4 Haulers Intercepted 14 | . 1 . 5 . . . 6 1 1 . . . . . . Recyclers Shooed 7 | 1 2 . 1 1 . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 98 | . 5 5 24 10 . 6 30 4 . 7 . 4 . . 3 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 65 | . 5 5 24 10 . . 18 . . . . . . . 3 Cannons 6 | . . . . . . 6 . . . . . . . . . AOE 26 | . . . . . . . 12 4 . 6 . 4 . . . Classes Destroyed 14 | 1 5 2 3 . . . 2 . . 1 . . . . . Worker 7 | . 1 . 2 . . . 3 . . . . 1 . . . Builder 2 | . . . . . . . 2 . . . . . . . . Tunneler 7 | 5 . . . 1 . . . . . . . 1 . . . Hauler 14 | . 1 . 5 . . . 6 1 1 . . . . . . Recycler 4 | . 1 . . . . . 1 . 1 . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 6 | . . . 2 . . . 3 . . 1 . . . . . Watcher 8 | . . . 3 . . . 3 . . 2 . . . . . Swarmer 39 | . . . 3 8 . 3 11 4 . 4 . 3 . . 3 Grunt 38 | . 5 2 12 2 . 3 12 . . 2 . . . . . Sentry 16 | . . 1 9 . . . 6 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 2 3 4 . 3 7 5 2 4 . 7 . . 3 Combat Bots Only 5 | . 2 2 3 4 . 3 5 4 . 4 . 4 . . 3 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 4 2 1 3 . 4 . . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . 3 . 2 . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 724 | . 32 26 127 61 . 42 124 9 . 30 . 26 6 70 171 Missed 255 | . 9 12 29 14 . 8 35 4 . 11 . 15 2 26 90 Hits 469 | . 23 14 98 47 . 34 89 5 . 19 . 11 4 44 81 Melee 3 | . . 2 . . . . . . . . . . . 1 . Projectile 466 | . 23 12 98 47 . 34 89 5 . 19 . 11 4 43 81 Critical Strikes 12 | . . . 2 . . 1 2 . . 1 . . . 1 5 Damage Taken 9717 | . 288 218 1282 438 . 786 1657 72 . 494 . 1073 89 1228 2092 Core 2869 | . 88 73 107 22 . 64 210 . . 100 . 155 . 439 1611 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . . . 14 . . . . . . . . Core Remaining (%) 79 | 100 . 35 . . . 51 61 100 100 90 100 88 . 69 . Volleys Fired 359 | 18 51 16 105 21 . 21 96 3 . 8 . 13 . 2 5 Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 . 1 . 1 1 Hottest 130 | 40 40 40 46 46 . 66 130 30 . 39 . 43 . 35 30 Shots Fired 671 | 36 102 32 209 40 . 39 181 3 . 8 . 14 . 2 5 Gun 590 | 36 102 32 209 40 . . 164 . . . . . . 2 5 Cannon 42 | . . . . . . 36 6 . . . . . . . . Launcher 39 | . . . . . . 3 11 3 . 8 . 14 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 616 | 36 102 32 209 40 . 36 154 . . . . . . 2 5 Thermal 16 | . . . . . . . 16 . . . . . . . . Explosive 39 | . . . . . . 3 11 3 . 8 . 14 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 11 6 17 9 . 8 11 3 . 5 . 1 . 3 4 Robot Miss Streak 10 | 2 3 2 5 2 . 3 10 . . . . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 2 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 455 | 22 73 22 137 29 . 22 119 3 7 13 . 1 . 3 4 Core Hits 247 | 6 20 10 54 14 . 9 89 5 2 20 . 15 . . 3 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . Critical Strikes 7 | . 1 . . . . 1 2 1 1 1 . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . . Blast 2 | . . . . . . 1 1 . . . . . . . . Smash 1 | . . . . . . . . 1 . . . . . . . Sever 2 | . . . . . . . . . 1 1 . . . . . Melee Attacks 84 | . . . . . . . 5 9 11 38 2 16 . 3 . Impact 14 | . . . . . . . 5 9 . . . . . . . Slashing 70 | . . . . . . . . . 11 38 2 16 . 3 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 1 3 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10144 | 246 756 263 2134 485 . 510 3047 366 358 1053 . 736 . 101 89 Guns 5683 | 246 756 263 2077 467 . . 1730 . . . . . . 55 89 Cannons 579 | . . . . . . 493 86 . . . . . . . . Explosions 2835 | . . . . . . . 1231 280 . 588 . 736 . . . Melee 950 | . . . . . . . . 86 358 465 . . . 41 . Ramming 97 | . . . 57 18 . 17 . . . . . . . 5 . Kinetic 6140 | 246 756 263 2077 467 . 493 1694 . . . . . . 55 89 Thermal 122 | . . . . . . . 122 . . . . . . . . Explosive 2835 | . . . . . . . 1231 280 . 588 . 736 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 86 | . . . . . . . . 86 . . . . . . . Slashing 864 | . . . . . . . . . 358 465 . . . 41 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . 1 1 1 3 . . . 5 . 28 . 1 . Average Corruption 1 | . . . 1 1 1 1 . . . 4 . 22 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 52 | . . . 16 11 3 9 . . . 1 . 11 . 1 . Message Errors 7 | . . . 2 3 . 2 . . . . . . . . . Matter Fused 16 | . . . 5 2 1 2 . . . 1 . 5 . . . Heat Flow Errors 6 | . . . 2 1 . 3 . . . . . . . . . Energy Discharges 5 | . . . 3 1 . . . . . . . . . 1 . Parts Rejected 3 | . . . . . . 1 . . . . . 2 . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . 2 3 2 . . . . . . . . . . Data Loss (major) 3 | . . . 2 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 161 | . . . . . . 9 . . 57 95 . . . . . Projectiles 3 | . . . . . . 3 . . . . . . . . . Explosions 6 | . . . . . . 6 . . . . . . . . . Melee 152 | . . . . . . . . . 57 95 . . . . . Knockbacks 8 | . . . 1 . . 7 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . . . . . . 30 47 . . 13 . 96 . 2 . Shots 7 | . . . . . . 1 1 . . 1 . 4 . . . Rammed 9 | . . . 4 3 . 1 . . . . . . . 1 . Targets Rammed 11 | . . . 6 3 . 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . Highest Temperature 317 | . 18 2 217 80 . 264 198 5 2 . . 317 . . . Average Temperature 64 | . 8 2 34 23 . 99 32 5 2 . . 84 . . . Received Heat Transfer 1593 | . 162 42 474 84 . 216 423 . . . . 21 18 81 72 Effects 2 | . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . 150 . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Maximum Alert Level 5 | . . . 1 . . . 1 . . 1 . 1 . 5 4 Low Security (%) 86 | 100 100 100 71 100 . 100 96 100 100 74 100 92 100 . . Level 1 9 | . . . 28 . . . 3 . . 25 . 7 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . 65 Level 4 1 | . . . . . . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . 99 . Peak Influence 1648 | 5 57 50 309 113 . 92 295 97 50 277 22 243 126 1648 1227 Initial 1100 | . . . . 113 . . 2 62 43 . 4 . 126 45 1100 Average 104 | 1 10 4 102 22 . 13 83 27 10 126 6 31 113 1605 1080 Influence Increases 4105 | 25 197 71 790 250 . 187 932 126 22 542 34 464 14 66 385 Destroy 0b10 Robot/C 1920 | . 100 60 480 200 . 120 600 80 . 140 . 80 . . 60 Destroy 0b10 Robot/NC 240 | 25 20 . 60 5 . . 85 5 10 15 . 15 . . . Destroy Leader 494 | . 32 10 166 30 . 20 168 12 2 24 . 20 . . 10 Successful Hack 103 | . 15 . 20 . . 4 29 . 7 14 . . 14 . . Disable Machine 105 | . . . 30 15 . 15 . . . 15 . 15 . 15 . Destroy Structure 508 | . . 1 4 . . 28 50 14 3 154 4 244 . 6 . Partial Spotted 90 | . . . . . . . . . . . 30 30 . . 30 Lose Combat Pursuer 645 | . 30 . 30 . . . . 15 . 180 . 60 . 45 285 Influence Decreases 4670 | 25 197 71 498 542 . 180 801 175 111 533 41 241 159 155 941 Entered New Map 1066 | . . . . 179 . . 5 76 46 . 5 2 99 35 619 Time Decay 2559 | 25 197 71 390 336 . 150 489 99 64 345 14 127 30 . 222 Lost Part 477 | . . . 20 27 . 30 20 . . 20 . 110 30 120 100 Purge Threat 568 | . . . 88 . . . 287 . 1 168 22 2 . . . Squads Dispatched 37 | . 1 . 4 . . . 4 2 2 7 . 5 1 6 5 Investigation 11 | . 1 . 3 . . . 1 1 1 2 . 1 1 . . Extermination 10 | . . . . . . . . 1 1 3 . 4 . . 1 Reinforcement 10 | . . . 1 . . . 3 . . 2 . . . . 4 Assault 6 | . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 18 | . 2 1 5 . . . 2 1 . 3 . 2 . . 2 Communications Jammed 1 | . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . Times Spotted 215 | . 14 7 40 10 . 6 42 10 . 20 1 16 5 18 26 Peak Tracking Total 10 | . 5 2 5 4 . 3 5 5 . 4 1 8 5 9 10 Tactical Retreats 22 | . 2 . 2 . . . . 1 . 5 . 3 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 15 | . 1 . 3 . . . 4 . 1 3 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 7 | . . . 2 1 . 1 . . . 1 . 1 . 1 . Max in Single Turn 1 | . . . 1 1 . 1 . . . 1 . 1 . 1 . Garrison Access 5 | . . . . . . . 1 2 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 73 | . 6 . 11 . 1 1 11 11 6 11 1 6 2 . 6 Terminals 53 | . 6 . 10 . . 1 9 6 4 5 1 6 1 . 4 Fabricators 5 | . . . . . . . . 1 1 2 . . 1 . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . . . 2 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . 3 . . . . 1 Total Hacks 180 | . 12 . 24 . 1 4 31 19 19 24 4 29 3 . 10 Successful 94 | . 6 . 8 . 1 1 21 6 11 13 4 20 2 . 1 Failed 86 | . 6 . 16 . . 3 10 13 8 11 . 9 1 . 9 Catastrophic 15 | . 1 . 4 . . . 2 2 1 2 . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 107 | . 8 . 18 . 1 . 16 13 12 14 2 15 1 . 7 Terminals 147 | . 12 . 22 . . 4 27 13 14 14 4 29 1 . 7 Fabricators 11 | . . . . . . . . 1 4 4 . . 2 . . Repair Stations 4 | . . . 2 . . . 2 . . . . . . . . Recycling Units 7 | . . . . . . . . 3 1 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 2 . 5 . . . . 1 Terminal Hacks 56 | . 5 . 5 . 1 1 15 . 6 4 4 15 . . . Record 2 | . . . . . . . 1 . 1 . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . . . 2 . 1 . . 1 . . . Level Access Points 4 | . . . . . . . . . 1 1 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . Unreport Threat 12 | . . . 1 . . . 3 . 1 3 2 2 . . . Locate Traps 3 | . 2 . . . . . . . . . . 1 . . . Dispatch Records 3 | . . . . . . 1 . . . . . 2 . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . Transport Status 2 | . . . . . . . 2 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 8 | . . . 2 . . . 5 . . . . 1 . . . Registered Components 2 | . 1 . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 2 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 1 3 4 . . 2 . . Network Status 2 | . . . . . . . . 1 1 . . . . . . Load Schematic 4 | . . . . . . . . . 1 2 . . 1 . . Build 4 | . . . . . . . . . 1 2 . . 1 . . Repair Station Hacks 3 | . . . 1 . . . 2 . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 2 1 1 . . . . 1 Retrieve Components 5 | . . . . . . . . 2 1 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 2 . 2 . . . . . Seal Access 5 | . . . . . . . 1 2 . 2 . . . . . Unauthorized Hacks 15 | . 1 . 2 . . . 3 1 1 2 . 5 . . . Terminals 15 | . 1 . 2 . . . 3 1 1 2 . 5 . . . Assimilate 5 | . . . . . . . 1 1 . . . 3 . . . Botnet 9 | . 1 . 1 . . . 2 . 1 2 . 2 . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 11 . . 1 9 8 4 8 . 6 2 . 5 Full Trace Events 6 | . . . 1 . . . . 1 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Built 3 | . . . . . . . . . 1 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 290 | . . . . . . . . . 58 174 . . 58 . . Total Part Build Rating 9 | . . . . . . . . . 3 6 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . 5 2 2 . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 4 | . . 2 . . . . 1 1 . . . . . . . Largest Group 2 | . . 2 . . . . 1 1 . . . . . . . Highest-Rated Group 39 | . . 39 . . . . 10 26 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . 10 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 14359 | 195 1008 1115 3798 1729 553 346 3312 372 341 1030 63 478 . 7 12 Terrain 140 | . . . 140 . . . . . . . . . . . . Structural 6970 | . . . 1374 . . . 3312 372 341 1030 63 478 . . . Traps 2 | . . . . . . . 2 . . . . . . . . Seismic 8744 | 195 1008 1115 3798 1729 553 346 . . . . . . . . . Jamming 378 | . . . . . . . . . 1 30 . 347 . . . ECM 20 | . . . . . . . . . . . . 1 . 7 12 Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 16259 | 243 1008 1115 3801 1729 553 1489 3312 372 341 1030 63 528 70 134 471 Spaces Moved 13480 | 114 429 345 1383 690 229 582 1168 1145 769 3154 184 1635 234 326 1093 Core 10 | 7 . . . . . . . . . . . . . 1 2 Treads 4452 | 107 39 255 1383 690 229 582 1167 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 480 | . 390 90 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8538 | . . . . . . . 1 1145 769 3154 184 1635 234 325 1091 Fastest Speed 21 | 50 160 175 240 240 240 240 235 25 25 25 25 21 26 27 34 Average Speed 103 | 153 191 283 240 240 240 241 239 25 25 25 25 22 28 29 36 Slowest Speed 480 | 160 480 480 320 240 240 320 452 25 25 25 26 30 31 50 117 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . . . 14 5 25 2 7 4 6 19 Potential Cave-ins 7 | . . . . . . 3 . . . . . 4 . . . Cave-ins Triggered 4 | . . . . . . 1 1 . . . . 2 . . . Exploration Rate (%) 50 | 6 54 80 94 99 42 101 79 32 20 55 6 40 6 60 27 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 . . . . 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . Spaces Dug 196 | . . . . . . 29 4 7 3 22 2 127 . 2 . Terrain Destroyed 494 | . . . . . . 41 54 25 3 155 2 212 . 2 . Melee 56 | . . . . . . . 4 7 3 22 2 16 . 2 . Projectile 3 | . . . . . . 3 . . . . . . . . . AOE 435 | . . . . . . 38 50 18 . 133 . 196 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 14963 | 147 527 457 1662 721 234 623 1527 1198 896 3307 194 1753 235 346 1136 Wait 688 | . 23 80 94 . . 11 145 35 101 76 6 64 . 10 43 Move 13307 | 113 428 344 1382 689 228 580 1167 1117 759 3105 179 1618 227 314 1057 Hop 74 | . . . . . . . . 13 4 23 2 7 2 6 17 Pick Up 93 | 9 19 7 16 3 1 1 16 4 3 5 1 8 . . . Fast Attach 45 | 6 . 1 4 1 2 . 7 2 . . 1 3 1 8 9 Attach 44 | 1 . . 5 2 . 5 10 3 2 4 1 5 2 1 3 Detach 13 | . . . . . . . 5 . . . 2 1 3 1 1 Swap 73 | . 2 2 19 . . 3 32 4 . 7 . 3 . . 1 Drop 112 | . 4 7 31 1 3 . 44 8 1 5 . 7 . 1 . Fire 359 | 18 51 16 105 21 . 21 96 3 . 8 . 13 . 2 5 Melee 84 | . . . . . . . 5 9 11 38 2 16 . 3 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 10 | . . . 6 3 . 1 . . . . . . . . . Escape Stasis 60 | . . . . . . 1 . . 15 36 . 8 . . . Rewire 1 | . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 880 | -10/Materials | Discovered new exit (range 14) 1252 | -10/Materials | Entered Mines 1299 | -10/Mines | Assembled infested the area 1421 | -10/Mines | Core integrity fell below 50% 1452 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1706 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1746 | -10/Mines | Learned location of 2 exits from Materials 2157 | -10/Mines | Discovered new exit (range 15) 2367 | -10/Mines | Entered Materials 2367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2368 | -9/Materials | Identified exit to Mines 2368 | -9/Materials | Identified exit to Materials 2665 | -9/Materials | Build established: Scavenger-Mutant 3014 | -9/Materials | Discovered exit to Materials (range 7) 4069 | -9/Materials | Identified exit to Storage 4386 | -9/Materials | Discovered exit to Materials (range 14) 6168 | -9/Materials | Entered Mines 6175 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6778 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6872 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6872 | -9/Mines | Discovered new exit (range 5) 7278 | -9/Mines | Discovered exit to Materials (range 5) 7463 | -9/Mines | Learned location of 1 exit from Materials 7897 | -9/Mines | Entered Exiles 7958 | -9/Exiles | Met 8R-AWN 7997 | -9/Exiles | Met EX-HEX 8071 | -9/Exiles | Met EX-BIN 8098 | -9/Exiles | Aligned with FarCom system 8100 | -9/Exiles | Given EX-Vault access code 8155 | -9/Exiles | Opened EX-Vault 8199 | -9/Exiles | Found Skeleton Box 8246 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8419 | -9/Exiles | Discovered new exit (range 14) 8450 | -9/Exiles | Left Exiles lab with Skeleton Box 8450 | -9/Exiles | Entered Mines 9163 | -8/Mines | Discovered exit to Materials (range 11) 9569 | -8/Mines | Discovered exit to Materials (range 6) 9675 | -8/Mines | Crushed by falling debris 9706 | -8/Mines | Lost 3 parts (1p1n1w) 9939 | -8/Mines | Entered Materials 9939 | -8/Materials | Evolved 2 slots: Utility x2 9940 | -8/Materials | Identified exit to Factory 10760 | -8/Materials | Discovered exit to Factory (range 15) 11161 | -8/Materials | Crushed by falling debris 12681 | -8/Materials | Discovered exit to Factory (range 15) 13090 | -8/Materials | Repaired Lgt. Deuterium Engine 13251 | -8/Materials | Entered Factory 13251 | -7/Factory | Evolved 2 slots: Propulsion x2 13343 | -7/Factory | Discovered new exit (range 8) 13502 | -7/Factory | Build established: Hacker-Sprinter 13587 | -7/Factory | Discovered new exit (range 13) 13623 | -7/Factory | Entered another Factory area 13623 | -6/Factory | Evolved 2 slots: Utility x2 13746 | -6/Factory | Identified exit to Factory 13840 | -6/Factory | Fabricated Imp. VTOL Module? 13941 | -6/Factory | Discovered new exit (range 7) 13964 | -6/Factory | Entered another Factory area 13964 | -5/Factory | Evolved 2 slots: Utility x2 14147 | -5/Factory | Fabricated Imp. VTOL Module? 14513 | -5/Factory | Discovered new exit (range 13) 14625 | -5/Factory | Discovered new exit (range 8) 14734 | -5/Factory | Discovered new exit (range 10) 14813 | -5/Factory | Fabricated Imp. VTOL Module? 14941 | -5/Factory | Cargo convoy interrupted 14945 | -5/Factory | Identified exit to Factory 14994 | -5/Factory | Entered another Factory area 14994 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15032 | -4/Factory | Discovered new exit (range 13) 15052 | -4/Factory | Identified exit to Research 15057 | -4/Factory | Entered Research 15057 | -3/Research | Evolved 2 slots: Utility x2 15213 | -3/Research | Identified exit to Research 15360 | -3/Research | Build established: Wizard-Sprinter 15404 | -3/Research | Crushed by falling debris 15404 | -3/Research | Crushed by falling debris 15405 | -3/Research | System corruption reached 10% 15435 | -3/Research | Lost 7 parts (1p1n5u) 15553 | -3/Research | Discovered new exit (range 8) 15570 | -3/Research | Lost 4 parts (2n2u) 15585 | -3/Research | Entered another Research area 15585 | -2/Research | Evolved 2 slots: Utility x2 15603 | -2/Research | Discovered new exit (range 16) 15611 | -2/Research | Spotted B-90 Cyclops 15655 | -2/Research | Entered Testing 15656 | -2/Testing | Maximum security lockdown engaged 15686 | -2/Testing | Lost 3 parts (1n1u1w) 15695 | -2/Testing | Found Prototype Processor 15695 | -2/Testing | Identified Exp. Signal Interpreter 15703 | -2/Testing | Found Prototype Device 15703 | -2/Testing | Identified Exp. Thermal Shield 15714 | -2/Testing | Found Prototype Device 15714 | -2/Testing | Identified Exp. Shock Absorption System 15768 | -2/Testing | Spotted Striker 15774 | -2/Testing | Discovered new exit (range 6) 15778 | -2/Testing | Spotted PH-ZD7W1S6OUV 15789 | -2/Testing | Entered Access 15789 | -1/Access | Evolved 2 slots: Utility x2 15819 | -1/Access | Lost 12 parts (1p5n4u2w) 16061 | -1/Access | Build established: Mutant 16070 | -1/Access | Core integrity fell below 50% 16182 | -1/Access | Spotted B-99 Colossus 16191 | -1/Access | Core integrity fell below 20% 16239 | -1/Access | Lost 7 parts (4n2u1w) 16260 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 16205_ Acquired Lgt. Antimatter Reactor. 16205_ Imp. System Guard destroyed. 16205_ Critical hit (Blast). 16206_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2I. 16207_ K-01 Serf collects debris. 16208_ Acquired Xenon Bombardment Thruster. 16208_ Xenon Bombardment Thruster destroyed. 16208_ Hvy. Machine Gun destroyed. 16208_ Penetrated by Slug. 16208_ Slug penetrates K-01 Serf. 16208_ K-01 Serf destroyed. 16208_ Penetrated by Slug. 16228_ Acquired Impulse Thruster. 16252_ Penetrated by Slug. 16252_ Xenon Bombardment Thruster destroyed. 16256_ Penetrated by Slug. 16260_ Slug penetrates Wall. 16260_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????? #???????????????# #? ?????????? | | ??????? #???????????????# % #?? ?????????? | | ??????? #???????????????# % #??#########?????????? | | ??????? ?????????????### ###############??????? | | ??????# #??????#+##+### #??????? | | ??????# #??????# #??????? | | ??????# #??????# ! #??????? | | ??????# #??????# *% +??????? | | ####### ######?# BB #??????? | | BB #??????? | | #??##+#####+## #??????? | | #?????? # p #??????? | | #????? # #??????? | | ####### #????? # p #??????? | | ??????# #???? # #####??? | | ??????# #????! # #??? | | ??????# #??? # #??? | | ??????# #### # #??? | | ??????# ^+ # #??? | | ??????# ############?# #??? | | ??????# #????????????# #### | | ????### ###??????????# | | ##### #??????????# | | ############ | | | | #####/#####; @ % | | ##### #?? ??## t | | ????###+#### ?#####;########## | | ???? ??# ! ""#?????##????????# | | #?? ??# ""#???????????????# | | #? ?# T"#??????########## | | " #? ?# ** ""#??????# # | | ## * # * ""#??????# # | | ## # ???????# " # | | = ######### ???????# """ # | | #???????#########???????# """ #Y | | #??????????????????????????# " # | | ???????????????????????????# + | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????############+####### | | ????????????????????????????????# ! # | | ????????????????????????????????# #? | | ????????????????????????????????# = #? | | ????????????????????????????????# #??# | | ????????????????????????????????# ] #??? | | ????????????????????????????????# #??? | | ????????????????????????????????###############??? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 300 Resistance: EX 75 Evasion (%) 78 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 28 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Repaired ---------- Lgt. Deuterium Engine | 72% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceHardlightComputer Manual? 0 Play Time 02:15:38 Cumulative 48.2 hours Start 2025.06.28 @ 18:26:15 End 2025.06.28 @ 23:32:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cee1f6c3-1f7d-4dd3-b8df-7a954448b0cd