Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 07:16:18 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (2365) 2365 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 6510 Bonus ------- High Alert Combat Kills 85 Registered with UFD 300 Cogmind --------- Core Integrity 298/850 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Suit Improved Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Fission Core High-capacity Matter Pod (3) Target Analyzer Improved Reaction Control System Botcube Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Gauss Cannon Guided EMP Blaster > --- INVENTORY -------- Hybrid Fission Core Wheel Scrap Suit Improved Cooling System High-capacity Matter Pod Target Analyzer Weapon Cycler Improved Reaction Control System System Shield Improved Light Cannon Improved Light Cannon Long-range Missile Launcher Vortex Trap Botcube [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Hybrid Fission Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 80 | 7 12 11 7 . 43 Power 9 | . 1 1 2 . 5 Engine 7 | . 1 1 2 . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 3 3 1 2 . 11 Treads . | . . . . . . Leg . | . . . . . . Wheel 16 | 3 3 1 2 . 7 Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 21 | 2 3 2 2 . 12 Device 9 | 1 1 1 . . 6 Storage 3 | 1 1 . . . 1 Processor 4 | . . . 1 . 3 Hackware 2 | . . . . . 2 Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 30 | 2 5 7 1 . 15 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 16 | . 4 4 1 . 7 Launcher 12 | . 1 3 . . 8 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 30 | . . 5 1 . 24 Power 3 | . . 1 1 . 1 Propulsion 14 | . . 1 . . 13 Utility 4 | . . 1 . . 3 Weapon 9 | . . 2 . . 7 Highest Loss Streak 12 | . . 4 1 . 12 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 94 | . 98 93 99 100 83 Engine 10 | . 12 8 13 14 5 Wheel 23 | . 28 27 28 28 9 Hover 2 | . . . . . 10 Device 4 | . 3 4 . . 9 Storage 12 | . 14 14 14 14 5 Processor 6 | . . . 4 14 13 Protection 5 | . 10 8 9 . . Ballistic Cannon 25 | . 25 27 28 28 20 Peak Build Rating 59 | 8 12 12 12 14 59 Average Rating 17 | 6 10 10 11 12 38 On Entrance 9 | . 8 11 10 12 14 Naked Turns . | . . . . . . Heaviest Build 53 | 10 32 32 38 31 53 Greatest Support 64 | 32 32 32 32 32 64 Greatest Overweight (x) 6 | . . 1 1 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 14 Most Carried 15 | 3 14 14 15 15 15 Average Carried 12 | . 9 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 14 13 15 15 15 Class Distribution -------------------- 74% | Mutant 13% | Gunner 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 3826 | 300 736 244 861 . 1685 Remotely . | . . . . . . Salvage Created 3542 | 196 545 83 990 . 1728 Parts 180 | 15 61 8 31 . 65 Haulers Intercepted 5 | . . . . . 5 Recyclers Shooed 12 | 1 2 . 4 . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 48 | . 16 9 2 . 21 Guns 5 | . 3 . . . 2 Cannons 27 | . 10 4 2 . 11 AOE 16 | . 3 5 . . 8 Classes Destroyed 13 | 2 5 2 . . 4 Worker 11 | . 3 . . . 8 Builder 18 | . 8 . 1 . 9 Tunneler 10 | 5 4 . . . 1 Hauler 5 | . . . . . 5 Recycler 20 | 1 1 . 12 . 6 Watcher 4 | . 3 . . . 1 Swarmer 14 | . 9 5 . . . Grunt 19 | . 7 . . . 12 Duelist 1 | . . . . . 1 Sentry 5 | . . 1 2 . 2 Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Subdweller 3 | . . 3 . . . Best Kill Streak 10 | 6 5 4 8 . 10 Combat Bots Only 4 | . 3 4 1 . 4 Max Kills in Single Turn 5 | 1 2 3 1 . 5 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 452 | . 45 59 16 . 332 Missed 137 | . 5 22 3 . 107 Damage Taken 4145 | . 355 563 195 . 3032 Core 769 | . 82 119 16 . 552 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 19 32 . . . Regen/Repaired (Parts) 29 | . . . . . 29 Core Remaining (%) 56 | 100 . . . 13 . Volleys Fired 238 | 10 72 34 37 . 85 Largest 4 | 2 2 2 2 . 4 Hottest 199 | 60 78 78 78 . 199 Shots Fired 575 | 20 141 57 68 . 289 Gun 55 | 20 16 . . . 19 Cannon 490 | . 122 49 68 . 251 Launcher 30 | . 3 8 . . 19 Special . | . . . . . . Kinetic 508 | 10 130 49 68 . 251 Thermal 19 | . . . . . 19 Explosive 30 | . 3 8 . . 19 Electromagnetic 18 | 10 8 . . . . Robot Hit Streak 18 | 5 9 10 7 . 18 Robot Miss Streak 7 | 2 7 6 3 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 331 | 11 68 29 39 . 184 Core Hits 179 | 6 35 12 17 . 109 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . 7 . 2 . 9 Burn 1 | . . . . . 1 Blast 16 | . 6 . 2 . 8 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10478 | 158 1683 985 940 . 6712 Guns 555 | 158 75 . . . 322 Cannons 6373 | . 1380 545 940 . 3508 Explosions 3550 | . 228 440 . . 2882 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 6479 | 53 1433 545 940 . 3508 Thermal 863 | . . . . . 863 Explosive 2878 | . 228 440 . . 2210 Electromagnetic 258 | 105 22 . . . 131 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 389 | . 27 . 1 . 361 Projectiles 148 | . 26 . 1 . 121 Explosions 241 | . 1 . . . 240 Melee . | . . . . . . Knockbacks 51 | . 15 1 2 . 33 Impact . | . . . . . . Kinetic 49 | . 15 1 2 . 31 Secondary 2 | . . . . . 2 Self-Inflicted Damage 102 | . 8 . . . 94 Shots 4 | . 1 . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 176 8 267 . 429 Average Temperature 71 | . 40 8 90 . 86 Received Heat Transfer 546 | . 42 99 54 . 351 Effects 3 | . . . 1 . 2 Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1053 | . . . . . 1053 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 614 | 30 398 . 208 . 614 Initial 24 | . 19 . 24 . . Average 193 | 13 220 . 91 . 237 Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 57 | 100 41 . 81 . 54 Level 1 33 | . 58 . 18 . 21 Level 2 8 | . . . . . 23 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 . . . 13 Investigation 6 | . 3 . . . 3 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . . . 4 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 23 18 1 . 40 Peak Tracking Total 12 | . 4 6 1 . 12 Tactical Retreats 7 | . 1 6 . . . Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 12 | . 1 . 1 . 10 Max in Single Turn 4 | . 1 . 1 . 4 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 32 | . 7 1 9 5 10 Terminals 15 | . 6 . 6 . 3 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 6 | . 1 . 3 . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 94 | . 26 5 22 20 21 Successful 58 | . 13 5 9 20 11 Failed 35 | . 12 . 13 . 10 Catastrophic 7 | . . . 4 . 3 Database Lockouts 1 | . 1 . . . . Manual 53 | . 27 . 20 . 6 Terminals 52 | . 25 . 19 . 8 Fabricators 6 | . . . . . 6 Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 3 . 3 Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 34 | . 6 5 2 20 1 Record 24 | . . 5 . 19 . Robot Analysis 7 | . 6 . . . 1 Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks 4 | . . . . . 4 Network Status 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 16 | . 7 . 7 . 2 Terminals 11 | . 6 . 4 . 1 Botnet 11 | . 6 . 4 . 1 Fabricators 1 | . . . . . 1 Download 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . 3 . . Tunnel 4 | . 1 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 6 . 6 . 5 Full Trace Events 4 | . 2 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 152 | . . . . . 152 Total Robot Build Rating 15 | . . . . . 15 Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time 204 | . . . . . 204 Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 87 | . . . . . 87 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 7 | . 6 . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6326 | 90 1424 1365 848 1154 1445 Spaces Moved 4738 | 50 766 1171 676 1146 929 Core 38 | 1 . . . . 37 Treads . | . . . . . . Legs . | . . . . . . Wheels 4348 | 49 766 1171 676 1146 540 Hover 352 | . . . . . 352 Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 100 80 Average Speed 103 | 96 98 100 106 100 111 Slowest Speed 350 | 100 100 115 115 100 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 81 56 96 68 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 1 3 3 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 316 | . 21 58 4 . 233 Melee . | . . . . . . Projectile 24 | . 11 . 4 . 9 AOE 292 | . 10 58 . . 224 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5700 | 68 1295 1305 734 1156 1142 Wait 537 | . 417 86 5 . 29 Move 4733 | 49 765 1170 675 1145 929 Hop . | . . . . . . Pick Up 48 | 2 19 3 3 5 16 Fast Attach 22 | 6 1 1 4 . 10 Attach 27 | . 3 5 . . 19 Detach 10 | . 1 1 1 . 7 Swap 31 | 1 8 5 3 . 14 Drop 40 | . 9 . 6 6 19 Fire 238 | 10 72 34 37 . 85 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 12) 91 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Discovered new exit (range 12) 750 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Central database locked down 1490 | -10/Materials | Discovered new exit (range 4) 1515 | -10/Materials | Entered Subcaves 1594 | -10/Subcaves | Visited Clippyterm 1597 | -10/Subcaves | Learned location of Deep Caves (-6) 1597 | -10/Subcaves | Learned Factory emergency access door positions 1801 | -10/Subcaves | Learned location of Zion (-6) 1801 | -10/Subcaves | Met a Zionite searching for "candidates" 1852 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1917 | -10/Subcaves | Core integrity fell below 50% 2148 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2214 | -10/Subcaves | Lost 4 parts (1p1u2w) 2338 | -10/Subcaves | Discovered new exit (range 14) 2346 | -10/Subcaves | Discovered new exit (range 12) 2725 | -10/Subcaves | Core integrity fell below 20% 2870 | -10/Subcaves | Discovered new exit (range 9) 2880 | -10/Subcaves | Entered Recycling 3199 | -9/Recycling | Discovered new exit (range 15) 3241 | -9/Recycling | Scanned before Scraplab entrance 3450 | -9/Recycling | Build established: Scavenger-Mutant 3718 | -9/Recycling | Entered Scraplab 3726 | -9/Recycling | Discovered new exit (range 2) 3728 | -9/Recycling | Entered Scraptown 3774 | -9/Scraptown | Build established: Mutant 3799 | -9/Scraptown | Visited UFD Registry 3812 | -9/Scraptown | Visited The Evicted 3837 | -9/Scraptown | Visited Symbiants 3885 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3888 | -9/Scraptown | Learned 8 Research zone layouts 3935 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3937 | -9/Scraptown | Registered with UFD as "Zerorider" 3994 | -9/Scraptown | Discovered new exit (range 11) 4020 | -9/Scraptown | Guru changed UFD alias to "Hammerback" 4143 | -9/Scraptown | Visited Comm Corps 4175 | -9/Scraptown | Visited Spacefarers 4230 | -9/Scraptown | Visited Fellowship of the Rings 4255 | -9/Scraptown | Visited Shadow of the Wyrm 4298 | -9/Scraptown | Visited Junk Repository 4330 | -9/Scraptown | Visited Science Testing Area 4349 | -9/Scraptown | Visited Research Penetration Think Tank 4446 | -9/Scraptown | Visited Scrapoid Research Area 4463 | -9/Scraptown | Visited Scrap Suit Storage 4471 | -9/Scraptown | Found Scrap Suit 4567 | -9/Scraptown | Visited Abandonware Association 4585 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 4585 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4602 | -9/Scraptown | Visited Cartography Club 4641 | -9/Scraptown | Visited Chapter 10 4674 | -9/Scraptown | Visited Botcube Research 4679 | -9/Scraptown | Found Botcube 4705 | -9/Scraptown | Visited Science Guys 4862 | -9/Scraptown | Found Scrap Suit 4878 | -9/Scraptown | Discovered new exit (range 3) 4882 | -9/Scraptown | Entered Factory 4882 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4974 | -6/Factory | Discovered new exit (range 7) 5215 | -6/Factory | Fabricated G-50 Soldier? 5308 | -6/Factory | Lost 3 allies 5380 | -6/Factory | Spotted B-75 Beast 5515 | -6/Factory | Lost 4 parts (4n) 5992 | -6/Factory | Garrison activated, responded to threat 6039 | -6/Factory | Build established: Gunner 6248 | -6/Factory | Cargo convoy interrupted 6289 | -6/Factory | Core integrity fell below 50% 6327 | -6/Factory | Lost 12 parts (5n3u4w) 6327 | -6/Factory | Self-destructed Last Messages --------------- 06309_ R-10 Processor collects Hvy. Particle Cannon. 06310_ U-05 Engineer lays Concrete. 06311_ K-01 Serf collects debris. 06312_ U-05 Engineer builds a Wall. 06312_ R-10 Processor collects Adv. Signal Interpreter. 06313_ U-05 Engineer lays Concrete. 06314_ K-01 Serf collects debris. 06314_ U-05 Engineer builds a Wall. 06327_ Power Conduit explodes. 06327_ ALERT: Garrison Access compromised, dispatching assault squad. 06327_ Garrison Access disabled. 06327_ Relay Coupler [NC] tumbles out of Garrison Access. 06327_ Relay Coupler [Sentry] tumbles out of Garrison Access. 06327_ U-05 Engineer lays Concrete. 06327_ Slug penetrates Garrison Access. 06327_ U-05 Engineer lays Concrete. 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Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Downloaded Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveDisruptorDrive Manual? 0 Play Time 00:56:33 Cumulative 210.7 hours Start 2025.04.10 @ 13:53:35 End 2025.04.11 @ 07:16:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fbeb4f7b-5b7a-47d5-b97d-07f90b77d89b