Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.13 @ 17:03:55 Player: Wilihelm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1239 Bonus ------- None Cogmind --------- Core Integrity 356/400 Matter 286/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Propulsion Shielding > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Hover Unit Improved Hover Unit Improved Hover Unit ECM Suite ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Medium Laser Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Propulsion Shielding Weapon Heavy Hammer Energy Gun EM Pulse Gun Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 6 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 3 | . . 3 Flight 4 | . 3 1 Utility 4 | 2 . 2 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 3 | 3 3 4 Power . | . . . Propulsion . | . 1 1 Utility . | . 1 2 Weapon . | 2 . . Tool/Special . | . . . Unused Backups 4 | . 1 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 58 | . 59 52 Engine 13 | . 14 11 Treads 1 | . 2 . Hover 3 | . . 19 Flight 20 | . 23 6 Device 1 | . 2 . Storage 1 | . 2 . Energy Gun 1 | . 2 . Impact Weapon 11 | . 11 11 Peak Build Rating 10 | 8 10 10 Average Rating 6 | 4 6 8 On Entrance 5 | . 8 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 13 13 7 Greatest Support 40 | 40 40 21 Greatest Overweight (x) 4 | 1 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 3 3 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 3 4 5 Class Distribution -------------------- 60% | Mutant 39% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 376 | 270 60 46 Remotely . | . . . Salvage Created 512 | 229 237 46 Parts 26 | 11 13 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Melee 6 | . 6 . Classes Destroyed 8 | 3 4 1 Worker 3 | 2 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Sentry 1 | . . 1 Best Kill Streak 6 | 6 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 51 | . 37 14 Missed 20 | . 19 1 Hits 31 | . 18 13 Projectile 31 | . 18 13 Damage Taken 309 | 20 166 123 Core 74 | . 30 44 Absorbed by Shields . | . . . Redirected to Shielding 11 | . . 11 Ignored by Resistances 94 | 5 52 37 Core Remaining (%) 94 | 100 88 . Volleys Fired 13 | 13 . . Largest 1 | 1 . . Hottest 40 | 40 . . Shots Fired 13 | 13 . . Gun 13 | 13 . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 13 | 13 . . Robot Hit Streak 13 | 13 . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | 13 19 4 Core Hits 12 | 6 6 . Critical Kills 2 | . 2 . Critical Parts Destroyed 3 | . 2 1 Critical Strikes 5 | . 4 1 Smash 5 | . 4 1 Melee Attacks 30 | . 26 4 Impact 30 | . 26 4 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1175 | 213 827 135 Guns 179 | 179 . . Cannons . | . . . Explosions 34 | 34 . . Melee 962 | . 827 135 Ramming . | . . . Kinetic . | . . . Thermal 34 | 34 . . Explosive . | . . . Electromagnetic 179 | 179 . . Impact 962 | . 827 135 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 290 | . 268 22 Projectiles . | . . . Explosions . | . . . Melee 290 | . 268 22 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | 20 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | 12 . . Average Temperature 12 | 12 . . Received Heat Transfer 135 | . 99 36 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 4 | . 3 1 Impact Corruptions 9 | . 8 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 160 | 15 160 74 Initial 54 | . . 54 Average 33 | 2 52 53 Influence Increases 302 | 30 242 30 Destroy 0b10 Robot/C 140 | . 120 20 Destroy 0b10 Robot/NC 50 | 30 20 . Destroy Leader 36 | . 26 10 Destroy Structure 1 | . 1 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 238 | 30 92 116 Entered New Map 96 | . . 96 Time Decay 132 | 30 82 20 Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 13 8 Peak Tracking Total 8 | . 4 8 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 76 | 43 32 1 Terrain 75 | 43 32 . ECM 1 | . . 1 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 484 | 181 257 46 Spaces Moved 566 | 94 425 47 Core 16 | 12 2 2 Treads 88 | 82 6 . Legs . | . . . Wheels . | . . . Hover 21 | . . 21 Flight 441 | . 417 24 Fastest Speed 29 | 50 32 29 Average Speed 57 | 148 38 42 Slowest Speed 275 | 160 275 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 6 78 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 6 | 5 1 . Melee 1 | . 1 . Projectile . | . . . AOE 5 | 5 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 662 | 123 472 67 Wait . | . . . Move 562 | 93 422 47 Hop 1 | . 1 . Pick Up 23 | 9 8 6 Fast Attach 1 | . 1 . Attach 16 | 7 3 6 Detach 2 | 1 . 1 Swap 2 | . 2 . Drop 12 | . 9 3 Fire 13 | 13 . . Melee 30 | . 26 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Discovered new exit (range 6) 324 | -10/Materials | Discovered new exit (range 13) 431 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 443 | -9/Materials | Discovered new exit (range 14) 485 | -9/Materials | Self-destructed Last Messages --------------- Dropped Lgt. Ion Engine. Acquired 10 matter. EXIT=FOUND Acquired ECM Suite. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND Dropped VTOL Module. Acquired Imp. Hover Unit. Y-45 Defender suffers critical hit (Smash). Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. [Achievement: Power Corrupts] Heat Sink fried. Acquired 46 matter. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. 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""" #????????????? | | ?????????????????? #????????????? | | ?????????????????? ?? ????????????? | | ?????????????????? ???? ????????????? | | ????????????????? ????? ????????????? | | ????????????????????????= ????????????? | | ????????????????????????= ????????????? | | ???????????????????????? ????????????? | | ?????????????????????????###?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Power Corrupts Challenges ------------ None Game ------ Seed BoltSupersonicCalibrator Manual? 0 Play Time 00:17:00 Cumulative 4.9 hours Start 2026.02.13 @ 16:47:40 End 2026.02.13 @ 17:03:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80eba55f-6c20-4dba-95c2-c35768da1fe4