Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 20:36:54 Player: Teromax34 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (2894) 2894 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 6588 Bonus ------- High Alert Combat Kills 49 Friendly Fire -30 Cogmind --------- Core Integrity 346/700 Matter 200/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Structural Scanner Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Advanced ECM Suite Phase Cannon Heavy Assault Rifle Enhanced Autogun Gauss Rifle Flak Gun Magnetic Acceleration Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Magnetic Acceleration Cannon Powered Hammer > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Advanced ECM Suite Phase Cannon Heavy Assault Rifle Enhanced Autogun Gauss Rifle Flak Gun Proton Missile Launcher [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . . . 2 1 . . . Weapon 2 | . . 1 . . 1 . . . Parts Attached 64 | 5 4 12 2 17 15 6 1 2 Power 8 | 1 . 2 . 2 2 . . 1 Engine 6 | 1 . 1 . 2 1 . . 1 Core 2 | . . 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 5 . 4 5 1 . . Treads 14 | 2 . 4 . 4 3 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . 1 . . . Flight 2 | . . 1 . . 1 . . . Utility 14 | 1 1 2 . 5 4 . 1 . Device 8 | . 1 1 . 3 2 . 1 . Storage 2 | 1 . 1 . . . . . . Processor . | . . . . . . . . . Hackware 2 | . . . . 1 1 . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 25 | 1 3 3 2 6 4 5 . 1 Energy Gun 7 | 1 1 1 1 2 1 . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 7 | . . 1 . 2 3 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 8 | . 2 . 1 2 . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 . . . Parts Lost 19 | . . 1 . 6 1 2 . 9 Power 3 | . . . . 2 . . . 1 Propulsion 5 | . . . . 1 . 1 . 3 Utility 5 | . . . . 1 1 1 . 2 Weapon 6 | . . 1 . 2 . . . 3 Highest Loss Streak 9 | . . 1 . 5 1 1 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 92 97 99 91 91 91 100 95 Engine 5 | . 14 4 . 7 6 7 7 7 Core 2 | . . 6 11 1 . . . . Treads 25 | . 28 31 33 26 23 21 23 21 Device 11 | . 8 11 11 18 8 7 15 14 Storage 8 | . 14 11 11 9 7 7 7 7 Hackware 4 | . . . . 1 11 8 7 7 Protection 3 | . . . . 3 3 7 7 6 Energy Gun 6 | . 14 12 10 9 9 . . . Energy Cannon 1 | . . 10 2 . . . . . Ballistic Gun 13 | . . 4 11 11 18 21 15 13 Ballistic Cannon 1 | . . . . . . 2 7 6 Launcher 3 | . 11 4 8 4 . 2 . . Impact Weapon 1 | . . . . . . 2 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 12 16 27 29 35 38 41 42 42 Greatest Support 70 | 40 40 60 60 62 70 70 68 68 Greatest Overweight (x) 6 | . . . . . 1 . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 Most Carried 10 | 2 3 8 8 9 10 10 9 9 Average Carried 6 | 1 2 5 6 6 7 8 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 2 2 6 6 5 9 10 9 9 Class Distribution -------------------- 41% | Hacker-Tank 18% | Scavenger-Gunner 14% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Mutant 5% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Matter Collected 1871 | 215 83 140 73 398 639 261 29 33 Remotely . | . . . . . . . . . Salvage Created 3493 | . 127 985 99 1011 817 292 . 162 Parts 201 | . 10 72 6 61 40 8 . 4 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 3 | . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 71 | . 2 22 2 20 14 6 . 5 Guns 50 | . 1 13 1 16 14 4 . 1 Cannons 11 | . . 9 . . . . . 2 AOE 9 | . 1 . 1 4 . 2 . 1 Classes Destroyed 15 | . 3 5 . 3 2 . . 2 Worker 1 | . . 1 . . . . . . Builder 5 | . . 1 . 2 2 . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . Recycler 4 | . 1 1 . 2 . . . . Operator 3 | . . . . 2 1 . . . Watcher 12 | . 2 4 . 3 3 . . . Swarmer 21 | . 2 7 . 7 4 1 . . Grunt 22 | . . 10 2 4 2 4 . . Duelist 2 | . . 1 . 1 . . . . Sentry 16 | . . 4 . 7 4 1 . . Hunter 4 | . . . . 1 3 . . . Programmer 1 | . . . . . 1 . . . Z-Light 2 | . . . . . . . . 2 Assembled 3 | . . . . . . . . 3 Best Kill Streak 10 | . 5 9 2 10 4 3 . 3 Combat Bots Only 6 | . 2 5 2 6 4 3 . 3 Max Kills in Single Turn 3 | . 2 1 1 3 2 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . 1 2 . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Hostile Shots Fired 541 | . 30 76 4 103 180 54 . 94 Missed 193 | . 10 20 2 35 70 22 . 34 Damage Taken 4022 | . 113 475 25 820 798 300 . 1491 Core 518 | . 19 77 . 68 68 32 . 254 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1165 | . 40 146 8 237 254 90 . 390 Regen/Repaired (Parts) 357 | . . . . 357 . . . . Core Remaining (%) 89 | 100 92 . 80 87 . . . . Volleys Fired 209 | . 13 45 6 67 45 20 . 13 Largest 4 | . 2 3 3 3 4 4 . 3 Hottest 173 | . 80 173 127 146 167 141 . 103 Shots Fired 536 | . 19 104 11 152 160 63 . 27 Gun 459 | . 16 63 8 145 160 51 . 16 Cannon 50 | . . 41 . . . 6 . 3 Launcher 27 | . 3 . 3 7 . 6 . 8 Special . | . . . . . . . . . Kinetic 276 | . . 6 6 78 111 56 . 19 Thermal 182 | . 3 60 2 67 49 1 . . Explosive 7 | . 3 . . 4 . . . . Electromagnetic 71 | . 13 38 3 3 . 6 . 8 Robot Hit Streak 22 | . 4 20 7 22 11 9 . 9 Robot Miss Streak 6 | . 1 2 1 2 6 4 . 4 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 3 | . . . . 2 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 348 | . 12 73 8 99 104 38 . 14 Core Hits 186 | . 7 39 4 54 50 16 . 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . Critical Strikes 11 | . . 3 1 4 3 . . . Burn 5 | . . . 1 3 1 . . . Destroy 3 | . . . . 1 2 . . . Corrupt 3 | . . 3 . . . . . . Melee Attacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7591 | . 346 1299 235 2228 1971 1009 . 503 Guns 5138 | . 109 653 84 1544 1971 616 . 161 Cannons 679 | . . 569 . . . 52 . 58 Explosions 1769 | . 237 72 151 684 . 341 . 284 Melee . | . . . . . . . . . Ramming 5 | . . 5 . . . . . . Kinetic 3094 | . . 46 52 748 1361 668 . 219 Thermal 2615 | . 79 850 32 957 610 . . 87 Explosive 537 | . 190 . . 347 . . . . Electromagnetic 1340 | . 77 398 151 176 . 341 . 197 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 187 | . 38 1 . 106 . 42 . . Projectiles 1 | . . 1 . . . . . . Explosions 186 | . 38 . . 106 . 42 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 92 | . . . 7 85 . . . . Shots 5 | . . . 1 4 . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . 54 378 39 192 347 213 . 48 Average Temperature 101 | . 25 140 26 58 118 78 . 14 Received Heat Transfer 1401 | . . 225 15 351 135 180 . 495 Effects 3 | . . 1 . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . . . 1 . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . 3 1 6 1 . . . Heat Transferred 5591 | . 125 1617 148 2246 1443 . . 12 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . 1 2 . 2 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Peak Influence 502 | . 101 502 159 380 245 . . . Initial 140 | . . 36 100 . 140 . . . Average 181 | . 28 275 68 264 142 . . . Maximum Alert Level 2 | . . 2 . 1 1 . . . Low Security (%) 62 | 100 100 35 100 21 92 . . . Level 1 32 | . . 40 . 78 7 . . . Level 2 5 | . . 24 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . . 5 1 . . . Investigation . | . . . . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 2 | . . . . 2 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Distress Signals 10 | . 1 1 . 5 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 5 26 2 33 19 9 . 6 Peak Tracking Total 7 | . 4 5 2 7 4 4 . 3 Tactical Retreats 3 | . . . . 2 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Machines Disabled 11 | . . 2 1 7 . . . 1 Max in Single Turn 3 | . . 1 1 3 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Machines Accessed 15 | . 1 2 1 4 6 1 . . Terminals 11 | . 1 2 . 2 6 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 4 7 1 12 16 1 . . Successful 29 | . 3 4 1 10 10 1 . . Failed 12 | . 1 3 . 2 6 . . . Catastrophic 5 | . . 1 . 2 2 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . . . . 4 . Terminals 30 | . 4 7 . 3 16 . . . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . 8 . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 3 4 1 1 10 1 . . Record 10 | . 3 3 . 1 3 . . . Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . . 1 . . 1 . . Open DSF 1 | . . . . . 1 . . . Recycling Unit Index 1 | . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . 8 . . . . Scan Component 4 | . . . . 4 . . . . Repair 4 | . . . . 4 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 2 . 2 4 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . Time 146 | . . . . 146 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Turns Passed 6347 | 83 242 861 767 1180 1043 1004 644 523 Spaces Moved 3293 | 49 128 429 446 502 500 566 388 285 Core 4 | 3 . . . . . . . 1 Treads 3289 | 46 128 429 446 502 500 566 388 284 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 158 158 166 165 Average Speed 161 | 153 160 160 160 157 158 164 166 170 Slowest Speed 350 | 160 160 160 160 160 225 166 166 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 19 39 80 40 12 41 47 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 4 1 . Spaces Dug 11 | . . . . 7 . 4 . . Terrain Destroyed 91 | . 27 4 . 49 . 5 . 6 Melee 2 | . . . . . . 2 . . Projectile 3 | . . . . . . 3 . . AOE 86 | . 27 4 . 49 . . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Dee Total 3914 | 55 145 511 489 766 661 598 388 301 Wait 286 | . . 9 34 166 76 1 . . Move 3285 | 48 127 428 445 501 499 565 387 285 Hop . | . . . . . . . . . Pick Up 43 | 2 1 10 2 10 15 3 . . Fast Attach 15 | 5 1 2 . 5 2 . . . Attach 20 | . 1 2 2 6 4 3 1 1 Detach 5 | . . 1 . 1 1 1 . 1 Swap 29 | . 2 8 . 6 9 3 . 1 Drop 19 | . . 5 . 4 10 . . . Fire 209 | . 13 45 6 67 45 20 . 13 Melee 2 | . . . . . . 2 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 665 | -9/Materials | Build established: Gunner 1085 | -9/Materials | Discovered new exit (range 14) 1174 | -9/Materials | Build established: Scavenger-Gunner 1187 | -9/Materials | Entered Mines 1327 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1882 | -9/Mines | Discovered new exit (range 11) 1954 | -9/Mines | Entered Materials 1954 | -8/Materials | Evolved 2 slots: Utility x2 2244 | -8/Materials | Build established: Scavenger-Skirmisher 2682 | -8/Materials | Build established: Scavenger-Tank 2790 | -8/Materials | Garrison activated, responded to threat 2840 | -8/Materials | Lost 5 parts (1p1n1u2w) 2888 | -8/Materials | Discovered new exit (range 4) 3009 | -8/Materials | Repaired Adv. Treads 3043 | -8/Materials | Repaired Hvy. Assault Rifle 3076 | -8/Materials | Repaired Beam Rifle 3122 | -8/Materials | Repaired Proton Missile Launcher 3134 | -8/Materials | Entered Factory 3134 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3364 | -7/Factory | Build established: Scavenger-Skirmisher 3917 | -7/Factory | Build established: Hacker-Tank 4083 | -7/Factory | Discovered new exit (range 16) 4177 | -7/Factory | Entered Lower Caves 4290 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4328 | -7/Lower Caves | Learned Factory terminal intel 5006 | -7/Lower Caves | Encountered a Warlord checkpoint 5049 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5181 | -7/Lower Caves | Entered Zion 5730 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5787 | -7/Zion | Opened final containment barrier to the Deep Caves 5813 | -7/Zion | Discovered new exit (range 5) 5817 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5825 | -7/Zion | Entered Deep Caves 6262 | -7/Deep Caves | Attacked by Z-Imprinter 6340 | -7/Deep Caves | Core integrity fell below 50% 6348 | -7/Deep Caves | Self-destructed Last Messages --------------- you ruin everything! Hpw. Shotgun destroyed. Q4-5LV(z) system terminally corrupted. [Achievement: Power Corrupts] Prototype Device fried. Prototype Hover Unit fried. Prototype Storage fried. Imp. Heat Sink destroyed. Prototype Hover Unit fried. Y5-BEU(z) destroyed. Arm. Treads destroyed. Chain reaction triggered in Corrupted Prototype Reactor. Destroyed Prototype Hover Unit. Imp. Light Armor Plating destroyed. Proton Missile Launcher destroyed. Imp. Deuterium Engine destroyed. Med. Treads destroyed. Enh. Autogun destroyed. Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????########### ######??????? | | ???????????????????????######;##;;##;;;;#####????? | | ??????????????????????####;; ######### | | ??????????????????????### "####### | | ?????????????????????### @ """### # | | ??????????????????## ## "" | | ??????????????????## I | | ???????????????? | | ????????????? | | ????????????? | | ????????????? | | ???????????? """"" """""" | | ????????????? """""""""""""" | | ????????????? """""""""""""" | | ?????????????? """""""""??""" | | ?????????????? ???????????? | | ???????????????? ???????????""" | | ?????????????????? ????????????""" | | ????????????????????? ??????????????" | | ?????????????????????????????????????" | | ??????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Librarian Please Form A Line Power Corrupts Signs Are For Wimps Troublemaker Challenges ------------ None Game ------ Seed LinearGhostReconstructor Manual? 0 Play Time 01:01:06 Cumulative 2.9 hours Start 2024.04.09 @ 19:32:19 End 2024.04.09 @ 20:36:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 352d81fd-9da7-4888-b3d2-695b75ba934c