Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 18:53:53 Player: osman sinnoks Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3127) 3127 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1498) 1498 TOTAL SCORE: 7665 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 77 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 495/500 Energy 240/240 System Corruption 6% Temperature Cool (18) Movement Treading (246) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Targeting Computer > --- WEAPON (3) ------- Particle Gun Heavy Laser Makeshift Hammer > --- INVENTORY (20) --- Nuclear Core Armored Treads Improved Cooling System Core Analyzer Armor Integrity Analyzer Core Shielding Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (17) Relay Coupler [Hunter] (18) Light Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Targeting Computer Reflective Plating > --- WEAPON ----------- AWS/Gauss Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Cooling System Compact Matter Pod Armor Integrity Analyzer Reflective Plating Reflective Plating Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Makeshift Hammer [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 41 | 7 1 1 1 2 9 16 . 4 Power 4 | 1 . . . . 2 1 . . Engine 2 | 1 . . . . 1 . . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 1 . . 1 5 . 2 Treads 11 | 2 . 1 . . 1 5 . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 2 1 . 1 . 2 4 . 1 Device 1 | 1 . . . . . . . . Storage 4 | 1 1 . 1 . . 1 . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 5 | . . . . . 1 3 . 1 Artifact . | . . . . . . . . . Weapon 15 | 2 . . . 2 4 6 . 1 Energy Gun 3 | . . . . . . 2 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 . . . 1 4 3 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 5 | . . . . . . 5 . . Parts Lost 25 | . . . . 2 5 14 . 4 Power 2 | . . . . . 1 1 . . Propulsion 8 | . . . . . 2 5 . 1 Utility 5 | . . . . . 1 2 . 2 Weapon 10 | . . . . 2 1 6 . 1 Highest Loss Streak 5 | . . . . 1 3 5 . 2 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 9 | . . 2 2 6 10 14 15 14 Power . | . . . . . . 1 1 1 Propulsion 1 | . . 1 1 1 1 1 . . Utility 5 | . . 1 1 1 4 9 11 10 Weapon 2 | . . . . 3 4 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 16 | . . . . . 1 2 . 13 Power 2 | . . . . . . 1 . 1 Propulsion 1 | . . . . . . . . 1 Utility 12 | . . . . . 1 1 . 10 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 99 100 99 86 96 90 92 Engine 6 | . 14 13 14 14 6 . . . Core 4 | . . . . . 2 8 9 9 Treads 26 | . 28 27 28 28 26 24 18 23 Device 6 | . 14 14 14 14 9 . . . Storage 15 | . 14 14 14 14 9 17 18 18 Processor 5 | . . . . . 9 9 9 9 Protection 4 | . . . . . 3 8 9 6 Energy Gun 3 | . . . . . . 6 9 13 Ballistic Gun 17 | . 28 28 28 21 13 14 9 5 Launcher 1 | . . . . 5 6 . . . Impact Weapon 3 | . . . . . . 6 9 7 Peak Build Rating 30 | 7 7 7 8 10 30 26 22 28 Average Rating 16 | 4 7 6 7 9 21 22 22 25 On Entrance 10 | . 7 7 7 8 9 15 22 22 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 15 20 20 50 52 62 64 62 64 Greatest Support 60 | 40 40 40 40 40 60 60 40 60 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 2 Average Overweight (x) . | . . . . 1 . . 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 12 20 20 20 20 20 Most Carried 18 | 3 2 4 5 10 16 18 15 18 Average Carried 10 | . . 2 3 7 10 14 15 14 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 Final Carried 16 | . 2 2 4 10 16 15 15 14 Class Distribution -------------------- 45% | Mutant 19% | Bothacker-Mutant 13% | Scavenger-Mutant 10% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Matter Collected 1938 | 318 10 77 119 112 373 719 . 210 Remotely . | . . . . . . . . . Salvage Created 2790 | 156 . 77 . 110 1246 849 . 352 Parts 156 | 10 . 7 . 20 61 47 . 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 67 | . . 2 . 10 23 25 . 7 Melee 6 | . . . . . . 1 . 5 Guns 45 | . . 2 . 5 14 23 . 1 AOE 14 | . . . . 5 9 . . . Classes Destroyed 12 | 2 . 1 . 2 5 1 . 1 Worker 2 | . . . . . 2 . . . Builder 4 | . . . . 1 3 . . . Tunneler 3 | 3 . . . . . . . . Recycler 4 | 1 . . . . 2 . . 1 Watcher 4 | . . . . . 4 . . . Swarmer 24 | . . . . 10 4 10 . . Grunt 27 | . . 2 . . 11 8 . 6 Duelist 1 | . . . . . . . . 1 Sentry 9 | . . . . . 5 4 . . Specialist 3 | . . . . . 2 1 . . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 25 | 2 . 2 . 4 25 8 . 4 Combat Bots Only 8 | . . 2 . 4 6 8 . 3 Max Kills in Single Turn 4 | 1 . 1 . 3 4 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 2 . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 372 | . . 24 . 42 70 190 . 46 Missed 85 | . . 6 . 6 21 44 . 8 Hits 287 | . . 18 . 36 49 146 . 38 Melee 1 | . . . . . . . . 1 Projectile 286 | . . 18 . 36 49 146 . 37 Critical Strikes 6 | . . . . . . 3 . 3 Damage Taken 3636 | . . 246 . 323 725 1730 . 612 Core 634 | . . 11 . 71 114 296 . 142 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 130 | . . . . . 36 94 . . Core Remaining (%) 83 | 100 . . . 67 . . . . Volleys Fired 130 | 8 . 12 . 21 19 58 . 12 Largest 3 | 2 . 2 . 2 3 3 . 3 Hottest 154 | 40 . 40 . 53 79 109 . 154 Shots Fired 328 | 16 . 24 . 29 85 148 . 26 Gun 314 | 16 . 24 . 26 74 148 . 26 Cannon . | . . . . . . . . . Launcher 14 | . . . . 3 11 . . . Special . | . . . . . . . . . Kinetic 283 | 16 . 24 . 26 74 130 . 13 Thermal 31 | . . . . . . 18 . 13 Explosive 14 | . . . . 3 11 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 8 . 9 . 5 14 16 . 4 Robot Miss Streak 6 | 1 . 4 . 4 2 6 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . 1 . 5 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Autonomous 50 | . . . . . 50 . . . Shots Hit Robots 242 | 11 . 12 . 12 71 104 . 32 Core Hits 131 | 5 . 6 . 11 53 48 . 8 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . 1 1 . 2 Critical Strikes 9 | . . . . . 2 4 . 3 Burn 3 | . . . . . . 3 . . Destroy 3 | . . . . . 2 1 . . Smash 3 | . . . . . . . . 3 Melee Attacks 42 | . . . . . . 19 . 23 Impact 42 | . . . . . . 19 . 23 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6266 | 137 . 163 . 551 2730 1678 . 1007 Guns 3997 | 137 . 148 . 191 1744 1566 . 211 Cannons . | . . . . . . . . . Explosions 1315 | . . . . 360 955 . . . Melee 901 | . . . . . . 112 . 789 Ramming 53 | . . 15 . . 31 . . 7 Kinetic 3665 | 137 . 148 . 191 1744 1395 . 50 Thermal 332 | . . . . . . 171 . 161 Explosive 1315 | . . . . 360 955 . . . Electromagnetic . | . . . . . . . . . Impact 901 | . . . . . . 112 . 789 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 6 Average Corruption 5 | . . . . . . 5 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . 21 1 7 Message Errors 5 | . . . . . . 5 . . Matter Fused 5 | . . . . . . 4 . 1 Heat Flow Errors 6 | . . . . . . 3 1 2 Energy Discharges 5 | . . . . . . 5 . . Data Loss (minor) 4 | . . . . . . 2 . 2 Misfires 3 | . . . . . . 2 . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 273 | . . . . 9 29 49 . 186 Projectiles . | . . . . . . . . . Explosions 38 | . . . . 9 29 . . . Melee 235 | . . . . . . 49 . 186 Knockbacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 83 | . . . . 39 44 . . . Shots 3 | . . . . 1 2 . . . Rammed 7 | . . 2 . . 4 . . 1 Targets Rammed 8 | . . 2 . . 4 . . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 649 | . . 9 . . 72 312 259 649 Average Temperature 118 | . . 4 . . 23 81 217 266 Received Heat Transfer 1239 | . . 123 . . 306 459 . 351 Effects 19 | . . . . . . 1 . 18 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 2 | . . . . . . 1 . 1 Interference 3 | . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 8 | . . . . . . . . 8 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . 1 . 1 Parts Fried 4 | . . . . . . 1 . 3 Impact Corruptions 6 | . . . . . . 1 . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 943 | . . . . . . 610 . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Maximum Alert Level 4 | . . . . . 2 4 2 1 Low Security (%) 37 | 100 100 100 . 100 15 . . 31 Level 1 9 | . . . . . 20 4 . 68 Level 2 18 | . . . . . 64 20 100 . Level 3 28 | . . . . . . 62 . . Level 4 5 | . . . . . . 11 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1158 | 10 . 40 . 103 515 1158 564 253 Initial 564 | . . . . . 37 325 564 237 Average 458 | 1 . 7 . 21 364 847 564 212 Influence Increases 2368 | 20 . 80 . 287 792 1013 . 176 Destroy 0b10 Robot/C 1400 | . . 40 . 200 460 560 . 140 Destroy 0b10 Robot/NC 85 | 20 . . . 5 55 . . 5 Destroy Leader 218 | . . 10 . 30 128 20 . 30 Allied During Kill 14 | . . . . . . 14 . . Successful Hack 4 | . . . . . 4 . . . Disable Machine 75 | . . . . 30 45 . . . Anti-Garrison Action 350 | . . . . . . 350 . . Destroy Structure 132 | . . . . 22 85 24 . 1 Lose Combat Pursuer 90 | . . 30 . . 15 45 . . Influence Decreases 2135 | 20 . 80 . 190 388 356 594 507 Entered New Map 1157 | . . . . . 60 176 594 327 Time Decay 688 | 20 . 80 . 170 278 . . 140 Lost Part 250 | . . . . 20 50 140 . 40 Lost Ally 40 | . . . . . . 40 . . Squads Dispatched 11 | . 1 . . . 9 . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . . 5 . . 1 Assault 1 | . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 2 3 . 10 32 33 1 13 Peak Tracking Total 11 | . 2 2 . 4 5 11 1 5 Tactical Retreats 4 | . . 1 . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 10 | . . 2 . . . 8 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 8 | . . . . 2 3 3 . . Max in Single Turn 1 | . . . . 1 1 1 . . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 4 | . 2 1 . . 1 . . . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 5 | . 2 1 . . 2 . . . Successful 2 | . . 1 . . 1 . . . Failed 3 | . 2 . . . 1 . . . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 2 . 1 . . . . . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 1 | . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 2 . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . Machine Destruction 13 | . . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 45 | . . . . . . 45 . . Highest-Rated Ally 25 | . . . . . . 25 . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . Total Damage 112 | . . . . . . 112 . . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Active Infowar (turns) 2593 | 14 242 344 489 802 602 100 . . Seismic 2593 | 14 242 344 489 802 602 100 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Turns Passed 4950 | 116 242 344 489 802 602 2045 17 293 Spaces Moved 2087 | 54 149 187 278 310 306 731 8 64 Core 7 | 7 . . . . . . . . Treads 2080 | 47 149 187 278 310 306 731 8 64 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 240 240 Average Speed 205 | 145 160 160 175 240 167 238 240 252 Slowest Speed 320 | 160 160 160 240 240 240 240 240 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 28 34 68 80 39 77 2 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 9 | . . . . . . 9 . . Terrain Destroyed 141 | . . . . 26 106 9 . . Melee 9 | . . . . . . 9 . . Projectile 22 | . . . . . 22 . . . AOE 110 | . . . . 26 84 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total 2473 | 75 153 207 281 339 360 899 7 152 Wait 65 | . . 3 . . . 19 . 43 Move 2080 | 53 148 186 277 309 306 730 7 64 Hop . | . . . . . . . . . Pick Up 59 | 7 3 2 2 7 17 18 . 3 Fast Attach . | . . . . . . . . . Attach 39 | 7 . 2 . 1 8 17 . 4 Detach . | . . . . . . . . . Swap 10 | . 1 . 1 1 3 3 . 1 Drop 8 | . 1 . 1 . 3 3 . . Fire 130 | 8 . 12 . 21 19 58 . 12 Melee 42 | . . . . . . 19 . 23 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . . 2 . . 4 . . 2 Escape Stasis 14 | . . . . . . 14 . . Rewire 18 | . . . . . . 18 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 451 | -10/Mines | Assembled infested the area 510 | -10/Mines | Discovered new exit (range 9) 519 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 697 | -10/Mines | Discovered new exit (range 5) 703 | -10/Mines | Entered Exiles 742 | -10/Exiles | Met 8R-AWN 771 | -10/Exiles | Met EX-HEX 815 | -10/Exiles | Met EX-BIN 835 | -10/Exiles | Aligned with FarCom system 836 | -10/Exiles | Given EX-Vault access code 875 | -10/Exiles | Opened EX-Vault 881 | -10/Exiles | Found Prototype Ballistic Gun 914 | -10/Exiles | Warned to stay clear of 0b10 Research branches 960 | -10/Exiles | Met EX-DEC 1168 | -10/Exiles | Discovered new exit (range 11) 1192 | -10/Exiles | Left Exiles lab with AWS/Gauss 1192 | -10/Exiles | Entered Mines 1430 | -9/Mines | Found a hidden stash of uninstalled traps 1490 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1549 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1898 | -9/Mines | Learned Materials garrison access intel 1972 | -9/Mines | Discovered new exit (range 9) 1994 | -9/Mines | Entered Materials 1994 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1995 | -8/Materials | Loaded intel: 1 garrison access location 2006 | -8/Materials | Discovered new exit (range 11) 2080 | -8/Materials | Identified AWS/Gauss 2337 | -8/Materials | AWS/Gauss suddenly broke down 2394 | -8/Materials | First assault squad dispatched 2426 | -8/Materials | Discovered new exit (range 3) 2596 | -8/Materials | Identified exit to Garrison 2596 | -8/Materials | Entered Garrison 2624 | -8/Garrison | Lost 3 parts (1n1u1w) 2801 | -8/Garrison | Garrison Relay disabled 2990 | -8/Garrison | Destroyed 7 combat bots 2990 | -8/Garrison | Lost 3 parts (1n2w) 3066 | -8/Garrison | Triggered checkpoint 3104 | -8/Garrison | Core integrity fell below 50% 3122 | -8/Garrison | Triggered checkpoint 3151 | -8/Garrison | Lost 5 parts (1p1u3w) 3164 | -8/Garrison | Destroyed 8 combat bots 3292 | -8/Garrison | Discovered new exit (range 9) 3316 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Garrison Relay disabled 3694 | -8/Garrison | Build established: Scavenger-Mutant 3778 | -8/Garrison | Installed Relay Interface Framework 3881 | -8/Garrison | Discovered new exit (range 8) 3918 | -8/Garrison | Triggered checkpoint 3950 | -8/Garrison | Garrison Relay disabled 4145 | -8/Garrison | Discovered new exit (range 10) 4261 | -8/Garrison | Build established: Bothacker-Mutant 4512 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Entered Materials 4641 | -8/Materials | Discovered new exit (range 7) 4658 | -8/Materials | Entered Storage 4706 | -8/Storage | Core integrity fell below 20% 4951 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04906_ G-47 Trooper suffers critical hit (Smash). 04906_ Destroyed Particle Gun. 04906_ Destroyed Imp. Heat Sink. 04906_ G-47 Trooper system corrupted by crushing effect. 04906_ Aluminum Leg fried. 04906_ G-47 Trooper destroyed. 04906_ R-06 Scavenger collects Imp. Heat Sink. 04907_ K-01 Serf collects debris. 04910_ R-06 Scavenger collects Lgt. Nuclear Core. 04911_ System corrupted: Matter fused (-5). 04913_ R-06 Scavenger collects Aluminum Leg. 04915_ K-01 Serf collects debris. 04917_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 04918_ K-01 Serf collects debris. 04937_ System corrupted: IFF burst signal emitted. 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""" # %!r ?????? | | ??# # /=% @ ?????? | | ???######### % g Y ?????? | | ???????????########Y############???????????? | | ??????????????????#g#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????+ k??????????????????????? | | ??????????????????# l?????????????????????? | | ??????????????????# ??g???????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ???????????????????##??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed JammingControlFalx Manual? 0 Play Time 00:26:30 Cumulative 56.8 hours Start 2026.07.15 @ 18:28:49 End 2026.07.15 @ 18:53:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 504b1c5f-8619-47b9-9299-50d3c70c615f