Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 18:41:49 Player: rapskalian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3250) 3250 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-128) -128 TOTAL SCORE: 6237 Bonus ------- Friendly Fire -128 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 140/140 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Cooling System Heavy Armor Plating System Shield Improved Field Recycling Unit (0) Faulty Cooled Particle Cannon Faulty Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Active Sensor Suite Improved Light Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Improved Cooling System Visual Processing Unit Improved Targeting Computer Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield System Restoration Module Recalibrator Improved Field Recycling Unit Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Missile Launcher [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Active Sensor Suite Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 81 | 5 13 16 10 12 25 Power 13 | 1 2 5 . 2 3 Engine 12 | 1 2 5 . 1 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 21 | 2 4 6 1 4 4 Treads 10 | . 3 6 1 . . Leg 8 | . . . . 4 4 Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | . 5 1 6 . 10 Device 9 | . 2 . 3 . 4 Storage 2 | . 2 . . . . Processor 4 | . . . 1 . 3 Hackware 1 | . . . 1 . . Protection 6 | . 1 1 1 . 3 Artifact . | . . . . . . Weapon 25 | 2 2 4 3 6 8 Energy Gun 6 | . . 3 . 1 2 Energy Cannon 7 | . . 1 1 1 4 Ballistic Gun 6 | 2 2 . 1 1 . Ballistic Cannon 4 | . . . . 3 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 1 1 1 Corrupted Parts 2 | . . . 2 . . System Corruption 18 | . . . 18 . . Parts Lost 34 | . 5 . . 7 22 Power 6 | . 2 . . 2 2 Propulsion 12 | . 2 . . 3 7 Utility 7 | . 1 . . . 6 Weapon 9 | . . . . 2 7 Highest Loss Streak 7 | . 2 . . 3 7 To Critical Strikes . | . . . . . . Average Backups 17 | 3 9 19 18 17 18 Power 2 | . 1 2 2 1 2 Propulsion 2 | 2 3 3 3 3 . Utility 8 | . 3 8 8 8 10 Weapon 4 | . 1 4 4 4 4 Tool/Special . | . . . . . . Unused Backups 39 | . 2 17 8 . 12 Power 6 | . . 4 1 . 1 Propulsion 11 | . 2 2 6 . 1 Utility 15 | . . 6 1 . 8 Weapon 7 | . . 5 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 92 99 99 78 77 Engine 8 | . 11 10 9 4 6 Treads 23 | . 24 43 36 25 . Leg 9 | . . . . 9 24 Device 6 | . 10 . 9 9 7 Storage 9 | . 12 11 9 9 7 Processor 3 | . . . 5 . 7 Protection 6 | . 1 10 8 . 5 Energy Gun 3 | . . 11 . 1 1 Energy Cannon 6 | . . 7 9 8 7 Ballistic Gun 6 | . 28 3 7 4 1 Ballistic Cannon 1 | . . . . 2 2 Peak Build Rating 66 | 5 8 29 54 54 66 Average Rating 37 | 4 7 23 34 52 59 On Entrance 24 | . 5 8 29 54 53 Naked Turns . | . . . . . . Heaviest Build 66 | 6 47 60 64 64 66 Greatest Support 80 | 20 40 80 80 80 68 Greatest Overweight (x) 20 | . 2 . . 1 20 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 Average Carried 17 | 3 9 19 19 18 19 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 5 20 20 20 17 10 Class Distribution -------------------- 58% | Mutant 23% | Skirmisher 17% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1700 | 268 295 221 204 148 564 Remotely . | . . . . . . Salvage Created 3951 | 67 515 1165 744 449 1011 Parts 227 | 5 31 62 38 29 62 Haulers Intercepted 5 | . . 3 . 1 1 Recyclers Shooed 4 | . . 2 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 68 | 1 10 16 13 8 20 Guns 33 | 1 10 9 7 3 3 Cannons 29 | . . 6 4 5 14 AOE 2 | . . . . . 2 Classes Destroyed 13 | 2 2 5 3 . 1 Worker 11 | 1 1 2 2 . 5 Builder 6 | . 1 . . 1 4 Hauler 5 | . . 3 . 1 1 Recycler 4 | . . 3 . . 1 Watcher 5 | . 1 4 . . . Swarmer 3 | . . 3 . . . Grunt 39 | 1 10 6 7 5 10 Brawler 1 | . . 1 . . . Sentry 13 | . . 6 2 3 2 Specialist 2 | . . . 2 . . Hunter 4 | . . . 1 . 3 Programmer 5 | . . . . . 5 Heavy 1 | . . . 1 . . Best Kill Streak 8 | 1 3 5 3 4 8 Combat Bots Only 3 | 1 3 3 3 3 3 Max Kills in Single Turn 4 | 1 1 2 1 1 4 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 646 | 7 71 72 51 104 341 Missed 197 | 2 25 17 13 23 117 Hits 449 | 5 46 55 38 81 224 Projectile 449 | 5 46 55 38 81 224 AOE 1 | . . . . . 1 Critical Strikes 21 | . . 2 2 2 15 Part Disruptions 1 | . . . . . 1 Damage Taken 6970 | 65 580 723 765 1320 3517 Core 1246 | . 149 71 141 175 710 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 277 | . . 110 68 99 . Core Remaining (%) 66 | 100 40 82 . 42 . Volleys Fired 270 | 9 52 57 33 32 87 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 40 40 119 126 126 100 Shots Fired 510 | 17 104 114 65 60 150 Gun 277 | 17 104 76 21 22 37 Cannon 229 | . . 38 44 38 109 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 215 | 17 104 10 21 23 40 Thermal 147 | . . 66 . 8 73 Explosive 4 | . . . . . 4 Electromagnetic 144 | . . 38 44 29 33 Robot Hit Streak 17 | 3 10 16 17 13 11 Robot Miss Streak 8 | 4 6 3 5 8 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 327 | 7 56 76 46 34 108 Core Hits 180 | 4 29 33 25 27 62 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 4 1 . 2 Burn 4 | . . 4 . . . Meltdown 1 | . . . . . 1 Destroy 1 | . 1 . . . . Blast 1 | . . . . . 1 Corrupt 1 | . . . 1 . . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7820 | 92 523 1863 1089 924 3329 Guns 2241 | 74 523 821 278 247 298 Cannons 4118 | . . 756 774 575 2013 Explosions 1347 | . . 266 . 77 1004 Melee . | . . . . . . Ramming 114 | 18 . 20 37 25 14 Kinetic 1811 | 74 523 93 278 328 515 Thermal 2633 | . . 728 . 86 1819 Explosive 1059 | . . 266 . 77 716 Electromagnetic 2203 | . . 756 774 408 265 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . 5 18 18 6 Average Corruption 9 | . . 5 15 18 2 Corruption Purged 10 | . . . . . 10 Corruption Blocked . | . . . . . . Effects 54 | . . 5 1 38 10 Message Errors 6 | . . . . 4 2 Matter Fused 12 | . . . 1 8 3 Heat Flow Errors 7 | . . 2 . 3 2 Energy Discharges 5 | . . . . 4 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 9 | . . 2 . 5 2 Data Loss (major) 3 | . . 1 . 2 . Misfires 4 | . . . . 4 . Alerts 2 | . . . . 2 . Misdirections 1 | . . . . 1 . Weapon Failures 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 278 | . . 118 3 25 132 Projectiles 68 | . . 2 3 3 60 Explosions 210 | . . 116 . 22 72 Melee . | . . . . . . Knockbacks 13 | . . . 1 7 5 Impact 1 | . . . 1 . . Kinetic 12 | . . . . 7 5 Secondary . | . . . . . . Self-Inflicted Damage 399 | 9 . 99 . 79 212 Shots 7 | . . 1 . 1 5 Rammed 14 | 4 . 5 3 2 . Targets Rammed 20 | 4 . 5 5 2 4 Kicked 4 | . . . . . 4 Crushed 2 | . . . 2 . . Highest Temperature 403 | 6 15 403 192 271 142 Average Temperature 66 | 6 6 110 44 61 20 Received Heat Transfer 2460 | 30 318 168 261 684 999 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 3 | . . . 1 . 2 Combat Hostiles 3 | . . . 1 . 2 Robots Corrupted 3 | . . 1 2 . . Combat Hostiles 3 | . . 1 2 . . Parts Fried 10 | . . 2 7 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . 2 . . 3 Heat Transferred 4294 | . . 1924 . 185 2185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 91 | 100 100 84 100 97 86 Level 1 8 | . . 15 . 2 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 382 | 20 52 261 185 201 382 Initial 94 | . 6 9 94 70 59 Average 71 | . 12 90 47 75 94 Influence Increases 2629 | 25 247 587 390 406 974 Destroy 0b10 Robot/C 1360 | 20 200 320 260 160 400 Destroy 0b10 Robot/NC 155 | 5 15 60 10 10 55 Destroy Leader 370 | . 32 104 70 52 112 Successful Hack 23 | . . 18 3 2 . Disable Machine 105 | . . 45 . 30 30 Destroy Structure 96 | . . 25 2 22 47 Lose Combat Pursuer 120 | . . 15 45 30 30 Active Sensor Use 400 | . . . . 100 300 Influence Decreases 2279 | 15 235 383 449 442 755 Entered New Map 318 | . 4 13 132 97 72 Time Decay 1651 | 15 201 370 317 275 473 Lost Part 310 | . 30 . . 70 210 Squads Dispatched 19 | . 1 1 3 5 9 Investigation 6 | . 1 . 1 1 3 Extermination 3 | . . . . . 3 Reinforcement 7 | . . 1 2 1 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses 4 | . . . . 1 3 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 11 | . 3 5 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | 1 19 26 18 25 30 Peak Tracking Total 6 | 1 4 6 3 4 5 Tactical Retreats 7 | . . 1 2 2 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 7 | . . 3 . 2 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 8 | . 1 4 1 2 . Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations 4 | . . 2 1 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 21 | . 2 11 5 3 . Successful 18 | . 1 9 5 3 . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 7 | . 2 4 . 1 . Fabricators . | . . . . . . Repair Stations 12 | . . 5 5 2 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 3 . 1 . Record 5 | . 1 3 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . 4 5 2 . Scan Component 6 | . . 2 3 1 . Repair 5 | . . 2 2 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 2 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 2 2 1 . Time 164 | . . 52 74 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 4605 | . 604 . 1114 683 2204 Optics 80 | . . . . . 80 Sensors 1099 | . . . 1099 . . A.S.S. 2730 | . . . 15 683 2032 Seismic 604 | . 604 . . . . Machine Analysis 2204 | . . . . . 2204 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 6689 | 146 819 1670 1115 735 2204 Spaces Moved 2831 | 121 277 758 470 296 909 Core 26 | 18 . . . . 8 Treads 1657 | . 243 758 470 186 . Legs 1011 | . . . . 110 901 Wheels 137 | 103 34 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 170 120 120 Average Speed 164 | 75 216 166 170 152 159 Slowest Speed 1050 | 80 320 170 170 250 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 43 60 19 39 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . 25 . 22 42 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 85 | . . 25 . 22 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 4384 | 157 407 1066 725 515 1514 Wait 995 | 14 41 168 170 165 437 Move 2826 | 120 276 757 469 295 909 Hop . | . . . . . . Pick Up 95 | 5 21 29 16 3 21 Fast Attach 24 | 5 5 1 2 4 7 Attach 34 | . 5 3 3 7 16 Detach 5 | . 1 . 1 . 3 Swap 38 | . 3 14 7 5 9 Drop 70 | . 3 32 17 2 16 Fire 270 | 9 52 57 33 32 87 Melee 2 | . . . 2 . . Ram 4 | 4 . . . . . Kick 4 | . . . . . 4 Crush 12 | . . 5 5 2 . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 104 | -11/Scrapyard | Discovered new exit (range 8) 147 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 851 | -10/Materials | Core integrity fell below 50% 907 | -10/Materials | Discovered new exit (range 10) 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Propulsion x2 1026 | -9/Materials | Repaired Lgt. Assault Rifle 1111 | -9/Materials | Discovered new exit (range 16) 1427 | -9/Materials | Repaired Lgt. Armor Plating 2609 | -9/Materials | Discovered new exit (range 10) 2636 | -9/Materials | Entered another Materials area 2636 | -8/Materials | Evolved 2 slots: Utility x2 2872 | -8/Materials | Repaired Corrupted Lgt. Treads 2937 | -8/Materials | Repaired EM Pulse Cannon 3600 | -8/Materials | Discovered new exit (range 13) 3729 | -8/Materials | System corruption reached 10% 3736 | -8/Materials | Found Corrupted Prototype Device 3736 | -8/Materials | Identified Active Sensor Suite 3737 | -8/Materials | Identified exit to Storage 3751 | -8/Materials | Entered Storage 3948 | -8/Storage | Lost 3 parts (1p2w) 4005 | -8/Storage | Met 01-MTF 4054 | -8/Storage | Build established: Skirmisher 4116 | -8/Storage | Garrison activated, responded to threat 4261 | -8/Storage | Core integrity fell below 50% 4274 | -8/Storage | Lost 3 parts (1p2n) 4375 | -8/Storage | Repaired Hpw. Shotgun 4466 | -8/Storage | Discovered new exit (range 16) 4485 | -8/Storage | Identified exit to Factory 4486 | -8/Storage | Entered Factory 4486 | -7/Factory | Evolved 2 slots: Utility x2 4674 | -7/Factory | Build established: Scavenger-Skirmisher 5982 | -7/Factory | Build established: Skirmisher 6487 | -7/Factory | Lost 4 parts (2n1u1w) 6562 | -7/Factory | Core integrity fell below 50% 6605 | -7/Factory | Lost 7 parts (1p3u3w) 6605 | -7/Factory | Core integrity fell below 20% 6690 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06665_ K-01 Serf collects debris. 06666_ U-05 Engineer lays Concrete. 06668_ K-01 Serf collects debris. 06669_ U-05 Engineer lays Concrete. 06670_ K-01 Serf collects debris. 06670_ U-05 Engineer lays Concrete. 06671_ Lgt. Nuclear Core melted. 06671_ G-47 Trooper destroyed. 06673_ K-01 Serf collects debris. 06676_ Slug penetrates Wall. 06676_ System Restoration Module destroyed. 06678_ K-01 Serf collects debris. 06678_ Cld. Particle Cannon destroyed. 06679_ K-01 Serf collects debris. 06679_ Recalibrator destroyed. 06680_ K-01 Serf collects debris. 06682_ Penetrated by Slug. 06688_ K-01 Serf suffers critical hit (Burn). 06688_ K-01 Serf destroyed. 06688_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????# ?????????????? | | ??????????????????????????????????# ?????????????? | | ??????????????????????????????#####/########?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# = #?????? | | ?##############???????????????# #?????? | | ?# #???????????????# #?????? | | ?# ==! #???????????????# %%*|! #?????? | | ?# =! #???????????????# %%= #?????? | | ?# """ = #??###########??# #?????? | | ?# """ ! #??# #### %% #?????? | | ?# """ #??# # ####"##+#######????? | | ?# #??# % + | | ?# """ """ #??# # #####????? | | ?# """ """ #??#"" ^ #????????? | | ?# """ """ #??#"Y % ^ #????????? | | ?# #??#" ^ #????????? | | ?# % ]#??# u ### ###????????? | | ########+###################k ##?#/#??????????? | | a !|@u!k #?? ??????????? | | =%!* = # ????????? | | =* ! # """ #???????? | | != + """ #???????? | | k%uk# """?#???????? | | ################ % =!# ????????? | | #??????????????# gkg#?#######???????? | | #??????????????# = ??????????????? | | #??????????????# ?????????????? | | #?????????????? ????????????? | | +?????????????## ???????????? | | # ?????????????# ?????????? | | # ?????????????# ######### ?????????? | | #? ????????????# #???????? ????????? | | #? ????????????# #????????? ????????? | | #?? ???????????# ??????????? ??????????? | | #??????????????# ???????????????????????? | | #??????????????# ???????????????????????? | | #??????????????? ???????????????????????? | | #?T"??????????????###???????????????????????? | | #??"????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 323 Matter Capacity 350 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 12% | -9/Materials Lgt. Armor Plating | 55% | -9/Materials Lgt. Treads | 79% | -8/Materials | Corrupted EM Pulse Cannon | 48% | -8/Materials Hpw. Shotgun | 20% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher System Compromised Challenges ------------ None Game ------ Seed TerrabombNovaChronowheel Manual? 0 Play Time 01:19:15 Cumulative 8.3 hours Start 2025.10.03 @ 17:22:07 End 2025.10.03 @ 18:41:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2eddec4-a6b4-4642-8d9d-315bfbb2b258