Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 01:22:43 Player: docRobot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (942) 942 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2267 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Hovering (176) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Visual Processing Unit Power Shielding > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (16) --- Light Treads Improved Hover Unit Improved Hover Unit Particle Gun Particle Gun Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Treads Improved Hover Unit Improved Hover Unit Particle Gun Particle Gun Grenade Launcher Grenade Launcher Mini Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 36 | 5 10 6 15 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 2 5 Treads . | . . . . Leg 7 | 2 1 2 2 Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 9 | . 3 3 3 Device 3 | . 2 1 . Storage 3 | . 1 2 . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 5 1 6 Energy Gun 6 | 2 . . 4 Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher 5 | . 2 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 8 7 3 Power 2 | . 1 1 . Propulsion 5 | . 2 3 . Utility 3 | . 2 1 . Weapon 8 | . 3 2 3 Highest Loss Streak 6 | . 6 5 2 Average Slot Usage (%) 78 | . 77 71 86 Engine 11 | . 13 10 9 Leg 11 | . 19 12 1 Hover 6 | . . . 20 Device 6 | . 13 7 . Storage 16 | . 5 21 22 Processor 3 | . . . 9 Protection 1 | . . . 5 Energy Gun 7 | . 12 . 10 Launcher 12 | . 8 19 6 Naked Turns . | . . . . Heaviest Build 46 | 7 19 45 46 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 12 | . 4 12 2 Average Overweight (x) 1 | . . 3 1 Largest Inventory Capacity 20 | 4 8 20 16 Average Capacity 12 | 4 5 15 16 Most Carried 11 | 4 6 6 11 Average Carried 4 | 1 2 3 7 Final Capacity 16 | 4 8 16 16 Final Carried 8 | 4 3 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 932 | 250 86 401 195 Remotely . | . . . . Salvage Created 997 | 45 86 630 236 Parts 101 | 4 6 56 35 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 27 | 1 4 12 10 Guns 11 | 1 4 . 6 AOE 16 | . . 12 4 Classes Destroyed 9 | 1 1 7 . Worker 8 | . . 7 1 Builder 2 | . . 1 1 Hauler 3 | . . 3 . Recycler 2 | . . 1 1 Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 10 | . 3 . 7 Grunt 13 | 1 1 9 2 Sentry 4 | . . 3 1 Best Kill Streak 7 | 1 3 7 7 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 5 | 1 1 3 5 Gunslinging 1 | . . . 1 Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1840 | 32 605 915 288 Core 527 | . 119 340 68 Absorbed by Shields 110 | . . 110 . Core Remaining (%) 76 | 100 52 . . Volleys Fired 62 | 1 25 21 15 Largest 2 | 2 2 2 2 Hottest 130 | 80 80 60 130 Shots Fired 89 | 2 28 33 26 Gun 49 | 2 26 . 21 Cannon . | . . . . Launcher 40 | . 2 33 5 Special . | . . . . Kinetic 22 | . 22 . . Thermal 21 | . . . 21 Explosive 40 | . 2 33 5 Electromagnetic 6 | 2 4 . . Robot Hit Streak 14 | . 2 13 14 Robot Miss Streak 5 | 2 4 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 48 | . 11 26 11 Core Hits 68 | 1 6 45 16 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2633 | 15 206 1811 601 Guns 341 | 15 180 . 146 Cannons . | . . . . Explosions 2292 | . 26 1811 455 Melee . | . . . . Ramming . | . . . . Kinetic 169 | . 169 . . Thermal 289 | . . 143 146 Explosive 2149 | . 26 1668 455 Electromagnetic 26 | 15 11 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Effects 7 | . . . 7 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 119 | . . 119 . Projectiles . | . . . . Explosions 119 | . . 119 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 410 | . 8 363 39 Shots 12 | . 1 10 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | 18 . 12 306 Average Temperature 93 | 12 . 3 103 Received Heat Transfer 374 | 18 48 230 78 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 483 | . . 150 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 307 | 20 120 307 289 Average Influence 95 | 6 32 109 164 Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 78 83 Level 1 12 | . . 21 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 11 19 15 Peak Tracking Total 4 | 1 4 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 11 | . 4 5 2 Max in Single Turn 4 | . 4 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 3 1 3 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 2 3 Successful 8 | . 5 1 2 Failed 3 | . 1 1 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 1 2 Record 3 | . 3 . . Open Door 2 | . . . 2 Security Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1993 | 139 588 689 577 Spaces Moved 1003 | 120 331 264 288 Core 139 | 30 93 16 . Treads . | . . . . Legs 591 | 90 238 248 15 Wheels . | . . . . Hover 273 | . . . 273 Flight . | . . . . Fastest Speed 50 | 50 50 150 150 Average Speed 169 | 102 137 234 174 Slowest Speed 650 | 120 250 650 176 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 7 37 32 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 162 | . 10 129 23 Melee . | . . . . Projectile . | . . . . AOE 162 | . 10 129 23 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1215 | 134 439 307 335 Wait 64 | . 57 6 1 Move 1000 | 119 330 263 288 Hop . | . . . . Pick Up 42 | 9 11 9 13 Fast Attach . | . . . . Attach 30 | 5 10 6 9 Detach 4 | . 2 1 1 Swap 6 | . . . 6 Drop 7 | . 4 1 2 Fire 62 | 1 25 21 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 140 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 495 | -10/Materials | Lost 6 parts (1p2n2u1w) 705 | -10/Materials | Discovered new exit (range 12) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Utility x2 1151 | -9/Materials | Discovered new exit (range 13) 1240 | -9/Materials | Discovered new exit (range 14) 1303 | -9/Materials | Lost 5 parts (2n1u2w) 1377 | -9/Materials | Core integrity fell below 50% 1412 | -9/Materials | Core integrity fell below 20% 1417 | -9/Materials | Entered Storage 1994 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- R-06 Scavenger collects Sml. Storage Unit. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Energy discharge (-103). Acquired 40 matter. NI DV3WIDGGFC>GS NN>XHPXSTGVNOI Repair Station disabled. 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""" + #???# #????? | | ??????????????# ?+ # #???# !#????? | | ??????????????# #?# # #???#[ !/ #????? | | ??????????????# #?# # #???# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Storm Trooper Challenges ------------ None Game ------ Seed DeliveryGravityInterpreter Manual? 0 Play Time 00:34:29 Cumulative 2.7 hours Start 2020.04.09 @ 00:50:10 End 2020.04.09 @ 01:22:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c1d22986-c9ce-4c43-9f73-16863b5fa3a0