Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.15 @ 12:27:57 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (4487) 4487 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1535) 1535 TOTAL SCORE: 8632 Bonus ------- High Alert Combat Kills 516 Follower Combat Kills 333 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -14 Cogmind --------- Core Integrity 221/550 Matter 300/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Mini Grenade Launcher Chainsword Chainsword Great Axe > --- INVENTORY (20) --- Improved Deuterium Engine Aluminum Leg Signal Interpreter Improved Signal Interpreter Improved Transmission Jammer Improved Transmission Jammer Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (23) Relay Coupler [Specialist] (21) Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (11) Rocket Launcher Chainsword Great Axe Great Axe Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Force Field > --- WEAPON ----------- Chainsword Chainsword Chainsword Great Axe > --- INVENTORY -------- Improved Deuterium Engine Light Treads Signal Interpreter Improved Signal Interpreter Improved Transmission Jammer Improved Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Rocket Launcher Mini Grenade Launcher Great Axe Great Axe Great Axe [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . 2 . . . Parts Attached 98 | 6 13 36 . 22 21 Power 11 | 1 3 4 . 1 2 Engine 8 | 1 1 4 . 1 1 Core 3 | . 2 . . . 1 Reactor . | . . . . . . Propulsion 26 | 2 3 7 . 7 7 Treads 2 | . . . . . 2 Leg 3 | . . . . . 3 Wheel 21 | 2 3 7 . 7 2 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 6 . 6 2 Device 7 | . 1 4 . 1 1 Storage 5 | 1 2 2 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . . 4 1 Artifact . | . . . . . . Weapon 43 | 2 4 19 . 8 10 Energy Gun 17 | 1 2 13 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 2 5 . 1 . Ballistic Cannon . | . . . . . . Launcher 8 | . . 1 . 2 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 9 | . . . . 4 5 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . 5 15 . 5 12 Power 4 | . 1 2 . . 1 Propulsion 15 | . 2 5 . 2 6 Utility 6 | . . . . 2 4 Weapon 12 | . 2 8 . 1 1 Highest Loss Streak 3 | . 2 3 . 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 96 100 99 98 Engine 8 | . 8 8 11 9 5 Core 2 | . 5 2 . . 3 Treads 1 | . . . . . 5 Wheel 22 | . 27 21 22 27 17 Device 8 | . 11 11 11 6 5 Storage 10 | . 14 11 11 9 9 Processor 1 | . . . . 2 2 Protection 3 | . . . . 9 8 Energy Gun 10 | . 13 25 . 2 . Ballistic Gun 12 | . 13 14 33 8 . Launcher 2 | . . . 11 3 . Slashing Weapon 12 | . . . . 21 35 Naked Turns . | . . . . . . Heaviest Build 79 | 12 30 60 56 68 79 Greatest Support 49 | 26 32 32 22 38 49 Greatest Overweight (x) 6 | . 1 2 2 2 6 Average Overweight (x) 1 | . . 1 2 1 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 6 12 19 20 20 20 Most Carried 20 | 2 15 20 20 20 20 Average Carried 16 | 1 9 16 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 2 15 20 20 18 18 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Mutant 22% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 1835 | 218 213 673 51 402 278 Remotely . | . . . . . . Salvage Created 3622 | . 425 1472 . 710 1015 Parts 229 | . 28 89 . 51 61 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 84 | . 11 27 . 18 28 Melee 19 | . . . . 4 15 Guns 41 | . 8 25 . 8 . AOE 22 | . 3 . . 6 13 Classes Destroyed 14 | . 4 7 . 1 2 Worker 5 | . 1 3 . 1 . Builder 5 | . 1 2 . 2 . Tunneler 1 | . . 1 . . . Hauler 3 | . . 3 . . . Recycler 2 | . . 2 . . . Watcher 6 | . . 5 . 1 . Swarmer 18 | . 3 7 . 4 4 Cutter 1 | . . . . . 1 Grunt 40 | . 8 10 . 11 11 Brawler 2 | . . 1 . 1 . Duelist 2 | . . 1 . . 1 Sentry 16 | . . 8 . . 8 Specialist 2 | . . . . . 2 Hunter 3 | . . . . 2 1 Best Kill Streak 10 | . 10 5 . 8 5 Combat Bots Only 6 | . 5 4 . 6 5 Max Kills in Single Turn 3 | . 2 2 . 3 3 Gunslinging . | . . . . . . Exploded 3 | . 2 . . 3 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 4108 | . 482 1244 . 676 1706 Core 589 | . 71 189 . 60 269 Absorbed by Shields 430 | . . . . . 430 Regen/Repaired (Parts) 57 | . . 57 . . . Core Remaining (%) 74 | 100 71 . 52 . . Volleys Fired 175 | . 31 97 4 33 10 Largest 4 | . 2 4 1 4 1 Hottest 226 | . 60 226 20 122 30 Shots Fired 456 | . 62 285 5 94 10 Gun 440 | . 62 285 5 88 . Cannon . | . . . . . . Launcher 16 | . . . . 6 10 Special . | . . . . . . Kinetic 190 | . 31 90 5 64 . Thermal 235 | . 16 195 . 24 . Explosive 16 | . . . . 6 10 Electromagnetic 15 | . 15 . . . . Robot Hit Streak 16 | . 9 16 4 10 6 Robot Miss Streak 3 | . 3 3 1 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 370 | . 46 192 3 70 59 Core Hits 173 | . 23 65 . 42 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 4 . 3 6 Burn 6 | . . 4 . 2 . Sever 7 | . . . . 1 6 Melee Attacks 145 | . . . . 12 133 Impact . | . . . . . . Slashing 145 | . . . . 12 133 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 23 | . . . . 1 22 Damage Inflicted 8507 | . 854 2587 28 1734 3304 Guns 3918 | . 599 2587 28 704 . Cannons . | . . . . . . Explosions 2393 | . 255 . . 732 1406 Melee 2196 | . . . . 298 1898 Ramming . | . . . . . . Kinetic 1485 | . 271 711 28 475 . Thermal 2448 | . 343 1876 . 229 . Explosive 2138 | . . . . 732 1406 Electromagnetic 240 | . 240 . . . . Impact . | . . . . . . Slashing 2196 | . . . . 298 1898 Piercing . | . . . . . . Highest Corruption 7 | . . 7 7 . . Average Corruption 5 | . . 5 7 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . . 25 21 . . Message Errors 15 | . . 9 6 . . Matter Fused 7 | . . 3 4 . . Heat Flow Errors 8 | . . 4 4 . . Energy Discharges 3 | . . 2 1 . . Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 7 | . . 4 3 . . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . 1 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 44 | . 11 . . 17 16 Projectiles . | . . . . . . Explosions 18 | . 11 . . 7 . Melee 26 | . . . . 10 16 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 475 | . 72 . . 72 331 Shots 12 | . 2 . . 2 8 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 363 | . 66 363 239 72 32 Average Temperature 77 | . 26 102 93 23 11 Received Heat Transfer 1321 | . 216 414 . 144 547 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 15 | . . 15 . . . Heat Transferred 6203 | . 575 4888 . 740 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 1468 | . 350 367 135 434 1468 Initial 211 | . . 70 135 . 211 Average 355 | . 126 212 75 299 808 Maximum Alert Level 4 | . 1 1 . 2 4 Low Security (%) 42 | 100 91 39 100 16 . Level 1 30 | . 8 60 . 43 17 Level 2 12 | . . . . 39 29 Level 3 6 | . . . . . 23 Level 4 7 | . . . . . 28 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 1 . 5 . Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 7 | . 2 1 . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 17 39 . 23 41 Peak Tracking Total 7 | . 7 7 . 5 5 Tactical Retreats 8 | . 2 3 . . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 16 | . 3 1 . 2 10 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 14 | . 2 1 . 4 7 Max in Single Turn 2 | . 2 1 . 2 1 Garrison Relay 8 | . . . . . 8 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 21 | . 4 11 . 2 4 Terminals 18 | . 4 9 . 1 4 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 58 | . 14 34 . 3 7 Successful 21 | . 5 12 . 2 2 Failed 37 | . 9 22 . 1 5 Catastrophic 9 | . 3 5 . . 1 Database Lockouts . | . . . . . . Manual 16 | . 7 8 . 1 . Terminals 54 | . 14 31 . 2 7 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 18 | . 5 10 . 1 2 Part Schematic 1 | . 1 . . . . Prototype ID Bank 2 | . . 2 . . . Emergency Access Points 4 | . 1 2 . . 1 Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . 2 . . . Locate Traps 3 | . 1 2 . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 2 . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 4 10 . 1 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 30 | . . . . . 30 Machine Destruction 30 | . . . . . 30 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies 5 | . . . 2 . 3 Largest Group 3 | . . . 2 2 3 Highest-Rated Group 63 | . . . 38 38 63 Highest-Rated Ally 31 | . . . 31 31 21 Total Orders . | . . . . . . Ally Attacks 42 | . . . . 4 38 Total Damage 917 | . . . . 63 854 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 4873 | 40 676 1526 717 547 1367 Spaces Moved 3024 | 33 525 856 593 334 683 Core 1 | 1 . . . . . Treads 1 | . . . . . 1 Legs 72 | . . . . . 72 Wheels 2950 | 32 525 856 593 334 610 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 115 101 101 Average Speed 114 | 89 96 111 115 103 136 Slowest Speed 260 | 100 115 120 115 125 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 3 80 73 101 35 87 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 19 | . . . . 1 18 Terrain Destroyed 116 | . 10 . . 31 75 Melee 19 | . . . . 1 18 Projectile . | . . . . . . AOE 97 | . 10 . . 30 57 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 3931 | 40 627 1217 626 461 960 Wait 353 | . 42 187 24 40 60 Move 3019 | 32 524 855 592 333 683 Hop . | . . . . . . Pick Up 70 | 2 16 23 3 8 18 Fast Attach 28 | 6 5 7 . 8 2 Attach 34 | . 5 13 . 7 9 Detach 5 | . . . . 4 1 Swap 36 | . 3 16 . 7 10 Drop 47 | . 1 19 3 13 11 Fire 175 | . 31 97 4 33 10 Melee 97 | . . . . 8 89 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . . 32 Rewire 35 | . . . . . 35 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 41 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 5) 526 | -10/Materials | Discovered new exit (range 14) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Weapon x2 1243 | -9/Materials | Lost 3 parts (1p2w) 1278 | -9/Materials | Repaired Sml. Laser 1413 | -9/Materials | Build established: Scavenger-Mutant 1501 | -9/Materials | Discovered new exit (range 10) 1580 | -9/Materials | Lost 3 parts (3n) 1806 | -9/Materials | Discovered new exit (range 15) 1990 | -9/Materials | Discovered new exit (range 16) 2031 | -9/Materials | Build established: Scavenger-Gunner 2243 | -9/Materials | Entered Mines 2273 | -9/Mines | Learned location of Storage (-8) 2598 | -9/Mines | Discovered new exit (range 6) 2605 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2681 | -9/Mines | Found a hidden stash of uninstalled traps 2683 | -9/Mines | Build established: Scavenger-Mutant 2722 | -9/Mines | Discovered new exit (range 8) 2788 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2960 | -9/Mines | Entered Materials 2960 | -8/Materials | Accompanied by 2 allies 2960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2965 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3303 | -8/Materials | Discovered new exit (range 3) 3506 | -8/Materials | Identified exit to Garrison 3507 | -8/Materials | Entered Garrison 3577 | -8/Garrison | Garrison Relay disabled 3653 | -8/Garrison | Build established: Mutant 3668 | -8/Garrison | Triggered checkpoint 3677 | -8/Garrison | Spotted B-75 Beast 3836 | -8/Garrison | Triggered checkpoint 3882 | -8/Garrison | Triggered checkpoint 3946 | -8/Garrison | Garrison Relay disabled 4002 | -8/Garrison | Installed Relay Interface Framework 4022 | -8/Garrison | Discovered new exit (range 11) 4080 | -8/Garrison | Triggered checkpoint 4180 | -8/Garrison | Triggered checkpoint 4215 | -8/Garrison | Garrison Relay disabled 4249 | -8/Garrison | Discovered new exit (range 8) 4308 | -8/Garrison | Lost 3 parts (1p2n) 4424 | -8/Garrison | Garrison Relay disabled 4431 | -8/Garrison | Garrison Relay disabled 4451 | -8/Garrison | Garrison Relay disabled 4489 | -8/Garrison | Garrison Relay disabled 4700 | -8/Garrison | Core integrity fell below 50% 4743 | -8/Garrison | Lost 3 parts (2n1w) 4764 | -8/Garrison | Triggered checkpoint 4782 | -8/Garrison | Garrison Relay disabled 4830 | -8/Garrison | Learned Materials security intel 4874 | -8/Garrison | Self-destructed Last Messages --------------- 04766_ Hrd. Light Armor Plating destroyed. 04766_ Destroyed Hrd. Light Armor Plating. 04768_ Critical hit (Burn: +17). 04768_ G-47 Trooper destroyed. 04769_ Force Field destroyed. 04770_ G-47 Trooper destroyed. 04774_ Acquired 21 matter. 04776_ Acquired 8 matter. 04782_ Garrison Relay disabled. 04782_ Relay Coupler [Brawler] tumbles out of relay unit. 04782_ Relay Coupler [Duelist] tumbles out of relay unit. 04782_ Relay Coupler [Sentry] tumbles out of relay unit. 04828_ Triggered Alarm Trap. 04828_ An alarm sounds. 04830_ Connecting with Garrison Terminal... Data stored: Materials security intel. >>Download(Security) Retrieving Materials security records... Downloaded coordinate data. 04866_ Acquired 1 matter. 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"????????????????????????????????? | | %= "????????????????????????????????? | | ## ## ## #????????????????????????????????? | | ## ## ## ##########???????????????????????? | | # [%= #???????????????????????? | | + [% ^ ^^ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Melee Accuracy 5 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerWeightStorm Manual? 0 Play Time 01:00:41 Cumulative 60.7 hours Start 2024.02.11 @ 17:39:07 End 2024.02.15 @ 12:27:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77f590a8-bd54-4799-a031-f62c403e81cc