Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 20:33:08 Player: Valguris Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (396) 1980 Value Destroyed (12099) 12099 Prototype IDs (253) 5060 Alien Tech Used (1) 200 Bonus (10527) 10527 TOTAL SCORE: 37166 Bonus ------- High Alert Combat Kills 1024 Follower Combat Kills 268 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 5500 Pursued by Intercept 500 Friendly Fire -2365 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 734/1100 System Corruption 30% Temperature Cool (0) Movement Treading (230) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Armored Medium Treads Assembled Alloy Leg Assembled Alloy Leg Nuclear Pulse Thruster > --- UTILITY (10) ----- High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Targeting Computer Experimental Targeting Computer Particle Charger Improved Medium Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (12) --- Micro Fission Core Advanced Heat Sink Compact Battery (300) Compact Battery (300) Compact Battery (300) Improved Terrain Scan Processor Plasma Rifle Variable Charge Gun Autogun Autogun Coil Gun Power Sword Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Nuclear Pulse Thruster > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Experimental Targeting Computer Experimental Targeting Computer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Micro Fission Core Autogun Autogun Power Sword [Rating: 141] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Assembled Alloy Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Weapon Ion Burst Cannon Energy Gun Improved Heavy Laser Energy Cannon Ion Burst Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Utility 8 | . . . 2 . . . 1 . 2 . . . . . 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 503 | 6 9 4 48 8 4 3 12 25 23 30 19 14 37 49 18 4 51 23 47 4 14 43 5 3 Power 21 | 1 1 1 3 . . . 3 . 1 1 . 1 1 1 1 . . . 2 . . 3 1 . Engine 8 | 1 1 1 2 . . . 1 . . 1 . . . 1 . . . . . . . . . . Core 6 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . 1 1 . Reactor 7 | . . . . . . . . . . . . 1 1 . 1 . . . 2 . . 2 . . Propulsion 59 | 2 . . 16 . 2 . 2 4 1 1 . . 2 4 3 . 5 1 3 . 2 9 1 1 Treads 35 | 2 . . 14 . 2 . 2 4 1 1 . . . 2 . . . 1 2 . . 3 . 1 Leg 6 | . . . 2 . . . . . . . . . . 1 . . 1 . . . . 2 . . Wheel 16 | . . . . . . . . . . . . . 2 1 2 . 4 . 1 . 2 4 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Utility 221 | 1 4 1 6 . . 2 2 12 14 18 17 6 12 31 10 4 20 14 22 1 4 16 2 2 Device 158 | . 1 . 4 . . 2 1 9 13 14 13 5 11 29 7 2 9 10 14 1 3 8 1 1 Storage 14 | 1 2 1 . . . . . 1 . 1 1 . . . 1 . 3 . 1 . . 1 1 . Processor 16 | . 1 . . . . . 1 . 1 1 . . . 1 2 1 2 1 . . . 5 . . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Protection 31 | . . . 2 . . . . 2 . 2 3 1 1 1 . 1 5 3 7 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 202 | 2 4 2 23 8 2 1 5 9 7 10 2 7 22 13 4 . 26 8 20 3 8 15 1 . Energy Gun 37 | 2 1 1 11 . . . . 2 . . . . 1 . . . 3 2 7 1 3 3 . . Energy Cannon 75 | . . . 3 4 . 1 5 6 3 6 1 5 10 7 3 . 12 3 3 . 2 1 . . Ballistic Gun 18 | . 2 . 4 . . . . . . . . . . . . . . 2 2 1 2 5 . . Ballistic Cannon 13 | . . . . . . . . . 1 . . . 4 2 . . 5 . . . . 1 . . Launcher 39 | . 1 1 5 4 1 . . 1 2 3 . . 1 4 . . 6 1 6 1 1 1 . . Special Weapon 12 | . . . . . . . . . . . . 2 6 . 1 . . . 1 . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 1 . . . . . . . 1 . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . 3 2 . . . 1 . . . 2 . 1 . . . . . Parts Lost 84 | . 3 . 8 . . 1 2 1 . 3 . . 4 10 . . 11 . 6 . 7 27 1 . Power 9 | . 1 . 1 . . . 1 . . 1 . . . 1 . . . . 1 . . 3 . . Propulsion 26 | . . . 3 . . . . 1 . . . . 2 2 . . 3 . 2 . 4 9 . . Utility 20 | . . . . . . 1 . . . 1 . . 1 4 . . 3 . 2 . 1 6 1 . Weapon 29 | . 2 . 4 . . . 1 . . 1 . . 1 3 . . 5 . 1 . 2 9 . . Highest Loss Streak 16 | . 2 . 7 . . 1 2 1 . 2 . . 1 4 . . 5 . 4 . 4 16 1 . Average Slot Usage (%) 95 | . 99 100 98 100 100 100 98 99 99 99 100 99 99 89 85 78 77 99 94 82 81 78 75 86 Engine 3 | . 14 14 7 11 11 11 2 . . 6 7 6 . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 7 5 5 6 6 6 9 12 12 4 4 5 Treads 17 | . 28 28 20 22 22 22 27 26 23 23 23 23 21 2 . . . 2 11 12 7 5 . 3 Wheel 3 | . . . . . . . . . . . . . 1 10 12 13 15 20 12 12 11 3 . . Device 13 | . 6 13 11 11 11 21 22 11 16 14 13 12 14 14 21 9 7 18 12 6 8 14 21 16 Storage 23 | . 18 14 22 22 22 22 18 22 23 23 24 30 30 30 20 20 21 20 21 25 25 21 4 11 Processor 5 | . 2 . . . . . 3 9 12 15 15 9 . 6 10 11 3 5 4 . . 9 16 11 Protection 3 | . . . 9 11 11 . . 1 . . . . 6 . . 3 5 . 3 6 3 2 3 10 Energy Gun 1 | . 18 9 11 . . . . . . . . . . . . . 1 2 5 . 3 1 . . Energy Cannon 10 | . . . 9 21 12 13 17 17 10 14 14 14 13 13 11 13 8 6 . . 2 6 8 11 Ballistic Gun 1 | . 9 14 1 . . . . . . . . . . . . . . 3 4 . 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 12 41 72 88 88 88 86 87 103 112 130 138 158 159 155 146 169 171 152 176 177 178 160 111 119 Greatest Support 140 | 40 40 40 40 40 40 40 60 64 64 64 64 64 64 40 56 56 56 30 30 20 38 140 70 70 Greatest Overweight (x) 14 | . 1 1 4 2 2 2 1 2 1 2 2 2 3 5 2 3 14 5 10 8 8 10 1 1 Average Overweight (x) 2 | . . . 1 2 2 2 1 1 1 1 1 1 2 4 1 2 3 3 5 8 4 3 . 1 Largest Inventory Capacity 34 | 6 14 20 20 20 20 20 20 26 26 28 34 34 34 34 34 28 28 26 32 32 32 32 12 12 Average Capacity 26 | 5 9 12 20 20 20 20 20 23 26 26 29 34 34 34 26 28 27 26 28 32 32 25 4 12 Most Carried 34 | 6 12 16 20 20 20 20 20 26 26 28 34 34 34 34 31 28 28 26 32 32 32 29 9 12 Average Carried 25 | 4 8 12 18 20 19 19 19 23 25 25 29 33 33 32 26 27 26 25 27 28 29 24 3 11 Final Capacity 34 | 6 12 20 20 20 20 20 20 26 26 28 34 34 34 34 28 28 26 26 32 32 32 4 12 12 Final Carried 34 | 6 12 16 20 20 20 20 20 26 26 28 34 34 34 29 28 28 26 26 32 28 30 4 9 12 Class Distribution -------------------- 61% | Hauler-Mutant 16% | Hauler-Skirmisher 7% | Mutant 3% | Trapper-Mutant 3% | Trapper-Skirmisher 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Trapper-Skirmisher | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Golem | -5/Factory Golem | -5/Upper Caves Derelict-Golem | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Matter Collected 8244 | 257 181 92 641 135 106 125 110 210 302 455 190 145 748 587 221 162 947 596 877 197 167 503 254 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14719 | 52 582 275 1842 70 86 329 381 1514 467 484 272 110 1173 642 209 1748 1563 314 884 281 172 865 155 249 Parts 652 | 4 33 12 127 24 5 22 15 64 16 20 10 11 9 20 14 22 81 6 43 2 16 43 13 20 Haulers Intercepted 14 | . 1 . 5 . . . . 6 1 . . . . . . . 1 . . . . . . . Recyclers Shooed 12 | . 1 . 3 . . . . 1 1 . . . . . 1 . 2 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . 11 9 1 . 16 . . . 4 21 . 8 . 7 14 Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 303 | . 11 4 35 13 . 10 7 18 8 15 6 . 56 17 . 6 29 6 25 4 6 15 4 8 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Guns 33 | . 8 4 8 . . . . . . . . . . . . . 1 3 5 . 2 2 . . Cannons 116 | . . . 10 1 . 3 7 17 5 5 6 . 17 8 . 6 11 . . . 1 11 . 8 AOE 141 | . 3 . 17 12 . 7 . . 3 10 . . 38 9 . . 14 3 20 . 3 2 . . Classes Destroyed 27 | 2 5 1 3 1 . 2 . . 2 1 . . 4 1 . 1 2 1 1 . . . . . Worker 12 | . . . . 1 . . . 2 . . . . . . 1 . 5 . . . . 3 . . Builder 13 | . 1 . 4 1 . 1 . 1 . . . . . . . . 2 . . . . 3 . . Tunneler 4 | 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . Hauler 14 | . 1 . 5 . . . . 6 1 . . . . . . . 1 . . . . . . . Recycler 15 | 1 1 1 5 . . 1 . 1 2 . . . . . 1 . 2 . . . . . . . Minesweeper 4 | . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . Mechanic 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Operator 4 | . . 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 15 | . 3 . 4 . . . 1 2 . . . . . . 1 . 1 . . . . 3 . . Swarmer 68 | . 3 . 13 13 . 3 . . 1 2 . . . 1 . . 1 . 11 . 4 5 4 7 Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Grunt 100 | . 8 4 13 . . 4 5 12 5 10 4 . . 11 . . 14 2 6 . 1 1 . . Brawler 10 | . . . . . . 1 . . . 1 . . . . . . 3 2 3 . . . . . Duelist 9 | . . . 2 . . . 1 . . 1 . . . 2 . . . 1 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 22 | . . . 7 . . . 1 5 1 1 1 . . 1 . . 2 . 1 . . 1 . 1 Hunter 9 | . . . . . . 2 . 1 . . . . . 1 . . 4 . . . . 1 . . Programmer 10 | . . . . . . . . . 1 . 1 . . 1 . . 3 . . . . 4 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Best Kill Streak 37 | 2 4 2 8 6 . 7 3 5 3 8 2 . 37 6 1 2 9 4 11 4 5 8 4 5 Combat Bots Only 36 | . 3 1 8 4 . 5 3 4 3 8 2 . 36 6 . 2 8 4 11 4 5 7 4 5 Max Kills in Single Turn 17 | 1 3 1 3 3 . 2 1 2 2 5 2 1 17 2 1 1 3 2 4 2 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 17 | . 2 . 3 2 . 2 . . 2 5 . . 17 2 . . 2 2 4 . 2 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Damage Taken 19566 | . 413 117 1191 392 . 244 388 1061 278 1028 85 . 1249 1285 63 . 3665 20 965 47 1059 5230 521 265 Core 2863 | . 53 16 179 64 . 57 66 127 7 190 . . 129 173 63 . 535 . 144 . 56 664 269 71 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 103 | . . . . . . . . . . . . . . . . . . . . . . 103 . . Core Remaining (%) 49 | 100 . 72 . . . 25 . 64 . . . . . 28 . . . . . . 6 . . . Volleys Fired 935 | 2 60 22 95 11 14 13 27 97 25 20 10 21 89 34 13 40 102 26 63 2 34 102 2 11 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 1 2 2 2 2 Hottest 200 | 90 90 60 136 136 136 136 136 160 200 200 200 90 200 200 190 170 180 95 145 43 134 131 50 50 Shots Fired 1537 | 4 116 40 175 12 21 21 54 188 35 33 20 21 138 54 19 73 157 47 77 2 54 150 6 20 Gun 455 | 4 114 40 115 . . . . . . . . . . . . . 23 37 39 . 37 46 . . Cannon 940 | . . . 47 2 21 12 54 187 32 26 20 5 123 44 18 73 115 8 11 . 15 101 6 20 Launcher 100 | . 2 . 13 10 . 9 . 1 3 7 . . 4 10 . . 19 2 15 2 2 1 . . Special 42 | . . . . . . . . . . . . 16 11 . 1 . . . 12 . . 2 . . Kinetic 250 | . 47 22 25 . . . . . 6 . . . 38 4 . . 23 29 13 . 13 30 . . Thermal 1077 | 4 67 18 81 2 21 12 54 187 26 26 20 20 85 40 18 73 76 16 49 . 39 117 6 20 Explosive 98 | . 2 . 13 10 . 9 . 1 3 7 . . 4 10 . . 19 2 15 . 2 1 . . Electromagnetic 97 | . . . 56 . . . . . . . . . . . . . 39 . . 2 . . . . Robot Hit Streak 41 | 3 13 18 18 1 8 12 24 41 7 28 14 3 21 8 2 13 7 6 14 4 28 41 5 8 Robot Miss Streak 9 | . 3 2 3 2 . 1 4 3 4 4 3 4 9 8 3 3 9 1 6 . 2 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 1013 | 3 79 28 121 1 12 8 43 144 30 24 14 9 99 35 11 42 88 14 49 3 34 105 7 10 Core Hits 875 | 2 31 13 78 17 2 19 14 48 22 44 10 7 257 59 5 18 86 13 54 10 12 41 5 8 Critical Hits 39 | . 1 . 1 . 1 2 6 14 . . . 1 2 . . 1 3 . 2 . . 4 1 . Critical Kills 14 | . . . . . . 1 3 5 . . . 1 2 . . . 1 . . . . . 1 . Critical Parts Destroyed 23 | . 1 . 1 . 1 1 3 9 . . . . . . . 1 2 . 1 . . 3 . . Melee Attacks 35 | . . . . . 5 . . . 3 2 3 . . . . . . . 9 1 . 3 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 2 3 . . . . . . . 9 1 . 3 9 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 2 . . . 3 . . . . . . . . . 9 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44102 | 44 1157 366 3083 1026 143 878 876 3172 1219 1830 477 77 6853 2370 299 1423 5293 899 4405 622 1411 5325 328 526 Guns 5616 | 35 936 351 1253 . . . . . . . . . . . . . 276 420 554 . 837 954 . . Cannons 20351 | . . . 555 43 143 165 876 3127 834 717 477 . 3984 802 299 1423 2100 38 191 . 119 3875 57 526 Explosions 16383 | . 216 . 1211 942 . 713 . . 380 1113 . . 2869 1568 . . 2917 441 2617 518 438 440 . . Melee 1353 | . . . . . . . . . . . . . . . . . . . 978 104 . . 271 . Ramming 257 | 9 5 15 64 41 . . . 45 5 . . . . . . . . . . . 17 56 . . Kinetic 3638 | . 408 204 271 . . . . . . . . . 964 27 . . 299 267 198 . 278 722 . . Thermal 21329 | 35 528 147 966 43 143 165 876 3127 856 717 477 77 3020 775 299 1423 1484 191 612 . 678 4107 57 526 Explosive 15224 | . 216 . 1055 942 . 713 . . 358 1113 . . 2440 1568 . . 2900 441 2617 . 438 423 . . Electromagnetic 2301 | . . . 727 . . . . . . . . . 429 . . . 610 . . 518 . 17 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1353 | . . . . . . . . . . . . . . . . . . . 978 104 . . 271 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . 1 1 1 1 5 6 . 19 19 19 19 19 19 30 30 30 Average Corruption 13 | . . . . . . . . . 1 1 1 1 4 5 . 16 19 19 19 19 19 10 30 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 706 | . . . . . . . . . 2 7 5 . 19 39 . 34 111 103 166 13 62 33 88 24 Message Errors 109 | . . . . . . . . . 1 4 2 . 2 9 . 1 10 18 32 2 12 2 11 3 Matter Fused 127 | . . . . . . . . . . . . . 6 8 . 5 16 22 34 3 8 10 15 . Heat Flow Errors 62 | . . . . . . . . . . . . . . 4 . . 11 12 13 2 4 2 12 2 Energy Discharges 56 | . . . . . . . . . 1 . 1 . 1 5 . 3 4 9 6 2 7 1 14 2 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 61 | . . . . . . . . . . 2 2 . 2 4 . 1 10 5 13 2 5 3 9 3 Data Loss (major) 24 | . . . . . . . . . . . . . . 1 . 4 4 6 5 1 . . 2 1 Misfires 23 | . . . . . . . . . . . . . 1 1 . 1 5 6 3 . 1 2 3 . Alerts 12 | . . . . . . . . . . . . . . . . . 2 2 4 . 2 1 1 . Misdirections 104 | . . . . . . . . . . . . . . . . 5 13 17 31 1 14 2 17 4 Targeting Errors 102 | . . . . . . . . . . . . . 5 4 . 13 32 4 20 . 7 6 3 8 Weapon Failures 24 | . . . . . . . . . . 1 . . 2 2 . . 4 2 5 . 2 4 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1512 | . . . 35 54 . 4 . 71 20 37 15 . 47 23 9 . 118 12 565 44 60 347 . 51 Projectiles 567 | . . . . . . . . 71 . 36 15 . 3 15 9 . 49 . . . . 318 . 51 Explosions 418 | . . . 35 50 . 4 . . 20 1 . . 44 8 . . 69 12 99 . 60 16 . . Melee 527 | . . . . 4 . . . . . . . . . . . . . . 466 44 . 13 . . Knockbacks 14 | . . . . . . . . . . . . . 8 3 . . 1 . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . 7 3 . . 1 . . . . 2 . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 1356 | . 12 . 63 214 . 117 . . 34 148 . . 209 37 . . 277 . 109 . 34 102 . . Shots 43 | . 1 . 4 7 . 4 . . 1 6 . . 7 2 . . 6 . 2 . 1 2 . . Rammed 25 | 1 2 4 6 3 . . . 5 1 . . . . . . . . . . . 1 2 . . Targets Rammed 26 | 2 2 4 6 3 . . . 5 1 . . . . . . . . . . . 1 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | 60 186 . 297 39 211 54 42 300 51 101 76 175 353 209 114 252 573 263 244 277 312 135 242 203 Average Temperature 89 | 30 66 . 52 21 85 20 10 74 17 63 17 90 97 96 29 87 141 78 73 116 109 43 106 92 Received Heat Transfer 3801 | . 210 66 273 . . 36 198 468 66 270 33 . 276 393 . . 780 . 159 6 216 351 . . Effects 26 | . . . . . . . . 2 . . . . . . . . 24 . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Interference 7 | . . . . . . . . 2 . . . . . . . . 5 . . . . . . . Matter Decay 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 41 | . . . . . . . . . . . . . . . . . . . . . . 41 . . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . 26 . . Robots Corrupted 6 | . . . . . . . . . . . . . 1 . . . 1 . . 4 . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 1 . . . 1 . . 4 . . . . Parts Fried 29 | . . . 8 . . . . 2 . . . . 4 . . . 9 . 1 5 . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Parts Melted 25 | . 1 . 4 . . . 1 8 2 . 1 . . . . . 6 . 1 . . 1 . . Heat Transferred 26515 | 87 1401 325 1685 74 259 296 1591 5358 1000 850 550 407 2329 825 325 2450 1986 247 1090 . 852 2253 25 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Peak Influence 1290 | 10 174 105 662 443 . 260 197 461 260 . . . . . 334 129 1290 . . . . 679 . . Average Influence 247 | 4 83 29 355 308 . 72 116 208 109 . . . . . 228 122 780 . . . . 311 . . Maximum Alert Level 4 | . . . 2 2 . 1 . 2 1 . . . . . 1 . 4 . . . . 2 . . Low Security (%) 54 | 100 100 100 16 4 . 95 100 46 81 . . . . . 26 100 6 . . . . 25 . . Level 1 26 | . . . 49 70 . 4 . 44 18 . . . . . 73 . 13 . . . . 40 . . Level 2 12 | . . . 34 24 . . . 8 . . . . . . . . 19 . . . . 33 . . Level 3 3 | . . . . . . . . . . . . . . . . . 37 . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . 22 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . 5 . . . 2 3 3 . . . . . 3 . 12 . 1 . . 10 . . Investigation 15 | . 4 . 2 . . . 1 2 . . . . . . 1 . 4 . . . . 1 . . Extermination 5 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . 2 . . Reinforcement 11 | . . . 2 . . . 1 1 2 . . . . . . . 4 . . . . 1 . . Assault 6 | . . . 1 . . . . . . . . . . . . . 3 . 1 . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Distress Signals 6 | . 1 . . . . . . . 4 . . . . . . . 1 . . . . . . . Communications Jammed 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . Distress Signals 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . Times Spotted 368 | . 20 5 49 13 . 11 11 36 9 12 8 . 47 17 3 6 40 8 22 2 9 26 4 10 Peak Tracking Total 37 | . 4 2 5 4 . 3 3 4 3 7 3 . 37 4 2 4 7 5 8 3 4 8 4 5 Tactical Retreats 22 | . 1 1 1 . . . . 9 1 . 1 . 2 . . 1 3 . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 26 | . . . 2 . . . . . . . . . 16 . 2 . 2 . . 2 . 2 . . Indirectly 18 | . . . . . . . . . . . . . 16 . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . 1 . . . . 1 1 . . . 3 . . . 1 . . 1 . . . . Traps Reconfigurated 32 | . . . . . . . . 8 5 . . . . . . . 19 . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Installed 14 | . . . 1 . . . . . . . . . 6 . . . . . . 7 . . . . Triggered 12 | . . . 1 . . . . 1 1 1 1 . . . . . 1 . 4 . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 50 | . 1 . 2 2 . 1 . 4 4 1 . 3 4 1 2 . 14 3 2 . . 6 . . Max in Single Turn 5 | . 1 . 1 1 . 1 . 1 4 1 . 1 1 1 1 . 5 1 2 . . 2 . . Garrison Access 5 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 64 | . 8 . 4 . 5 . 2 15 3 1 1 1 . . 4 . 8 . 1 4 . 5 2 . Terminals 28 | . 6 . 3 . . . 1 11 3 . . . . . 1 . 1 . . . . 2 . . Fabricators 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . Repair Stations 6 | . . . . . . . 1 1 . . . . . . . . 3 . . . . 1 . . Recycling Units 7 | . 2 . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . Total Hacks 217 | . 25 . 7 . 49 . 6 38 9 1 1 5 . . 11 . 12 . 1 26 . 19 7 . Successful 163 | . 13 . 2 . 49 . 5 26 6 1 1 5 . . 7 . 5 . 1 26 . 9 7 . Failed 52 | . 11 . 5 . . . . 12 3 . . . . . 4 . 7 . . . . 10 . . Catastrophic 5 | . 2 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Manual 81 | . 18 . 5 . 1 . 2 22 9 . . 2 . . 7 . 8 . . . . 7 . . Terminals 88 | . 23 . 6 . . . 4 31 9 . . . . . 5 . 3 . . . . 7 . . Fabricators 10 | . . . . . . . . . . . . . . . 2 . 3 . . . . 5 . . Repair Stations 13 | . . . . . . . 2 4 . . . . . . . . 4 . . . . 3 . . Recycling Units 11 | . 2 . 1 . . . . 2 . . . . . . 2 . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . Terminal Hacks 118 | . 7 . 1 . 49 . 3 11 2 1 1 5 . . 1 . . . 1 26 . 3 7 . Record 65 | . . . . . 48 . . . . . . . . . . . . . . 11 . . 6 . Part Schematic 11 | . . . . . . . . . . . . 5 . . . . . . . 6 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . . . 1 1 . . . . . . . . . . . 3 . . . . Open Door 7 | . . . . . . . . 3 . 1 1 . . . . . . . 1 . . . 1 . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Recycling Unit Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 6 | . . . 1 . . . . 3 1 . . . . . 1 . . . . . . . . . Recall Investigation 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . . . . . 2 4 . . . . . . . . 1 . . . . 2 . . Scan Component 5 | . . . . . . . 1 2 . . . . . . . . 1 . . . . 1 . . Repair 4 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 79 | . 13 . 6 . . . . 26 9 . . . . . 10 . 10 . . . . 5 . . Terminals 21 | . 4 . . . . . . 8 4 . . . . . 2 . 1 . . . . 2 . . Track 7 | . 1 . . . . . . 4 1 . . . . . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . . . . . . 3 2 . . . . . 1 . 1 . . . . 2 . . Operators 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Jam 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 3 . . . 2 12 2 . . . . . 4 . 5 . . . . 4 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 5 . . . . . . . 6 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . 318 . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Parts Repaired 4 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . Time 147 | . . . . . . . 51 70 . . . . . . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . 1 . . . 2 . . 1 8 . 1 . . . . . . 1 . . Non-combat 6 | . . . . . . . . . 2 . . . 2 . 1 . . . . . . 1 . . Combat 8 | . . . . . 1 . . . . . . 1 6 . . . . . . . . . . . Robot Hacks Applied 15 | . . . . . 1 . . . 3 . . 1 8 . 1 . . . . . . 1 . . parse_system 10 | . . . . . 1 . . . . . . 1 8 . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Robots Rewired 9 | . . . . . 1 . . . . 1 . . . . . . . 5 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Total Allies 12 | . 1 . . . 1 . . . . 1 . 2 . . . . . 5 2 . . . . . Largest Group 3 | . 1 1 . . 1 1 . . . 1 1 2 1 . . . . 3 2 . . . . . Highest-Rated Group 188 | . 10 10 . . 21 21 . . . 32 32 188 94 . . . . 93 62 . . . . . Highest-Rated Ally 94 | . 10 10 . . 21 21 . . . 32 32 94 94 . . . . 31 32 . . . . . Total Orders 28 | . . 3 . . 2 . . 2 19 1 . . . . . . . 1 . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . GOTO 4 | . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . . FOLLOW 4 | . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . 14 . . . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . 2 . . . 1 7 . 16 . . . . 30 1 . . 5 . . Total Damage 1262 | . . . . . . 58 . . . 29 195 . 375 . . . . 467 28 . . 110 . . Kills 11 | . . . . . . 1 . . . 1 1 . 4 . . . . 3 . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 116 | . 1 . . . . . . . . . . . . . . . . . . 115 . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . 1 3 . . 1 . . . 1 1 . 1 . 2 1 Drone Launches 22 | . . . . . . . . 14 4 2 . . . . . . . . . . . 2 . . Drone Recoveries 6 | . . . . . . . . . 4 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Turns Passed 40251 | 116 1031 1544 1912 977 1809 1565 545 2248 887 1973 2132 2714 9121 1193 339 396 1504 1617 2568 318 836 1195 1503 208 Spaces Moved 17028 | 60 481 818 747 466 853 756 197 632 417 993 1151 1306 1337 725 211 213 903 1321 1547 183 509 531 572 99 Core 36 | 4 . . . . . . . . . . . . . . . . . . . . . 14 18 . Treads 9997 | 56 481 818 715 466 853 756 197 632 417 993 1151 1306 998 . . . . . . . . 158 . . Legs 694 | . . . 32 . . . . . . . . . . . . . . . . . . 9 554 99 Wheels 6301 | . . . . . . . . . . . . . 339 725 211 213 903 1321 1547 183 509 350 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 200 200 200 180 173 173 173 173 173 125 125 110 120 106 110 110 160 120 50 50 170 Average Speed 163 | 152 166 178 198 200 200 200 180 176 173 173 176 192 175 138 118 126 122 110 138 160 131 150 165 170 Slowest Speed 240 | 160 180 180 240 200 200 200 180 205 173 193 193 193 217 150 120 130 220 130 180 160 160 210 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 6 85 100 66 61 93 96 20 93 38 97 99 91 87 93 9 96 28 99 99 77 62 19 64 26 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 35 | . 2 . 1 . 1 . . 2 . . 1 3 . 1 . . . . . 24 . . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 1 1 1 . 1 . . . . 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . 1 . . . . 1 . . . 1 1 . 1 1 . 1 . Scrap Searched 33 | . . 1 . . . 1 . . . 4 5 4 . 3 . . . 3 6 . 1 . 3 2 Spaces Dug 289 | . 4 . 17 78 4 12 . 14 2 1 3 . 2 5 2 8 17 8 66 . 10 31 2 3 Terrain Destroyed 1285 | . 4 . 75 110 4 85 . 15 43 138 3 . 73 142 4 15 264 34 182 14 26 39 5 10 Melee 7 | . . . . . . . . . . 1 3 . . . . . . . . . . 3 . . Projectile 134 | . . . . . 4 . . 1 2 1 . . 10 7 4 15 20 8 11 . 12 24 5 10 AOE 1144 | . 4 . 75 110 . 85 . 14 41 136 . . 63 135 . . 244 26 171 14 14 12 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Total 27564 | 77 597 861 998 493 933 789 341 1566 531 1178 1207 1469 7925 815 278 268 1128 1431 1848 208 616 775 1111 121 Wait 8481 | . 25 5 44 6 48 14 78 762 45 109 8 95 6437 2 11 3 29 34 122 . 50 46 508 . Move 17006 | 60 480 817 746 465 852 755 196 631 416 992 1150 1305 1336 724 211 212 902 1320 1546 182 508 530 571 99 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 250 | 7 15 6 24 . 4 2 13 18 6 13 11 16 8 4 11 2 26 5 19 3 7 17 8 5 Fast Attach 83 | 6 1 . 8 . . 1 3 9 4 . . 2 2 4 4 2 10 4 11 . . 8 2 2 Attach 117 | . 3 . 10 . . 1 5 1 2 7 . 2 5 10 5 . 14 7 7 2 5 27 3 1 Detach 50 | . . . 4 . . . 1 1 2 2 . 1 1 1 4 2 6 . 3 1 1 12 6 2 Swap 304 | . 5 4 30 8 4 1 4 15 17 23 19 10 30 35 9 2 27 12 30 2 9 8 . . Drop 219 | 1 6 3 30 . 6 2 14 20 10 8 5 17 11 1 10 5 12 9 17 8 1 20 2 1 Fire 935 | 2 60 22 95 11 14 13 27 97 25 20 10 21 89 34 13 40 102 26 63 2 34 102 2 11 Melee 35 | . . . . . 5 . . . 3 2 3 . . . . . . . 9 1 . 3 9 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | 1 2 4 6 3 . . . 5 1 . . . . . . . . . . . . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . . 2 1 . . . . . . 14 21 . . . . . Trap 14 | . . . 1 . . . . . . . . . 6 . . . . . . 7 . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: War) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Discovered new exit (range 11) 1064 | -10/Materials | Discovered new exit (range 16) 1148 | -10/Materials | Entered Mines 1148 | -10/Mines | Accompanied by 1 ally 1799 | -10/Mines | Discovered new exit (range 9) 2159 | -10/Mines | Discovered new exit (range 15) 2629 | -10/Mines | Found a hidden stash of uninstalled traps 2692 | -10/Mines | Entered Materials 2692 | -9/Materials | Evolved 2 slots: Utility x2 2693 | -9/Materials | Identified exit to Mines 2793 | -9/Materials | Lost 7 parts (1p2n4w) 2822 | -9/Materials | Destroyed 8 combat bots 3350 | -9/Materials | Build established: Hauler-Mutant 3627 | -9/Materials | Discovered new exit (range 5) 4072 | -9/Materials | Discovered new exit (range 4) 4292 | -9/Materials | First assault squad dispatched 4604 | -9/Materials | Entered Mines 4737 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5297 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5312 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5312 | -9/Mines | Discovered new exit (range 5) 5366 | -9/Mines | Discovered new exit (range 13) 5397 | -9/Mines | Core integrity fell below 50% 5581 | -9/Mines | Entered Exiles 5581 | -9/Exiles | Found Exiles lab destroyed 5607 | -9/Exiles | Discovered new exit (range 15) 5854 | -9/Exiles | Learned location of Zion (-7) 6070 | -9/Exiles | Opened EX-Vault 6085 | -9/Exiles | Found Trap Reconfigurator 7372 | -9/Exiles | Discovered new exit (range 10) 7390 | -9/Exiles | Entered Mines 7390 | -8/Mines | Accompanied by 1 ally 7429 | -8/Mines | Discovered new exit (range 12) 8853 | -8/Mines | Discovered new exit (range 9) 8955 | -8/Mines | Entered Materials 8955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8956 | -8/Materials | Identified exit to Storage 9201 | -8/Materials | Repaired Adv. Beam Cannon 9442 | -8/Materials | Central database locked down 9500 | -8/Materials | Entered Storage 10095 | -8/Storage | Used back door to open Recycling access 10095 | -8/Storage | Discovered new exit (range 5) 10811 | -8/Storage | Repaired Cooling System 10850 | -8/Storage | Repaired Adv. Treads 10885 | -8/Storage | Discovered new exit (range 15) 11748 | -8/Storage | Entered Factory 11748 | -7/Factory | Accompanied by 14 allies 11748 | -7/Factory | Evolved 2 slots: Utility x2 12235 | -7/Factory | Identified exit to Lower Caves 12597 | -7/Factory | Found Prototype Launcher 12597 | -7/Factory | Identified Rocket Array 12635 | -7/Factory | Entered Lower Caves 12743 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12797 | -7/Lower Caves | Destroyed 8 combat bots 13082 | -7/Lower Caves | Build established: Hauler-Skirmisher 14010 | -7/Lower Caves | Discovered new exit (range 7) 14024 | -7/Lower Caves | Identified exit to Lower Caves 14401 | -7/Lower Caves | Build established: Hauler-Mutant 14608 | -7/Lower Caves | Entered another Lower Caves area 14608 | -7/Lower Caves | Accompanied by 1 ally 14621 | -7/Lower Caves | Discovered new exit (range 20) 14651 | -7/Lower Caves | Identified exit to Factory 14914 | -7/Lower Caves | Build established: Hauler-Skirmisher 15278 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15321 | -7/Lower Caves | Learned Factory emergency access door positions 15496 | -7/Lower Caves | Discovered new exit (range 18) 15547 | -7/Lower Caves | Identified exit to Zion 16115 | -7/Lower Caves | Learned Factory stockpile data 16614 | -7/Lower Caves | Build established: Trapper-Mutant 16740 | -7/Lower Caves | Entered Zion 16931 | -7/Zion | System corruption cleaned by Quarantine Array 17006 | -7/Zion | Learned location of Warlord (-5) 17027 | -7/Zion | Discovered new exit (range 8) 17040 | -7/Zion | Identified exit to Proximity Caves 17459 | -7/Zion | Found Prototype Processor 17462 | -7/Zion | Found Prototype Hackware 17465 | -7/Zion | Found Prototype Processor 17466 | -7/Zion | Identified Exp. Core Analyzer 17468 | -7/Zion | Found Prototype Processor 17475 | -7/Zion | Identified Exp. Hacking Suite 17498 | -7/Zion | Identified Exp. Armor Integrity Analyzer 17505 | -7/Zion | Identified Exp. Terrain Scan Processor 17854 | -7/Zion | Given A8's code to call for help 17858 | -7/Zion | Build established: Trapper-Skirmisher 18508 | -7/Zion | Learned location of Data Miner (-6) 18826 | -7/Zion | Received a visual enhancement algorithm 18984 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18993 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19398 | -7/Zion | Found Exp. Thermal Shield 19418 | -7/Zion | Build established: Trapper-Mutant 19435 | -7/Zion | Discovered new exit (range 3) 19435 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19437 | -7/Zion | Identified exit to Deep Caves 19454 | -7/Zion | Entered Deep Caves 19454 | -7/Deep Caves | Accompanied by 1 ally 19526 | -7/Deep Caves | Found Surveybot 24 Scanner 19529 | -7/Deep Caves | Found Surveybot 24 Chip 19746 | -7/Deep Caves | Build established: Hauler-Mutant 19844 | -7/Deep Caves | Z-Facility disabled 19910 | -7/Deep Caves | Attacked by Z-Imprinter 19951 | -7/Deep Caves | Destroyed Z-Imprinter 20943 | -7/Deep Caves | Discovered new exit (range 7) 27932 | -7/Deep Caves | Spotted as-15373 27947 | -7/Deep Caves | Destroyed as-15373 28013 | -7/Deep Caves | Triggered Deep Caves wall 28014 | -7/Deep Caves | Spotted AS-24813 28025 | -7/Deep Caves | Destroyed AS-24813 28030 | -7/Deep Caves | Spotted AS-55369 28036 | -7/Deep Caves | Exposed GOLEM chamber 28046 | -7/Deep Caves | Destroyed 36 combat bots 28080 | -7/Deep Caves | Destroyed AS-55369 28118 | -7/Deep Caves | Found GOLEM Unit 28177 | -7/Deep Caves | Found GOLEM Unit 28185 | -7/Deep Caves | Destroyed 8 combat bots 28228 | -7/Deep Caves | Triggered Deep Caves wall 28428 | -7/Deep Caves | Found Flying Fortress v7 28575 | -7/Deep Caves | Entered Proximity Caves 28625 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28818 | -6/Proximity Caves | Core integrity fell below 50% 28883 | -6/Proximity Caves | Build established: Hauler-Skirmisher 29027 | -6/Proximity Caves | Spotted B-75 Beast 29549 | -6/Proximity Caves | Discovered exit to Factory (range 24) 29563 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 29768 | -6/Proximity Caves | Entered Factory 29768 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29824 | -6/Factory | Garrison activated, responded to threat 30107 | -6/Factory | Sucked down chute 30107 | -6/Factory | Entered Waste 30122 | -6/Waste | EMP discharged 30122 | -6/Waste | System corruption reached 10% 30163 | -6/Waste | Destroyed C-40 Crusher 30185 | -6/Waste | Spotted C-40 Crusher 30185 | -6/Waste | Spotted C-40 Crusher 30185 | -6/Waste | Spotted C-40 Crusher 30215 | -6/Waste | Destroyed C-40 Crusher 30221 | -6/Waste | Spotted C-40 Crusher 30222 | -6/Waste | EMP discharged 30224 | -6/Waste | Destroyed C-40 Crusher 30252 | -6/Waste | Destroyed C-40 Crusher 30273 | -6/Waste | Destroyed C-40 Crusher 30281 | -6/Waste | Found Damper Plating 30322 | -6/Waste | EMP discharged 30330 | -6/Waste | Spotted C-40 Crusher 30373 | -6/Waste | Discovered new exit (range 13) 30381 | -6/Waste | Destroyed C-40 Crusher 30382 | -6/Waste | Build established: Hauler-Mutant 30400 | -6/Waste | Found Damper Plating 30422 | -6/Waste | EMP discharged 30503 | -6/Waste | Entered Factory 30639 | -6/Factory | Discovered new exit (range 9) 31044 | -6/Factory | Found Prototype Processor 31044 | -6/Factory | Identified Exp. Targeting Computer 31052 | -6/Factory | Found Exp. Targeting Computer 31054 | -6/Factory | Found Exp. Targeting Computer 31203 | -6/Factory | First assault squad dispatched 31384 | -6/Factory | Lost 4 parts (1n1u2w) 31385 | -6/Factory | Destroyed 8 combat bots 31674 | -6/Factory | Core integrity fell below 50% 31736 | -6/Factory | Lost 5 parts (2n2u1w) 32007 | -6/Factory | Entered Lower Caves 32318 | -6/Lower Caves | Encountered a Warlord checkpoint 32320 | -6/Lower Caves | Build established: Hauler-Skirmisher 33236 | -6/Lower Caves | Discovered new exit (range 13) 33624 | -6/Lower Caves | Entered another Lower Caves area 33624 | -6/Lower Caves | Accompanied by 2 allies 33637 | -6/Lower Caves | Discovered new exit (range 12) 33876 | -6/Lower Caves | Spotted B-75 Beast 33902 | -6/Lower Caves | Core integrity fell below 20% 33902 | -6/Lower Caves | Destroyed B-75 Beast 33994 | -6/Lower Caves | Identified exit to Data Miner 34031 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 34093 | -6/Lower Caves | Lost 4 parts (1n2u1w) 34096 | -6/Lower Caves | Destroyed 11 combat bots 34228 | -6/Lower Caves | Found Alien Artifact 34228 | -6/Lower Caves | Identified Core Expander 34228 | -6/Lower Caves | Installed Core Expander, added new Power slot 34409 | -6/Lower Caves | Encountered a Warlord checkpoint 35393 | -6/Lower Caves | Build established: Hauler-Mutant 36192 | -6/Lower Caves | Entered Data Miner 36193 | -6/Data Miner | Discovered new exit (range 6) 36223 | -6/Data Miner | Met Data Miner 36255 | -6/Data Miner | Learned location of Section 7 (-2) 36255 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 36278 | -6/Data Miner | Received God Mode back door access code from Data Miner 36380 | -6/Data Miner | Interfaced with the Data Conduit 36510 | -6/Data Miner | Entered Proximity Caves 36632 | -5/Proximity Caves | Spotted B-75 Beast 36673 | -5/Proximity Caves | Destroyed B-75 Beast 36726 | -5/Proximity Caves | Lost 4 parts (3n1w) 37339 | -5/Proximity Caves | Discovered new exit (range 4) 37346 | -5/Proximity Caves | Entered Factory 37346 | -5/Factory | Evolved 2 slots: Utility x2 37347 | -5/Factory | Loaded intel: 244 machine locations 37359 | -5/Factory | Lost 3 parts (1n1u1w) 37582 | -5/Factory | Fabricated Combat Drone Bay? 37629 | -5/Factory | Repaired Hcp. Storage Unit? 37654 | -5/Factory | Local fabrication network quarantined 37754 | -5/Factory | Identified exit to Upper Caves 37804 | -5/Factory | Intercept squad dispatched 37815 | -5/Factory | Spotted Tracker 37833 | -5/Factory | Destroyed Tracker 37873 | -5/Factory | Spotted Combat Programmer 37895 | -5/Factory | Destroyed Combat Programmer 38083 | -5/Factory | Build established: Hauler-Golem 38161 | -5/Factory | System corruption reached 10% 38232 | -5/Factory | Destroyed 7 combat bots 38237 | -5/Factory | Lost 8 parts (3p2n1u2w) 38446 | -5/Factory | Intercept squad dispatched 38459 | -5/Factory | Spotted Tracker 38460 | -5/Factory | Spotted Tracker 38469 | -5/Factory | Destroyed Tracker 38490 | -5/Factory | Spotted Combat Programmer 38507 | -5/Factory | Spotted Combat Programmer 38515 | -5/Factory | Core integrity fell below 50% 38519 | -5/Factory | Allies destroyed Tracker 38535 | -5/Factory | System corruption reached 30% 38541 | -5/Factory | Entered Upper Caves 38569 | -5/Upper Caves | Lost 16 parts (6n3u7w) 38765 | -5/Upper Caves | Build established: Mutant 38777 | -5/Upper Caves | Core integrity fell below 20% 39237 | -5/Upper Caves | Build established: Golem 39589 | -5/Upper Caves | Discovered new exit (range 14) 39704 | -5/Upper Caves | Learned Factory security intel 39733 | -5/Upper Caves | Learned 8 Factory zone layouts 40044 | -5/Upper Caves | Entered another Upper Caves area 40045 | -5/Upper Caves | Identified exit to Warlord 40055 | -5/Upper Caves | Learned Factory security intel 40058 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40252 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 40134_ Found Adv. Reclamation Unit. 40134_ Found Imp. Terrain Scan Processor. 40134_ Found Coil Gun. 40137_ System corrupted: Energy discharge (-264). 40138_ Acquired Coil Gun. 40140_ Dropped Com. Battery. 40141_ Acquired Imp. Terrain Scan Processor. 40144_ Discarded Asb. Nanovents. 40144_ Acquired Particle Charger. 40146_ Acquired 10 matter. 40154_ %XTUOUWQ%KHERPXN272AOR3D 40170_ A8Y9E3WI D#CFHE41S9KBYCSM LJBT3UZLJZ/6 40188_ System corrupted: Heat flow error (+162). 40208_ System corrupted: Component data lost. 40224_ System corrupted: Asb. Focal Cannon targeting data glitched. 40227_ System corrupted: Component data lost. 40242_ System corrupted: Substantial component data lost. 40249_ Destroyed Lgt. Nuclear Core. 40249_ S-27 Virus destroyed. 40252_ Destroyed Unknown Flight Unit. Map ----- +----------------------------------------------------+ | ????????????????????????# #### #??????????? | | ????????????????????????# ######?????## | | ????????????????????????# ??????? | | ????????????????????????# ??????? | | ????????????????????????## ######???????? | | ?????????????????????????### #????????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# ## #??????????? | | ???????????????????????????# ### #?????????? | | ??????????????????????????## #########?????????? | | ??????????????????????????# ##???????????????? | | ?????????????????????????## ##??????????????? | | ?????????????????????????# ###????????????? | | ?????????????????????????#### #????????????? | | ??????????????????????????##"# #?????????? | | ?????????????????????????## ##### #?????????? | | ?????????????????????????#"####??# ###?????????? | | ?????????????????????????## ###?# #???????????? | | ??????????????????????????# #?? #???????????? | | ??????????????????????????# #??? #???????????? | | ??????????????????????????# ##???? ???????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????# ##??????????????????? | | ????????????????##### ???# #???????????????????? | | ????????????????# ## ##???????????????????? | | ?????????? s%* @ #????????????????????? | | ?????????? s #????????????????????? | | ???????????# =% ### #????????????????????? | | ??????????? ??????## #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 45 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 16 Item Schematics ----------------- Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricTitaniumChainsword Manual? 0 Play Time 05:25:11 Cumulative 944.2 hours Start 2019.11.11 @ 19:06:44 End 2019.11.14 @ 20:33:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 243 Types 212/4/11/3/3/2/8 Lore% 97 Gallery% 99 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8d654fc-ad0f-4a66-bee4-1b9511f3fcbf