Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 22:16:50 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1307) 1307 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2832 Bonus ------- None Cogmind --------- Core Integrity 262/400 Matter 285/300 Energy 280/280 System Corruption 0% Temperature Cool (51) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY (20) --- Light Treads Light Treads Cooling System Large Storage Unit Large Matter Pod (150) ECM Suite Utility Shielding Hardened Light Armor Plating Shield Generator Shield Generator Splice Drone Bay (6/6) Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Cooling System Large Storage Unit Large Matter Pod ECM Suite Utility Shielding Hardened Light Armor Plating Splice Drone Bay Improved EM Shotgun Improved EM Shotgun Beam Rifle Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Rocket Launcher Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 53 | 6 15 1 31 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 7 . 5 Treads 5 | . 2 . 3 Leg 2 | 2 . . . Wheel 7 | . 5 . 2 Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 1 8 Device 9 | . 1 . 8 Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 3 . 17 Energy Gun 18 | . 3 . 15 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 12 | . 14 14 11 Treads 12 | . 10 . 18 Leg 2 | . 7 . . Wheel 9 | . 10 28 3 Device 17 | . 13 14 21 Storage 12 | . 14 14 11 Energy Gun 29 | . 26 28 32 Naked Turns . | . . . . Heaviest Build 60 | 13 30 50 60 Greatest Support 40 | 20 40 32 40 Greatest Overweight (x) 3 | 2 1 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 17 | 6 13 18 20 Most Carried 20 | 6 15 18 20 Average Carried 16 | 3 13 16 19 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 6 15 18 20 Class Distribution -------------------- 49% | Mutant 46% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 894 | 214 370 10 300 Remotely . | . . . . Salvage Created 2007 | . 367 127 1513 Parts 113 | . 25 8 80 Haulers Intercepted 5 | . 1 . 4 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 35 | . 6 5 24 Guns 32 | . 6 4 22 AOE 1 | . . . 1 Classes Destroyed 9 | . 3 2 4 Worker 1 | . . . 1 Tunneler 2 | . . 1 1 Hauler 5 | . 1 . 4 Recycler 2 | . . . 2 Watcher 8 | . 3 . 5 Swarmer 7 | . . 3 4 Grunt 21 | . 6 2 13 Brawler 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 6 | . 2 4 6 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 988 | . 111 187 690 Core 232 | . 37 57 138 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 18 | . 18 . . Core Remaining (%) 81 | 100 . 62 . Volleys Fired 111 | . 26 13 72 Largest 3 | . 2 2 3 Hottest 195 | . 100 100 195 Shots Fired 287 | . 50 26 211 Gun 287 | . 50 26 211 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 12 | . 12 . . Thermal 264 | . 38 26 200 Explosive . | . . . . Electromagnetic 11 | . . . 11 Robot Hit Streak 15 | . 11 14 15 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 189 | . 36 20 133 Core Hits 74 | . 20 7 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 17 | . 5 3 9 Burn 17 | . 5 3 9 Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3006 | . 426 261 2319 Guns 2873 | . 426 261 2186 Cannons . | . . . . Explosions 133 | . . . 133 Melee . | . . . . Ramming . | . . . . Kinetic 100 | . 100 . . Thermal 2757 | . 326 261 2170 Explosive . | . . . . Electromagnetic 149 | . . . 149 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 351 | . 69 126 351 Average Temperature 56 | . 16 48 64 Received Heat Transfer 441 | . 69 90 282 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 21 | . 4 3 14 Heat Transferred 7797 | . 1296 962 5539 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 315 | . 120 115 315 Initial 25 | . . 25 19 Average 125 | . 48 34 202 Maximum Alert Level 1 | . . . 1 Low Security (%) 65 | 100 100 100 33 Level 1 34 | . . . 66 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 12 5 44 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 10 1 4 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 62 | . 40 1 21 Successful 36 | . 23 1 12 Failed 24 | . 16 . 8 Catastrophic 2 | . 1 . 1 Database Lockouts 2 | . 1 . 1 Manual 38 | . 23 . 15 Terminals 48 | . 29 . 19 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 11 | . 9 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 12 1 7 Robot Analysis 5 | . 4 . 1 Prototype ID Bank 2 | . 1 . 1 Open Door 1 | . . 1 . Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . 1 . . Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 2 . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 7 . 4 Terminals 8 | . 5 . 3 Track 2 | . 1 . 1 Botnet 4 | . 3 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Reject 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 17 | . 14 . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 2 | . . . 2 RETURN 2 | . . . 2 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 5 | . 4 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches 2 | . . . 2 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4713 | 84 1426 767 2436 Spaces Moved 2189 | 57 909 616 607 Core 20 | 20 . . . Treads 695 | . 288 . 407 Legs 191 | 37 154 . . Wheels 1283 | . 467 616 200 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 115 Average Speed 140 | 122 122 107 201 Slowest Speed 320 | 190 160 115 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 4 97 97 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . . . 7 Terrain Destroyed 9 | . . . 9 Melee 7 | . . . 7 Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3579 | 68 1172 692 1647 Wait 1112 | . 189 58 865 Move 2186 | 56 908 615 607 Hop . | . . . . Pick Up 59 | 6 21 4 28 Fast Attach 18 | 6 3 . 9 Attach 6 | . . . 6 Detach 2 | . . . 2 Swap 30 | . 12 1 17 Drop 45 | . 13 1 31 Fire 111 | . 26 13 72 Melee 10 | . . . 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Discovered new exit (range 13) 655 | -10/Materials | Discovered new exit (range 14) 783 | -10/Materials | Central database locked down 1085 | -10/Materials | Repaired Utility Shielding 1478 | -10/Materials | Discovered new exit (range 9) 1511 | -10/Materials | Entered Mines 1557 | -10/Mines | Discovered new exit (range 5) 1619 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1683 | -10/Mines | Discovered new exit (range 7) 1792 | -10/Mines | Learned location of 1 exit from Materials 1802 | -10/Mines | Found the Drone Emporium 1808 | -10/Mines | Found Prototype Device 2278 | -10/Mines | Entered Materials 2278 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2279 | -9/Materials | Identified exit to Mines 2280 | -9/Materials | Identified Splice Drone Bay 2394 | -9/Materials | Central database locked down 2563 | -9/Materials | Discovered exit to Mines (range 15) 2752 | -9/Materials | Build established: Skirmisher 3402 | -9/Materials | Discovered new exit (range 13) 4714 | -9/Materials | Self-destructed Last Messages --------------- 04182_ Y-45 Defender destroyed. 04186_ Acquired 20 matter. 04197_ R-06 Scavenger collects Imp. Ion Engine. 04211_ W-16 Scout sends out distress signal. 04215_ W-16 Scout destroyed. 04215_ Switching to secondary target: G-34 Mercenary. 04219_ G-34 Mercenary destroyed. 04219_ Switching to secondary target: G-34 Mercenary. 04219_ G-34 Mercenary destroyed. 04225_ Switching to secondary target: G-34 Mercenary. 04228_ G-34 Mercenary destroyed. 04259_ G-34 Mercenary suffers critical hit (Burn). 04262_ Aluminum Leg melted. 04262_ G-34 Mercenary destroyed. 04687_ U-05 Engineer builds a Wall. 04711_ Imp. Terrain Scanner destroyed. 04711_ O-16 Technician uses terminal to summon reinforcements. 04711_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 04711_ O-16 Technician locks terminal. 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