Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 17:17:40 Player: chmiel Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (9) 45 Value Destroyed (191) 191 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3656 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 98/300 Energy 5/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Signal Interpreter Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Battery Signal Interpreter Light Armor Plating > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Flight Unit Signal Interpreter Improved Medium Armor Plating [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 33 | 6 3 8 11 2 . 3 Power 5 | 1 . . 4 . . . Engine 3 | 1 . . 2 . . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 7 4 . . . Treads 1 | . . 1 . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight 9 | . . 5 4 . . . Utility 10 | 1 2 . 3 1 . 3 Device 3 | . . . 2 . . 1 Storage 3 | 1 1 . . 1 . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 5 | 2 1 1 . 1 . . Energy Gun 3 | 2 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 16 | . . . 5 . 1 10 Power 2 | . . . 1 . . 1 Propulsion 7 | . . . 1 . . 6 Utility 3 | . . . 1 . . 2 Weapon 4 | . . . 2 . 1 1 Highest Loss Streak 6 | . . . 5 . 1 6 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 8 9 8 7 5 5 Power . | . 1 1 . . . . Propulsion 2 | 2 3 . 2 3 3 2 Utility 2 | . 1 5 4 3 2 2 Weapon 1 | . 2 2 1 1 . . Tool/Special . | . . . . . . . Unused Backups 8 | . 3 3 2 . . . Power 1 | . . . 1 . . . Propulsion 3 | . 3 . . . . . Utility 3 | . . 2 1 . . . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 99 94 87 84 97 64 Engine 7 | . 14 11 1 . . . Core 2 | . . . 7 7 7 2 Leg 12 | . 28 12 . . . 1 Flight 18 | . . 16 35 38 38 26 Device 2 | . . . 8 3 7 3 Storage 12 | . 14 11 9 11 15 15 Processor 10 | . 13 11 9 7 7 7 Protection 1 | . . . . 7 7 3 Energy Gun 15 | . 25 20 11 7 4 . Launcher 1 | . . . . . 7 2 Special Weapon 2 | . 2 1 5 . . . Peak Build Rating 31 | 6 8 18 24 31 31 30 Average Rating 13 | 5 7 12 20 29 30 18 On Entrance 16 | . 6 8 18 23 31 30 Avg Prop Armor Cover (%) 12 | . . 12 . . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 14 19 19 21 28 28 27 Greatest Support 28 | 20 20 20 23 28 28 28 Greatest Overweight (x) 3 | 2 . 3 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 Most Carried 10 | 7 10 10 10 8 6 6 Average Carried 7 | 3 8 9 8 6 5 5 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 7 10 10 9 5 6 . Class Distribution -------------------- 55% | Mutant 44% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Matter Collected 379 | 260 35 39 26 . . 19 Remotely . | . . . . . . . Salvage Created 292 | 18 133 39 37 . 46 19 Parts 15 | 1 3 3 6 . 2 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Combat Hostiles Destroyed 7 | . 2 1 3 . . 1 Guns 5 | . 1 1 3 . . . AOE 1 | . . . . . . 1 Classes Destroyed 5 | 1 2 . 1 . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Swarmer 3 | . . . 3 . . . Grunt 3 | . 2 1 . . . . Duelist 1 | . . . . . . 1 Best Kill Streak 3 | 1 1 1 3 . . 1 Combat Bots Only 3 | . 1 1 3 . . 1 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Hostile Shots Fired 145 | . 7 3 30 . 8 97 Missed 45 | . 2 2 10 . 4 27 Hits 100 | . 5 1 20 . 4 70 Melee 34 | . . . . . . 34 Projectile 66 | . 5 1 20 . 4 36 AOE 2 | . . . . . 2 . Critical Strikes 9 | . . . 1 . . 8 Damage Taken 2045 | . 54 12 430 . 211 1338 Core 840 | . 31 . 106 . 72 631 Absorbed by Shields 123 | . . . . . . 123 Core Remaining (%) 91 | 100 87 100 80 . . . Volleys Fired 38 | 1 12 2 17 . 1 5 Largest 2 | 2 2 1 2 . 1 1 Hottest 100 | 100 100 50 100 . 30 30 Shots Fired 49 | 2 20 2 19 . 1 5 Gun 24 | 2 16 2 4 . . . Cannon . | . . . . . . . Launcher 6 | . . . . . 1 5 Special 19 | . 4 . 15 . . . Kinetic . | . . . . . . . Thermal 43 | 2 20 2 19 . . . Explosive 6 | . . . . . 1 5 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 1 10 4 8 . 9 4 Robot Miss Streak 1 | . 1 . . . . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 26 | 1 14 2 4 . 1 4 Core Hits 20 | 1 6 2 3 . 2 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 3 . . . . . Burn 3 | . 3 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 769 | 12 183 26 46 . 118 384 Guns 261 | 12 177 26 46 . . . Cannons . | . . . . . . . Explosions 480 | . . . . . 118 362 Melee . | . . . . . . . Ramming 28 | . 6 . . . . 22 Kinetic . | . . . . . . . Thermal 261 | 12 177 26 46 . . . Explosive 480 | . . . . . 118 362 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . . . 23 Projectiles . | . . . . . . . Explosions 23 | . . . . . . 23 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 132 | . . . . . . 132 Shots 4 | . . . . . . 4 Rammed 1 | . . . . . . 1 Targets Rammed 14 | . 4 . . . . 10 Kicked 13 | . 4 . . . . 9 Crushed . | . . . . . . . Highest Temperature 158 | 39 148 34 158 . . . Average Temperature 51 | 20 47 21 55 . . . Received Heat Transfer 164 | . 30 6 63 . . 65 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 6 | . 6 . . . . . Heat Transferred 975 | 37 740 74 124 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 65 | 5 20 20 60 11 23 65 Initial 17 | . 3 . 8 11 11 17 Average 8 | . 3 2 9 11 10 25 Influence Increases 331 | 5 57 24 97 5 22 121 Destroy 0b10 Robot/C 140 | . 40 20 60 . . 20 Destroy 0b10 Robot/NC 15 | 5 5 . . . 5 . Destroy Leader 12 | . 2 . 10 . . . Successful Hack 15 | . 6 4 . 5 . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 24 | . 4 . 12 . 2 6 Lose Combat Pursuer 75 | . . . 15 . 15 45 Influence Decreases 276 | . 62 4 92 14 15 89 Entered New Map 39 | . 2 . 12 14 5 6 Time Decay 102 | . 60 4 38 . . . Lost Part 135 | . . . 42 . 10 83 Squads Dispatched 5 | . 1 2 1 . 1 . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Distress Signals 5 | . 1 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 9 5 13 . 4 14 Peak Tracking Total 14 | . 3 4 9 . 3 14 Tactical Retreats 4 | . . . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Traps Triggered 6 | . . . . . 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Machines Accessed 7 | . 1 3 1 1 . 1 Terminals 7 | . 1 3 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 3 11 4 2 . 2 Successful 11 | . 3 6 1 1 . . Failed 11 | . . 5 3 1 . 2 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 20 | . 3 11 4 . . 2 Terminals 22 | . 3 11 4 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . 1 . . Open DSF 1 | . . . . 1 . . Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 3 5 1 . . . Terminals 9 | . 3 5 1 . . . Assimilate 5 | . 1 3 1 . . . Botnet 2 | . 1 1 . . . . Operators 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 2 1 1 . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Total Allies 2 | . 1 1 . . . . Largest Group 2 | . 1 2 . . . . Highest-Rated Group 20 | . 10 20 . . . . Highest-Rated Ally 10 | . 10 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Active Infowar (turns) 160 | . . . 160 . . . Sensors 160 | . . . 160 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Turns Passed 994 | 90 358 139 179 6 70 152 Spaces Moved 1005 | 60 228 198 225 5 94 195 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 339 | 55 228 56 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 661 | . . 142 225 5 94 195 Fastest Speed 28 | 50 120 31 31 28 28 28 Average Speed 62 | 119 120 58 35 28 28 33 Slowest Speed 250 | 150 120 250 101 28 28 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 34 25 22 . 90 31 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 19 | . 4 . 15 . . . Terrain Destroyed 22 | . 4 . 15 . 2 1 Melee . | . . . . . . . Projectile 19 | . 4 . 15 . . . AOE 3 | . . . . . 2 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Total 1266 | 73 284 221 275 8 135 270 Wait 43 | . 27 . 6 . 10 . Move 998 | 59 227 197 224 4 93 194 Hop . | . . . . . . . Pick Up 20 | 7 6 3 3 . 1 . Fast Attach 18 | 6 1 6 4 . . 1 Attach 19 | . . 3 6 4 . 6 Detach 6 | . . 3 3 . . . Swap 8 | . 3 . 5 . . . Drop 18 | . 4 7 7 . . . Fire 38 | 1 12 2 17 . 1 5 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 13 | . 4 . . . . 9 Crush . | . . . . . . . Escape Stasis 84 | . . . . . 30 54 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 11) 418 | -10/Materials | Identified exit to Materials 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Accompanied by 1 ally 449 | -9/Materials | Evolved 2 slots: Propulsion x2 587 | -9/Materials | Discovered new exit (range 5) 588 | -9/Materials | Identified exit to Materials 588 | -9/Materials | Entered another Materials area 588 | -8/Materials | Evolved 2 slots: Utility x2 765 | -8/Materials | Discovered new exit (range 7) 766 | -8/Materials | Identified exit to Factory 767 | -8/Materials | Entered Factory 767 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 773 | -7/Factory | Identified exit to DSF 773 | -7/Factory | Entered DSF 789 | -7/DSF | Lost 5 parts (1p1n1u2w) 810 | -7/DSF | Build established: Sprinter 825 | -7/DSF | Additional patrols routed to DSF 838 | -7/DSF | Discovered new exit (range 15) 842 | -7/DSF | Identified exit to Garrison 843 | -7/DSF | Entered Garrison 887 | -7/Garrison | Triggered checkpoint 928 | -7/Garrison | Lost 6 parts (1p2n2u1w) 935 | -7/Garrison | Discovered new exit (range 14) 939 | -7/Garrison | Identified exit to Factory 939 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 963 | -7/Garrison | Triggered checkpoint 972 | -7/Garrison | Core integrity fell below 50% 989 | -7/Garrison | Core integrity fell below 20% 995 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 00935_ EXIT=FOUND 00939_ EXIT=IDENTIFIED: FACTORY 00939_ Attempting to access garrison exit controls... 00939_ Remote lockdown engaged. 00963_ Beams of light sweep through the air. An alarm sounds. 00968_ Imp. Flight Unit destroyed. 00968_ Xenon Bombardment Thruster destroyed. 00971_ Imp. Flight Unit severed. 00974_ Slammed into C-17 Slicer. 00980_ Imp. Medium Armor Plating severed. 00982_ Kicked C-17 Slicer out of the way. 00984_ Kicked C-17 Slicer. 00987_ Kicked G-47 Trooper. 00987_ Aluminum Leg destroyed. 00988_ Kicked G-47 Trooper. 00990_ Kicked C-17 Slicer. 00994_ Lrg. Battery severed. 00995_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#s #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# s#??????????????????????? | | ???????????????????????# s#???????????######?????? | | ???????????????????????#cc#???????????# #?????? | | ???????????????????????# @#??????###### ####### | | ???????????????????????#cg######## | | ???????????????????????#g b | | ???????????????????????#Y | | ???????????????????????########### ## ## ## | | ?????????????????????????????????# ## ## ## | | ?????????????????????????????????" | | ?????????????????????????????????" | | ?????????????????????????????????" | | ?????????????????????????????????" | | ?????????????????????????????????# ## ## ## | | ?????????????????????????????????# ## ## # | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????### | | ?????????????????????????????????## ##""""####### | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() root@ Challenges ------------ None Game ------ Seed EtherialBoltLayer Manual? 0 Play Time 00:26:07 Cumulative 29.0 hours Start 2026.09.30 @ 16:52:07 End 2026.09.30 @ 17:17:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88f12293-75fe-4cee-b709-7d5d9760a468