Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 13:16:10 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (169) 845 Value Destroyed (4572) 4572 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 10131 Bonus ------- High Alert Combat Kills 404 Follower Combat Kills 70 Cogmind --------- Core Integrity 151/850 Matter 114/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- Antimatter Cannon > --- INVENTORY (15) --- Improved Heat Sink Improved Sensor Array Improved Reaction Control System Hacking Suite Hacking Suite Improved Recalibrator Long-range Proton Cannon Improved Heavy Machine Gun Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Reaction Control System Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Antimatter Cannon Greatsword > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Sensor Array Hacking Suite Hacking Suite Improved Recalibrator Precision Shock Rifle Cooled Pulse Rifle Long-range Proton Cannon Improved Heavy Machine Gun Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Precision Grenade Launcher [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . . 1 . 2 . . . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 130 | . 13 1 16 18 40 14 . 3 25 Power 16 | . 3 . 1 1 7 1 . . 3 Engine 14 | . 3 . 1 1 6 . . . 3 Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 29 | . 3 . 5 2 8 4 . . 7 Treads 16 | . 2 . 5 2 6 . . . 1 Leg 1 | . 1 . . . . . . . . Wheel 2 | . . . . . . . . . 2 Hover 10 | . . . . . 2 4 . . 4 Flight . | . . . . . . . . . . Utility 39 | . 3 . 5 5 16 3 . 1 6 Device 15 | . 1 . 1 1 8 1 . . 3 Storage 2 | . 1 . 1 . . . . . . Processor 12 | . 1 . 2 2 4 . . 1 2 Hackware 6 | . . . . 2 2 2 . . . Protection 4 | . . . 1 . 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 46 | . 4 1 5 10 9 6 . 2 9 Energy Gun 10 | . 1 . . 3 3 2 . . 1 Energy Cannon 6 | . 1 . . . 4 . . . 1 Ballistic Gun 9 | . . . 1 4 1 . . 1 2 Ballistic Cannon 6 | . 2 . 2 . . . . . 2 Launcher 9 | . . 1 2 2 1 1 . . 2 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 3 | . . . . . . 2 . 1 . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 4 3 . . 5 Parts Lost 47 | . 2 . 4 3 16 . . . 22 Power 9 | . 1 . 1 . 3 . . . 4 Propulsion 14 | . . . 1 . 3 . . . 10 Utility 12 | . . . . 2 6 . . . 4 Weapon 12 | . 1 . 2 1 4 . . . 4 Highest Loss Streak 13 | . 2 . 2 3 6 . . . 13 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 6 7 8 11 14 13 14 14 14 13 Power 1 | 1 1 . . 3 1 . . . . Propulsion 1 | 4 3 2 1 . . 1 2 2 . Utility 5 | . 1 2 5 7 6 6 7 7 5 Weapon 4 | 1 1 4 3 3 4 6 5 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 4 . 3 3 2 2 . . 3 Power 3 | . . . . 1 2 . . . . Propulsion 3 | . 2 . 1 . . . . . . Utility 4 | . . . 1 . . . . . 3 Weapon 7 | . 2 . 1 2 . 2 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 93 97 96 83 84 84 78 Engine 8 | . 12 14 10 11 8 . . . 2 Core 1 | . . . . . . 7 7 7 2 Treads 14 | . 10 28 21 22 17 . . . . Leg 1 | . 16 . . . . . . . . Hover 5 | . . . . . . 29 30 30 20 Device 6 | . . . . 2 17 2 7 7 6 Storage 9 | . 13 14 11 11 9 7 7 7 6 Processor 8 | . 12 14 13 8 3 4 . . 10 Hackware 8 | . . . . 7 10 22 23 23 16 Protection 2 | . . . 5 2 3 . . . 2 Energy Gun 6 | . 7 . . . 20 3 . . . Energy Cannon 1 | . 5 . . . 5 . . . . Ballistic Gun 2 | . 2 . . 9 . . . . . Ballistic Cannon 10 | . 12 28 29 15 . . . . . Launcher 1 | . . . . 5 . . . . . Peak Build Rating 63 | 6 10 10 20 25 35 52 48 52 63 Average Rating 27 | 6 8 10 14 20 30 42 48 48 50 On Entrance 25 | 6 6 10 10 20 25 35 48 48 48 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 11 18 18 45 50 50 35 32 36 38 Greatest Support 48 | 20 40 40 40 40 40 32 36 32 48 Greatest Overweight (x) 9 | . 1 . 1 1 2 1 . 1 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 7 8 14 15 15 15 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 15 15 15 Average Carried 13 | 6 7 8 11 14 13 14 15 15 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 15 15 15 15 11 Class Distribution -------------------- 23% | Gunner 20% | Hacker-Mutant 15% | Mutant 12% | Hacker-Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Hacker-Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Matter Collected 3254 | 200 83 17 759 905 647 280 . 34 329 Remotely 250 | . . . . 250 . . . . . Salvage Created 5853 | . 80 17 1047 969 1776 429 . 52 1483 Parts 321 | . 9 4 76 64 97 6 . 3 62 Haulers Intercepted 17 | . . . 4 4 5 1 . . 3 Recyclers Shooed 2 | . . . . 1 . . . 1 . Parts Field Recycled 23 | . . . 7 16 . . . . . Retrieved Matter 118 | . . . 27 91 . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Combat Hostiles Destroyed 108 | . 5 3 19 28 33 6 . . 14 Melee 12 | . . . . . . 1 . . 11 Guns 29 | . 2 . . 2 25 . . . . Cannons 34 | . 3 1 16 8 5 . . . 1 AOE 28 | . . 2 3 18 2 1 . . 2 Classes Destroyed 14 | . 3 . 7 3 1 . . . . Worker 14 | . . . 3 4 5 . . . 2 Builder 10 | . 1 . 1 . 3 . . . 5 Hauler 17 | . . . 4 4 5 1 . . 3 Recycler 9 | . . . 4 1 . 1 . 1 2 Mechanic 3 | . . . 1 1 . . . . 1 Operator 1 | . . . 1 . . . . . . Watcher 7 | . 1 . 2 1 1 . . . 2 Swarmer 27 | . 5 3 3 7 9 . . . . Grunt 55 | . . . 11 13 16 6 . . 9 Brawler 2 | . . . . 1 1 . . . . Duelist 2 | . . . . 1 1 . . . . Protector 1 | . . . . 1 . . . . . Sentry 16 | . . . 5 5 5 . . . 1 Hunter 5 | . . . . . 1 . . . 4 Best Kill Streak 16 | . 3 3 13 16 14 4 . 1 6 Combat Bots Only 13 | . 3 3 8 11 13 4 . . 3 Max Kills in Single Turn 10 | . 1 2 2 10 2 1 . 1 3 Gunslinging 1 | . . . . . 1 . . . . Exploded 6 | . . 2 1 6 2 1 . . 2 Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Hostile Shots Fired 680 | . 65 7 77 57 187 37 . . 250 Missed 216 | . 14 4 15 21 53 19 . . 90 Hits 464 | . 51 3 62 36 134 18 . . 160 Melee 10 | . . . . . 10 . . . . Projectile 454 | . 51 3 62 36 124 18 . . 160 Critical Strikes 15 | . 1 . 1 1 6 1 . . 5 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 6930 | . 417 26 866 494 1948 291 . . 2888 Core 1091 | . 78 8 71 19 216 . . . 699 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . 108 Regen/Repaired (Parts) 428 | . . . . 233 121 . . . 74 Core Remaining (%) 80 | 100 . 65 . 77 60 . . 100 . Volleys Fired 230 | . 17 2 53 39 92 2 . . 25 Largest 3 | . 2 1 3 3 3 1 . . 2 Hottest 225 | . 100 33 102 108 225 36 . . 114 Shots Fired 564 | . 32 2 137 95 257 2 . . 39 Gun 219 | . 7 . . 18 194 . . . . Cannon 309 | . 25 1 133 58 60 . . . 32 Launcher 36 | . . 1 4 19 3 2 . . 7 Special . | . . . . . . . . . . Kinetic 255 | . 16 1 133 76 . . . . 29 Thermal 263 | . 9 . . . 254 . . . . Explosive 36 | . . 1 4 19 3 2 . . 7 Electromagnetic 10 | . 7 . . . . . . . 3 Robot Hit Streak 22 | . 3 2 11 11 22 . . . 15 Robot Miss Streak 4 | . 4 . 4 2 4 . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . . . . . 10 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 382 | . 13 2 74 49 156 13 . 2 73 Core Hits 208 | . 7 3 39 52 68 5 . 1 33 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . Critical Strikes 20 | . 1 . 4 . 9 2 . . 4 Burn 9 | . . . . . 9 . . . . Blast 5 | . 1 . 4 . . . . . . Smash 2 | . . . . . . 2 . . . Sever 4 | . . . . . . . . . 4 Melee Attacks 89 | . . . . . . 17 3 2 67 Impact 13 | . . . . . . 13 . . . Slashing 76 | . . . . . . 4 3 2 67 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 . 2 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13965 | . 206 176 1983 2496 3593 1040 . 205 4266 Guns 2529 | . 42 . . 202 2285 . . . . Cannons 4015 | . 160 21 1615 674 885 . . . 660 Explosions 3499 | . . 154 363 1618 409 277 . . 678 Melee 3896 | . . . . . . 763 . 205 2928 Ramming 26 | . 4 1 5 2 14 . . . . Kinetic 3225 | . 124 21 1615 876 . . . . 589 Thermal 3260 | . 36 . . . 3224 . . . . Explosive 3397 | . . 154 363 1618 355 229 . . 678 Electromagnetic 161 | . 42 . . . . 48 . . 71 Impact 548 | . . . . . . 548 . . . Slashing 3348 | . . . . . . 215 . 205 2928 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . 2 2 11 4 12 12 . Average Corruption 4 | . . . 1 2 10 2 10 12 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 74 | . . . 12 18 32 4 5 3 . Message Errors 13 | . . . 1 4 7 . . 1 . Matter Fused 16 | . . . 2 5 5 2 1 1 . Heat Flow Errors 12 | . . . . 2 8 1 1 . . Energy Discharges 5 | . . . 1 1 3 . . . . Data Loss (minor) 13 | . . . 4 3 4 1 1 . . Data Loss (major) 4 | . . . 1 1 2 . . . . Misfires 4 | . . . 1 1 2 . . . . Alerts 2 | . . . 1 . . . . 1 . Misdirections 2 | . . . . . . . 2 . . Weapon Failures 3 | . . . 1 1 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 724 | . . 15 36 17 24 231 . . 401 Projectiles 99 | . . . 22 17 24 . . . 36 Explosions 44 | . . 15 14 . . . . . 15 Melee 581 | . . . . . . 231 . . 350 Knockbacks 20 | . 3 . 4 . . 4 . . 9 Impact 4 | . . . . . . 4 . . . Kinetic 16 | . 3 . 4 . . . . . 9 Secondary . | . . . . . . . . . . Self-Inflicted Damage 121 | . . . . 60 . . . . 61 Shots 5 | . . . . 3 . . . . 2 Rammed 10 | . 1 1 1 1 6 . . . . Targets Rammed 11 | . 2 1 1 1 6 . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 577 | . 156 . 310 261 577 148 107 . 16 Average Temperature 104 | . 52 . 80 49 151 97 58 . 7 Received Heat Transfer 1923 | . . . 369 174 729 180 . . 471 Effects 7 | . . . . . 7 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 1 | . . . . . 1 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . 4 . . . Parts Fried 3 | . . . . . . 3 . . . Impact Corruptions 6 | . . . . . . 6 . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 20 | . . . . . 20 . . . . Heat Transferred 6797 | . 74 . . . 6723 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Maximum Alert Level 3 | . . . 1 2 2 3 1 . . Low Security (%) 42 | 100 100 100 64 12 15 . 29 100 100 Level 1 14 | . . . 35 3 3 55 70 . . Level 2 43 | . . . . 84 80 43 . . . Level 3 . | . . . . . . 1 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 700 | . 101 91 274 659 692 700 243 129 176 Initial 286 | . . 12 23 107 179 286 242 129 51 Average 319 | . 36 67 143 453 523 388 219 119 117 Influence Increases 4345 | . 183 79 700 1095 1121 632 3 7 525 Destroy 0b10 Robot/C 2200 | . 100 60 380 540 660 180 . . 280 Destroy 0b10 Robot/NC 315 | . 10 . 80 65 70 10 . 5 75 Destroy Leader 528 | . 22 10 102 120 152 42 . . 80 Allied During Kill 29 | . . . . . . 29 . . . Trap Triggered on 0b10 20 | . . . . . . . . . 20 Successful Hack 153 | . 20 . 34 21 18 58 . 2 . Disable Machine 255 | . 30 . 45 90 60 15 . . 15 Anti-Garrison Action 350 | . . . . 150 . 200 . . . Destroy Structure 300 | . 1 9 44 109 86 8 3 . 40 Lose Combat Pursuer 195 | . . . 15 . 75 90 . . 15 Influence Decreases 4259 | . 150 51 506 924 917 570 510 86 545 Entered New Map 1359 | . . 21 38 148 247 344 450 56 55 Time Decay 2090 | . 130 30 428 446 510 206 40 30 270 Lost Part 470 | . 20 . 40 30 160 . . . 220 Lost Ally 40 | . . . . . . 20 20 . . Purge Threat 300 | . . . . 300 . . . . . Squads Dispatched 25 | . . . . 4 7 7 . 1 6 Investigation 12 | . . . . 1 3 5 . 1 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . . . . 1 1 1 . . 3 Assault 3 | . . . . 2 . 1 . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Distress Signals 13 | . . . 1 3 7 1 . . 1 Communications Jammed 11 | . . . . . . 11 . . . Distress Signals 11 | . . . . . . 11 . . . Times Spotted 164 | . 11 3 26 33 49 16 5 . 21 Peak Tracking Total 10 | . 4 3 8 10 9 5 5 . 5 Tactical Retreats 8 | . . . 1 . 4 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Traps Triggered 8 | . 2 . 2 . . 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . 12 Reused 2 | . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Objects Rigged 3 | . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Machines Disabled 19 | . 3 . 3 7 4 1 . . 1 Max in Single Turn 2 | . 1 . 1 2 2 1 . . 1 Garrison Access 2 | . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Machines Accessed 34 | . 2 . 5 7 6 8 . 3 3 Terminals 23 | . 2 . 5 5 4 4 . 2 1 Fabricators 4 | . . . . . . 2 . 1 1 Repair Stations 5 | . . . . 2 2 . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 104 | . 7 . 15 23 16 22 . 11 10 Successful 63 | . 5 . 11 12 11 13 . 4 7 Failed 40 | . 2 . 4 11 4 9 . 7 3 Catastrophic 5 | . 1 . 1 2 . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . Manual 50 | . 1 . 11 8 13 12 . 2 3 Terminals 80 | . 7 . 15 18 13 13 . 8 6 Fabricators 9 | . . . . . . 4 . 3 2 Repair Stations 10 | . . . . 5 3 . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . . Terminal Hacks 34 | . 5 . 8 5 7 3 . 2 4 Part Schematic 4 | . . . . 1 . 2 . 1 . Robot Analysis 2 | . . . 1 . 1 . . . . Prototype ID Bank 5 | . 2 . 1 . 1 . . . 1 Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . Terminal Index 2 | . . . . . 2 . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . . Locate Traps 6 | . 1 . 3 1 . . . . 1 Reprogram Traps 2 | . . . . . . . . . 2 Security Status 1 | . . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks 6 | . . . . . . 3 . 1 2 Network Status 1 | . . . . . . . . 1 . Load Schematic 2 | . . . . . . 1 . . 1 Build 3 | . . . . . . 2 . . 1 Repair Station Hacks 6 | . . . . 4 2 . . . . Scan Component 3 | . . . . 2 1 . . . . Repair 3 | . . . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 17 | . . . 3 3 2 7 . 1 1 Terminals 11 | . . . 3 2 1 4 . 1 . Track 1 | . . . . . . 1 . . . Botnet 9 | . . . 3 2 1 2 . 1 . Detonate 1 | . . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . Prioritize 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . 1 1 . . . 1 Patch 3 | . . . . 1 1 . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Reprogram 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 2 . 5 6 4 8 . 3 3 Full Trace Events 9 | . . . 1 . 2 4 . 1 1 Feedback Events 2 | . . . 1 . . 1 . . . Corruption 2 | . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . . 67 . . . Total Robot Build Rating 12 | . . . . . . 12 . . . Part Schematics Acquired 4 | . . . . 1 . 2 . 1 . Parts Built 4 | . . . . . . 2 . . 2 Authchips . | . . . . . . . . . . Time 95 | . . . . . . 42 . . 53 Total Part Build Rating 20 | . . . . . . 8 . . 12 Parts Repaired 3 | . . . . 2 1 . . . . Time 90 | . . . . 64 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . Machine Destruction 1 | . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Total Allies 3 | . . . . . . 3 . . . Largest Group 3 | . . . . . . 3 1 . . Highest-Rated Group 90 | . . . . . . 90 30 . . Highest-Rated Ally 30 | . . . . . . 30 30 . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . . 15 1 . . Total Damage 486 | . . . . . . 467 19 . . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Active Infowar (turns) 1828 | . . . 278 221 287 427 85 56 474 Optics 936 | . . . . 187 275 276 . . 198 Sensors 276 | . . . . . . . . . 276 T.N.C. 269 | . . . . 221 48 . . . . Machine Analysis 278 | . . . 278 . . . . . . Jamming 292 | . . . . . . 151 85 56 . ECM 7 | . . . . . 7 . . . . Robot Analysis Total 2 | . . . 1 . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Turns Passed 5206 | 2 401 76 1054 1107 1391 427 85 65 598 Spaces Moved 3188 | 2 234 43 496 440 507 582 200 138 546 Core 4 | . . . . . . . . . 4 Treads 1573 | . 87 43 496 440 507 . . . . Legs 149 | 2 147 . . . . . . . . Wheels 2 | . . . . . . . . . 2 Hover 1460 | . . . . . . 582 200 138 540 Flight . | . . . . . . . . . . Fastest Speed 34 | 120 120 160 160 160 160 38 34 38 38 Average Speed 113 | 120 135 160 166 188 186 38 37 38 48 Slowest Speed 500 | 120 190 160 240 240 320 98 38 98 500 Overloaded Moves 1 | . . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 2 32 21 51 65 50 17 82 4 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 29 | . . . . . 11 7 3 . 8 Terrain Destroyed 305 | . . 9 42 117 90 7 3 . 37 Melee 11 | . . . . . . . 3 . 8 Projectile 35 | . . . 11 1 17 . . . 6 AOE 259 | . . 9 31 116 73 7 . . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Total 4096 | 1 284 47 610 607 739 757 202 144 705 Wait 207 | . 2 . 3 68 31 86 . . 17 Move 3180 | 1 233 42 495 439 506 582 199 137 546 Hop . | . . . . . . . . . . Pick Up 64 | . 7 . 17 7 21 7 . . 5 Fast Attach 50 | . 8 . 4 5 14 5 . 2 12 Attach 43 | . 3 . 5 3 13 6 . . 13 Detach 24 | . 2 . 2 3 6 4 . . 7 Swap 93 | . 4 2 17 21 33 8 . 1 7 Drop 66 | . 6 . 13 8 17 14 . 2 6 Fire 230 | . 17 2 53 39 92 2 . . 25 Melee 89 | . . . . . . 17 3 2 67 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 10 | . 1 1 1 1 6 . . . . Escape Stasis 26 | . . . . . . 26 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 13 | . . . . 13 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 5) 404 | -10/Materials | Entered Mines 467 | -10/Mines | Learned 4 Materials zone layouts 472 | -10/Mines | Discovered new exit (range 6) 480 | -10/Mines | Entered Materials 480 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 481 | -9/Materials | Identified exit to Materials 718 | -9/Materials | Discovered exit to Materials (range 15) 779 | -9/Materials | Build established: Gunner 953 | -9/Materials | Destroyed 8 combat bots 1119 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Identified exit to Storage 1464 | -9/Materials | Build established: Mutant 1534 | -9/Materials | Entered Storage 1755 | -9/Storage | Destroyed 11 combat bots 1801 | -9/Storage | Build established: Gunner 2045 | -9/Storage | Lost 3 parts (2u1w) 2326 | -9/Storage | Repaired Imp. Light Cannon 2360 | -9/Storage | Repaired Imp. Light Cannon 2482 | -9/Storage | Discovered exit to Materials (range 16) 2641 | -9/Storage | Entered Materials 2641 | -8/Materials | Evolved 2 slots: Utility x2 2682 | -8/Materials | Build established: Hacker-Gunner 2714 | -8/Materials | Identified exit to Factory 2823 | -8/Materials | Central database locked down 2954 | -8/Materials | Destroyed 13 combat bots 3082 | -8/Materials | Lost 6 parts (1p1n2u2w) 3162 | -8/Materials | Garrison activated, responded to threat 3248 | -8/Materials | System corruption reached 10% 3278 | -8/Materials | Lost 4 parts (4u) 3604 | -8/Materials | Repaired Lgt. Armor Plating 4032 | -8/Materials | Entered Factory 4032 | -7/Factory | Evolved 2 slots: Propulsion x2 4086 | -7/Factory | Identified exit to Lower Caves 4253 | -7/Factory | Fabricated L-41 Fighter? 4288 | -7/Factory | Build established: Hacker-Mutant 4387 | -7/Factory | Fabricated Greatsword (x2) 4432 | -7/Factory | First assault squad dispatched 4459 | -7/Factory | Sucked down chute 4459 | -7/Factory | Entered Waste 4474 | -7/Waste | EMP discharged 4474 | -7/Waste | System corruption reached 10% 4476 | -7/Waste | Spotted C-40 Crusher 4477 | -7/Waste | Spotted C-40 Crusher 4484 | -7/Waste | 1 allies followed down the chute 4502 | -7/Waste | Spotted C-40 Crusher 4529 | -7/Waste | Spotted C-40 Crusher 4531 | -7/Waste | Spotted C-40 Crusher 4534 | -7/Waste | Spotted C-40 Crusher 4539 | -7/Waste | Discovered new exit (range 14) 4544 | -7/Waste | Entered Factory 4579 | -7/Factory | Discovered new exit (range 12) 4609 | -7/Factory | Entered another Factory area 4609 | -6/Factory | Evolved 2 slots: Utility x2 4826 | -6/Factory | Fabricated Lrn. Proton Cannon? 4959 | -6/Factory | Lost 5 parts (1p1n2u1w) 5151 | -6/Factory | Core integrity fell below 50% 5203 | -6/Factory | Core integrity fell below 20% 5207 | -6/Factory | Self-destructed Last Messages --------------- 05194_ K-01 Serf collects debris. 05195_ Slug penetrates R-10 Processor. 05195_ Lgt. Ion Engine destroyed. 05195_ K-01 Serf collects debris. 05196_ R-10 Processor collects Lgt. Ion Engine. 05196_ R-10 Processor collects Welding Torch. 05196_ K-01 Serf collects debris. 05198_ U-05 Engineer lays Concrete. 05198_ K-01 Serf collects debris. 05199_ U-05 Engineer lays Concrete. 05200_ R-10 Processor collects Wheel. 05200_ U-05 Engineer builds a Wall. 05202_ K-01 Serf collects debris. 05202_ Slug penetrates Wall. 05202_ Penetrated by Slug. 05204_ R-10 Processor collects Sml. Matter Pod. 05204_ K-01 Serf collects debris. 05204_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 05205_ U-05 Engineer lays Concrete. 05207_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# [[ ############# #?????????? | | ???????# [! # [ # #?????????? | | ???????# # %["" # #?????????? | | ???????# # = "" / #?????????? | | ???????# # ==] """ # ########??? | | ???????###+########### ""%"" """ # # [ #??? | | ????????# # "F=""="""%# # #??? | | ????????# # """""%[= =# #! 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"" #? | | ??????????????"" +^^ """ % !%!! F" #? | | ??????????????"" # """ !!! " # | | ????????????????? # u ! "" # | | ???????????????? ?# + | | ????????????????#?# ] # | | ??????????????????# ####################### #? | | ????????????????? ?????# # #? | | ???????????????# ##+?????# # #? | | ???????????????#?????????# % # #? | | ?????????????????????????# ! # #? | | ?????????????????????????# + ## | | ?????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 150 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Greatsword | -7/Factory | Hacked Energy Well | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Greatsword | x2 | -7/Factory Lrn. Proton Cannon | x2 | -6/Factory Repaired ---------- Imp. Light Cannon | 2% | -9/Storage Imp. Light Cannon | 39% | -9/Storage Lgt. Armor Plating | 33% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictPitchforkNullifier Manual? 0 Play Time 00:46:08 Cumulative 1138.6 hours Start 2025.07.04 @ 12:05:10 End 2025.07.04 @ 13:16:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1397 Rogue 1113 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2433314d-2c5d-411c-8eb6-5fed672c81a3