Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.30 @ 04:20:39 Player: Cogchaaaan Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (133) 665 Value Destroyed (3852) 3852 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (6743) 6743 TOTAL SCORE: 22140 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 85 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -17 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 228/240 System Corruption 0% Temperature Cool (24) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Diametric Drive Improved Q-thruster Improved Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Medium Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Graphene Brace Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (10) --- Neutrino Core Nuclear Pulse Thruster Experimental Surge Thruster Advanced Point Defense System Subatomic Replicator Heavy Phase Cannon Gamma Bomb Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Diametric Drive Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Graphene Brace Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Heavy Phase Cannon Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Nuclear Pulse Thruster Experimental Surge Thruster Advanced Point Defense System Subatomic Replicator Gamma Bomb Array Micro-nuke Launcher [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 2 . . . . 1 . . . . . . . . . . 1 . . . 1 Utility 11 | . . . 1 . 2 . . . . . 1 1 . . . . 2 . . . . 1 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 128 | 8 11 . 20 2 25 11 1 1 . 1 1 3 2 . 6 1 4 1 . 1 1 6 4 3 15 . Power 15 | 1 2 . 1 . 4 1 . . . . . . . . 1 . . . . . . . 2 . 3 . Engine 5 | 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 3 1 . . . . . . . . 1 . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Propulsion 39 | 3 3 . 6 . 10 4 . . . . . . . . . 1 . . . . . 2 1 2 7 . Treads 18 | 1 3 . 6 . 8 . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 2 4 . . . . . . . . . 1 . . . . . 2 1 2 7 . Utility 47 | 2 3 . 3 1 7 5 . . . 1 1 3 . . 5 . 3 1 . 1 1 4 1 1 4 . Device 26 | 1 2 . 2 1 4 2 . . . . 1 1 . . 5 . . 1 . 1 1 1 . 1 2 . Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . Hackware 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . Protection 6 | . . . . . . 1 . . . 1 . . . . . . 1 . . . . 2 . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 27 | 2 3 . 10 1 4 1 1 1 . . . . 2 . . . 1 . . . . . . . 1 . Energy Gun 14 | . . . 9 1 4 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . 4 . . . . . . . . . 4 . . . . 2 . 1 1 2 1 . Parts Lost 19 | . 1 . 1 . 2 . . . . . . . . . . 1 . 1 . . . . . 13 . . Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Propulsion 8 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . 6 . . Utility 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 4 . . Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 4 | . 1 . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . 4 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 11 15 17 19 19 7 8 9 10 10 8 6 7 8 9 9 10 9 10 10 10 8 8 8 8 8 Power 1 | . 1 1 1 . . 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 Propulsion 3 | 1 1 3 4 5 6 2 2 2 2 2 1 1 1 1 2 2 2 2 2 2 2 1 2 1 1 2 Utility 4 | . 3 6 6 6 7 1 3 3 4 4 3 2 3 3 3 3 3 3 3 3 3 3 4 4 1 1 Weapon 4 | . 4 5 6 7 5 2 1 1 2 2 2 2 2 3 3 2 3 3 3 3 3 2 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 1 4 1 8 1 . . . . 1 . . . . . 1 . . . . 2 . . 1 6 Power 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . 1 1 Utility 8 | . . . 1 . 3 . . . . . 1 . . . . . . . . . . 2 . . . 1 Weapon 8 | . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 96 100 95 90 93 93 92 92 92 93 94 94 95 94 91 97 94 93 94 93 90 82 73 88 Engine 6 | . 14 14 11 11 5 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 3 7 7 7 7 7 6 11 11 11 11 11 9 10 10 10 10 9 7 2 . . Treads 18 | . 24 28 32 33 26 . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 36 38 38 38 38 40 35 35 35 35 35 31 31 31 31 31 30 28 26 24 32 Device 17 | . 14 14 19 22 17 15 15 15 15 15 19 17 17 17 17 17 15 15 15 14 15 17 13 11 16 16 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 4 | . . . . . 15 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Hackware 3 | . . . . . . . . . . . . 4 5 5 5 5 10 15 15 15 15 15 19 18 15 16 Protection 1 | . . . . . . 6 7 7 7 7 6 5 5 5 5 5 4 5 5 5 5 4 4 3 2 4 Energy Gun 9 | . . . 18 22 17 . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 1 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 8 28 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 4 4 3 2 4 Peak Build Rating 131 | 7 14 13 25 28 37 43 42 43 39 43 45 55 64 64 68 70 80 80 73 75 79 107 119 112 120 131 Average Rating 41 | 5 10 13 22 26 32 36 38 38 39 39 44 52 58 59 62 65 73 75 73 72 73 95 104 99 95 126 On Entrance 51 | . 7 13 13 23 28 33 38 38 39 39 39 45 55 59 59 65 65 80 73 73 73 75 103 105 48 114 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 14 34 34 56 57 57 23 23 23 23 23 24 29 30 30 32 29 30 30 29 29 29 36 39 39 44 52 Greatest Support 69 | 20 46 46 66 64 69 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 44 47 47 47 53 Greatest Overweight (x) 4 | 4 1 . 1 . 2 . . . . . . . . . 1 . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 14 15 19 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 3 15 15 20 20 20 20 9 10 10 10 9 7 8 8 10 10 10 10 10 10 10 10 10 10 10 9 Average Carried 14 | 2 11 15 17 19 19 7 8 9 10 9 8 6 7 7 9 9 9 9 10 10 9 9 9 9 8 7 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 3 15 15 19 20 20 9 9 10 10 10 8 7 8 8 10 10 10 10 10 10 10 10 10 9 10 8 Class Distribution -------------------- 42% | Mutant 21% | Scavenger-Mutant 16% | Hacker-Scout 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Protoforge Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Matter Collected 2700 | 284 386 51 415 68 371 107 . 103 . 20 60 20 30 10 80 25 50 15 . 50 30 30 8 65 422 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5196 | 99 517 26 1534 254 2300 . . 113 . . . 36 . . . . . . . 102 . . . 58 157 . Parts 257 | 5 29 6 80 14 110 . . 3 . . . 1 . . . . . . . 1 . . . 4 4 . Haulers Intercepted 11 | . 1 . 4 . 5 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Combat Hostiles Destroyed 92 | . 13 3 31 9 36 . . . . . . . . . . . . . . . . . . . . . Guns 73 | . 8 . 23 9 33 . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . 5 3 2 . . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 2 4 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . Worker 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 . 5 . . . . . . . . . . . . . . . . . . . 1 . Recycler 7 | 1 . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . 4 . 5 . . . . . . 1 . . . . . . . . . . . 1 1 . Swarmer 22 | . 3 3 10 3 3 . . . . . . . . . . . . . . . . . . . . . Grunt 46 | . 10 . 12 4 20 . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 8 . 10 . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 5 2 8 . . . . . . 1 . . . . . . . . . . . 1 1 . Combat Bots Only 7 | . 3 3 5 2 7 . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 1 3 2 2 . . . . . . 1 . . . . . . . . . . . 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Hostile Shots Fired 511 | . 82 12 98 27 123 . 6 . . 4 . . 7 . 2 10 6 8 2 . 6 5 2 86 13 12 Missed 156 | . 19 4 21 8 34 . 2 . . 3 . . 2 . 2 4 2 . 2 . 4 4 1 33 7 4 Damage Taken 6490 | . 699 61 1062 283 1379 45 66 . . 20 . . 126 . . 129 82 161 . . 46 41 49 1927 142 172 Core 1321 | . 128 7 215 33 200 . 12 . . . . . . . . 18 20 62 . . 25 . . 578 23 . Absorbed by Shields 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . . Regen/Repaired (Parts) 499 | . . . 198 . 120 . . . . . . . . . 32 . 149 . . . . . . . . . Core Remaining (%) 80 | 100 . 46 . 38 63 . . . . 98 100 . . . . 98 . . . . 90 . . 55 98 100 Volleys Fired 363 | 6 67 6 89 21 115 . 8 6 . 6 . . 1 1 . 2 . 1 . . 3 15 4 6 1 5 Largest 2 | 2 2 2 2 2 2 . 1 1 . 1 . . 1 1 . 1 . 1 . . 1 1 1 1 1 1 Hottest 131 | 40 88 60 112 131 131 . 65 90 . 90 . . 90 90 . 90 . 90 . . 90 90 90 90 90 90 Shots Fired 658 | 12 133 12 172 45 225 . 8 6 . 6 . . 1 1 . 2 . 1 . . 3 15 4 6 1 5 Gun 525 | 12 100 . 148 45 220 . . . . . . . . . . . . . . . . . . . . . Cannon 122 | . 33 12 18 . . . 8 6 . 6 . . 1 1 . 2 . 1 . . 3 15 4 6 1 5 Launcher 11 | . . . 6 . 5 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 162 | 12 120 12 18 . . . . . . . . . . . . . . . . . . . . . . . Thermal 485 | . 13 . 148 45 220 . 8 6 . 6 . . 1 1 . 2 . 1 . . 3 15 4 6 1 5 Explosive 11 | . . . 6 . 5 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 7 12 2 16 14 25 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 7 | 1 7 5 2 2 2 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 . 2 2 6 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 439 | 9 79 4 125 35 165 1 . 2 . . . 3 . . . . 1 . . 3 . 1 . 4 7 . Core Hits 188 | 3 29 3 54 14 79 . . 1 . . . 1 . . . . . . . . . . . 3 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . 1 . 11 2 20 . . . . . . . . . . . . . . 1 . . . 2 . . Burn 32 | . . . 10 2 20 . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Melee Attacks 162 | . . . . . . 8 4 10 . 8 3 8 3 2 9 3 20 2 2 3 4 14 12 30 11 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . 8 4 10 . 8 3 8 . . . . . . . . . . . . . . Piercing 120 | . . . . . . . . . . . . . 3 2 9 3 19 2 2 3 4 14 12 30 11 6 Sneak Attacks 7 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10141 | 97 1126 70 2626 673 3916 64 . 153 . . . 167 . . . . . . . 311 . 97 . 241 600 . Guns 6619 | 97 617 . 1926 661 3318 . . . . . . . . . . . . . . . . . . . . . Cannons 732 | . 419 68 245 . . . . . . . . . . . . . . . . . . . . . . . Explosions 1048 | . 85 . 413 . 550 . . . . . . . . . . . . . . . . . . . . . Melee 1633 | . . . . . . 64 . 153 . . . 167 . . . . . . . 311 . 97 . 241 600 . Ramming 109 | . 5 2 42 12 48 . . . . . . . . . . . . . . . . . . . . . Kinetic 1240 | 97 830 68 245 . . . . . . . . . . . . . . . . . . . . . . . Thermal 6288 | . 206 . 2103 661 3318 . . . . . . . . . . . . . . . . . . . . . Explosive 856 | . 85 . 221 . 550 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 384 | . . . . . . 64 . 153 . . . 167 . . . . . . . . . . . . . . Piercing 1249 | . . . . . . . . . . . . . . . . . . . . 311 . 97 . 241 600 . Highest Corruption 2 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 . Average Corruption 1 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . . 17 25 . . . . . . . . . . . . . . . . . . . . . . Message Errors 10 | . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . Matter Fused 11 | . . . 5 6 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 599 | . . . 85 . . 29 . 75 . . . 47 . . . . . . . 126 . 42 . 126 69 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . . 85 . . . . . . . . . . . . . . . . . . . . . . . Melee 514 | . . . . . . 29 . 75 . . . 47 . . . . . . . 126 . 42 . 126 69 . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . 2 2 3 2 5 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 2 2 4 2 6 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 133 . 209 129 27 . 168 120 5 100 . . 26 26 369 18 . 70 . . . . 204 286 . . Average Temperature 49 | . 24 . 85 59 15 . 79 41 5 47 . . 8 11 163 11 . 31 . . . . 52 143 . . Received Heat Transfer 1855 | . 330 . 414 102 693 . . . . 9 . . 30 . . 21 . 85 . . . 9 . 153 9 . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 45 | . . . 18 1 26 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 14456 | . 370 . 5058 1443 7585 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Maximum Alert Level 2 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . 1 . . Low Security (%) 87 | 100 89 100 86 99 55 100 . . . . 100 100 . . . . 100 . . . . 100 100 97 100 100 Level 1 9 | . 10 . 13 . 27 . . . . . . . . . . . . . . . . . . 2 . . Level 2 3 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 521 | 5 226 160 262 263 521 158 . . . . 45 26 . . . . 43 . . . . 54 65 204 74 32 Initial 158 | . . 60 . 91 102 158 . . . . 44 7 . . . . 31 . . . . 30 6 . 74 . Average 80 | 1 65 46 100 26 192 126 . . . . 32 14 . . . . 8 . . . . 24 23 71 15 21 Influence Increases 4824 | 10 441 100 1079 439 1060 104 60 5 . 150 3 26 . . 30 90 87 60 . 5 45 127 137 564 133 69 Destroy 0b10 Robot/C 2000 | . 260 60 620 320 720 . . . . . . . . . . . . . . . . . . . 20 . Destroy 0b10 Robot/NC 215 | 10 20 . 65 5 80 . . 5 . . . 5 . . . . . . . 5 . . . 10 10 . Destroy Leader 532 | . 88 10 186 50 190 . . . . . . 2 . . . . . . . . . . . 2 4 . Allied During Kill 53 | . . . . 49 4 . . . . . . . . . . . . . . . . . . . . . Successful Hack 189 | . 19 . 33 . 17 38 . . . . . . . . . . 6 . . . . 12 12 16 . 36 Disable Machine 270 | . 30 30 60 . 15 15 . . . . . 15 . . . . . . . . . . 90 15 . . Destroy Structure 305 | . 24 . 55 . 34 6 . . . . 3 4 . . . . 36 . . . . 40 20 56 9 18 Partial Spotted 225 | . . . . . . 30 . . . . . . . . . . 15 . . . . 45 15 30 75 15 Lose Combat Pursuer 1035 | . . . 60 15 . 15 60 . . 150 . . . . 30 90 30 60 . . 45 30 . 435 15 . Influence Decreases 3982 | 10 286 160 843 267 814 150 70 53 . 80 30 30 1 . 30 40 75 50 20 5 . 146 143 432 207 40 Time Decay 3108 | 10 276 160 481 227 551 150 70 53 . 80 30 30 1 . 30 30 75 40 20 5 . 146 94 302 207 40 Lost Part 190 | . 10 . 10 . 20 . . . . . . . . . . 10 . 10 . . . . . 130 . . Lost Ally 100 | . . . . 40 60 . . . . . . . . . . . . . . . . . . . . . Purge Threat 584 | . . . 352 . 183 . . . . . . . . . . . . . . . . . 49 . . . Squads Dispatched 18 | . 5 . 3 . 5 1 . . . . . . . . . . 1 . . . . 1 . 1 1 . Investigation 6 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Extermination 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Reinforcement 6 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Distress Signals 23 | . 2 . 4 . 4 1 . . . . . 1 . . . . . . . . . . . 6 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 19 2 43 18 48 6 8 . . 8 . 2 5 . 29 7 5 4 1 . 5 5 4 49 20 3 Peak Tracking Total 17 | . 4 2 4 3 5 3 4 . . 6 . 2 4 . 12 3 3 4 1 . 6 3 2 17 5 3 Tactical Retreats 32 | . . . 3 1 . 1 1 . . 5 . . 1 . 1 2 1 1 . . 1 2 . 11 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Traps Triggered 10 | . . . 2 . 4 2 . . . . . . . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Machines Disabled 18 | . 2 2 4 . 1 1 . . . . . 1 . . . . . . . . . . 6 1 . . Max in Single Turn 2 | . 1 1 2 . 1 1 . . . . . 1 . . . . . . . . . . 1 1 . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Machines Accessed 87 | . 7 . 12 . 9 11 . 1 4 . 3 1 . . 1 . 4 . . 4 . 3 8 14 2 3 Terminals 57 | . 5 . 9 . 7 8 . . . . 1 1 . . . . 1 . . . . 3 8 11 . 3 Fabricators 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . Repair Stations 4 | . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 8 | . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . . 3 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . Total Hacks 248 | . 17 . 24 . 25 23 . 1 30 . 4 3 . . 1 . 12 . . 17 . 6 31 43 5 6 Successful 170 | . 9 . 18 . 14 10 . 1 30 . 1 . . . 1 . 8 . . 17 . 3 16 35 3 4 Failed 78 | . 8 . 6 . 11 13 . . . . 3 3 . . . . 4 . . . . 3 15 8 2 2 Catastrophic 13 | . 1 . 1 . . 6 . . . . 1 . . . . . . . . . . . 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 14 . 18 . 16 11 . . . . 1 3 . . 1 . 4 . . . . 4 23 21 . 4 Terminals 156 | . 14 . 18 . 18 17 . . . . 1 3 . . . . 2 . . . . 6 31 40 . 6 Fabricators 10 | . . . . . . 4 . . . . . . . . . . 4 . . . . . . . 2 . Repair Stations 14 | . . . 4 . 5 . . . . . . . . . . . 5 . . . . . . . . . Recycling Units 11 | . 3 . . . . 2 . . . . 2 . . . . . 1 . . . . . . 3 . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 3 . Terminal Hacks 108 | . 2 . 9 . 6 4 . 1 30 . . . . . 1 . . . . 17 . 1 10 25 . 2 Record 23 | . . . . . . . . . 11 . . . . . . . . . . 5 . . 1 6 . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 3 . 1 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . . . . . . . . . 4 . . 1 1 . . Open Door 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 6 | . . . 3 . 2 . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 12 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . 3 4 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 8 . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 12 | . . . 4 . 4 . . . . . . . . . . . 4 . . . . . . . . . Scan Component 6 | . . . 2 . 2 . . . . . . . . . . . 2 . . . . . . . . . Repair 6 | . . . 2 . 2 . . . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . Retrieve Components 6 | . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 36 | . 5 . 3 . 3 5 . . . . . . . . . . 2 . . . . 2 6 8 . 2 Terminals 33 | . 5 . 3 . 3 4 . . . . . . . . . . . . . . . 2 6 8 . 2 Track 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Botnet 24 | . 5 . 3 . 3 3 . . . . . . . . . . . . . . . 2 3 3 . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . 8 . 5 11 . . . . 2 1 . . . . 2 . . . . 3 5 7 2 3 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . 10 . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Total Part Build Rating 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Repaired 6 | . . . 2 . 2 . . . . . . . . . . . 2 . . . . . . . . . Time 263 | . . . 89 . 98 . . . . . . . . . . . 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 3 . . . . . . . . . . . . . . . 3 . . . . . . 5 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 1 1 1 . . . . . 3 3 3 3 1 . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Total Allies 10 | . . . . 6 . 1 . . . . . . . . . . . . . . . . . . 3 . Largest Group 5 | . . . . 5 3 1 . . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 94 | . . . . 94 52 26 . . . . . . . . . . . . . . . . . . 69 . Highest-Rated Ally 69 | . . . . 31 28 26 . . . . . . . . . . . . . . . . . . 69 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . 44 15 . . . . . . . . . . . . . . . . . . . 11 . Total Damage 1115 | . . . . 453 161 . . . . . . . . . . . . . . . . . . . 501 . Kills 8 | . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Active Infowar (turns) 7175 | 22 845 . . . 1843 315 148 146 22 252 69 63 141 77 629 98 296 89 54 50 178 320 285 525 620 88 Optics 1799 | . . . . . 1790 9 . . . . . . . . . . . . . . . . . . . . Sensors 4398 | . . . . . . 306 148 146 22 252 69 62 141 77 629 98 296 87 54 50 178 320 266 525 584 88 Terrain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Structural 4267 | . . . . . . 282 148 146 22 252 69 63 141 77 629 98 296 89 54 50 178 320 285 427 553 88 Seismic 867 | 22 845 . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 439 | . . . . . 439 . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis Total 8 | . . . 3 . 1 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 . . 2 . . . 1 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Turns Passed 13112 | 113 1275 572 2008 2335 2135 316 148 146 22 252 69 63 141 77 629 98 296 89 54 50 178 320 285 673 680 88 Spaces Moved 13475 | 56 642 344 957 395 972 803 371 380 86 588 152 150 334 196 867 282 604 344 210 151 438 789 653 1400 1046 265 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3217 | 2 547 344 957 395 972 . . . . . . . . . . . . . . . . . . . . . Legs 138 | 43 95 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10109 | . . . . . . 803 371 380 86 588 152 150 334 196 867 282 604 344 210 151 438 789 653 1400 1046 265 Fastest Speed 16 | 50 120 160 145 150 150 25 25 25 25 25 22 22 22 22 22 22 22 22 22 22 22 19 23 22 16 17 Average Speed 56 | 137 158 160 149 150 154 25 25 25 25 25 22 22 22 22 35 22 22 22 22 22 22 20 23 25 27 17 Slowest Speed 320 | 250 240 160 232 150 320 25 25 25 25 25 22 22 22 22 92 22 22 22 22 22 22 24 24 107 90 17 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . 6 2 . . . . 3 . . 15 . 7 . . . . 4 1 4 23 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 93 81 94 85 92 31 58 66 71 75 5 5 45 43 84 50 15 47 48 60 65 20 73 64 25 11 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . . . 1 . . 1 . 1 . . . . . . . . . . 3 . . . . . . Known Exits Taken 23 | . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 2 . . . 1 . 3 . . 2 1 . 1 . 1 . . 1 . . . . . Spaces Dug 164 | . . . . . . 6 6 11 . 13 3 2 4 3 6 5 18 3 2 . 7 27 9 29 4 6 Terrain Destroyed 287 | . 29 . 59 1 32 6 6 11 . 14 3 2 4 3 6 5 18 3 2 . 7 28 9 29 4 6 Melee 121 | . . . . . . 6 4 7 . 8 3 2 3 2 6 3 18 2 2 . 4 13 7 23 3 5 Projectile 46 | . . . . 1 . . 2 4 . 6 . . 1 1 . 2 . 1 . . 3 15 2 6 1 1 AOE 120 | . 29 . 59 . 32 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Acc Total 17924 | 77 777 353 1358 2096 1378 905 409 410 85 676 182 164 395 225 1157 311 729 353 214 160 510 910 757 1663 1383 287 Wait 3533 | 5 27 . 255 1672 201 50 27 8 . 65 24 1 54 25 280 19 104 3 3 . 61 63 63 198 314 11 Move 13335 | 55 641 343 956 394 971 790 366 379 85 587 151 144 333 195 845 281 589 343 209 150 437 780 650 1391 1012 258 Hop 45 | . . . . . . 6 2 . . . . 2 . . 6 . 7 . . . . 4 1 4 10 3 Pick Up 83 | 2 18 1 12 2 17 5 . 2 . . 1 2 . . 2 1 1 . . . . 5 3 2 7 . Fast Attach 96 | 8 5 . 14 1 26 1 . . . 1 . 2 1 . 7 . 6 . . 4 . 4 4 2 10 . Attach 67 | . 1 . 4 . 4 9 1 2 . 4 2 2 1 1 . 3 . 2 . . 2 7 4 8 7 3 Detach 38 | 1 . . 1 1 . . 1 2 . 4 . . 2 1 . 2 . 2 . . 2 7 3 6 2 1 Swap 39 | . 6 . 7 1 9 2 . . . . . . . . . . . . . . 1 2 6 1 4 . Drop 115 | . 10 1 16 2 29 16 . 1 . 1 1 3 . . 8 . 2 . . 3 . 9 7 1 5 . Fire 363 | 6 67 6 89 21 115 . 8 6 . 6 . . 1 1 . 2 . 1 . . 3 15 4 6 1 5 Melee 162 | . . . . . . 8 4 10 . 8 3 8 3 2 9 3 20 2 2 3 4 14 12 30 11 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 2 2 4 2 6 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 18 . . . . . . . . . . . . . . . . . 14 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 8) 541 | -10/Materials | Discovered new exit (range 11) 744 | -10/Materials | Discovered new exit (range 13) 971 | -10/Materials | Core integrity fell below 50% 1158 | -10/Materials | Identified exit to Mines 1200 | -10/Materials | Discovered new exit (range 16) 1389 | -10/Materials | Entered Mines 1442 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1895 | -10/Mines | Learned 2 Materials zone layouts 1940 | -10/Mines | Discovered new exit (range 15) 1961 | -10/Mines | Entered Materials 1961 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -9/Materials | Identified exit to Materials 2847 | -9/Materials | Discovered new exit (range 7) 3031 | -9/Materials | Discovered new exit (range 13) 3172 | -9/Materials | Repaired Imp. Medium Laser 3176 | -9/Materials | Discovered exit to Materials (range 3) 3297 | -9/Materials | Identified exit to Mines 3297 | -9/Materials | Identified exit to Storage 3730 | -9/Materials | Discovered exit to Materials (range 15) 3760 | -9/Materials | Core integrity fell below 50% 3803 | -9/Materials | Repaired Adv. Treads 3969 | -9/Materials | Entered Mines 3973 | -9/Mines | Escorted by a lone wolf Derelict 3993 | -9/Mines | Learned location of Storage (-9) 4117 | -9/Mines | Assembled infested the area 4122 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4389 | -9/Mines | Build established: Scavenger-Mutant 6167 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6212 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6214 | -9/Mines | Discovered new exit (range 5) 6266 | -9/Mines | Discovered exit to Materials (range 14) 6293 | -9/Mines | Discovered exit to Materials (range 3) 6304 | -9/Mines | Entered Materials 6304 | -8/Materials | Accompanied by 3 allies 6304 | -8/Materials | Evolved 2 slots: Utility x2 6309 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7332 | -8/Materials | Build established: Mutant 7431 | -8/Materials | Discovered new exit (range 3) 7984 | -8/Materials | Garrison activated, responded to threat 8053 | -8/Materials | Destroyed 7 combat bots 8176 | -8/Materials | Repaired Adv. Beam Rifle 8215 | -8/Materials | Repaired Lgt. Nuclear Core 8395 | -8/Materials | Discovered new exit (range 11) 8439 | -8/Materials | Entered Factory 8439 | -7/Factory | Evolved 2 slots: Propulsion x2 8649 | -7/Factory | Identified exit to Lower Caves 8674 | -7/Factory | Discovered new exit (range 6) 8676 | -7/Factory | Identified exit to Factory 8679 | -7/Factory | Discovered exit to Factory (range 15) 8699 | -7/Factory | Build established: Scout 8755 | -7/Factory | Entered Lower Caves 8818 | -7/Lower Caves | Encountered a Warlord checkpoint 8823 | -7/Lower Caves | Learned location of Extension (-6) 8901 | -7/Lower Caves | Discovered new exit (range 8) 8902 | -7/Lower Caves | Identified exit to Lower Caves 8903 | -7/Lower Caves | Entered another Lower Caves area 8922 | -7/Lower Caves | Discovered exit to Factory (range 10) 9045 | -7/Lower Caves | Discovered new exit (range 15) 9049 | -7/Lower Caves | Identified exit to Data Miner 9049 | -7/Lower Caves | Entered Data Miner 9049 | -7/Data Miner | Discovered new exit (range 6) 9054 | -7/Data Miner | Met Data Miner 9060 | -7/Data Miner | Learned location of Section 7 (-3) 9060 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9065 | -7/Data Miner | Received God Mode back door access code from Data Miner 9071 | -7/Data Miner | Identified exit to Proximity Caves 9071 | -7/Data Miner | Entered Proximity Caves 9122 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9322 | -6/Proximity Caves | Spotted B-75 Beast 9322 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9323 | -6/Proximity Caves | Entered Factory 9323 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9324 | -6/Factory | Identified exit to Extension 9361 | -6/Factory | Discovered new exit (range 5) 9362 | -6/Factory | Identified exit to Factory 9392 | -6/Factory | Entered another Factory area 9392 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9450 | -5/Factory | Discovered new exit (range 15) 9453 | -5/Factory | Identified exit to Upper Caves 9455 | -5/Factory | Entered Upper Caves 9502 | -5/Upper Caves | Ambushed by wild Derelicts 9511 | -5/Upper Caves | Spotted B-75 Beast 9595 | -5/Upper Caves | Discovered new exit (range 3) 9596 | -5/Upper Caves | Identified exit to Upper Caves 9596 | -5/Upper Caves | Entered another Upper Caves area 9597 | -5/Upper Caves | Learned Factory non-interactive machine intel 9659 | -5/Upper Caves | Discovered new exit (range 5) 9672 | -5/Upper Caves | Identified exit to Warlord 9673 | -5/Upper Caves | Entered Warlord 9679 | -5/Warlord | Discovered new exit (range 13) 9736 | -5/Warlord | Opened Warlord's prototype stash 9741 | -5/Warlord | Found Prototype Device 9741 | -5/Warlord | Identified Exp. Cloaking Device 9749 | -5/Warlord | Found Prototype Device 9749 | -5/Warlord | Identified Thermal Barrier 9926 | -5/Warlord | Met Warlord 9931 | -5/Warlord | Warlord's base attacked by MAIN.C 10187 | -5/Warlord | Warlord forces counterattacked 10286 | -5/Warlord | Spotted Executioner 10302 | -5/Warlord | Identified exit to Proximity Caves 10302 | -5/Warlord | Entered Proximity Caves 10330 | -4/Proximity Caves | Lost 16 allies 10397 | -4/Proximity Caves | Discovered new exit (range 10) 10400 | -4/Proximity Caves | Identified exit to Factory 10400 | -4/Proximity Caves | Entered Factory 10400 | -4/Factory | Evolved 2 slots: Utility x2 10401 | -4/Factory | Loaded intel: 231 non-interactive machine locations 10440 | -4/Factory | Repaired Imp. Light Armor Plating 10483 | -4/Factory | Repaired Lgt. Nuclear Core 10624 | -4/Factory | Spotted B-86 Titan 10694 | -4/Factory | Discovered new exit (range 9) 10696 | -4/Factory | Identified exit to Upper Caves 10696 | -4/Factory | Entered Upper Caves 10774 | -4/Upper Caves | Build established: Hacker-Scout 10784 | -4/Upper Caves | Discovered new exit (range 5) 10785 | -4/Upper Caves | Identified exit to Upper Caves 10785 | -4/Upper Caves | Entered another Upper Caves area 10794 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10794 | -4/Upper Caves | Identified exit to Zhirov 10839 | -4/Upper Caves | Entered Zhirov 10839 | -4/Zhirov | Discovered new exit (range 3) 10844 | -4/Zhirov | Met Zhirov 10849 | -4/Zhirov | Found Alien Artifact 10849 | -4/Zhirov | Identified Integrated Dissipator 10849 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10880 | -4/Zhirov | Learned location of Quarantine (-3) 10880 | -4/Zhirov | Learned location of Testing (-2) 10880 | -4/Zhirov | Learned location of Command (-1) 10882 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10888 | -4/Zhirov | Identified exit to Proximity Caves 10889 | -4/Zhirov | Entered Proximity Caves 11058 | -3/Proximity Caves | Discovered new exit (range 3) 11059 | -3/Proximity Caves | Identified exit to Research 11067 | -3/Proximity Caves | Entered Research 11067 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11125 | -3/Research | Found Gamma Bomb Array 11336 | -3/Research | Identified exit to Quarantine 11382 | -3/Research | Spotted B-90 Cyclops 11387 | -3/Research | Entered Quarantine 11394 | -3/Quarantine | Cryocooling Duct disabled 11409 | -3/Quarantine | Ambient heat levels rising (+20) 11409 | -3/Quarantine | Non-combat units ordered to evacuate 11447 | -3/Quarantine | Found Alien Artifact 11469 | -3/Quarantine | Found Alien Artifact 11469 | -3/Quarantine | Identified Phase Armor 11481 | -3/Quarantine | Cryocooling Duct disabled 11486 | -3/Quarantine | Cryocooling Duct disabled 11493 | -3/Quarantine | Discovered new exit (range 4) 11496 | -3/Quarantine | Ambient heat levels rising (+20) 11496 | -3/Quarantine | Combat units ordered to evacuate 11501 | -3/Quarantine | Ambient heat levels rising (+20) 11513 | -3/Quarantine | Identified exit to Research 11596 | -3/Quarantine | Quarantine Guard activated 11640 | -3/Quarantine | Spotted Fortress 11668 | -3/Quarantine | Discovered new exit (range 6) 11668 | -3/Quarantine | Discovered new exit (range 7) 11670 | -3/Quarantine | Identified exit to Protoforge 11671 | -3/Quarantine | Identified exit to Section 7 11672 | -3/Quarantine | Entered Protoforge 11739 | -3/Protoforge | Superfortress began startup sequence 11741 | -3/Protoforge | Spotted B-86 Titan 11952 | -3/Protoforge | Spotted AP7-3 12022 | -3/Protoforge | Spotted Hotshot 12022 | -3/Protoforge | Spotted Hotshot 12052 | -3/Protoforge | Spotted Hotshot 12057 | -3/Protoforge | Spotted Hotshot 12058 | -3/Protoforge | Spotted Hotshot 12058 | -3/Protoforge | Spotted Hotshot 12059 | -3/Protoforge | Spotted Hotshot 12074 | -3/Protoforge | Spotted Hotshot 12074 | -3/Protoforge | Spotted Hotshot 12074 | -3/Protoforge | Spotted Hotshot 12075 | -3/Protoforge | Spotted Hotshot 12136 | -3/Protoforge | Spotted AP7-3 12155 | -3/Protoforge | Spotted EXE-6 12160 | -3/Protoforge | Spotted SKR-2 12160 | -3/Protoforge | Spotted SKR-2 12160 | -3/Protoforge | Spotted SKR-2 12188 | -3/Protoforge | Spotted EXE-6 12228 | -3/Protoforge | Lost 3 parts (1p1n1u) 12242 | -3/Protoforge | Found Prototype Device 12242 | -3/Protoforge | Identified Cep. Recoil Nullifier 12253 | -3/Protoforge | Spotted EXE-6 12302 | -3/Protoforge | Lost 4 parts (3n1u) 12324 | -3/Protoforge | Spotted Hotshot 12328 | -3/Protoforge | Spotted Hotshot 12328 | -3/Protoforge | Spotted Hotshot 12328 | -3/Protoforge | Spotted Hotshot 12329 | -3/Protoforge | Spotted Hotshot 12345 | -3/Protoforge | Entered Research 12345 | -2/Research | Warlord forces began assault on 0b10 12345 | -2/Research | Evolved 2 slots: Utility x2 12346 | -2/Research | Identified exit to Testing 12365 | -2/Research | Lost 3 parts (1n1u1w) 12455 | -2/Research | Research machine network offline 12458 | -2/Research | Fabricated Structural Scanner (x2) 12546 | -2/Research | Met up with Warlord 12672 | -2/Research | Spotted Executioner 12736 | -2/Research | Spotted B-90 Cyclops 12809 | -2/Research | Spotted Striker 12860 | -2/Research | Borebot progress halted 12869 | -2/Research | Spotted Striker 12877 | -2/Research | Met DD-05H 12918 | -2/Research | Spotted Striker 12956 | -2/Research | Borebot progress halted 13020 | -2/Research | Discovered new exit (range 5) 13023 | -2/Research | Identified exit to Access 13025 | -2/Research | Entered Access 13025 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13049 | -1/Access | Identified exit to Surface 13113 | *** | Escaped! Last Messages --------------- Awaiting botnet instructions. >>Access(Main) Found 1 level access point to Surface: (90,140) Map updated. 13052_ U-05 Engineer builds a Wall. 13056_ K-01 Serf collects debris. 13066_ Penetrated by Slug. 13067_ Slug penetrates Wall. 13069_ Penetrated by Slug. 13079_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 13079_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13112_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # ##???????????????????????????????????? | | ## ### ##???????????????????????????????????? | | ## ### ##???????????????????????????????????? | | ## ### ##???????????????????????????????????? | | ## ### #####????????????????????? ?????????? | | ## #####+########?????###### ## ?????????? | | ## ##?????################ ##???????? | | ## ########### ######### # ##???????? | | ## ########### ######### # ##???????? | | ## ##???????## # ## " # ##???????? | | ##+##???###### # ## """ # ##???????? | | ??? ##### # ## """ # ##???????? | | ???????? + + ## " # ##???????? | | ???????? ####### ## ** # ##???????? | | ???????? ####### ## ** # ##???????? | | ??????????????########"# *! + ##???????? | | ??????????????#########" # ##???????? | | ????????????????????#### ! # ##???????? | | ?????????????????????################" ##???????? | | ???????????????????###################k ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? + ???????? | | ??????????????????????????????????????? # ???????? | | ??????????????????????????????????u??????????????? | | ?????????????????????????u???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 39 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 50 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 25 Defensive Hacking 22 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Structural Scanner | x2 | -2/Research Repaired ---------- Imp. Medium Laser | 54% | -9/Materials Adv. Treads | 7% | -9/Materials Adv. Beam Rifle | 25% | -8/Materials Lgt. Nuclear Core | 24% | -8/Materials Imp. Light Armor Plating | 37% | -4/Factory Lgt. Nuclear Core | 28% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftFusionNanosword Manual? 0 Play Time 03:06:42 Cumulative 198.3 hours Start 2025.03.30 @ 00:21:25 End 2025.03.30 @ 04:20:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 11/0/2/0/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dedbc653-31ba-4458-8542-843a9f9da035