Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 11:29:44 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1265) 1265 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 6295 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 816/850 Matter 300/300 Energy 89/100 System Corruption 0% Temperature Cool (3) Movement Hovering (116) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Airjet Airjet > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Katana Spear > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Arc Projector Improved EM Pulse Cannon Advanced EMP Blaster Proton Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Katana Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Arc Projector Improved EM Pulse Cannon Advanced EMP Blaster Proton Missile Launcher Chainsword [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Treads Armored Treads Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 . 1 . . . . 1 Utility 4 | . . 1 2 . . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 67 | 6 18 10 9 17 1 2 . 1 3 Power 7 | 1 2 1 . 2 . . . . 1 Engine 3 | 1 . 1 . 1 . . . . . Core 4 | . 2 . . 1 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 4 4 . 4 . . . . . Treads 7 | 1 2 4 . . . . . . . Leg . | . . . . . . . . . . Wheel 3 | 1 2 . . . . . . . . Hover 4 | . . . . 4 . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 6 2 6 8 . . . 1 1 Device 10 | . 2 1 3 3 . . . . 1 Storage 8 | 1 4 1 . 2 . . . . . Processor 2 | . . . 1 1 . . . . . Hackware 1 | . . . . 1 . . . . . Protection 4 | . . . 2 1 . . . 1 . Artifact . | . . . . . . . . . . Weapon 21 | 2 6 3 3 3 1 2 . . 1 Energy Gun 7 | 2 3 1 1 . . . . . . Energy Cannon 5 | . 1 1 1 1 . . . . 1 Ballistic Gun 3 | . 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 1 1 . . . Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . Parts Lost 8 | . 2 . . . . . . . 6 Power 4 | . 1 . . . . . . . 3 Propulsion 3 | . 1 . . . . . . . 2 Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 5 | . 1 . . . . . . . 5 Average Slot Usage (%) 97 | . 97 100 100 99 100 100 100 97 79 Engine 5 | . 1 3 9 7 7 7 7 7 3 Core 7 | . 12 7 . 7 7 7 7 7 7 Treads 9 | . 14 22 18 . . . . . . Wheel 6 | . 13 11 9 . . . . . . Hover 14 | . . . . 29 30 30 30 29 24 Device 8 | . 10 11 11 6 7 7 7 7 5 Storage 12 | . 15 22 18 7 7 7 7 7 6 Processor 4 | . . . 5 7 7 7 7 7 6 Hackware 3 | . . . . 6 7 7 7 7 6 Protection 4 | . . . 9 7 7 7 7 7 6 Energy Gun 5 | . 18 7 2 . . . . . . Energy Cannon 3 | . 2 3 11 3 . . . . . Ballistic Gun 3 | . 7 11 . . . . . . . Slashing Weapon 3 | . . . 3 7 7 6 7 7 6 Piercing Weapon 2 | . . . . 3 7 7 7 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 42 48 54 36 36 40 35 35 35 Greatest Support 40 | 20 16 20 16 40 36 36 36 36 36 Greatest Overweight (x) 3 | 2 2 2 3 2 . 1 . . . Average Overweight (x) . | . . 2 3 . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 20 10 10 10 10 10 Average Capacity 11 | 5 7 16 16 9 10 10 10 10 10 Most Carried 16 | 4 14 16 16 16 10 10 10 10 10 Average Carried 11 | 2 7 15 15 9 10 10 10 10 9 Final Capacity 16 | 6 16 16 16 10 10 10 10 10 10 Final Carried 16 | 4 14 16 16 10 10 10 10 10 10 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 981 | 205 212 214 100 160 20 35 . . 35 Remotely . | . . . . . . . . . . Salvage Created 1838 | . 536 411 432 239 . 116 . . 104 Parts 117 | . 31 31 30 10 . 8 . . 7 Haulers Intercepted 6 | . 2 1 2 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . . Prevented 2 | . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 31 | . 10 9 4 . . 4 . . 4 Melee 4 | . . . . . . . . . 4 Guns 13 | . 9 4 . . . . . . . Cannons 4 | . . 2 2 . . . . . . AOE 10 | . 1 3 2 . . 4 . . . Classes Destroyed 10 | . 7 1 1 1 . . . . . Worker 2 | . 1 . . 1 . . . . . Builder 1 | . 1 . . . . . . . . Hauler 6 | . 2 1 2 1 . . . . . Recycler 2 | . . . . 2 . . . . . Operator 2 | . 1 . 1 . . . . . . Watcher 6 | . 1 1 3 1 . . . . . Swarmer 15 | . 3 4 . . . 4 . . 4 Grunt 9 | . 7 . 2 . . . . . . Brawler 1 | . . . 1 . . . . . . Sentry 6 | . . 5 1 . . . . . . Best Kill Streak 5 | . 4 5 4 1 . 4 . . 4 Combat Bots Only 5 | . 3 5 3 . . 4 . . 4 Max Kills in Single Turn 3 | . 3 3 2 1 . 2 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 3 2 . . 2 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 1404 | . 510 381 34 . . 59 . 28 392 Core 200 | . 117 35 . . . . . 14 34 Absorbed by Shields 31 | . . . . . . . . . 31 Core Remaining (%) 88 | 100 53 91 100 . . . . 98 . Volleys Fired 94 | . 48 29 13 . . 3 . . 1 Largest 2 | . 2 2 2 . . 1 . . 1 Hottest 124 | . 100 91 124 . . 39 . . 69 Shots Fired 179 | . 93 57 25 . . 3 . . 1 Gun 142 | . 87 48 7 . . . . . . Cannon 34 | . 6 9 18 . . . . . 1 Launcher 3 | . . . . . . 3 . . . Special . | . . . . . . . . . . Kinetic 45 | . 16 29 . . . . . . . Thermal 67 | . 45 9 13 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 67 | . 32 19 12 . . 3 . . 1 Robot Hit Streak 18 | . 9 17 18 . . 5 . . . Robot Miss Streak 4 | . 2 4 1 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 139 | . 67 40 16 10 . 1 . . 5 Core Hits 74 | . 29 20 11 5 . 5 . . 4 Critical Hits 2 | . . 1 1 . . . . . . Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 109 | . . . . 43 13 24 . 15 14 Impact . | . . . . . . . . . . Slashing 90 | . . . . 32 11 21 . 13 13 Piercing 19 | . . . . 11 2 3 . 2 1 Sneak Attacks 5 | . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3259 | . 1174 690 444 657 . 134 . . 160 Guns 1258 | . 720 423 115 . . . . . . Cannons 526 | . 141 163 222 . . . . . . Explosions 658 | . 313 104 107 . . 134 . . . Melee 817 | . . . . 657 . . . . 160 Ramming . | . . . . . . . . . . Kinetic 286 | . 86 200 . . . . . . . Thermal 885 | . 368 267 250 . . . . . . Explosive 313 | . 313 . . . . . . . . Electromagnetic 958 | . 407 223 194 . . 134 . . . Impact . | . . . . . . . . . . Slashing 738 | . . . . 578 . . . . 160 Piercing 79 | . . . . 79 . . . . . Highest Corruption 2 | . 2 . . . . . . . . Average Corruption 2 | . 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . Effects 1 | . 1 . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 246 | . 86 3 . 154 . . . . 3 Projectiles . | . . . . . . . . . . Explosions 89 | . 86 3 . . . . . . . Melee 157 | . . . . 154 . . . . 3 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 178 | . 148 30 . . . . . . . Shots 3 | . 2 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 330 | . 330 3 108 . . 24 . . 32 Average Temperature 93 | . 127 3 30 . . 13 . . 18 Received Heat Transfer 365 | . 177 99 18 . . . . . 71 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 1778 | . 1073 396 309 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 491 | . 202 241 154 491 . . . . 270 Average Influence 74 | . 69 70 72 78 . . . . 118 Maximum Alert Level 2 | . 1 1 . 2 . . . . 1 Low Security (%) 93 | 100 95 93 100 95 . . . . 57 Level 1 5 | . 4 6 . . . . . . 42 Level 2 1 | . . . . 4 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 3 . . 2 . . . . . Investigation 2 | . 1 . . 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 2 | . 2 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 2 | . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 22 13 7 3 5 10 . 1 19 Peak Tracking Total 9 | . 5 5 3 1 . 4 . 1 9 Tactical Retreats 16 | . 6 1 . . . 4 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 12 | . 2 . . 1 . . . . 9 Max in Single Turn 9 | . 2 . . 1 . . . . 9 Garrison Access 2 | . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 25 | . 3 3 4 10 . . 4 . 1 Terminals 17 | . 3 3 4 7 . . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 Total Hacks 83 | . 7 8 10 30 . . 26 . 2 Successful 54 | . 2 6 5 14 . . 26 . 1 Failed 29 | . 5 2 5 16 . . . . 1 Catastrophic 5 | . . . . 5 . . . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 6 6 6 19 . . . . . Terminals 51 | . 7 8 10 26 . . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 2 Terminal Hacks 41 | . 1 3 4 7 . . 26 . . Record 11 | . . . . . . . 11 . . Part Schematic 8 | . . . . 1 . . 7 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 9 | . . 1 2 3 . . 3 . . Level Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 3 | . 1 2 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 Seal Access 2 | . . . . 1 . . . . 1 Unauthorized Hacks 23 | . 5 7 2 9 . . . . . Terminals 9 | . 1 3 1 4 . . . . . Track 4 | . 1 2 1 . . . . . . Botnet 5 | . . 1 . 4 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 17 | . 3 1 4 9 . . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . 7 . . Parts Built 1 | . . . . 1 . . . . . Matter 168 | . . . . 168 . . . . . Time 42 | . . . . 42 . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . 94 . Highest-Rated Ally 94 | . . . . . . . . 94 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 4609 | 56 960 815 581 730 203 615 40 358 251 Spaces Moved 4344 | 36 666 466 377 982 357 647 84 340 389 Core 7 | 7 . . . . . . . . . Treads 5 | 3 . 1 . 1 . . . . . Legs . | . . . . . . . . . . Wheels 1534 | 26 666 465 377 . . . . . . Hover 2798 | . . . . 981 357 647 84 340 389 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 90 120 130 48 48 48 48 48 48 Average Speed 71 | 105 102 120 130 48 48 48 48 48 48 Slowest Speed 220 | 160 120 210 130 220 48 108 48 48 52 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 82 30 31 24 53 63 70 50 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 2 | . . . . . 1 1 . . . Spaces Dug 76 | . . . . 25 9 21 . 13 8 Terrain Destroyed 147 | . 26 7 5 25 9 21 . 13 41 Melee 76 | . . . . 25 9 21 . 13 8 Projectile . | . . . . . . . . . . AOE 71 | . 26 7 5 . . . . . 33 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total 5522 | 51 856 676 446 1183 370 912 83 513 432 Wait 771 | 6 91 133 28 111 2 240 . 158 2 Move 4335 | 35 665 465 376 981 356 646 83 339 389 Hop . | . . . . . . . . . . Pick Up 63 | 4 16 18 9 16 . . . . . Fast Attach 29 | 6 8 2 3 6 . . . 2 2 Attach 10 | . 1 2 2 4 . . . . 1 Detach 1 | . . . . . . . . . 1 Swap 29 | . 9 6 4 7 1 2 . . . Drop 73 | . 18 21 11 21 . . . 1 1 Fire 94 | . 48 29 13 . . 3 . . 1 Melee 95 | . . . . 37 11 21 . 13 13 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . 22 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 14) 730 | -10/Materials | Discovered new exit (range 10) 822 | -10/Materials | Build established: Scavenger-Mutant 941 | -10/Materials | Discovered new exit (range 15) 1017 | -10/Materials | Entered another Materials area 1017 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1734 | -9/Materials | Build established: Mutant 1802 | -9/Materials | Discovered new exit (range 16) 1832 | -9/Materials | Entered another Materials area 1832 | -8/Materials | Evolved 2 slots: Utility x2 2143 | -8/Materials | Identified exit to Factory 2413 | -8/Materials | Entered Factory 2413 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2584 | -7/Factory | Discovered new exit (range 15) 2635 | -7/Factory | Identified exit to Lower Caves 2759 | -7/Factory | Discovered new exit (range 11) 2896 | -7/Factory | Discovered new exit (range 5) 2898 | -7/Factory | Identified exit to Factory 3107 | -7/Factory | Local fabrication network quarantined 3109 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3143 | -7/Factory | Entered Lower Caves 3144 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3147 | -7/Lower Caves | Identified exit to Zion 3324 | -7/Lower Caves | Discovered new exit (range 13) 3345 | -7/Lower Caves | Identified exit to Lower Caves 3346 | -7/Lower Caves | Entered another Lower Caves area 3622 | -7/Lower Caves | Discovered exit to Factory (range 9) 3957 | -7/Lower Caves | Discovered new exit (range 9) 3961 | -7/Lower Caves | Identified exit to Data Miner 3961 | -7/Lower Caves | Entered Data Miner 3961 | -7/Data Miner | Discovered new exit (range 6) 3971 | -7/Data Miner | Met Data Miner 3981 | -7/Data Miner | Learned location of Section 7 (-2) 3981 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3988 | -7/Data Miner | Received God Mode back door access code from Data Miner 4001 | -7/Data Miner | Identified exit to Proximity Caves 4001 | -7/Data Miner | Entered Proximity Caves 4231 | -6/Proximity Caves | Found Alien Artifact 4231 | -6/Proximity Caves | Identified Core Expander 4231 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 4342 | -6/Proximity Caves | Escorted by Enhanced Grunt 4359 | -6/Proximity Caves | Entered Factory 4359 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4610 | -6/Factory | Self-destructed Last Messages --------------- 04599_ K-01 Serf collects debris. 04599_ Field strength at 54. 04600_ Field strength at 47. 04601_ Field strength at 40. 04602_ Lrn. Sensor Array destroyed. 04602_ Field strength at 24. 04602_ K-01 Serf collects debris. 04603_ Field strength at 17. 04604_ Field strength at 10. 04605_ Stasis field depleted. 04605_ K-01 Serf collects debris. 04607_ U-05 Engineer lays Concrete. 04607_ K-01 Serf collects debris. 04608_ Lgt. Nuclear Core destroyed. 04608_ U-05 Engineer lays Concrete. 04608_ K-01 Serf collects debris. 04609_ U-05 Engineer lays Concrete. 04609_ Airjet destroyed. 04610_ U-05 Engineer lays Concrete. 04610_ Airjet destroyed. 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T # """" #??????????????? | | ????????# " " " ## ## # #??????????????? | | ????????# " " " ## ## # #??????????????? | | ????????# " " " ## ## """ ##/#/####??????????????? | | ???????## " " " ## ## """ ## g ###????????????? | | ??????##" " " " ## ## """ ##^ g ; ?????????????? | | ?????## # " " " ## ## + ^^ ##?????????????? | | ????## ## " " " ## ## """ ## #??????????????? | | #####"### " " " # # """ ## #??????????????? | | ##?# + + """ ## #??????????????? | | #??#########g # ## #??????????????? | | #######????# # !# #??????????????? | | # #????#g #####;; #??????????????? | | # ###### !! ##?????????????? | | + ! ;#?????????????? | | # ###### ;#?????????????? | | # #????## @ #?????????????? | | #######?????# #?????????????? | | ! ###########?# k #?????????????? | | # % """" #?# ;#?????????????? | | ###### ""R"" #?# ???????????? | | ?????# ! "" "" #?# u ??????????? | | ?????# #?# ! ?????????? | | ?????# ! [ ### k ! #????????? | | ?????# %*%" # ?????????? | | ?????# """"""%%### + * ?????????? | | ?????# """"""[=#?; # ??????????? | | ?????# """"""*=##; #####????????????? | | ?????# """""" ##; k #??????????????? | | ###### #"" ##?????????????? | | # """""" + ??????????? | | # """""" #"" ???????? | | # """""" # " ???????? | | # """""" ##" #??????????????? | | # ##" = #??????????????? | | #+##+######## """#######??????????????? | | # ""G"" " [[????????????????????? | | # "" "" " [[????????????????????? | | + # [?????????????????????? | | # """ """ #? ?????????????????????? | | # """ """ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredKineticInverter Manual? 0 Play Time 00:37:27 Cumulative 689.0 hours Start 2020.02.03 @ 22:30:32 End 2020.02.04 @ 11:29:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 632 Rogue 592 Adventurer 40 Explorer 0 Win Type - Total 60 Types 44/0/14/2/0/0/0 Lore% 89 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce3e19bd-e556-4aec-9c90-7ee3b53a4c4c