Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 23:49:15 Player: robb Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2275) 2275 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 5910 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Heart of Steel > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Storage Unit Transmission Jammer Advanced ECM Suite Improved Utility Shielding Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Target Analyzer Improved Utility Shielding Heart of Steel > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Improved Heat Sink High-capacity Storage Unit Transmission Jammer Advanced ECM Suite [Rating: 57] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Medium Armor Plating Device Sensor Array Storage Small Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 1 . . Weapon 2 | . . . . 1 1 . Parts Attached 80 | 6 3 12 17 28 1 13 Power 12 | 1 1 1 2 1 1 5 Engine 6 | 1 . 1 2 1 . 1 Core 6 | . 1 . . . 1 4 Reactor . | . . . . . . . Propulsion 24 | 2 . 6 7 5 . 4 Treads . | . . . . . . . Leg 24 | 2 . 6 7 5 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 1 2 3 16 . 2 Device 13 | . . 1 1 10 . 1 Storage 2 | 1 . . . 1 . . Processor 3 | . 1 1 . 1 . . Hackware . | . . . . . . . Protection 7 | . . . 2 4 . 1 Artifact . | . . . . . . . Weapon 19 | 2 1 3 5 6 . 2 Energy Gun 6 | . 1 3 1 1 . . Energy Cannon 3 | . . . 1 1 . 1 Ballistic Gun 8 | 2 . . 2 3 . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 28 | . . 2 . 9 . 17 Power 6 | . . 1 . 1 . 4 Propulsion 9 | . . 1 . 2 . 6 Utility 6 | . . . . 4 . 2 Weapon 7 | . . . . 2 . 5 Highest Loss Streak 7 | . . 2 . 4 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 90 98 98 98 86 62 Engine 5 | . 5 6 9 6 6 2 Core 2 | . 8 3 . . 6 6 Leg 28 | . 28 43 35 29 20 14 Device 10 | . . 9 7 15 13 9 Storage 6 | . 14 11 9 5 . . Processor 2 | . 5 2 1 . 6 5 Protection 10 | . . . 17 14 13 9 Energy Gun 6 | . 8 21 10 3 . . Energy Cannon 5 | . . . . 8 13 6 Ballistic Gun 6 | . 19 . 7 7 6 4 Ballistic Cannon 1 | . . . . 2 . . Naked Turns . | . . . . . . . Heaviest Build 72 | 13 15 19 39 72 37 51 Greatest Support 67 | 20 20 40 60 67 49 64 Greatest Overweight (x) 6 | . . . 1 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 5 5 Average Capacity 7 | 6 8 8 8 7 5 5 Most Carried 8 | 5 8 8 8 8 4 5 Average Carried 6 | 2 6 7 7 6 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 2 8 8 8 5 4 5 Class Distribution -------------------- 35% | Tank 30% | Mutant 21% | Scavenger-Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1586 | 220 113 110 238 697 . 208 Remotely . | . . . . . . . Salvage Created 2566 | . 186 500 297 1201 . 382 Parts 129 | . 20 31 11 59 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 53 | . 8 13 6 20 . 6 Guns 32 | . 8 12 4 7 . 1 Cannons 15 | . . . . 11 . 4 AOE 4 | . . . 2 2 . . Classes Destroyed 11 | . 2 3 1 4 . 1 Worker 4 | . . . . 4 . . Recycler 3 | . . . . 3 . . Mechanic 1 | . . 1 . . . . Watcher 3 | . . 1 . 2 . . Swarmer 10 | . 6 4 . . . . Grunt 33 | . 2 6 5 15 . 5 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 4 | . . 3 . 1 . . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . 3 . . Best Kill Streak 5 | . 3 4 4 5 . 3 Combat Bots Only 5 | . 3 4 4 5 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 491 | . 42 69 22 165 . 193 Missed 159 | . 18 19 8 53 . 61 Damage Taken 5420 | . 227 585 256 1991 . 2361 Core 1151 | . 50 150 28 70 . 853 Absorbed by Shields . | . . . . . . . Redirected to Shielding 208 | . . . . 86 . 122 Core Remaining (%) 85 | 100 80 62 94 90 . . Volleys Fired 149 | . 14 37 12 66 . 20 Largest 3 | . 2 2 2 3 . 3 Hottest 166 | . 85 121 80 166 . 165 Shots Fired 352 | . 28 74 24 183 . 43 Gun 225 | . 28 74 22 86 . 15 Cannon 125 | . . . . 97 . 28 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 130 | . 25 . 10 80 . 15 Thermal 152 | . 3 74 6 59 . 10 Explosive 2 | . . . 2 . . . Electromagnetic 68 | . . . 6 44 . 18 Robot Hit Streak 13 | . 12 13 6 13 . 10 Robot Miss Streak 10 | . 2 5 3 10 . 1 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 229 | . 18 46 17 113 . 35 Core Hits 145 | . 12 22 23 76 . 12 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 17 | . 1 8 2 4 . 2 Burn 10 | . . 8 2 . . . Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 . . . . 1 Blast 4 | . . . . 4 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5088 | . 197 717 491 2845 . 838 Guns 2510 | . 197 717 240 1119 . 237 Cannons 1754 | . . . . 1185 . 569 Explosions 824 | . . . 251 541 . 32 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1735 | . 151 . 92 1255 . 237 Thermal 1972 | . 46 717 58 935 . 216 Explosive 335 | . . . 251 84 . . Electromagnetic 1046 | . . . 90 571 . 385 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 4 . 7 Average Corruption 2 | . . . . 1 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . 10 . 10 Message Errors 5 | . . . . 1 . 4 Matter Fused 7 | . . . . 4 . 3 Heat Flow Errors 2 | . . . . 1 . 1 Energy Discharges 3 | . . . . 2 . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 100 | . . . . 88 . 12 Projectiles 22 | . . . . 21 . 1 Explosions 78 | . . . . 67 . 11 Melee . | . . . . . . . Knockbacks 4 | . . . . 4 . . Impact . | . . . . . . . Kinetic 4 | . . . . 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 330 | . . . 24 229 . 77 Shots 7 | . . . 1 5 . 1 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 439 | . 90 439 160 382 . 256 Average Temperature 114 | . 31 159 85 95 . 108 Received Heat Transfer 2061 | . 54 303 126 642 . 936 Effects 9 | . . 4 . 5 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . 1 . 1 . . Interference 4 | . . 2 . 2 . . Damage (minor) 2 | . . 1 . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 15 | . . 11 2 2 . . Heat Transferred 4359 | . 111 2405 296 1164 . 383 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 4 . 1 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 423 | . 251 294 293 423 186 . Initial 186 | . . 21 124 42 186 . Average 162 | . 160 175 178 156 186 . Maximum Alert Level 2 | . 1 1 1 2 . . Low Security (%) 65 | 100 56 48 78 68 100 . Level 1 29 | . 43 51 21 21 . . Level 2 4 | . . . . 9 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 2 4 8 . . Investigation 3 | . . 1 1 1 . . Extermination 3 | . . . . 3 . . Reinforcement 6 | . . 1 1 4 . . Assault 1 | . . . 1 . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 5 | . 1 1 2 1 . . Communications Jammed 7 | . . . . 7 . . Distress Signals 7 | . . . . 7 . . Times Spotted 87 | . 10 22 8 34 . 13 Peak Tracking Total 6 | . 4 6 5 4 . 5 Tactical Retreats 9 | . 2 2 . 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 3 | . . 1 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 5 | . . . . 5 . . Max in Single Turn 4 | . . . . 4 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful 1 | . . . . . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4408 | 56 435 658 453 1771 90 945 Spaces Moved 2348 | 48 286 246 206 984 71 507 Core 69 | 20 . . . . . 49 Treads . | . . . . . . . Legs 2279 | 28 286 246 206 984 71 458 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 126 125 Average Speed 127 | 90 120 120 121 122 126 152 Slowest Speed 350 | 120 120 120 190 195 126 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 21 | 3 35 16 20 24 2 51 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 88 | . . . 14 66 . 8 Melee . | . . . . . . . Projectile 17 | . . . . 17 . . AOE 71 | . . . 14 49 . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3460 | 59 353 539 391 1409 71 638 Wait 758 | . 33 221 123 300 . 81 Move 2342 | 47 285 245 205 983 70 507 Hop . | . . . . . . . Pick Up 71 | 6 12 13 14 16 . 10 Fast Attach 13 | 2 1 . 4 4 . 2 Attach 41 | 4 . 6 3 16 1 11 Detach 5 | . . . . 3 . 2 Swap 26 | . 2 6 10 8 . . Drop 53 | . 6 11 20 13 . 3 Fire 149 | . 14 37 12 66 . 20 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 11) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x2 788 | -9/Materials | Build established: Scavenger-Mutant 1095 | -9/Materials | Discovered new exit (range 16) 1140 | -9/Materials | Identified exit to Materials 1150 | -9/Materials | Entered another Materials area 1150 | -8/Materials | Evolved 2 slots: Utility x2 1413 | -8/Materials | Garrison activated, responded to threat 1580 | -8/Materials | Discovered new exit (range 10) 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1893 | -7/Factory | Build established: Tank 2975 | -7/Factory | Crushed by falling debris 3088 | -7/Factory | Lost 4 parts (1n2u1w) 3313 | -7/Factory | Discovered new exit (range 13) 3374 | -7/Factory | Entered another Factory area 3374 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3452 | -6/Factory | Discovered new exit (range 10) 3464 | -6/Factory | Entered Lower Caves 3497 | -6/Lower Caves | Learned Factory interactive machine intel 3579 | -6/Lower Caves | Encountered a Warlord checkpoint 3778 | -6/Lower Caves | Build established: Gunner 3850 | -6/Lower Caves | Lost 7 parts (2p4n1w) 3965 | -6/Lower Caves | Found Prototype Device 3967 | -6/Lower Caves | Identified Heart of Steel 4083 | -6/Lower Caves | Build established: Mutant 4138 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4318 | -6/Lower Caves | Core integrity fell below 50% 4363 | -6/Lower Caves | Lost 4 parts (1p2n1u) 4390 | -6/Lower Caves | Core integrity fell below 20% 4409 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-2). Titanium Leg destroyed. Carbon-fiber Leg destroyed. Slammed into G-50 Soldier. Destabilizing: System interference. Target Analyzer temporarily disabled. Slammed into G-50 Soldier. Destabilizing: Core damaged (-25). Lgt. Angular Momentum Engine destroyed. System corrupted: Imp. Utility Shielding rejected. Acquired Imp. Utility Shielding. Imp. Utility Shielding destroyed. 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