Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 14:35:48 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (116) 580 Value Destroyed (3111) 3111 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 5832 Bonus ------- High Alert Combat Kills 181 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 41/100 System Corruption 10% Temperature Cool (35) Movement Rolling (95) Ox1 Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Launcher Guidance Computer > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Hacking Suite Proton Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Launcher Guidance Computer Hardlight Generator > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Wheel Hacking Suite Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gauss Rifle Flak Cannon Proton Missile Launcher Grenade Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 2 | . . 2 . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 58 | . 6 8 32 12 Power 9 | . . 1 7 1 Engine 9 | . . 1 7 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 2 1 5 4 Treads 3 | . . . 3 . Leg 2 | . . . 2 . Wheel 7 | . 2 1 . 4 Hover . | . . . . . Flight . | . . . . . Utility 11 | . . 2 6 3 Device 5 | . . . 2 3 Storage 1 | . . 1 . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 26 | . 4 4 14 4 Energy Gun 9 | . 1 . 7 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | . 3 4 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 6 | . . . 6 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 2 4 Corrupted Parts 3 | . . . 1 2 System Corruption 8 | . . . 5 3 Parts Lost 34 | . . 5 9 20 Power 7 | . . 1 2 4 Propulsion 7 | . . 1 2 4 Utility 8 | . . 1 3 4 Weapon 12 | . . 2 2 8 Highest Loss Streak 11 | . . 2 2 11 To Critical Strikes . | . . . . . Average Backups 10 | . 6 7 10 11 Power . | . 1 1 . . Propulsion 4 | . 4 4 4 3 Utility . | . . . . 1 Weapon 4 | . 1 2 4 5 Tool/Special . | . . . . . Unused Backups 6 | . . 2 . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . 2 . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 81 | . 84 66 86 80 Engine 16 | . 14 10 19 15 Treads 1 | . . . 2 . Leg 11 | . 26 . 14 8 Wheel 6 | . 1 21 . 8 Device 6 | . . . 9 6 Storage 9 | . 14 11 9 9 Processor 3 | . . . 3 9 Protection 1 | . . 2 1 . Energy Gun 9 | . 12 . 12 12 Ballistic Gun 9 | . 15 21 6 3 Launcher 4 | . . . 7 1 Peak Build Rating 38 | . 10 14 38 37 Average Rating 22 | . 6 11 27 27 On Entrance 13 | 6 6 10 9 37 Avg Prop Armor Cover (%) 8 | . 8 . . . Naked Turns . | . . . . . Heaviest Build 68 | 13 16 36 68 51 Greatest Support 40 | 20 24 24 40 36 Greatest Overweight (x) 9 | . 1 1 9 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | . 8 15 15 15 Average Capacity 13 | . 8 9 15 15 Most Carried 15 | . 7 9 15 15 Average Carried 10 | . 6 7 10 11 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 6 7 7 15 5 Class Distribution -------------------- 44% | Gunner 37% | Mutant 10% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2433 | 200 33 527 1049 624 Remotely . | . . . . . Salvage Created 4161 | . 102 795 1851 1413 Parts 259 | . 5 70 116 68 Haulers Intercepted 5 | . . . 4 1 Recyclers Shooed 8 | . . 2 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 79 | . 2 19 36 22 Guns 45 | . 2 19 15 9 Cannons 6 | . . . . 6 AOE 26 | . . . 19 7 Classes Destroyed 14 | . 1 6 6 1 Worker 9 | . . . 4 5 Builder 11 | . . 2 7 2 Tunneler 1 | . . 1 . . Hauler 5 | . . . 4 1 Recycler 4 | . . . 2 2 Operator 1 | . . . 1 . Watcher 6 | . . 3 2 1 Swarmer 22 | . . 6 15 1 Grunt 35 | . 2 6 13 14 Brawler 2 | . . . . 2 Duelist 1 | . . 1 . . Sentry 17 | . . 6 6 5 Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Best Kill Streak 10 | . 2 9 8 10 Combat Bots Only 6 | . 2 3 6 6 Max Kills in Single Turn 6 | . 1 2 6 4 Gunslinging 1 | . . 1 . . Exploded 4 | . . . 4 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 409 | . 20 99 145 145 Missed 104 | . 4 30 39 31 Hits 305 | . 16 69 106 114 Melee 8 | . . 2 . 6 Projectile 297 | . 16 67 106 108 Critical Strikes 14 | . . 2 8 4 Damage Taken 4488 | . 214 911 1542 1821 Core 726 | . . 174 180 372 Absorbed by Shields 168 | . . . 148 20 Regen/Repaired (Parts) 37 | . . . . 37 Core Remaining (%) 85 | 100 100 56 . . Volleys Fired 222 | . 12 75 73 62 Largest 3 | . 2 2 3 3 Hottest 183 | . 60 50 183 183 Shots Fired 502 | . 22 146 196 138 Gun 415 | . 22 146 165 82 Cannon 44 | . . . . 44 Launcher 43 | . . . 31 12 Special . | . . . . . Kinetic 291 | . 12 146 78 55 Thermal 156 | . 10 . 87 59 Explosive 11 | . . . 6 5 Electromagnetic 44 | . . . 25 19 Robot Hit Streak 17 | . 8 5 15 17 Robot Miss Streak 7 | . 3 7 4 6 Penetration Max 1 | . . . 1 . Secondary Targets 5 | . 1 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 277 | . 12 61 116 88 Core Hits 178 | . 6 35 80 57 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . . 1 2 5 Burn 6 | . . . 2 4 Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7941 | . 152 1166 4016 2607 Guns 4204 | . 152 1159 1826 1067 Cannons 648 | . . . . 648 Explosions 3003 | . . . 2113 890 Melee . | . . . . . Ramming 86 | . . 7 77 2 Kinetic 2701 | . 64 1159 846 632 Thermal 2108 | . 88 . 1056 964 Explosive 979 | . . . 737 242 Electromagnetic 2067 | . . . 1300 767 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 7 10 Average Corruption 7 | . . . 6 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . . 17 19 Message Errors 6 | . . . 3 3 Matter Fused 15 | . . . 10 5 Heat Flow Errors 6 | . . . 2 4 Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . 1 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 66 | . . . 57 9 Projectiles . | . . . . . Explosions 66 | . . . 57 9 Melee . | . . . . . Knockbacks 6 | . . . 1 5 Impact 1 | . . . 1 . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 306 | . . 3 197 106 Shots 13 | . . . 9 4 Rammed 5 | . . 2 3 . Targets Rammed 23 | . . 2 20 1 Kicked 18 | . . . 17 1 Crushed . | . . . . . Highest Temperature 524 | . 87 38 460 524 Average Temperature 101 | . 50 7 86 170 Received Heat Transfer 1589 | . 123 207 558 701 Effects 15 | . . . 5 10 Shutdowns 3 | . . . 2 1 Energy Bleed 1 | . . . 1 . Interference 6 | . . . . 6 Matter Decay 2 | . . . 2 . Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 10 | . . . 10 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 1 4 Heat Transferred 4298 | . 200 . 2172 1926 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 55 | . 100 67 60 . Level 1 24 | . . 32 17 47 Level 2 20 | . . . 21 52 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 625 | . 50 295 625 604 Initial 260 | . . . 115 260 Average 223 | . 11 157 228 398 Influence Increases 2533 | . 50 600 1156 727 Destroy 0b10 Robot/C 1580 | . 40 380 720 440 Destroy 0b10 Robot/NC 185 | . . 30 100 55 Destroy Leader 412 | . 10 106 182 114 Successful Hack 23 | . . . 18 5 Disable Machine 120 | . . 15 60 45 Destroy Structure 108 | . . 9 46 53 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 90 | . . 60 15 15 Influence Decreases 1968 | . 50 326 814 778 Entered New Map 515 | . . . 159 356 Time Decay 1113 | . 50 276 565 222 Lost Part 340 | . . 50 90 200 Squads Dispatched 12 | . . 1 5 6 Investigation 4 | . . . 1 3 Extermination . | . . . . . Reinforcement 6 | . . 1 4 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 1 1 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 4 24 47 29 Peak Tracking Total 8 | . 3 5 8 8 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 2 1 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . . 1 4 3 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . . . 4 4 Terminals 7 | . . . 4 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . . . 16 11 Successful 14 | . . . 8 6 Failed 13 | . . . 8 5 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 7 | . . . 3 4 Terminals 26 | . . . 16 10 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . . . 8 5 Robot Schematic 1 | . . . . 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Alert Level 2 | . . . 1 1 Locate Traps 2 | . . . . 2 Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Security Status 1 | . . . 1 . Registered Components 2 | . . . 1 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Patch 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . . 4 3 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 80 | . . . 80 . Optics 80 | . . . 80 . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2991 | . 220 627 1683 461 Spaces Moved 1597 | 1 149 460 804 183 Core 7 | . . . 7 . Treads 91 | . . . 91 . Legs 877 | 1 134 . 666 76 Wheels 622 | . 15 460 40 107 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 90 85 100 80 Average Speed 135 | 120 117 91 163 135 Slowest Speed 500 | 120 120 100 500 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 2 26 52 55 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . . . 39 51 Melee . | . . . . . Projectile . | . . . . . AOE 90 | . . . 39 51 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1997 | . 170 548 990 289 Wait 41 | . . . 36 5 Move 1593 | . 148 459 803 183 Hop . | . . . . . Pick Up 13 | . . 1 9 3 Fast Attach 25 | . 4 3 12 6 Attach 21 | . . 2 4 15 Detach 6 | . . . 2 4 Swap 38 | . 2 4 24 8 Drop 15 | . 4 2 7 2 Fire 222 | . 12 75 73 62 Melee . | . . . . . Ram 2 | . . 2 . . Kick 18 | . . . 17 1 Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Power x2 316 | -9/Materials | Build established: Mutant 833 | -9/Materials | Discovered new exit (range 8) 848 | -9/Materials | Entered another Materials area 848 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1544 | -8/Materials | Build established: Gunner 1991 | -8/Materials | Discovered new exit (range 5) 2458 | -8/Materials | Discovered new exit (range 8) 2484 | -8/Materials | Discovered new exit (range 15) 2531 | -8/Materials | Entered Storage 2781 | -8/Storage | Core integrity fell below 50% 2811 | -8/Storage | Lost 11 parts (3p2n2u4w) 2853 | -8/Storage | System corruption reached 10% 2879 | -8/Storage | Garrison activated, responded to threat 2933 | -8/Storage | Lost 3 parts (1u2w) 2945 | -8/Storage | Core integrity fell below 20% 2985 | -8/Storage | Lost 4 parts (1p2n1w) 2992 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02946_ R-06 Scavenger collects Lgt. Treads. 02948_ System corrupted: Adv. Beam Rifle failed to cycle. 02949_ Wheel destroyed. 02950_ System corrupted: Heat flow error (+188). 02950_ R-06 Scavenger collects Corrupted Unknown Leg. 02951_ R-06 Scavenger destroyed. 02952_ Adv. Beam Cannon severed. 02953_ Overheating: Hvy. Ion Engine damaged (-13). 02953_ Overheating: Launcher Guidance Computer damaged (-18). 02953_ Overheating: Lrg. Storage Unit damaged (-147). 02953_ K-01 Serf collects debris. 02954_ Hvy. Ion Engine destroyed. 02957_ Acquired 16 matter. 02961_ Acquired Wheel. 02965_ Acquired 10 matter. 02983_ Destroyed Flight Unit. 02983_ S-10 Pest destroyed. 02983_ Switching to secondary target: S-10 Pest. 02986_ System corrupted: Heat flow error (+131). 02990_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????" ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ???????## #???????????###########???????????????? | | ???????# ???????????# #???????????????? | | ???????# ???????????# """" #???????????????? | | ???????+ ???????????# ""????#???????????????? | | ???????? !=!???????????#ss""???? #???????????????? | | ????????#=%#???????????#s "????" #???????????????? | | ????????#%=#???????????# "???" #???????????????? | | ????????#=%##??????????# @"""" #???????????????? | | ????????#!%############# l #???????????????? | | ????????#[===%%! * % #####+##+####?????????????? | | ????????#=########= ??????? | | ????????#[###????#% ??????? | | ????????#????????#* ??????? | | ?????????????????# #####+##### ???????? | | ??????????######### ### ????? ???????? | | ??????????? # #"" ????? ????????? | | ?????????????"""" =% "Y "???????? ???????? | | ????????????""%="|#% "" "????????? ????????? | | ???????????""*=="=+[% ## "???????????????????? | | ???????????"[="% # % ###? "???????????????????? | | ???????????"=[""! # # #?? ????????????????????? | | ???????????"""" = # ###????????????????????????? | | ????????# # ##?????????????????????????? | | ????????########### #??????????????????????????? | | ?????????# # #### ######?????????????????????? | | ????????## # + #????????????????? | | ????????# [ =# # """ """??????????????????? | | ????????# ! # # """ ""???????????????????? | | ????????# %= =[[+ %+ """ """??????????????????? | | ????????# # # """ """??????????????????? | | ????????# # # """ """ #????????????????? | | ????????# " # # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCannonFemtoactuators Manual? 0 Play Time 00:33:09 Cumulative 1341.4 hours Start 2026.07.12 @ 11:10:46 End 2026.07.12 @ 14:35:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1644 Rogue 1360 Adventurer 124 Explorer 160 Win Type - Total 67 Types 52/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4e262d8-9312-45d8-b06d-392baadcd3f9