Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.20 @ 22:34:53 Player: 7604 Result: Destroyed by Y-45 Defender via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (4878) 4878 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (616) 616 TOTAL SCORE: 9039 Bonus ------- High Alert Combat Kills 416 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Seismic Detector Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Nuclear Core Micro Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Power Amplifier Improved Heat Sink Machine Analyzer Experimental Sensor Array Seismic Detector ECM Suite Advanced ECM Suite Remote Shield Particle Gun Pulse Rifle Heavy Particle Cannon Mini Grenade Launcher Improved Grenade Launcher Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Phase Shifter > --- WEAPON ----------- Beamcaster Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Heat Sink Machine Analyzer Experimental Sensor Array Seismic Detector ECM Suite Heavy Armor Plating Hacking Suite Improved EM Shotgun Heavy EM Shotgun Pulse Rifle Mini Grenade Launcher Improved Grenade Launcher Improved Datajack Hammer [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 88 | 7 16 4 1 . 42 4 14 Power 14 | 1 2 1 . . 8 1 1 Engine 9 | 1 1 1 . . 5 . 1 Core 5 | . 1 . . . 3 1 . Reactor . | . . . . . . . . Propulsion 25 | 2 2 2 . . 14 1 4 Treads 21 | 2 2 . . . 13 1 3 Leg . | . . . . . . . . Wheel 3 | . . 2 . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 24 | 2 4 1 . . 10 1 6 Device 15 | 1 2 1 . . 6 1 4 Storage 5 | 1 2 . . . 2 . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 25 | 2 8 . 1 . 10 1 3 Energy Gun 7 | 1 1 . . . 3 . 2 Energy Cannon 8 | . 3 . . . 5 . . Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 2 . . . 2 1 . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 37 | . 6 4 . . 7 4 16 Power 7 | . 1 1 . . 4 1 . Propulsion 13 | . 2 1 . . 2 1 7 Utility 9 | . 1 1 . . 1 1 5 Weapon 8 | . 2 1 . . . 1 4 Highest Loss Streak 7 | . 4 3 . . 2 2 7 To Critical Strikes . | . . . . . . . . Average Backups 19 | 2 12 18 23 24 24 23 22 Power . | . . 1 1 1 . 1 3 Propulsion 2 | . . . 2 2 4 5 5 Utility 8 | . 6 7 8 9 10 8 7 Weapon 6 | . 6 9 11 11 6 5 5 Tool/Special . | . . . . . . . . Unused Backups 28 | . . . . . 10 3 15 Power 4 | . . . . . . 2 2 Propulsion 4 | . . . . . . 1 3 Utility 13 | . . . . . 5 . 8 Weapon 6 | . . . . . 5 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 99 99 100 100 97 99 90 Engine 7 | . 6 11 14 14 6 4 4 Core 4 | . 7 2 . . 2 4 4 Treads 27 | . 27 16 . . 32 36 28 Wheel 3 | . . 10 28 28 2 . . Device 18 | . 14 14 14 14 23 18 18 Storage 11 | . 14 14 14 14 9 9 9 Protection 2 | . . . . . 3 9 3 Energy Gun 4 | . 7 . . . 4 . 9 Energy Cannon 13 | . 7 25 15 28 13 17 5 Ballistic Gun 3 | . 11 2 . . . . . Peak Build Rating 37 | 7 13 11 10 11 36 34 37 Average Rating 20 | 5 9 9 10 10 29 33 31 On Entrance 14 | . 7 11 10 10 11 34 33 Naked Turns . | . . . . . . . . Heaviest Build 113 | 12 92 90 90 90 111 111 113 Greatest Support 82 | 40 40 40 20 20 82 82 80 Greatest Overweight (x) 9 | . 4 8 4 4 4 1 9 Average Overweight (x) 1 | . 1 3 4 4 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 Most Carried 25 | 4 19 23 24 25 25 25 25 Average Carried 20 | 2 13 18 23 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 4 19 23 24 25 24 24 23 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1821 | 279 320 154 . . 632 215 221 Remotely . | . . . . . . . . Salvage Created 4778 | 117 799 340 . . 1831 594 1097 Parts 282 | 11 50 33 . . 98 43 47 Haulers Intercepted 5 | . 2 . . . 3 . . Recyclers Shooed 4 | 1 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 108 | . 22 10 . . 32 21 23 Melee 3 | . . . . . . . 3 Guns 31 | . 13 . . . 9 . 9 Cannons 44 | . 4 6 . . 17 12 5 AOE 23 | . 5 3 . . 3 9 3 Classes Destroyed 15 | 3 4 . . . 4 1 3 Worker 3 | 1 1 . . . 1 . . Builder 4 | . . . . . 2 . 2 Tunneler 9 | 3 . 5 . . 1 . . Hauler 5 | . 2 . . . 3 . . Recycler 2 | 1 . . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 5 | . 2 . . . 3 . . Swarmer 31 | . 9 6 . . 4 9 3 Grunt 52 | . 13 4 . . 17 5 13 Brawler 2 | . . . . . . . 2 Duelist 2 | . . . . . . . 2 Protector 1 | . . . . . . . 1 Sentry 14 | . . . . . 9 3 2 Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . . 4 . Best Kill Streak 10 | 2 5 5 . . 4 10 6 Combat Bots Only 10 | . 4 5 . . 3 10 5 Max Kills in Single Turn 4 | 1 3 3 . . 2 4 3 Gunslinging . | . . . . . . . . Exploded 4 | . 2 3 . . 2 4 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 574 | . 104 42 . . 230 75 123 Missed 154 | . 24 9 . . 75 19 27 Damage Taken 6229 | . 1011 322 . . 2349 634 1913 Core 791 | . 165 63 . . 247 81 235 Absorbed by Shields 155 | . . . . . . 155 . Ignored by Resistances 24 | . . . . . 24 . . Regen/Repaired (Parts) 116 | . . . . . 116 . . Core Remaining (%) 54 | 100 . . . 8 . . . Volleys Fired 341 | 9 66 37 . . 124 40 65 Largest 2 | 2 2 2 . . 2 2 2 Hottest 150 | 70 120 120 . . 150 150 150 Shots Fired 644 | 18 125 74 . . 244 63 120 Gun 297 | 18 104 7 . . 76 . 92 Cannon 327 | . 15 65 . . 164 56 27 Launcher 17 | . 5 2 . . 2 7 1 Special 3 | . 1 . . . 2 . . Kinetic 67 | 9 51 7 . . . . . Thermal 546 | 9 69 65 . . 234 56 113 Explosive 17 | . 5 2 . . 2 7 1 Electromagnetic 14 | . . . . . 8 . 6 Robot Hit Streak 21 | 5 21 16 . . 15 7 17 Robot Miss Streak 5 | 2 5 4 . . 5 3 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 424 | 13 78 44 4 . 161 26 98 Core Hits 199 | 7 44 16 . . 67 26 39 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 17 | . 2 . . . 4 . 11 Burn 12 | . 2 . . . 4 . 6 Smash 5 | . . . . . . . 5 Melee Attacks 17 | . . . 4 . . . 13 Impact 13 | . . . . . . . 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 4 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9819 | 138 1232 925 . . 3788 1273 2463 Guns 3492 | 133 825 7 . . 1137 . 1390 Cannons 4535 | . 192 760 . . 2392 737 454 Explosions 1524 | . 210 152 . . 259 529 374 Melee 225 | . . . . . . . 225 Ramming 43 | 5 5 6 . . . 7 20 Kinetic 316 | 57 252 7 . . . . . Thermal 7691 | 76 765 760 . . 3389 737 1964 Explosive 1277 | . 210 152 . . 259 529 127 Electromagnetic 267 | . . . . . 140 . 127 Impact 225 | . . . . . . . 225 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 3 6 Average Corruption 3 | . . . . . . 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . . . 5 24 Message Errors 5 | . . . . . . 2 3 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 1 4 Data Loss (major) 2 | . . . . . . 1 1 Alerts 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 214 | . . 18 . . 21 35 140 Projectiles 37 | . . 18 . . . 12 7 Explosions 48 | . . . . . 21 23 4 Melee 129 | . . . . . . . 129 Knockbacks 3 | . 1 . . . . . 2 Impact 3 | . 1 . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 71 | . 9 . . . . 14 48 Shots 5 | . 2 . . . . 2 1 Rammed 8 | . 2 2 . . . 1 3 Targets Rammed 10 | 1 2 2 . . . 1 4 Kicked . | . . . . . . . . Crushed 2 | 1 . . . . . . 1 Highest Temperature 335 | 50 263 240 . . 254 271 335 Average Temperature 91 | 22 83 76 . . 77 75 139 Received Heat Transfer 2482 | . 495 87 . . 1125 118 657 Effects 7 | . 1 . . . 3 . 3 Energy Bleed 1 | . 1 . . . . . . Interference 6 | . . . . . 3 . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 4 Combat Hostiles 4 | . . . . . 1 . 3 Parts Fried 7 | . . . . . 1 . 6 Impact Corruptions 6 | . . . . . . . 6 Robots Melted 3 | . . 1 . . 2 . . Combat Hostiles 3 | . . 1 . . 2 . . Parts Melted 30 | . 2 6 . . 15 1 6 Heat Transferred 14564 | 222 2035 1591 . . 6290 999 3427 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . 1 . . . 2 3 2 Low Security (%) 60 | 100 78 100 . 100 60 . . Level 1 22 | . 21 . . . 37 15 9 Level 2 13 | . . . . . 1 40 90 Level 3 3 | . . . . . . 44 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 961 | 10 308 105 . . 423 961 539 Initial 468 | . . 105 . . . 273 468 Average 196 | 1 103 25 . . 166 652 457 Influence Increases 3511 | 25 771 278 . . 1082 728 627 Destroy 0b10 Robot/C 2140 | . 440 200 . . 640 420 440 Destroy 0b10 Robot/NC 150 | 25 25 25 . . 55 . 20 Destroy Leader 410 | . 98 40 . . 182 10 80 Allied During Kill 6 | . . . . . . 6 . Successful Hack 86 | . 33 . . . 32 7 14 Select Force Hacks 60 | . 60 . . . . . . Disable Machine 75 | . 30 . . . 30 . 15 Anti-Garrison Action 200 | . . . . . . 200 . Destroy Structure 174 | . 25 13 . . 38 70 28 Partial Spotted 30 | . . . . . 15 15 . Lose Combat Pursuer 180 | . 60 . . . 90 . 30 Influence Decreases 2206 | 25 499 383 . . 661 40 598 Time Decay 1832 | 25 465 343 . . 601 . 398 Lost Part 334 | . 34 40 . . 60 40 160 Lost Ally 40 | . . . . . . . 40 Squads Dispatched 16 | . 3 . . . 7 . 6 Investigation 5 | . 2 . . . 3 . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 Assault 1 | . . . . . . . 1 Garrison 7 | . . . . . 3 . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 12 | . 3 . . . 5 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 34 10 . . 58 21 37 Peak Tracking Total 10 | . 5 3 . . 5 10 7 Tactical Retreats 10 | . 4 . . . 5 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 1 . . . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 10 | . 2 . . . 2 5 1 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Relay 5 | . . . . . . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 28 | . 9 . 1 . 13 2 3 Terminals 18 | . 6 . . . 8 2 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 4 | . 2 . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 75 | . 29 . 2 . 36 2 6 Successful 46 | . 17 . 2 . 24 2 1 Failed 28 | . 11 . . . 12 . 5 Catastrophic 4 | . 2 . . . 2 . . Database Lockouts 1 | . 1 . . . . . . Manual 38 | . 19 . . . 16 . 3 Terminals 47 | . 21 . . . 20 2 4 Fabricators . | . . . . . . . . Repair Stations 5 | . 3 . . . 2 . . Recycling Units 7 | . 5 . . . 2 . . Scanalyzers 10 | . . . . . 10 . . Garrison Access 4 | . . . . . 2 . 2 Terminal Hacks 13 | . 5 . 2 . 3 2 1 Record 2 | . . . 2 . . . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 1 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . 1 . . Retrieve Components 3 | . 2 . . . 1 . . Scanalyzer 10 | . . . . . 10 . . Insert Component 5 | . . . . . 5 . . Analyze 5 | . . . . . 5 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 16 | . 9 . . . 7 . . Terminals 14 | . 7 . . . 7 . . Botnet 4 | . 2 . . . 2 . . Skim 10 | . 5 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 20 | . 6 . . . 11 . 3 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 5 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . 12 . . . 10 . . Parts Scanalyzed 5 | . . . . . 5 . . Part Schematics Acquired 5 | . . . . . 5 . . Parts Damaged 2 | . . . . . 2 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 4 | . . . 4 . . . . parse_system 4 | . . . 4 . . . . Relay Couplers Released 21 | . . . . . . 21 . Machine Destruction 21 | . . . . . . 21 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 2 Highest-Rated Group 70 | . . . . . . 70 70 Highest-Rated Ally 39 | . . . . . . 39 39 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . 4 8 Total Damage 95 | . . . . . . 44 51 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 9412 | 118 2539 1209 327 95 3472 837 815 Terrain 2032 | . . . . . 2032 . . Seismic 9412 | 118 2539 1209 327 95 3472 837 815 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 9867 | 199 2646 1291 327 95 3530 837 942 Spaces Moved 3224 | 102 802 509 227 62 1044 261 217 Core 4 | 4 . . . . . . . Treads 2446 | 98 802 177 . . 904 261 204 Legs . | . . . . . . . . Wheels 774 | . . 332 227 62 140 . 13 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 140 140 140 140 238 215 Average Speed 231 | 155 279 211 140 140 227 243 267 Slowest Speed 480 | 160 480 480 140 140 245 245 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 6 93 83 63 14 85 25 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 7 | . 4 . 1 . 2 . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 68 | . 18 16 . . 2 29 3 Terrain Destroyed 166 | . 27 16 . . 38 59 26 Melee 2 | . . . . . . . 2 Projectile 32 | . 1 . . . 22 3 6 AOE 132 | . 26 16 . . 16 56 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4931 | 122 1076 643 233 70 1960 399 428 Wait 1056 | . 161 72 . 8 654 73 88 Move 3218 | 101 801 508 226 61 1044 260 217 Hop . | . . . . . . . . Pick Up 78 | 4 17 8 1 1 29 6 12 Fast Attach 31 | 7 2 2 . . 15 1 4 Attach 30 | . 5 3 . . 9 3 10 Detach 7 | . 1 1 . . 3 . 2 Swap 85 | . 20 8 2 . 37 10 8 Drop 58 | . 1 2 . . 45 5 5 Fire 341 | 9 66 37 . . 124 40 65 Melee 17 | . . . 4 . . . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | 1 2 2 . . . 1 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 907 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Lost 4 parts (1p1n2w) 1368 | -10/Materials | Build established: Scavenger-Mutant 1500 | -10/Materials | Derelicts attacked the area 1794 | -10/Materials | Discovered new exit (range 16) 2022 | -10/Materials | Central database locked down 2022 | -10/Materials | Discovered new exit (range 12) 2022 | -10/Materials | Discovered new exit (range 15) 2077 | -10/Materials | Learned location of Mines (-9) 2124 | -10/Materials | Learned location of 2 exits from Subcaves 2160 | -10/Materials | Learned Storage emergency access door positions 2186 | -10/Materials | Identified exit to Subcaves 2186 | -10/Materials | Learned location of 1 exit from Materials 2191 | -10/Materials | Core integrity fell below 50% 2201 | -10/Materials | Identified exit to Materials 2201 | -10/Materials | Identified exit to Mines 2206 | -10/Materials | Learned 4 Subcaves zone layouts 2213 | -10/Materials | Learned location of 2 exits from Mines 2230 | -10/Materials | Learned Storage security intel 2255 | -10/Materials | Learned Storage trap positions 2846 | -10/Materials | Entered Mines 3080 | -10/Mines | Discovered exit to Materials (range 4) 3129 | -10/Mines | Lost 3 parts (1p1u1w) 3212 | -10/Mines | Found a hidden stash of uninstalled traps 3392 | -10/Mines | Build established: Mutant 3524 | -10/Mines | Core integrity fell below 20% 3670 | -10/Mines | Learned Materials stockpile data 3716 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3720 | -10/Mines | Found Prototype Device 4130 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4131 | -10/Mines | Discovered new exit (range 5) 4137 | -10/Mines | Entered Exiles 4171 | -10/Exiles | Met 8R-AWN 4196 | -10/Exiles | Met EX-HEX 4241 | -10/Exiles | Met EX-BIN 4338 | -10/Exiles | Met EX-DEC 4372 | -10/Exiles | Learned location of Zion (-6) 4453 | -10/Exiles | Discovered new exit (range 10) 4464 | -10/Exiles | Entered Mines 4471 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4493 | -9/Mines | Discovered new exit (range 10) 4559 | -9/Mines | Entered Materials 4559 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4560 | -8/Materials | Identified exit to Factory 4901 | -8/Materials | Build established: Scavenger-Mutant 5941 | -8/Materials | Learned Factory security intel 6081 | -8/Materials | Learned 4 Factory zone layouts 6107 | -8/Materials | Learned Factory stockpile data 6141 | -8/Materials | Learned 2 Lower Caves zone layouts 6184 | -8/Materials | Learned location of Lower Caves (-6) 6427 | -8/Materials | Repaired Lgt. Treads 6898 | -8/Materials | Identified Exp. Sensor Array 7367 | -8/Materials | Garrison activated, responded to threat 8089 | -8/Materials | Identified exit to Garrison 8089 | -8/Materials | Entered Garrison 8103 | -8/Garrison | Triggered checkpoint 8255 | -8/Garrison | Destroyed 10 combat bots 8309 | -8/Garrison | Discovered new exit (range 3) 8518 | -8/Garrison | Garrison Relay disabled 8519 | -8/Garrison | Core integrity fell below 50% 8524 | -8/Garrison | Garrison Relay disabled 8590 | -8/Garrison | Garrison Relay disabled 8592 | -8/Garrison | Garrison Relay disabled 8669 | -8/Garrison | Discovered new exit (range 51) 8669 | -8/Garrison | Discovered new exit (range 63) 8669 | -8/Garrison | Discovered new exit (range 25) 8669 | -8/Garrison | Discovered new exit (range 31) 8727 | -8/Garrison | Triggered checkpoint 8760 | -8/Garrison | Garrison Relay disabled 8784 | -8/Garrison | Rescued a captive Derelict 8785 | -8/Garrison | Rescued a captive Derelict 8926 | -8/Garrison | Entered Materials 8926 | -8/Materials | Accompanied by 2 allies 9170 | -8/Materials | Garrison activated, responded to threat 9326 | -8/Materials | First assault squad dispatched 9454 | -8/Materials | Core integrity fell below 20% 9535 | -8/Materials | Lost 7 parts (3n3u1w) 9829 | -8/Materials | Garrison activated, responded to threat 9868 | -8/Materials | Destroyed by Y-45 Defender via exploding Nuclear Reactor Last Messages --------------- 09833_ W-25 Informer sends out distress signal. 09836_ System corrupted: Matter fused (-6). 09840_ Acquired Wheel. 09841_ U-05 Engineer builds a Wall. 09844_ R-06 Scavenger collects Aluminum Leg. 09847_ R-06 Scavenger collects Terrain Scanner. 09849_ U-05 Engineer lays Concrete. 09850_ R-06 Scavenger collects Lgt. Nuclear Core. 09851_ U-05 Engineer lays Concrete. 09852_ U-05 Engineer builds a Wall. 09852_ U-05 Engineer lays Concrete. 09854_ Electrolysis Chamber disabled. 09856_ System corrupted: Energy discharge (-39). 09856_ U-05 Engineer lays Concrete. 09857_ U-05 Engineer builds a Wall. 09863_ Lgt. Treads destroyed. 09863_ Imp. EM Shotgun destroyed. 09868_ Nuclear Reactor explodes. 09868_ Hvy. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ????????????????# """""""%# ##########?????????? | | ????????????????# # # #?????????? | | ????????????????########### # """ #?????????? | | ????????????????????????### # "G" #?????????? | | ??????????????????????????# # " " #?????????? | | ??????????????????????????# / #?????????? | | ??????????????????????##### %#% """ #?????????? | | ??????????????????????#[[ % # """ #?????????? | | ??????????????????????#[[ ^ # """ #?????????? | | ?????????????????????##!%=% # #?????????? | | ?????????????????????#"!!= ##########?????????? | | ?????????????????????#"[[% % #??????????????????? | | ?????????????????????#"[[ #??????????????????? | | ????????????????????## %### Y#??????????????????? | | ???????????????######"T %## # ?????????????????? | | ???????????????# # ?????????????????? | | ?????????????### w * # ?????????????????? | | ???????? + """ """ + ?????????????????? | | ?????????"" ### """ """ # ?????????????????? | | ???????????????# """ """ #??????????????????? | | ???????????????# ##?????????????????? | | ???????????????# w #?????????????????? | | ???????????????# "" g #?????????????????? | | ???????????????# """a #######???????????? | | ???????????????# """ r ???????? | | ???????????????# @ ##??????????? | | ???????????????# o #???????????? | | ???????????? #???????????? | | ??????????? #???????????? | | ??????????? #???????????? | | ????????????######+####### ###+###+#???????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# a#???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicLobotomyReplicator Manual? 0 Play Time 01:00:50 Cumulative 287.6 hours Start 2025.02.20 @ 21:04:53 End 2025.02.20 @ 22:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 78 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68512742-33aa-43c8-9b6b-e01db1d71750