Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.12 @ 18:49:17 Player: Klevski Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (217) 1085 Value Destroyed (8136) 8136 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2632) 2632 TOTAL SCORE: 16593 Bonus ------- High Alert Combat Kills 715 Follower Combat Kills 187 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -170 Cogmind --------- Core Integrity 227/850 Matter 241/300 Energy 0/100 System Corruption 0% Temperature Cool (38) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Active Sensor Suite Improved Terrain Scan Processor Reflective Plating > --- WEAPON (3) ------- Arc Projector Magnetic Acceleration Cannon Micro-nuke Launcher > --- INVENTORY (15) --- Faulty F-cell Engine F-cell Engine Improved Thermal Generator Improved Cryofiber Web Coolant Injector Launcher Loader Improved Light Armor Plating Improved Shield Generator Authchip [Propulsion] Relay Coupler [NC] (33) Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (23) System Restoration Module Compact Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Active Sensor Suite Improved Terrain Scan Processor Reflective Plating > --- WEAPON ----------- Arc Projector Magnetic Acceleration Cannon Micro-nuke Launcher > --- INVENTORY -------- F-cell Engine F-cell Engine Improved Thermal Generator Improved Cryofiber Web Coolant Injector Launcher Loader Improved Light Armor Plating Improved Shield Generator Authchip [Propulsion] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] System Restoration Module Compact Ion Cannon [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 5 | . . . 1 . 1 . 2 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 243 | 6 9 2 53 3 57 21 6 10 14 31 10 21 Power 13 | 1 1 . 2 . 3 . . . 1 3 . 2 Engine 12 | 1 1 . 2 . 3 . . . 1 2 . 2 Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 53 | 2 3 . 9 . 12 3 . 2 3 8 4 7 Treads 48 | 2 3 . 9 . 12 3 . 2 3 8 1 5 Leg 4 | . . . . . . . . . . . 3 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 127 | 1 2 . 36 3 33 16 4 5 8 13 2 4 Device 100 | . 1 . 33 3 26 13 3 2 7 10 . 2 Storage 5 | 1 1 . 2 . 1 . . . . . . . Processor 5 | . . . . . 2 1 . 1 . 1 . . Hackware 1 | . . . 1 . . . . . . . . . Protection 16 | . . . . . 4 2 1 2 1 2 2 2 Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 3 2 6 . 9 2 2 3 2 7 4 8 Energy Gun 10 | 1 1 . 3 . 1 . . 2 1 . . 1 Energy Cannon 17 | . 2 1 2 . 4 1 2 . . 2 1 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 1 . . . . 4 1 3 Launcher 12 | . . 1 1 . 2 1 . 1 1 1 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . 2 Parts Lost 51 | . . . 2 . 8 . . 2 6 5 6 22 Power 6 | . . . 1 . . . . . 1 1 . 3 Propulsion 18 | . . . . . 2 . . . 2 2 4 8 Utility 14 | . . . . . 2 . . 2 2 2 2 4 Weapon 13 | . . . 1 . 4 . . . 1 . . 7 Highest Loss Streak 5 | . . . 1 . 4 . . 1 3 3 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 98 100 96 99 99 99 88 78 Engine 8 | . 14 14 10 11 9 9 7 7 6 5 . 2 Treads 21 | . 28 28 22 22 26 27 23 23 22 25 9 9 Leg 1 | . . . . . . . . . . . 9 6 Device 13 | . 11 14 11 11 15 10 15 10 15 19 13 13 Storage 9 | . 15 14 11 11 9 9 7 7 7 6 6 6 Processor 6 | . . . . . . 9 7 12 15 13 13 13 Hackware 2 | . . . 10 11 . . . . . . . . Protection 4 | . . . . . 9 7 11 13 7 6 8 3 Energy Gun 6 | . 6 14 11 11 5 9 3 4 6 1 . 1 Energy Cannon 12 | . 18 13 21 22 14 15 15 17 12 3 2 4 Ballistic Cannon 3 | . . . . . 2 . . . . 10 12 6 Launcher 2 | . . . . . 2 2 3 . 2 3 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 14 24 22 44 44 59 51 58 59 60 68 77 70 Greatest Support 83 | 40 40 40 46 46 66 60 60 60 63 83 80 76 Greatest Overweight (x) 18 | . . . . . 1 . . . . 1 4 18 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 10 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 10 10 15 15 15 15 14 15 15 15 15 15 Average Carried 13 | 2 9 9 12 15 14 14 13 14 14 14 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 10 15 15 15 15 13 15 15 14 15 15 Class Distribution -------------------- 45% | Mutant 13% | Scavenger-Mutant 10% | Tank 9% | Gunner 7% | Skirmisher 6% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/DSF Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Matter Collected 4169 | 208 161 38 594 30 662 238 . 150 110 607 476 895 Remotely . | . . . . . . . . . . . . . Salvage Created 7791 | . 452 31 1196 229 1302 710 . 429 574 722 778 1368 Parts 412 | . 33 11 84 15 82 43 . 19 21 23 34 47 Haulers Intercepted 11 | . 2 . 4 . 2 . . . . 1 . 2 Recyclers Shooed 4 | . . . . . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Combat Hostiles Destroyed 170 | . 10 6 25 9 27 16 . 9 13 13 19 23 Melee 2 | . . . . . 2 . . . . . . . Guns 32 | . 4 1 6 2 3 4 . 2 10 . . . Cannons 90 | . 6 2 10 7 12 5 . 7 3 13 10 15 AOE 44 | . . 3 7 . 10 7 . . . . 9 8 Classes Destroyed 18 | . 5 . 3 1 1 1 . 2 1 1 1 2 Worker 9 | . 2 . 3 . 3 . . . . . . 1 Builder 4 | . . . 2 . 1 . . . . . . 1 Hauler 11 | . 2 . 4 . 2 . . . . 1 . 2 Recycler 4 | . . . . . 2 . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . 1 Operator 5 | . . . 3 1 . 1 . . . . . . Watcher 14 | . 1 . 5 . 4 1 . . . . 2 1 Swarmer 42 | . 5 6 3 6 7 3 . . 3 . 6 3 Grunt 72 | . 5 . 13 2 12 7 . 7 4 6 6 10 Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . . . . 1 . . 1 . . . Sentry 37 | . . . 9 . 8 5 . . 4 3 6 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 6 | . . . . . . . . . 1 1 . 4 Programmer 4 | . . . . . . . . 1 . 2 . 1 Heavy 2 | . . . . . . . . 1 . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 11 | . 3 3 8 4 7 11 . 4 4 2 9 8 Combat Bots Only 10 | . 2 3 5 4 7 10 . 4 4 2 8 6 Max Kills in Single Turn 5 | . 1 2 5 1 4 3 . 1 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 3 3 . . . . 2 2 Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Damage Taken 10600 | . 305 68 814 237 1841 395 . 536 1302 940 1582 2580 Core 1216 | . 68 17 41 15 257 35 . 54 106 85 141 397 Absorbed by Shields 32 | . . . . . . . . . 32 . . . Regen/Repaired (Parts) 167 | . . . . . 167 . . . . . . . Core Remaining (%) 75 | 100 . 66 . 86 . 46 . . 77 . . . Volleys Fired 484 | . 34 7 63 13 75 34 . 21 49 48 54 86 Largest 3 | . 2 2 3 3 3 3 . 3 3 3 3 3 Hottest 231 | . 125 125 215 206 225 225 . 210 210 165 194 231 Shots Fired 988 | . 67 14 147 36 151 77 . 62 106 102 92 134 Gun 203 | . 23 7 39 12 41 21 . 15 39 . . 6 Cannon 745 | . 44 4 107 24 101 51 . 47 64 99 83 121 Launcher 40 | . . 3 1 . 9 5 . . 3 3 9 7 Special . | . . . . . . . . . . . . . Kinetic 233 | . 8 . . . 3 . . . . 65 70 87 Thermal 683 | . 59 11 146 36 139 72 . 62 103 34 . 21 Explosive 22 | . . 3 1 . 9 . . . . . 2 7 Electromagnetic 50 | . . . . . . 5 . . 3 3 20 19 Robot Hit Streak 20 | . 7 4 16 4 12 20 . 9 6 8 12 11 Robot Miss Streak 10 | . 7 7 8 2 6 8 . 6 10 6 5 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 608 | . 40 9 78 17 107 44 . 49 69 60 56 79 Core Hits 444 | . 24 7 79 11 78 44 . 26 55 25 41 54 Critical Kills 2 | . . . 2 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | . . . 2 2 1 . . . . 2 6 3 Burn 3 | . . . . 2 1 . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . Blast 11 | . . . . . . . . . . 2 6 3 Melee Attacks 11 | . . . . . 11 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 11 | . . . . . 11 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21587 | . 675 360 3030 429 4094 1429 . 1214 1532 1785 2655 4384 Guns 3129 | . 223 39 545 142 680 375 . 375 690 . . 60 Cannons 11520 | . 452 38 1241 287 1610 591 . 839 672 1728 1631 2431 Explosions 6767 | . . 283 1244 . 1634 463 . . 170 57 1024 1892 Melee 170 | . . . . . 170 . . . . . . . Ramming 1 | . . . . . . . . . . . . 1 Kinetic 4042 | . 63 . . . 33 . . . . 1014 1300 1632 Thermal 11201 | . 612 77 2184 429 2257 1089 . 1214 1362 714 112 1151 Explosive 4355 | . . 283 846 . 1634 . . . . . 401 1191 Electromagnetic 1818 | . . . . . . 340 . . 170 57 842 409 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 170 | . . . . . 170 . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . . . . Average Corruption 2 | . 2 2 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 8 Effects 17 | . 4 13 . . . . . . . . . . Message Errors 2 | . . 2 . . . . . . . . . . Matter Fused 5 | . 1 4 . . . . . . . . . . Heat Flow Errors 3 | . 2 1 . . . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . Misfires 3 | . . 3 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 795 | . 6 12 101 17 79 15 . 14 12 36 45 458 Projectiles 240 | . 6 . 7 17 26 15 . 14 12 36 34 73 Explosions 552 | . . 12 94 . 50 . . . . . 11 385 Melee 3 | . . . . . 3 . . . . . . . Knockbacks 21 | . . . . . . . . . . 8 9 4 Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . 8 9 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 666 | . . . 139 . 55 . . . . 36 94 342 Shots 17 | . . . 2 . 3 . . . . 2 5 5 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 421 | . 217 219 328 316 350 269 . 141 363 421 175 325 Average Temperature 96 | . 64 61 113 98 104 86 . 57 132 101 64 76 Received Heat Transfer 3338 | . 69 . 327 21 945 180 . 225 425 252 513 381 Effects 10 | . . . 1 . 5 . . . 1 1 . 2 Shutdowns 2 | . . . . . 1 . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 7 | . . . 1 . 3 . . . 1 . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 3 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 2 . 1 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Melted 13 | . 1 . 5 . 1 2 . 1 2 . . 1 Heat Transferred 14615 | . 1252 124 2783 851 3054 1371 . 1452 1434 1094 100 1100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 . . . . 4 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Peak Influence 1095 | . 204 173 444 250 409 438 203 347 625 495 776 1095 Initial 407 | . . . . 133 65 152 198 142 260 327 268 407 Average 288 | . 90 42 210 176 207 147 200 230 453 333 564 606 Maximum Alert Level 3 | . 1 . 2 1 2 2 1 1 2 2 3 3 Low Security (%) 41 | 100 98 100 46 76 53 66 53 37 . 3 . . Level 1 33 | . 1 . 52 23 37 22 46 62 36 85 7 21 Level 2 18 | . . . 1 . 9 10 . . 63 10 57 49 Level 3 6 | . . . . . . . . . . . 35 29 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 21 | . 1 . 2 . 1 1 . 1 . 3 . 12 Investigation 5 | . . . 1 . . . . . . . . 4 Extermination 3 | . . . . . . . . . . 2 . 1 Reinforcement 10 | . 1 . 1 . 1 1 . 1 . 1 . 4 Assault 2 | . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses 1 | . . . . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Distress Signals 11 | . 2 . 4 . 1 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 240 | . 19 6 39 13 38 24 . 9 17 17 21 37 Peak Tracking Total 9 | . 4 3 6 4 6 8 . 4 4 5 9 4 Tactical Retreats 19 | . 2 . 2 3 2 1 . . 1 1 1 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Traps Triggered 17 | . 1 . . . . . . 2 . 5 7 2 Indirectly 3 | . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Machines Disabled 35 | . . . 8 . 4 6 . 1 2 4 1 9 Max in Single Turn 5 | . . . 3 . 3 1 . 1 1 1 1 5 Garrison Access 3 | . . . . . 1 . . . . . . 2 Garrison Relay 2 | . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Machines Accessed 56 | . 7 . 13 . 11 6 1 . . 10 . 8 Terminals 41 | . 6 . 10 . 7 6 1 . . 5 . 6 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . 2 . . Scanalyzers 4 | . . . 2 . 1 . . . . 1 . . Garrison Access 3 | . . . . . 1 . . . . 1 . 1 Total Hacks 178 | . 30 . 49 . 42 15 1 . . 24 . 17 Successful 115 | . 20 . 38 . 32 7 1 . . 10 . 7 Failed 62 | . 9 . 11 . 10 8 . . . 14 . 10 Catastrophic 9 | . 1 . . . 1 1 . . . 2 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 96 | . 25 . 26 . 19 1 . . . 14 . 11 Terminals 125 | . 26 . 34 . 26 15 1 . . 11 . 12 Fabricators 7 | . . . . . . . . . . 3 . 4 Repair Stations 7 | . . . . . 7 . . . . . . . Recycling Units 12 | . 4 . 2 . . . . . . 6 . . Scanalyzers 21 | . . . 13 . 5 . . . . 3 . . Garrison Access 6 | . . . . . 4 . . . . 1 . 1 Terminal Hacks 44 | . 9 . 14 . 10 6 1 . . 2 . 2 Robot Analysis 5 | . 3 . 1 . 1 . . . . . . . Prototype ID Bank 6 | . 1 . 2 . 2 . . . . . . 1 Open DSF 3 | . . . . . . . 1 . . 1 . 1 Branch Access Points 2 | . . . 1 . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Scanalyzer Index 2 | . . . . . . 1 . . . 1 . . Alert Level 5 | . 1 . 2 . 2 . . . . . . . Unreport Threat 7 | . 1 . 3 . 2 1 . . . . . . Locate Traps 4 | . . . 1 . 1 2 . . . . . . Dispatch Records 3 | . 1 . 1 . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . Repair 3 | . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 18 | . . . 12 . 4 . . . . 2 . . Insert Component 9 | . . . 5 . 2 . . . . 2 . . Analyze 9 | . . . 7 . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . 1 Unlock Access 1 | . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . 1 Unauthorized Hacks 44 | . 11 . 12 . 11 1 . . . 5 . 4 Terminals 32 | . 7 . 12 . 8 1 . . . 2 . 2 Track 7 | . 1 . 2 . 3 . . . . . . 1 Assimilate 4 | . 1 . 3 . . . . . . . . . Botnet 14 | . 3 . 4 . 3 1 . . . 2 . 1 Detonate 4 | . 1 . 2 . 1 . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . 2 Report 2 | . . . . . . . . . . 1 . 1 Liberate 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . Recycling Units 6 | . 4 . . . . . . . . 2 . . Monitor 2 | . 1 . . . . . . . . 1 . . Reject 1 | . 1 . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . 1 . . Mask 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 48 | . 7 . 12 . 9 6 . . . 8 . 6 Full Trace Events 2 | . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 5 . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . Time 108 | . . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . 2 . . . . . . . Part Schematics Acquired 7 | . . . 5 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . 1 . 1 . Program Shield 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 9 . . 2 Machine Destruction 11 | . . . . . . . . . 9 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Total Allies 4 | . 1 . 1 . . . . . . . . 2 Largest Group 2 | . 1 1 1 . . . . . . . . 2 Highest-Rated Group 64 | . 10 10 10 . . . . . . . . 64 Highest-Rated Ally 32 | . 10 10 10 . . . . . . . . 32 Total Orders 12 | . 4 . 8 . . . . . . . . . STAY 6 | . 2 . 4 . . . . . . . . . FOLLOW 6 | . 2 . 4 . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . 24 Total Damage 871 | . . . . . . . . . . . . 871 Kills 5 | . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Robot Analysis Total 5 | . 3 . 1 . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Turns Passed 12252 | 71 853 810 1808 660 2250 1032 15 274 595 1280 807 1797 Spaces Moved 5560 | 39 440 490 832 369 1009 429 5 109 253 652 291 642 Core 7 | 3 . . . . . . . . . . . 4 Treads 5086 | 36 440 490 832 369 1009 429 5 109 253 652 114 348 Legs 467 | . . . . . . . . . . . 177 290 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 163 162 162 160 Average Speed 172 | 151 160 160 160 160 161 160 160 164 164 162 219 232 Slowest Speed 950 | 160 160 160 160 160 240 160 160 166 166 243 400 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 93 89 92 82 82 61 . 91 37 22 52 25 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 50 | . . . 15 2 16 8 . . . 5 . 4 Terrain Destroyed 532 | . . 11 112 13 106 20 . . . 19 55 196 Melee 1 | . . . . . 1 . . . . . . . Projectile 161 | . . . 50 13 35 17 . . . 19 2 25 AOE 370 | . . 11 62 . 70 3 . . . . 53 171 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac DSF Gar Fac Gar Fac Total 7340 | 48 528 505 1184 411 1486 706 10 161 339 778 376 808 Wait 800 | . 17 5 197 23 272 207 . . 12 25 . 42 Move 5548 | 38 439 489 831 368 1008 428 4 108 252 651 290 642 Hop . | . . . . . . . . . . . . . Pick Up 114 | 4 15 1 17 2 30 6 . 10 7 8 3 11 Fast Attach 51 | 6 4 . 3 . 6 . . 2 1 13 5 11 Attach 48 | . 3 . 4 . 12 2 2 3 6 7 1 8 Detach 5 | . . . 1 . 2 . . 1 . 1 . . Swap 144 | . 2 2 46 3 39 19 4 5 7 11 4 2 Drop 117 | . 14 1 22 2 31 10 . 11 5 14 2 5 Fire 484 | . 34 7 63 13 75 34 . 21 49 48 54 86 Melee 11 | . . . . . 11 . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . 17 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -7/Garrison -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Central database locked down 546 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Discovered new exit (range 14) 797 | -10/Materials | Discovered new exit (range 14) 925 | -10/Materials | Entered Mines 925 | -10/Mines | Accompanied by 1 ally 932 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 978 | -10/Mines | Discovered new exit (range 10) 1062 | -10/Mines | Discovered new exit (range 6) 1403 | -10/Mines | Learned Materials emergency access door positions 1735 | -10/Mines | Entered Materials 1735 | -9/Materials | Accompanied by 1 ally 1735 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2032 | -9/Materials | Build established: Gunner 2155 | -9/Materials | Discovered new exit (range 3) 2335 | -9/Materials | Build established: Mutant 2390 | -9/Materials | Identified exit to Mines 2791 | -9/Materials | Discovered new exit (range 15) 2827 | -9/Materials | Build established: Gunner 3373 | -9/Materials | Discovered new exit (range 3) 3543 | -9/Materials | Entered Mines 3543 | -9/Mines | Accompanied by 1 ally 3558 | -9/Mines | Met a Derelict bent on vengeance 3718 | -9/Mines | Discovered new exit (range 15) 3750 | -9/Mines | Learned Materials stockpile data 3852 | -9/Mines | Learned location of Storage (-8) 3948 | -9/Mines | Build established: Mutant 3963 | -9/Mines | Discovered new exit (range 6) 4011 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4118 | -9/Mines | Assembled infested the area 4123 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4203 | -9/Mines | Entered Materials 4203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4261 | -8/Materials | Discovered new exit (range 15) 4427 | -8/Materials | Lost 4 parts (1n1u2w) 4904 | -8/Materials | Repaired Deuterium Engine 4937 | -8/Materials | Repaired Imp. Treads 4977 | -8/Materials | Repaired Hvy. Particle Cannon 5128 | -8/Materials | Discovered new exit (range 3) 5651 | -8/Materials | Build established: Tank 5849 | -8/Materials | Destroyed 7 combat bots 5956 | -8/Materials | Discovered new exit (range 3) 5978 | -8/Materials | Build established: Mutant 6371 | -8/Materials | Identified exit to Factory 6431 | -8/Materials | Identified exit to Storage 6453 | -8/Materials | Entered Storage 6474 | -8/Storage | Identified exit to Recycling 6613 | -8/Storage | Build established: Scavenger-Mutant 7217 | -8/Storage | Discovered exit to Factory (range 16) 7368 | -8/Storage | Core integrity fell below 50% 7397 | -8/Storage | Destroyed 10 combat bots 7485 | -8/Storage | Entered Factory 7485 | -7/Factory | Evolved 2 slots: Utility x2 7493 | -7/Factory | Identified exit to DSF 7500 | -7/Factory | Entered DSF 7533 | -7/DSF | Additional patrols routed to DSF 7657 | -7/DSF | Discovered new exit (range 15) 7688 | -7/DSF | Identified exit to Garrison 7755 | -7/DSF | Sterilization system engaged 7774 | -7/DSF | Entered Garrison 7783 | -7/Garrison | Installed Relay Interface Framework 7871 | -7/Garrison | Build established: Scavenger-Tank 7942 | -7/Garrison | Triggered checkpoint 7993 | -7/Garrison | Garrison Relay disabled 8124 | -7/Garrison | Triggered checkpoint 8179 | -7/Garrison | Lost 3 parts (2u1w) 8272 | -7/Garrison | Discovered new exit (range 10) 8292 | -7/Garrison | Triggered checkpoint 8310 | -7/Garrison | Garrison Relay disabled 8367 | -7/Garrison | Identified exit to Factory 8369 | -7/Garrison | Entered Factory 8369 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8667 | -6/Factory | Build established: Scavenger-Mutant 8859 | -6/Factory | Lost 3 parts (2n1u) 9642 | -6/Factory | Identified exit to Garrison 9649 | -6/Factory | Entered Garrison 9697 | -6/Garrison | Spotted B-75 Beast 9728 | -6/Garrison | Destroyed B-75 Beast 9749 | -6/Garrison | Destroyed 8 combat bots 9756 | -6/Garrison | Lost 3 parts (3n) 9934 | -6/Garrison | Triggered checkpoint 10088 | -6/Garrison | Triggered checkpoint 10169 | -6/Garrison | Triggered checkpoint 10220 | -6/Garrison | Destroyed 8 combat bots 10417 | -6/Garrison | Discovered new exit (range 8) 10429 | -6/Garrison | Build established: Mutant 10449 | -6/Garrison | Expanded RIF knowledge: Program Shield 10456 | -6/Garrison | Entered Factory 10650 | -6/Factory | Lost 3 parts (1n2w) 11165 | -6/Factory | Lost 3 parts (2n1w) 11273 | -6/Factory | Lost 4 parts (1p1n1u1w) 11378 | -6/Factory | Cargo convoy interrupted 11423 | -6/Factory | Build established: Skirmisher 11568 | -6/Factory | Core integrity fell below 50% 11608 | -6/Factory | Lost 5 parts (1n3u1w) 11758 | -6/Factory | Found Prototype Device 11758 | -6/Factory | Identified Active Sensor Suite 11782 | -6/Factory | Lost 3 parts (1p2w) 12152 | -6/Factory | Found Launcher Loader 12206 | -6/Factory | First assault squad dispatched 12253 | -6/Factory | Self-destructed Last Messages --------------- 12019_ Acquired Prototype Energy Cannon. 12026_ Acquired Prototype Engine. 12028_ R-10 Processor collects Flexi-carbon Leg. 12048_ Connecting with Terminal... 12082_ Acquired Reflective Plating. 12103_ K-01 Serf cleans the Nuclear Reactor. 12132_ ALERT: Active scanning activity reported from Zone 8L, dispatching Investigation squad. 12151_ Dropped Imp. Light Armor Plating. 12152_ Acquired Launcher Loader. 12182_ R-10 Processor collects Imp. Light Armor Plating. 12206_ ALERT: Significant disruption in Zone 9M, assault force dispatched. 12231_ >> FABRICATOR: Completed Nuclear Pulse Array at (75,26). 12240_ U-05 Engineer builds a Wall. 12240_ Triggered Proton Bomb Trap. 12240_ A bubble of electromagnetic force engulfs the area. 12240_ Chain reaction triggered in Imp. Deuterium Engine. 12240_ Med. Treads destroyed. 12240_ Proton Bomb Trap short circuited. 12240_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ##+#######################????+??#???????????????? | | ?? ????????????????????? | | ???????????????????????? | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ########+##############/#######??????????????????? | | ??# # #??????????????????? | | ??# # m #??????????????????? | | ??# # #??????????????????? | | ??# # ##?????????????????? | | ??# # !"#?????????????????? | | ??# # ##?????????????????? | | ??# # #??????????????????? | | ??# # #??????????????????? | | ??# + #??????????????????? | | ??# # #??????????????????? | | ??# # #??????????????????? | | #######################;###################??????? | | k % % ??????? | | u g ??????? | | ?????? | | ?????? | | ????? | | ????? | | k k @ t ????? | | ##+##################### ##+#########??????????? | | ???????????????????????# ? ?????????????????? | | ???????????????????????# [ ?? ???????????????? | | ???????????????????????# ??? ??????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# #????????????? | | ???????????????????????# [ #????????????? | | ???????????????????????# #????????????? | | ???????????Y???????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????##############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Evasion (%) 40 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingNullSink Manual? 0 Play Time 03:57:46 Cumulative 119.6 hours Start 2022.07.12 @ 10:26:34 End 2022.07.12 @ 18:49:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ffb4997-9643-46ed-8aae-41592471c725