Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 00:37:59 Player: Nephilimelody Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (959) 959 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3234 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 100/100 System Corruption 0% Temperature Cool (19) Movement Flying (195) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg EM Pulse Gun Improved EM Shotgun Assault Rifle [Rating: 16] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 26 | 6 . 1 8 4 7 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 2 1 2 Treads 1 | . . . . . 1 Leg 6 | 2 . 1 2 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 6 | 1 . . 2 1 2 Device 2 | . . . . . 2 Storage 2 | 1 . . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 9 | 2 . . 3 2 2 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 2 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . . . . . 14 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Backups 7 | 2 4 5 6 9 6 Power 1 | . 1 1 1 2 1 Propulsion 3 | 1 2 3 3 3 4 Utility . | . . . . . . Weapon 2 | . 1 1 1 3 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 85 85 97 100 68 Engine 10 | . 14 14 11 11 7 Treads 1 | . . . . . 4 Leg 26 | . 28 28 33 33 11 Device 1 | . . . . . 3 Storage 11 | . 14 14 11 11 9 Processor 3 | . . . . 2 9 Protection 5 | . . . 9 8 3 Energy Gun 9 | . 14 14 11 8 6 Ballistic Gun 15 | . 14 14 21 22 5 Launcher 1 | . . . . 2 3 Peak Build Rating 16 | 6 6 6 15 15 16 Average Rating 10 | 4 6 6 11 14 11 On Entrance 7 | . 6 6 6 15 12 Avg Prop Armor Cover (%) 19 | . . . . . 19 Naked Turns . | . . . . . . Heaviest Build 35 | 14 14 14 29 29 35 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 Most Carried 10 | 4 4 7 9 10 9 Average Carried 7 | 2 4 5 6 9 6 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 4 4 7 9 10 6 Class Distribution -------------------- 51% | Tank 37% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 778 | 206 . 96 181 220 75 Remotely . | . . . . . . Salvage Created 1101 | . . 155 470 226 250 Parts 90 | . . 13 33 21 23 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . . 5 12 11 7 Guns 23 | . . 5 10 8 . AOE 12 | . . . 2 3 7 Classes Destroyed 9 | . . 2 4 . 3 Worker 2 | . . . 1 1 . Builder 3 | . . . 1 . 2 Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Watcher 1 | . . . . . 1 Swarmer 19 | . . 3 6 8 2 Grunt 13 | . . 2 5 2 4 Duelist 2 | . . . 1 1 . Sentry 1 | . . . . . 1 Best Kill Streak 8 | . . 3 6 8 4 Combat Bots Only 7 | . . 3 4 7 4 Max Kills in Single Turn 4 | . . 2 2 2 4 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . 1 1 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 213 | . . 29 41 27 116 Missed 57 | . . 8 10 4 35 Hits 156 | . . 21 31 23 81 Melee 3 | . . . 2 1 . Projectile 153 | . . 21 29 22 81 Critical Strikes 5 | . . 2 . 1 2 Damage Taken 2372 | . . 257 379 321 1415 Core 729 | . . 77 44 44 564 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 69 . 78 . Volleys Fired 89 | . . 12 28 26 23 Largest 3 | . . 2 3 3 3 Hottest 115 | . . 60 85 85 115 Shots Fired 223 | . . 24 79 71 49 Gun 204 | . . 24 79 64 37 Cannon . | . . . . . . Launcher 19 | . . . . 7 12 Special . | . . . . . . Kinetic 143 | . . 12 54 52 25 Thermal 7 | . . . . . 7 Explosive 19 | . . . . 7 12 Electromagnetic 54 | . . 12 25 12 5 Robot Hit Streak 7 | . . 4 5 7 2 Robot Miss Streak 8 | . . 2 6 8 2 Penetration Max . | . . . . . . Secondary Targets 8 | . . 1 5 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 80 | . . 14 41 17 8 Core Hits 73 | . . 8 25 17 23 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Burn 1 | . . . . . 1 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2294 | . 3 203 723 471 894 Guns 1086 | . . 203 548 220 115 Cannons . | . . . . . . Explosions 1205 | . . . 175 251 779 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 600 | . . 114 304 133 49 Thermal 589 | . . . 175 . 414 Explosive 682 | . . . . 251 431 Electromagnetic 420 | . . 89 244 87 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles . | . . . . . . Explosions 14 | . . . . . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 379 | . . . 34 108 237 Shots 8 | . . . 2 3 3 Rammed 1 | . . . . . 1 Targets Rammed 3 | . 1 . 1 . 1 Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 270 | . . 141 270 100 255 Average Temperature 72 | . . 97 84 31 73 Received Heat Transfer 801 | . . 156 96 18 531 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 672 | . . . 250 . 422 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 87 | 100 100 100 100 80 75 Level 1 12 | . . . . 19 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 242 | . . 70 133 240 242 Initial 82 | . . . 23 35 82 Average 87 | . . 20 57 99 161 Influence Increases 1236 | . . 120 355 375 386 Destroy 0b10 Robot/C 700 | . . 100 240 220 140 Destroy 0b10 Robot/NC 40 | . . . 15 5 20 Destroy Leader 124 | . . 20 40 30 34 Successful Hack 51 | . . . 35 . 16 Disable Machine 90 | . . . 15 15 60 Destroy Structure 156 | . . . 10 45 101 Lose Combat Pursuer 75 | . . . . 60 15 Influence Decreases 1098 | . . 60 323 255 460 Entered New Map 224 | . . . 37 57 130 Time Decay 607 | . . 60 159 198 190 Lost Part 140 | . . . . . 140 Purge Threat 127 | . . . 127 . . Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 1 5 16 11 16 Peak Tracking Total 6 | . 1 3 5 6 6 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 2 | . . . 1 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . . . 4 . 1 Terminals 4 | . . . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 25 | . . . 24 . 1 Successful 21 | . . . 20 . 1 Failed 4 | . . . 4 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . . . 15 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 9 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . 11 . 1 Record 1 | . . . 1 . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1427 | 64 32 218 321 411 381 Spaces Moved 855 | 47 26 149 186 301 146 Core 10 | 8 . . . . 2 Treads 21 | . . . . . 21 Legs 772 | 39 26 149 186 301 71 Wheels . | . . . . . . Hover . | . . . . . . Flight 52 | . . . . . 52 Fastest Speed 50 | 50 120 120 105 105 105 Average Speed 128 | 110 120 120 116 105 207 Slowest Speed 295 | 120 120 120 120 105 295 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 8 45 24 84 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 195 | . . . 6 46 143 Melee . | . . . . . . Projectile . | . . . . . . AOE 195 | . . . 6 46 143 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1004 | 56 26 163 233 343 183 Wait 15 | . . . 6 7 2 Move 851 | 46 26 148 185 300 146 Hop . | . . . . . . Pick Up 11 | 4 . 2 3 2 . Fast Attach 12 | 6 . . 2 . 4 Attach 7 | . . . 2 . 5 Detach 1 | . . . 1 . . Swap 12 | . . 1 4 5 2 Drop 4 | . . . 1 3 . Fire 89 | . . 12 28 26 23 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 97 | -10/Materials | Entered Mines 273 | -10/Mines | Discovered new exit (range 14) 305 | -10/Mines | Build established: Mutant 315 | -10/Mines | Entered Materials 315 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 621 | -9/Materials | Discovered new exit (range 16) 636 | -9/Materials | Entered Mines 643 | -9/Mines | Build established: Tank 710 | -9/Mines | Learned location of Storage (-8) 879 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1000 | -9/Mines | Destroyed 7 combat bots 1033 | -9/Mines | Discovered new exit (range 14) 1046 | -9/Mines | Identified exit to Materials 1047 | -9/Mines | Entered Materials 1047 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1236 | -8/Materials | Core integrity fell below 50% 1263 | -8/Materials | Lost 12 parts (2p3n1u6w) 1417 | -8/Materials | Core integrity fell below 20% 1428 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Downloading analysis... Thug Tiers: 5, 7 A derelict improvement on the grunt that essentially fits them with a beamcaster, an interesting weapon of derelict origin. Some variants suffer serious heat issues from the added firepower, however. Acquired 20 matter. ALERT: Garrison Access compromised, dispatching multiple assault carriers. U-05 Engineer lays Concrete. Particle Gun destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Terminal disabled. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????k??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? #?????????????????????? | | ?????????????????? #?????????????????????? | | ??????????????????g#?????????????????????? | | ?????????????????# #?????????????????????? | | ???????????????### ###???????????????????? | | ???????????????# g #???????????????????? | | ???????????????# g #???????????????????? | | ???????????????+ #???????????????????? | | ???????????????? #???????????????????? | | ???????????????? #???????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????#@ #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #?????? ?????????????? | | ?????????######## #????? ?????????????? | | ?????????# # ###? #?????????????? | | ?????????# " # g # ## #?????????????? | | ?????????# "G" # # # #?????????????? | | ?????????# " "! ug## # #?????????????? | | ?????????# #g # # #?????????????? | | ?????????# # # ## #??????? ?????? | | ?????????#+###### k #### ####### ??????? | | ?????????# % ???????? | | ????###### ????????? | | ??### % ????????? | | ??## # #%###### ##### ##?????????? | | ??# #%######+##### #??????????? | | ??# = # """ """ # #####??????? | | ??## # """ """ # ???????? | | ??# # """ """ #??????????? | | ??# # # #?###+#####? | | ??# # # #? | | ??# # # #? | | ??# # + ?????? | | ??# # """T""" # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldThunderNullifier Manual? 0 Play Time 00:27:04 Cumulative 5.0 hours Start 2026.07.23 @ 00:13:18 End 2026.07.23 @ 00:37:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44fb48bf-addc-4fef-8ab9-a4b83370433f