Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 11:32:28 Player: Leech Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (127) 635 Value Destroyed (3274) 3274 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (802) 802 TOTAL SCORE: 10631 Bonus ------- Follower Combat Kills 220 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 761/1000 Matter 249/300 Energy 3/100 System Corruption 9% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (9) ------ Power Amplifier Advanced Terrain Scanner Improved Power Shielding System Shield System Guard > --- WEAPON (3) ------- Backup Laser I Mini Grenade Launcher Longsword +1 > --- INVENTORY (5) ---- Micro Nuclear Core Micro Fission Core Biomechanical Wings Faulty Gravity Neutralizer System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- System Shield System Shield System Shield System Guard Heart of Steel > --- WEAPON ----------- Enhanced Autogun Mini Grenade Launcher Longsword +1 > --- INVENTORY -------- Cooled Ion Engine Cooled VTOL Module Biomechanical Wings Experimental Sensor Array Improved Datajack [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Reaction Control System Storage Huge Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Power Shielding Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 7 | . . . . . 2 . 2 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 148 | 6 18 8 . 12 21 22 34 10 5 . . 1 11 Power 10 | 1 2 3 . . 1 2 . . . . . . 1 Engine 8 | 1 1 2 . . 1 2 . . . . . . 1 Core 2 | . 1 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 52 | 2 7 2 . 4 9 7 17 2 . . . . 2 Treads 6 | . . . . 2 4 . . . . . . . . Leg 28 | 2 7 2 . 2 5 7 3 . . . . . . Wheel 6 | . . . . . . . 6 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . . . . . . . 8 2 . . . . 2 Utility 49 | 1 4 . . 4 3 3 15 7 4 . . 1 7 Device 21 | . 1 . . 2 1 . 6 4 3 . . . 4 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 7 | . 1 . . . . 1 3 2 . . . . . Hackware 5 | . . . . . . . 2 1 . . . . 2 Protection 13 | . 1 . . 1 2 2 4 . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 5 3 . 4 8 10 2 1 1 . . . 1 Energy Gun 8 | 1 2 1 . . 2 1 . . . . . . 1 Energy Cannon 1 | . . 1 . . . . . . . . . . . Ballistic Gun 16 | 1 3 1 . 2 3 5 1 . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . Launcher 4 | . . . . 2 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 3 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 12 | . . . . 2 . 4 4 1 1 . . . . Parts Lost 31 | . 3 3 . . 3 7 8 . . . 1 1 5 Power 1 | . . 1 . . . . . . . . . . . Propulsion 9 | . . . . . 1 4 4 . . . . . . Utility 13 | . 1 . . . 1 1 4 . . . 1 . 5 Weapon 8 | . 2 2 . . 1 2 . . . . . 1 . Highest Loss Streak 6 | . 3 2 . . 1 6 2 . . . 1 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 100 99 96 99 93 96 99 100 97 91 88 Engine 4 | . 6 1 . . 2 9 7 6 6 6 6 6 5 Core 5 | . 7 12 14 14 6 . . . . . . . . Treads 4 | . . . . 5 24 . . . . . . . . Leg 18 | . 28 28 28 22 10 35 9 . . . . . . Wheel 1 | . . . . . . . 11 . . . . . . Flight 4 | . . . . . . . 5 26 26 26 26 26 21 Device 4 | . . . . 8 1 3 4 11 12 13 13 13 14 Storage 8 | . 14 14 14 14 9 9 5 . . . . . . Processor 5 | . 5 14 14 2 . 3 8 4 6 6 6 6 5 Hackware 2 | . . . . . . . 1 18 20 20 17 13 18 Protection 12 | . 4 . . 3 23 20 20 6 5 6 6 11 6 Energy Gun 1 | . 7 2 . . 4 . . . . . . . 1 Energy Cannon 3 | . . 11 14 14 2 . . . . . . . . Ballistic Gun 11 | . 19 13 14 12 8 13 13 6 1 . . . . Slashing Weapon 1 | . . . . . . . 1 6 6 6 6 6 5 Peak Build Rating 75 | 6 11 11 12 21 37 41 58 64 75 63 63 60 69 Average Rating 30 | 4 8 10 11 16 27 34 43 60 63 63 61 59 63 On Entrance 35 | . 6 11 11 12 15 35 34 56 64 63 63 60 60 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 114 | 14 32 30 29 96 114 113 104 26 20 18 18 19 21 Greatest Support 80 | 20 20 20 20 40 80 60 48 21 21 21 21 21 21 Greatest Overweight (x) 10 | 3 1 1 1 2 7 3 10 1 . . . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 5 5 5 5 5 5 Average Capacity 17 | 7 11 15 15 16 25 25 21 5 5 5 5 5 5 Most Carried 25 | 4 13 15 15 15 25 25 25 5 5 5 5 5 5 Average Carried 15 | 1 8 13 14 14 19 24 20 4 5 5 5 5 4 Final Capacity 25 | 8 15 15 15 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 4 13 14 15 12 24 25 5 5 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 31% | Scavenger-Mutant 11% | Hacker-Sprinter 6% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Matter Collected 3542 | 116 493 259 . 167 491 939 521 67 314 10 . 95 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 4509 | . 652 257 . 142 1105 1479 659 67 . 48 . 58 42 Parts 267 | . 48 22 . 11 52 83 29 6 . 6 . 5 5 Haulers Intercepted 9 | . . . . . 3 5 1 . . . . . . Recyclers Shooed 6 | . 1 . . . 2 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 6 . 4 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 86 | . 14 13 . 7 16 19 9 . . 3 . 5 . Melee 2 | . . . . . 1 . . . . . . 1 . Guns 58 | . 14 6 . . 14 15 9 . . . . . . Cannons 14 | . . 7 . 3 . 4 . . . . . . . AOE 11 | . . . . 4 . . . . . 3 . 4 . Classes Destroyed 14 | . 5 . . . 6 . 1 1 . . . 1 . Worker 6 | . 2 . . . 2 1 1 . . . . . . Builder 3 | . 1 . . . 1 1 . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 9 | . . . . . 3 5 1 . . . . . . Recycler 10 | . . . . . 2 5 3 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 7 | . . . . . 1 1 . 2 . . . . 3 Drone 1 | . . . . . . . . . . . . 1 . Watcher 4 | . 3 . . . . 1 . . . . . . . Swarmer 31 | . 3 11 . 4 . 3 3 . . 3 . 4 . Grunt 42 | . 11 2 . 3 11 11 4 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 4 5 . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . Best Kill Streak 6 | . 3 3 . 4 5 6 6 1 . 3 . 4 2 Combat Bots Only 5 | . 3 3 . 4 4 5 4 . . 3 . 4 . Max Kills in Single Turn 3 | . 2 1 . 2 2 1 1 1 . 3 . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . 3 . 2 . Melee 1 | . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 596 | . 80 95 . 21 109 131 60 2 . . 37 31 30 Missed 178 | . 18 23 . 4 26 32 17 2 . . 25 18 13 Damage Taken 6142 | . 709 586 . 153 1366 1438 995 . . . 135 151 609 Core 1035 | . 114 95 . 12 143 186 152 . . . 47 47 239 Absorbed by Shields 93 | . . . . . . 88 5 . . . . . . Redirected to Shielding 205 | . . . . . 13 12 69 . . . 32 35 44 Ignored by Resistances 32 | . . . . . 12 20 . . . . . . . Regen/Repaired (Parts) 124 | . . . . . . . . . . . . . 124 Core Remaining (%) 63 | 100 . . . 11 . 40 78 . . . . 88 . Volleys Fired 393 | . 83 53 . 18 81 105 45 1 . 1 . 4 2 Largest 2 | . 2 2 . 2 2 2 2 1 . 1 . 1 1 Hottest 110 | . 70 110 . 93 105 81 50 25 . 30 . 30 30 Shots Fired 726 | . 156 92 . 36 147 197 90 1 . 1 . 4 2 Gun 612 | . 156 63 . 15 120 167 90 1 . . . . . Cannon 103 | . . 29 . 18 26 30 . . . . . . . Launcher 11 | . . . . 3 1 . . . . 1 . 4 2 Special . | . . . . . . . . . . . . . . Kinetic 569 | . 139 44 . 15 101 179 90 1 . . . . . Thermal 119 | . 4 34 . 18 45 18 . . . . . . . Explosive 11 | . . . . 3 1 . . . . 1 . 4 2 Electromagnetic 27 | . 13 14 . . . . . . . . . . . Robot Hit Streak 17 | . 12 4 . 3 14 11 17 2 . . . 3 5 Robot Miss Streak 5 | . 5 5 . 5 3 3 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . 1 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . . . Shots Hit Robots 452 | . 97 41 . 13 91 128 66 6 4 . . 2 4 Core Hits 210 | . 37 18 . 11 39 59 25 4 . 5 . 10 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . . 4 4 . . . . . . . Burn 5 | . 1 . . . 2 2 . . . . . . . Blast 3 | . . . . . 1 2 . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . Melee Attacks 76 | . . . . . 3 8 30 8 4 1 . 3 19 Impact . | . . . . . . . . . . . . . . Slashing 72 | . . . . . 3 8 30 8 . 1 . 3 19 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8844 | . 1148 520 . 376 1914 2348 1308 403 . 119 . 358 350 Guns 5798 | . 1132 231 . 55 1283 1879 1204 14 . . . . . Cannons 1200 | . . 280 . 125 340 455 . . . . . . . Explosions 860 | . . . . 196 131 . 38 . . 119 . 284 92 Melee 803 | . . . . . 133 . 64 389 . . . 74 143 Ramming 183 | . 16 9 . . 27 14 2 . . . . . 115 Kinetic 5453 | . 954 152 . 55 960 2114 1204 14 . . . . . Thermal 1350 | . 37 305 . 125 663 220 . . . . . . . Explosive 822 | . . . . 196 131 . . . . 119 . 284 92 Electromagnetic 233 | . 141 54 . . . . 38 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 803 | . . . . . 133 . 64 389 . . . 74 143 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 3 1 . . . . . 9 Average Corruption 1 | . . . . . 1 1 1 . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . . . . . 13 18 4 . . . . . 2 Message Errors 9 | . . . . . 5 4 . . . . . . . Matter Fused 12 | . . . . . 2 7 1 . . . . . 2 Heat Flow Errors 6 | . . . . . 1 3 2 . . . . . . Energy Discharges 2 | . . . . . 1 1 . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . . . 1 2 1 . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 221 | . . . . 37 13 9 14 82 . . . . 66 Projectiles 11 | . . . . . 2 9 . . . . . . . Explosions 45 | . . . . 37 . . . . . . . . 8 Melee 165 | . . . . . 11 . 14 82 . . . . 58 Knockbacks 13 | . . . . . 7 6 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . 7 6 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 137 | . . . . . . . 22 . . . . . 115 Shots 1 | . . . . . . . 1 . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 11 | . 3 1 . . 3 3 1 . . . . . . Kicked 9 | . 3 1 . . 1 3 1 . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 392 | . 84 392 . 265 345 295 182 3 . . . . . Average Temperature 81 | . 16 126 . 82 113 58 32 3 . . . . . Received Heat Transfer 2261 | . 342 63 . 18 765 845 165 . . . 18 18 27 Effects 9 | . . 4 . . 5 . . . . . . . . Energy Bleed 3 | . . 2 . . 1 . . . . . . . . Interference 6 | . . 2 . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 6 | . . 2 . . 1 3 . . . . . . . Heat Transferred 3071 | . 185 666 . 259 1406 555 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Peak Influence 850 | . 307 210 . 108 361 376 271 224 . . . . 850 Initial 791 | . . . . . . 125 170 132 . . . . 791 Average 140 | . 120 37 . 36 135 162 97 178 . . . . 685 Maximum Alert Level 3 | . 1 1 . . 1 1 1 1 . . . . 3 Low Security (%) 75 | 100 82 92 . 100 62 63 88 93 . . . . . Level 1 18 | . 17 7 . . 37 36 11 6 . . . . . Level 2 2 | . . . . . . . . . . . . . 42 Level 3 3 | . . . . . . . . . . . . . 57 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . . . 2 2 11 1 . . . 1 4 Investigation 8 | . 2 . . . 1 . 3 . . . . . 2 Extermination 3 | . . . . . . . 3 . . . . . . Reinforcement 12 | . 2 . . . . 2 5 1 . . . . 2 Assault 1 | . . . . . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Distress Signals 7 | . 2 . . 1 2 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 207 | . 28 17 . 4 33 29 25 6 . 2 33 20 10 Peak Tracking Total 27 | . 4 4 . 2 5 5 4 3 . 2 27 13 4 Tactical Retreats 24 | . 2 4 . . 1 1 3 . . 1 4 6 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Traps Triggered 9 | . 2 . . . 1 3 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Disabled 8 | . 1 1 . . 1 3 2 . . . . . . Max in Single Turn 2 | . 1 1 . . 1 1 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Machines Accessed 41 | . 3 . 1 2 5 6 8 4 1 1 1 . 9 Terminals 23 | . 3 . . . 4 6 3 3 . . . . 4 Fabricators 3 | . . . . . . . 2 . . . . . 1 Repair Stations 3 | . . . . . . . 1 . . . . . 2 Recycling Units 3 | . . . . . . . . 1 . . . . 2 Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 102 | . 5 . 1 2 16 11 20 10 1 1 3 . 32 Successful 53 | . 2 . 1 2 9 6 10 5 1 1 3 . 13 Failed 49 | . 3 . . . 7 5 10 5 . . . . 19 Catastrophic 5 | . 1 . . . 2 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 7 | . . . 1 . 5 1 . . . . . . . Terminals 54 | . 5 . . . 14 11 7 7 . . . . 10 Fabricators 10 | . . . . . . . 6 . . . . . 4 Repair Stations 13 | . . . . . . . 1 . . . . . 12 Recycling Units 9 | . . . . . . . . 3 . . . . 6 Scanalyzers 5 | . . . . . . . 5 . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . Terminal Hacks 32 | . 2 . 1 2 7 6 3 4 1 1 3 . 2 Record 4 | . . . . . 3 . . . . 1 . . . Part Schematic 5 | . . . . . . 1 1 . . . 3 . . Prototype ID Bank 3 | . . . . . 2 . . 1 . . . . . Open Door 7 | . . . . 2 . 3 . 1 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . 1 1 . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 Reprogram Traps 1 | . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . 1 Load Schematic 2 | . . . . . . . 1 . . . . . 1 Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . 8 Scan Component 4 | . . . . . . . . . . . . . 4 Repair 4 | . . . . . . . . . . . . . 4 Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . 2 Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 2 Scanalyzer 4 | . . . . . . . 4 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . Operators 2 | . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . 1 Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 25 | . 2 . . . 3 5 6 3 . . . . 6 Full Trace Events 6 | . 1 . . . . 1 3 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 1 3 . . . 16 . . Parts Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . 3 Time 218 | . . . . . . . . . . . . . 218 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . 4 Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . parse_system 2 | . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total Allies 10 | . . . . . . 10 . . . . . . . Largest Group 10 | . . . . . . 10 10 . . . . . . Highest-Rated Group 173 | . . . . . . 173 173 . . . . . . Highest-Rated Ally 29 | . . . . . . 29 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . 26 39 . . . . . . Total Damage 624 | . . . . . . 247 377 . . . . . . Kills 8 | . . . . . . 4 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 2 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Turns Passed 12820 | 72 1217 1629 427 1206 2011 2228 2187 242 364 171 167 208 691 Spaces Moved 10747 | 49 585 776 225 525 703 825 2098 658 1346 632 614 655 1056 Core 12 | 12 . . . . . . . . . . . . . Treads 571 | . . . . 68 503 . . . . . . . . Legs 3356 | 37 585 776 225 457 200 825 251 . . . . . . Wheels 778 | . . . . . . . 778 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6030 | . . . . . . . 1069 658 1346 632 614 655 1056 Fastest Speed 26 | 50 120 190 190 190 190 190 26 26 26 26 26 26 26 Average Speed 96 | 122 155 190 190 206 228 205 87 27 26 26 26 26 26 Slowest Speed 610 | 200 190 190 190 320 610 330 260 93 26 26 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 82 97 61 96 55 81 35 17 94 69 80 75 31 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . 3 . . . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . 2 . 2 . . . . 5 4 . 1 . Spaces Dug 49 | . . . . . . 1 28 3 . 1 . . 16 Terrain Destroyed 164 | . . . . 38 15 7 28 3 . 11 . 33 29 Melee 49 | . . . . . . 1 28 3 . 1 . . 16 Projectile 11 | . . . . . 5 6 . . . . . . . AOE 102 | . . . . 38 10 . . . . 10 . 33 11 Terrain Rammed 2 | . . . . . . . . . . . . . 2 Walls Destroyed 2 | . . . . . . . . . . . . . 2 Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Total 12437 | 58 737 846 225 614 954 1192 2359 710 1358 635 618 684 1447 Wait 862 | . 36 . . 42 113 178 97 23 . 2 . 22 349 Move 10732 | 48 584 775 224 524 702 824 2097 657 1345 631 613 654 1054 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 85 | 4 7 3 1 6 22 22 13 3 . . . . 4 Fast Attach 56 | 6 6 . . 2 3 3 10 7 4 . 5 1 9 Attach 26 | . 1 3 . . 4 5 11 1 . . . . 1 Detach 9 | . . . . 1 . . 6 2 . . . . . Swap 73 | . 11 5 . 10 14 14 15 2 1 . . . 1 Drop 78 | . 6 3 . 11 9 18 16 6 4 . . . 5 Fire 393 | . 83 53 . 18 81 105 45 1 . 1 . 4 2 Melee 76 | . . . . . 3 8 30 8 4 1 . 3 19 Ram 2 | . . . . . . . . . . . . . 2 Kick 9 | . 3 1 . . 1 3 1 . . . . . . Crush 2 | . . . . . 2 . . . . . . . . Escape Stasis 28 | . . . . . . 10 18 . . . . . . Rewire 5 | . . 3 . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 698 | -10/Materials | Lost 3 parts (1u2w) 877 | -10/Materials | Discovered new exit (range 14) 955 | -10/Materials | Build established: Scavenger-Mutant 1290 | -10/Materials | Entered Mines 1506 | -10/Mines | Core integrity fell below 50% 1682 | -10/Mines | Found a hidden stash of uninstalled traps 1911 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2331 | -10/Mines | Discovered new exit (range 12) 2450 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2767 | -10/Mines | Discovered new exit (range 10) 2828 | -10/Mines | Discovered new exit (range 15) 2888 | -10/Mines | Core integrity fell below 20% 2908 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2910 | -10/Mines | Discovered new exit (range 5) 2919 | -10/Mines | Entered Exiles 2971 | -10/Exiles | Met 8R-AWN 3007 | -10/Exiles | Met EX-HEX 3062 | -10/Exiles | Met EX-BIN 3089 | -10/Exiles | Aligned with FarCom system 3090 | -10/Exiles | Given EX-Vault access code 3144 | -10/Exiles | Opened EX-Vault 3155 | -10/Exiles | Found Longsword +1 3194 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3245 | -10/Exiles | Met EX-DEC 3321 | -10/Exiles | Discovered new exit (range 14) 3346 | -10/Exiles | Left Exiles lab with Longsword +1 3346 | -10/Exiles | Entered Mines 3347 | -9/Mines | Learned location of Storage (-8) 3386 | -9/Mines | Met a Derelict bent on vengeance 3512 | -9/Mines | Found the Drone Emporium 3523 | -9/Mines | Learned location of Zion (-6) 3527 | -9/Mines | Found Prototype Device 3527 | -9/Mines | Identified Splice Drone Bay 4112 | -9/Mines | Discovered new exit (range 6) 4153 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4156 | -9/Mines | Found Prototype Device 4156 | -9/Mines | Identified Exp. Sensor Array 4232 | -9/Mines | Discovered new exit (range 11) 4267 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4552 | -9/Mines | Entered Materials 4552 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4612 | -8/Materials | Build established: Mutant 5012 | -8/Materials | Discovered new exit (range 16) 5096 | -8/Materials | Discovered new exit (range 11) 5441 | -8/Materials | Build established: Scavenger-Mutant 5462 | -8/Materials | Discovered new exit (range 12) 5749 | -8/Materials | Build established: Mutant 6385 | -8/Materials | Garrison activated, responded to threat 6563 | -8/Materials | Entered Storage 7397 | -8/Storage | Core integrity fell below 50% 7439 | -8/Storage | Lost 6 parts (3n1u2w) 7897 | -8/Storage | Found Prototype Processor 7897 | -8/Storage | Identified Exp. Targeting Computer 8535 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8604 | -8/Storage | Discovered new exit (range 16) 8791 | -8/Storage | Entered Factory 8791 | -7/Factory | Accompanied by 10 allies 8791 | -7/Factory | Evolved 2 slots: Utility x2 8849 | -7/Factory | Build established: Commander-Mutant 9397 | -7/Factory | Lost 8 allies 9791 | -7/Factory | Build established: Mutant 9795 | -7/Factory | Fabricated Imp. VTOL Module? 10925 | -7/Factory | Discovered new exit (range 9) 10978 | -7/Factory | Entered another Factory area 10978 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11087 | -6/Factory | Discovered new exit (range 5) 11211 | -6/Factory | Discovered new exit (range 4) 11220 | -6/Factory | Entered Lower Caves 11234 | -6/Lower Caves | Learned 4 Factory zone layouts 11249 | -6/Lower Caves | Found Prototype Device 11249 | -6/Lower Caves | Identified Heart of Steel 11318 | -6/Lower Caves | Learned Factory security intel 11360 | -6/Lower Caves | Build established: Hacker-Sprinter 11525 | -6/Lower Caves | Encountered a Warlord checkpoint 11527 | -6/Lower Caves | Spotted B-75 Beast 11547 | -6/Lower Caves | Discovered new exit (range 10) 11584 | -6/Lower Caves | Entered another Lower Caves area 11587 | -6/Lower Caves | Discovered new exit (range 11) 11656 | -6/Lower Caves | Learned Factory security intel 11700 | -6/Lower Caves | Discovered new exit (range 14) 11755 | -6/Lower Caves | Entered Zion 11768 | -6/Zion | Given A8's code to call for help 11768 | -6/Zion | Learned location of 1 exit from Factory 11833 | -6/Zion | Rebuked by Imprinter 11839 | -6/Zion | Attempted to imprint without authorization 11839 | -6/Zion | Attacked by Zionites 11860 | -6/Zion | Learned Factory garrison access intel 11893 | -6/Zion | Spotted W8-0M1(B) 11893 | -6/Zion | Spotted VH-C52(B) 11905 | -6/Zion | Found Relay Coupler [Programmer] 11907 | -6/Zion | Found Relay Coupler [Programmer] 11910 | -6/Zion | Found Relay Coupler [Programmer] 11911 | -6/Zion | Found Relay Coupler [Programmer] 11913 | -6/Zion | Found Relay Coupler [Programmer] 11918 | -6/Zion | Discovered new exit (range 14) 11922 | -6/Zion | Entered Proximity Caves 11928 | -5/Proximity Caves | Spotter reported a threat 11928 | -5/Proximity Caves | Spotter reported a threat 11972 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11988 | -5/Proximity Caves | Spotter reported a threat 12035 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12039 | -5/Proximity Caves | Spotted B-75 Beast 12040 | -5/Proximity Caves | Spotter reported a threat 12087 | -5/Proximity Caves | Discovered new exit (range 14) 12130 | -5/Proximity Caves | Entered Factory 12130 | -5/Factory | Evolved 2 slots: Utility x2 12131 | -5/Factory | Identified exit to Upper Caves 12132 | -5/Factory | Identified exit to Factory 12134 | -5/Factory | Loaded intel: 4 garrison access locations 12184 | -5/Factory | Repaired Power Amplifier 12224 | -5/Factory | Repaired Imp. Power Shielding 12285 | -5/Factory | Repaired Imp. VTOL Module 12430 | -5/Factory | Search patrols dispatched 12730 | -5/Factory | Search patrols dispatched 12821 | -5/Factory | Self-destructed Last Messages --------------- ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. Acquired Prototype Device. Slammed into Wall. Hacking Suite destroyed. <x2> System Shield destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+4). <x2> Cld. Ion Engine broken. Destabilizing: Short circuit. Destabilizing: Core damaged (-30). Slammed into Earth. Destabilizing: System interference. System Guard temporarily disabled. Backup Laser I temporarily disabled. Destabilizing: Core damaged (-50). System corrupted: Matter fused (-7). Imp. Reaction Control System destroyed. System corrupted: Matter fused (-9). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????"??????????????????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????# ???" "? | | ????????????????????#?????????????# """ "? | | ???????????????????????#? """ ## | | ????????????????????????? """ ## "" | | ????????????????????????? ## "" | | ???????#?????????############+##### "" | | ?????????????????+ " " | | ??????????????????# ""G"" | | ??????????????????# | | ????????????????### | | ???????????????? #### | | ??????????????????? # | | ??????????????????????# g + | | ??????????????######### g # | | ??????????????# ] # # | | ??????????????# @/ # | | ??????????????#/ # ####### T## # | | ??????????????######### ##????##### #### | | ??????????????????? #???#??#### ##?? | | ???????????? ??? ##?????# " ### | | ???????????????### #### #??????###!> | | ???????????? ????# ####+#####+#####????# !## | | ?????????????????#??#???? ########### | | ?????????????????????????""" """ ## = ### | | ?????????????????????????""" """ ## !# | | ??????????????????Y? ????""" """ ## """ # | | ????????????????????????? ## """ + | | ??????????????????? ????????????? ?# """ # | | ????????????????????????????????? ?# ]# | | ??????????????????????? ?????""?? ########### | | ??????????????????????????? ????????#???????# | | ?????????????????????????????? ???????#?????# | | ?????????????????? ??#????????? ???#????##?## | | ????????????????????????????????????????????# | | ????????????????????#????????#??#??????????## | | ??????????????????? ????????????????? ????#?#+ | | ?????????????????????????????????? ?????????? | | ????????????????????????????????????????# ???? | | ?????????????????????????????????+##?????????? | | ??????????????????????? ?? ??????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Corruption Containment 8 Armor Coverage 375 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 74 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Imp. Datajack | -8/Storage | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Force Field | -7/Factory | Hacked Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Imp. Thermal Generator | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dramatic Entrance Dynamic Key Leap Before You Look Oops True Hacker Challenges ------------ None Game ------ Seed CloakBattleSource Manual? 0 Play Time 02:29:46 Cumulative 14.6 hours Start 2025.03.11 @ 00:06:33 End 2025.03.11 @ 11:32:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdc1aa35-b651-4682-b593-0f9d19489ca6