Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 11:15:56 Player: TinyBoulder Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (48) 240 Value Destroyed (1718) 1718 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3993) 3993 TOTAL SCORE: 14671 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 706 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 18% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Triangulator Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooling System ECM Suite Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Particle Charger > --- WEAPON ----------- Beam Rifle Beam Rifle Particle Gun Heavy Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Improved Heat Sink Improved Heat Sink Large Storage Unit Gravity Neutralizer Improved Sensor Array Seismic Detector Improved Particle Charger Hacking Suite Hacking Suite Particle Gun Particle Gun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Smartbomb Launcher Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 4 | . . 1 . . 2 1 . . . . . . Weapon 2 | . . 1 . . 1 . . . . . . . Parts Attached 76 | 7 9 7 5 8 15 12 1 6 5 1 . . Power 13 | 1 2 2 . 1 2 2 . 2 . 1 . . Engine 12 | 1 2 2 . 1 1 2 . 2 . 1 . . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 . 2 2 4 2 2 1 . 1 . . . Treads 15 | 2 . 2 2 4 2 2 1 . . . . . Leg 1 | . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 1 5 2 2 1 7 5 . 3 4 . . . Device 18 | . 2 1 2 . 4 4 . 3 2 . . . Storage 4 | 1 2 . . . 1 . . . . . . . Processor 6 | . 1 1 . . 1 1 . . 2 . . . Hackware 2 | . . . . 1 1 . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 3 2 1 1 2 4 3 . 1 . . . . Energy Gun 10 | 1 1 1 . 2 2 3 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 2 . . . . Corrupted Parts 2 | . . . . 1 1 . . . . . . . System Corruption 2 | . . . . 1 1 . . . . . . . Parts Lost 19 | . 1 1 . . . 5 4 1 1 1 3 2 Power 4 | . 1 1 . . . . . . . 1 1 . Propulsion 6 | . . . . . . 1 2 1 1 . 1 . Utility 6 | . . . . . . 2 1 . . . 1 2 Weapon 3 | . . . . . . 2 1 . . . . . Highest Loss Streak 5 | . 1 1 . . . 4 4 1 1 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 100 88 96 71 33 50 53 50 13 Engine 9 | . 13 10 11 11 4 6 4 1 6 6 6 . Treads 21 | . 28 21 22 22 23 26 18 6 3 . . . Device 11 | . 5 11 11 10 8 18 15 11 26 33 31 6 Storage 9 | . 14 11 11 11 7 6 2 . . . . . Processor 10 | . 6 11 11 11 10 12 13 13 12 6 6 6 Energy Gun 19 | . 14 22 22 24 24 24 16 . . . . . Ballistic Gun 7 | . 14 11 10 8 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 11 90 34 34 35 63 70 67 12 14 14 14 4 Greatest Support 86 | 40 40 40 40 46 63 86 83 15 15 15 15 15 Greatest Overweight (x) 2 | 1 2 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 20 20 20 5 5 5 5 5 Average Capacity 14 | 7 16 15 15 15 16 20 12 5 5 5 5 5 Most Carried 20 | 2 14 15 15 15 20 20 15 5 4 4 3 4 Average Carried 12 | 1 7 14 14 14 16 19 9 4 4 3 3 3 Final Capacity 20 | 8 15 15 15 15 20 20 5 5 5 5 5 5 Final Carried 20 | 2 13 15 15 15 20 15 5 5 4 3 3 4 Class Distribution -------------------- 30% | Commander-Gunner 25% | Mutant 20% | Gunner 15% | Scavenger-Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Commander-Gunner | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Scout | -6/Lower Caves Infiltrator-Scout | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Matter Collected 1205 | 206 235 125 95 90 180 73 . 84 107 10 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2098 | . 319 313 309 412 196 549 . . . . . . Parts 110 | . 21 24 16 21 7 21 . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 40 | . 6 9 5 8 4 8 . . . . . . Guns 38 | . 6 9 5 8 4 6 . . . . . . Classes Destroyed 10 | . 4 2 . 3 1 . . . . . . . Worker 2 | . 1 . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . Operator 3 | . 1 1 1 . . . . . . . . . Swarmer 5 | . . 4 . 1 . . . . . . . . Grunt 19 | . 6 4 . 3 2 4 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 9 | . . 1 5 2 . 1 . . . . . . Hunter 3 | . . . . 1 . 2 . . . . . . Programmer 3 | . . . . 1 1 1 . . . . . . Best Kill Streak 7 | . 2 4 2 7 2 4 . . . . . . Combat Bots Only 7 | . 2 4 1 7 2 3 . . . . . . Max Kills in Single Turn 2 | . 1 1 2 2 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Hostile Shots Fired 293 | . 34 21 23 20 14 62 3 7 16 33 14 46 Missed 94 | . 9 8 5 7 2 13 . 1 9 15 5 20 Damage Taken 3382 | . 436 156 264 177 213 754 125 106 127 135 426 463 Core 1066 | . 60 27 45 16 38 68 3 50 34 54 263 408 Absorbed by Shields 26 | . . . . . 26 . . . . . . . Regen/Repaired (Parts) 188 | . . 97 91 . . . . . . . . . Core Remaining (%) 87 | 100 76 . . 78 94 . . . . . . . Volleys Fired 109 | . 34 18 9 11 12 20 5 . . . . . Largest 4 | . 2 3 3 3 3 4 4 . . . . . Hottest 251 | . 70 132 132 168 168 246 251 . . . . . Shots Fired 305 | . 68 54 27 33 36 69 18 . . . . . Gun 305 | . 68 54 27 33 36 69 18 . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 71 | . 34 18 9 10 . . . . . . . . Thermal 234 | . 34 36 18 23 36 69 18 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 55 | . 8 12 10 9 13 37 55 . . . . . Robot Miss Streak 5 | . 4 5 1 2 1 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . Shots Hit Robots 222 | . 45 32 21 17 29 60 18 . . . . . Core Hits 91 | . 18 15 12 11 9 24 1 . . . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . 2 1 1 1 1 3 . . . . . . Burn 9 | . 2 1 1 1 1 3 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3404 | . 534 462 306 268 440 1076 315 . . . 3 . Guns 3401 | . 534 462 306 268 440 1076 315 . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . 3 . Kinetic 468 | . 271 103 61 33 . . . . . . . . Thermal 2933 | . 263 359 245 235 440 1076 315 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . 1 2 1 1 17 17 18 18 18 18 Average Corruption 4 | . . . 1 1 1 1 9 17 17 18 18 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 44 | . . . 6 4 . 5 7 7 5 5 2 3 Message Errors 10 | . . . 1 2 . 1 2 2 2 . . . Matter Fused 9 | . . . 1 1 . 1 1 1 3 1 . . Heat Flow Errors 6 | . . . . . . . . 2 . 2 1 1 Energy Discharges 3 | . . . 1 . . . 1 1 . . . . Parts Rejected 2 | . . . . . . 2 . . . . . . Data Loss (minor) 7 | . . . 3 1 . . 1 1 . 1 . . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 1 1 1 Weapon Failures 3 | . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 263 | . 12 129 60 99 218 263 204 154 . 187 228 151 Average Temperature 59 | . 5 34 22 30 96 68 124 71 . 93 119 87 Received Heat Transfer 649 | . 180 63 93 27 61 60 . 9 18 42 . 96 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Melted 16 | . . . 5 . 3 8 . . . . . . Heat Transferred 7606 | . 925 999 703 658 1176 2479 666 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Peak Influence 531 | . 216 272 531 246 526 275 45 119 . . . . Initial 302 | . . 5 87 . 302 159 45 10 . . . . Average 136 | . 41 137 193 83 404 177 27 52 . . . . Maximum Alert Level 2 | . 1 1 2 1 2 1 . . . . . . Low Security (%) 76 | 100 97 79 72 83 . 73 100 100 . . . . Level 1 17 | . 2 20 12 16 57 26 . . . . . . Level 2 6 | . . . 14 . 42 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 2 2 . . 5 . 1 . . . . Investigation 4 | . 1 2 . . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 5 | . 1 . . . . 3 . 1 . . . . Assault 2 | . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Distress Signals 5 | . . 1 3 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 20 16 24 7 11 13 6 6 12 4 4 11 Peak Tracking Total 11 | . 2 6 7 3 7 5 6 5 6 4 4 11 Tactical Retreats 12 | . 1 . . 1 . . . 4 4 1 . 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Traps Triggered 3 | . 1 . 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Machines Disabled 2 | . . 1 . . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Machines Accessed 48 | . 6 9 11 12 2 1 . 2 1 . 4 . Terminals 29 | . 6 5 10 6 . 1 . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 3 | . . 1 1 . . . . 1 . . . . Recycling Units 7 | . . 1 . 6 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 141 | . 19 31 25 23 6 3 . 4 1 . 29 . Successful 92 | . 8 15 16 17 4 1 . 1 1 . 29 . Failed 49 | . 11 16 9 6 2 2 . 3 . . . . Catastrophic 5 | . . 2 1 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 66 | . 16 18 13 15 1 3 . . . . . . Terminals 80 | . 19 20 23 13 . 3 . 2 . . . . Fabricators 4 | . . . . . 4 . . . . . . . Repair Stations 9 | . . 5 2 . . . . 2 . . . . Recycling Units 13 | . . 3 . 10 . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 52 | . 2 4 10 5 . . . 1 1 . 29 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 12 | . . 1 . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . 1 . . . . . . . . 3 . Open Door 3 | . . . 2 . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . Alert Level 3 | . . . 1 2 . . . . . . . . Unreport Threat 5 | . 1 . 3 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . . . 2 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . Build 2 | . . . . . 2 . . . . . . . Repair Station Hacks 5 | . . 3 2 . . . . . . . . . Scan Component 3 | . . 2 1 . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . Recycling Unit Hacks 6 | . . 2 . 4 . . . . . . . . Report Inventory 5 | . . 1 . 4 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 23 | . 6 4 4 8 . 1 . . . . . . Terminals 16 | . 6 3 4 2 . 1 . . . . . . Track 2 | . 1 1 . . . . . . . . . . Botnet 10 | . 3 1 3 2 . 1 . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . . . . Tunnel 6 | . . . . 6 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 6 7 8 6 1 1 . 2 . . . . Full Trace Events 3 | . 1 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 4 . . . . . . . . 11 . Parts Built 2 | . . . . . 2 . . . . . . . Authchips 2 | . . . . . 2 . . . . . . . Time 124 | . . . . . 124 . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . Time 52 | . . 26 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Total Allies 20 | . . . 12 7 . . 1 . . . . . Largest Group 10 | . . . 10 8 8 3 1 . . . . . Highest-Rated Group 113 | . . . 88 113 113 60 31 . . . . . Highest-Rated Ally 31 | . . . 31 27 27 27 31 . . . . . Total Orders 6 | . . . . 5 . 1 . . . . . . STAY 3 | . . . . 2 . 1 . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . . AID 1 | . . . . 1 . . . . . . . . Ally Attacks 151 | . . . 105 . 39 2 5 . . . . . Total Damage 1801 | . . . 1039 . 631 27 104 . . . . . Kills 26 | . . . 17 . 9 . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Robot Analysis Total 134 | . . . . . . . . . . . 134 . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Turns Passed 5545 | 84 1138 631 800 1208 535 529 146 152 119 103 45 55 Spaces Moved 3465 | 47 489 328 433 670 219 264 137 257 220 203 89 109 Core 969 | 4 . . . . . . 87 257 220 203 89 109 Treads 2496 | 43 489 328 433 670 219 264 50 . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 50 50 50 50 50 Average Speed 134 | 152 200 160 160 160 160 160 90 50 50 50 50 50 Slowest Speed 320 | 160 320 160 160 160 160 160 160 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 75 37 78 97 5 9 84 8 43 46 78 21 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 32 | . . . . 6 . . . . . . 26 . Known Exits Taken 1 | . . 1 . . . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 5 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Was Fac Low Low Dat Pro Total 4091 | 56 577 395 522 783 376 326 147 280 227 203 89 110 Wait 303 | 1 25 30 68 35 114 21 1 8 . . . . Move 3454 | 46 488 327 432 669 218 264 136 256 219 202 88 109 Hop . | . . . . . . . . . . . . . Pick Up 45 | 1 15 8 2 5 7 3 1 3 . . . . Fast Attach 37 | 7 3 1 2 3 8 4 . 5 4 . . . Attach 24 | . 1 3 . 5 3 7 1 2 1 1 . . Detach 15 | 1 1 . 1 . 4 2 . 2 3 . . 1 Swap 16 | . 5 3 3 . 4 1 . . . . . . Drop 38 | . 5 5 5 6 6 4 3 4 . . . . Fire 109 | . 34 18 9 11 12 20 5 . . . . . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 49 | . . . . 49 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 829 | -10/Materials | Discovered new exit (range 4) 1223 | -10/Materials | Entered another Materials area 1223 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1433 | -9/Materials | Repaired Lgt. Treads 1485 | -9/Materials | Discovered new exit (range 3) 1534 | -9/Materials | Build established: Gunner 1831 | -9/Materials | Discovered new exit (range 4) 1846 | -9/Materials | Identified exit to Mines 1846 | -9/Materials | Identified exit to Storage 1854 | -9/Materials | Entered Storage 1975 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2286 | -9/Storage | Build established: Commander-Gunner 2346 | -9/Storage | Discovered new exit (range 16) 2422 | -9/Storage | Repaired Assault Rifle 2569 | -9/Storage | Lost 4 allies 2594 | -9/Storage | Met a pair of Derelict thieves 2644 | -9/Storage | Used back door to open Recycling access 2644 | -9/Storage | Discovered new exit (range 5) 2654 | -9/Storage | Entered Recycling 2654 | -9/Recycling | Accompanied by 1 ally 2823 | -9/Recycling | Build established: Gunner 2883 | -9/Recycling | Destroyed 7 combat bots 3164 | -9/Recycling | Discovered new exit (range 8) 3212 | -9/Recycling | Build established: Commander-Gunner 3862 | -9/Recycling | Entered Factory 3862 | -7/Factory | Accompanied by 8 allies 3862 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4054 | -7/Factory | Discovered new exit (range 11) 4121 | -7/Factory | Lost 4 allies 4183 | -7/Factory | Fabricated Cooling System (x1) 4356 | -7/Factory | Fabricated Cooling System (x1) 4397 | -7/Factory | Entered another Factory area 4397 | -6/Factory | Accompanied by 3 allies 4397 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4418 | -6/Factory | Build established: Scavenger-Gunner 4508 | -6/Factory | Spotted B-75 Beast 4556 | -6/Factory | Lost 3 allies 4877 | -6/Factory | Lost 4 parts (1n1u2w) 4913 | -6/Factory | Discovered new exit (range 16) 4926 | -6/Factory | Sucked down chute 4926 | -6/Factory | Entered Waste 4927 | -6/Waste | Met a frightened Derelict 4941 | -6/Waste | EMP discharged 4973 | -6/Waste | Spotted C-40 Crusher 4976 | -6/Waste | Spotted C-40 Crusher 4995 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5022 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5024 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5029 | -6/Waste | Found Prototype Launcher 5031 | -6/Waste | Spotted C-40 Crusher 5038 | -6/Waste | Spotted C-40 Crusher 5041 | -6/Waste | EMP discharged 5041 | -6/Waste | System corruption reached 10% 5046 | -6/Waste | Spotted C-40 Crusher 5055 | -6/Waste | Lost 4 parts (2n1u1w) 5056 | -6/Waste | Spotted C-40 Crusher 5066 | -6/Waste | Discovered new exit (range 11) 5072 | -6/Waste | Entered Factory 5089 | -6/Factory | Identified Mni. Smartbomb Launcher 5210 | -6/Factory | Discovered new exit (range 6) 5224 | -6/Factory | Entered Lower Caves 5321 | -6/Lower Caves | Discovered new exit (range 14) 5343 | -6/Lower Caves | Entered another Lower Caves area 5352 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5403 | -6/Lower Caves | Learned Factory garrison access intel 5437 | -6/Lower Caves | Discovered new exit (range 12) 5446 | -6/Lower Caves | Entered Data Miner 5446 | -6/Data Miner | Discovered new exit (range 6) 5456 | -6/Data Miner | Met Data Miner 5464 | -6/Data Miner | Learned location of Section 7 (-3) 5464 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5473 | -6/Data Miner | Received God Mode back door access code from Data Miner 5477 | -6/Data Miner | Interfaced with the Data Conduit 5491 | -6/Data Miner | Core integrity fell below 50% 5491 | -6/Data Miner | Entered Proximity Caves 5509 | -5/Proximity Caves | Spotted B-75 Beast 5529 | -5/Proximity Caves | Core integrity fell below 20% 5530 | -5/Proximity Caves | Lost 5 parts (1p1n3u) 5546 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Downloaded 732 prototype IDs. Downloaded central machine database. Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. 05481_ System corrupted: Heat flow error (+259). 05483_ Imp. Sensor Array destroyed. 05486_ Broken Titanium Leg destroyed. 05490_ Deuterium Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 05493_ Slug penetrates Wall. 05493_ Imp. Terrain Scanner destroyed. 05496_ System corrupted: Heat flow error (+179). 05497_ Slug penetrates Wall. 05499_ Gravity Neutralizer destroyed. 05531_ Knocked back. 05532_ System corrupted: IFF burst signal emitted. 05544_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ???????????????????#### #?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #????#########?????????? | | ??????????????????????# ###??# ## ##????????? | | ?????##???????????????# #??# ##???????? | | ????? ????????###?#### #### ##??????? | | ???? ???????? ## ggg ###??? | | ??? ?????? ##g #?? | | ???? ?????? ##### ## ## | | ???? #???????## ##???## ## # | | ??#? ##???????## ####??####### ## # | | ?### ###???????## ##???????# ##?? #? | | ## ###??????# #??????## #????#? | | # ##?#?#??# gb ######## ##?????? | | #??????# B gg % ##??????? | | ##?????# B #???????? | | ????????# ; #"##########???????? | | #???????????# # % ######?????????????? | | ## ##??????#???########hh %## #?????????????? | | ?# #???????########### ### #?????###?????? | | ## #???????# #?## "####### ###???? | | ##??????# #??# ##??? | | ##?????# ##### ##??# #??? | | #?????# #???##### #??# #### ##??? | | #?##### #???????# #??# #??## ##???? | | #### ## #???????# #??## #???### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 12 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 20 Authchip Count 2 Item Schematics ----------------- Particle Gun | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Adv. Targeting Computer | -9/Materials | Scanalyzed Cooling System | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cooling System | x1 | -7/Factory | Authchip Cooling System | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresMomentumDetonator Manual? 0 Play Time 01:04:44 Cumulative 10.7 hours Start 2024.07.31 @ 07:43:00 End 2024.07.31 @ 11:15:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82d8c601-430e-4146-b424-bce690a3131e