Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.11 @ 21:02:04 Player: John_Oxford Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2840) 2840 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7720 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Melee Analysis Suite Makeshift Transmission Jammer Relay Coupler [Programmer] (61) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Cooling System Large Storage Unit Large Storage Unit Large Battery Improved Targeting Computer Hacking Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon Slug Cannon > --- INVENTORY -------- Thermal Converter Improved Heat Sink Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Recoil Stabilizer Makeshift Transmission Jammer Light Armor Plating Heavy Armor Plating Hacking Suite Relay Coupler [Programmer] High-powered Tractor Beam Gauss Rifle Heavy Mace [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 6 | . . 2 2 . . . . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 89 | 4 5 7 11 20 1 5 7 14 15 Power 8 | . 1 2 1 2 . 1 . 1 . Engine 6 | . 1 2 1 1 . . . 1 . Core 2 | . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . 1 7 . . 4 1 . Treads 8 | . . . 1 2 . . 4 1 . Leg 7 | 2 . . . 5 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 1 4 5 3 . 2 2 7 10 Device 21 | . 1 . 3 3 . 1 2 3 8 Storage 6 | 1 . 1 1 . . 1 . 2 . Processor 3 | . . 2 . . . . . . 1 Hackware 1 | . . . . . . . . 1 . Protection 4 | . . 1 1 . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 31 | 1 3 1 4 8 1 2 1 5 5 Energy Gun 7 | . 1 1 2 3 . . . . . Energy Cannon 5 | . . . . 1 1 . . . 3 Ballistic Gun 10 | 1 . . 2 3 . 1 1 1 1 Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 5 | . 2 . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . 1 . . Parts Lost 51 | . . 1 7 10 . 7 . 10 16 Power 5 | . . . . 2 . 1 . 1 1 Propulsion 9 | . . . 2 2 . 2 . 2 1 Utility 20 | . . 1 3 2 . 2 . 4 8 Weapon 17 | . . . 2 4 . 2 . 3 6 Highest Loss Streak 16 | . . 1 5 6 . 4 . 6 16 Average Slot Usage (%) 86 | . 95 95 91 91 100 83 85 81 68 Engine 3 | . 14 11 9 4 7 1 . . 4 Core 3 | . . . . 2 . 4 7 2 . Treads 7 | . . . 3 10 . . 1 21 4 Leg 8 | . 28 22 10 5 23 13 6 . . Device 11 | . 9 1 6 11 15 8 13 15 16 Storage 19 | . 14 11 18 15 15 19 23 21 18 Processor 10 | . . 18 18 15 15 15 8 1 6 Protection 1 | . . 7 8 3 . . . . 4 Energy Gun 3 | . 14 11 7 10 . . . . . Ballistic Gun 9 | . 5 . 9 9 15 12 14 2 2 Ballistic Cannon 2 | . . . . . . . . 13 . Launcher 3 | . 8 11 . . . 4 7 . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 6 15 32 50 52 52 51 51 62 64 Greatest Support 93 | 20 20 20 20 60 33 33 78 93 28 Greatest Overweight (x) 20 | . . 1 15 2 1 4 4 1 20 Average Overweight (x) 1 | . . . 2 1 1 2 3 . 2 Largest Inventory Capacity 16 | 6 6 10 16 16 16 16 16 16 16 Average Capacity 14 | 5 6 6 15 16 16 16 16 15 15 Most Carried 16 | 6 6 9 12 16 16 16 16 16 10 Average Carried 12 | 4 5 5 10 12 11 14 14 12 5 Final Capacity 16 | 6 6 10 16 16 16 16 16 16 10 Final Carried 16 | 6 6 9 12 11 15 15 16 11 3 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Scavenger-Mutant 19% | Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 2001 | 216 119 156 112 330 132 286 70 580 . Remotely 92 | . 72 20 . . . . . . . Salvage Created 2927 | . 124 193 357 1163 214 400 . 355 121 Parts 152 | . 11 11 29 55 8 18 . 13 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 1 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 43 | . . . . . 6 22 3 12 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 66 | . 7 6 11 14 4 11 . 11 2 Guns 37 | . 3 1 9 13 2 8 . 1 . Cannons 11 | . . . . . 1 . . 8 2 AOE 18 | . 4 5 2 1 1 3 . 2 . Classes Destroyed 12 | . 3 1 1 4 1 . . 2 . Worker 5 | . . . 1 4 . . . . . Builder 3 | . . . . 3 . . . . . Recycler 2 | . . . . 2 . . . . . Watcher 4 | . 1 2 . 1 . . . . . Swarmer 15 | . 6 . 6 . . 3 . . . Grunt 36 | . 1 5 3 9 2 8 . 7 1 Duelist 2 | . . . . . . . . 2 . Sentry 7 | . . 1 2 3 1 . . . . Hunter 3 | . . . . 1 . . . 1 1 Programmer 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . Mutant 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 4 3 4 6 3 5 . 4 2 Combat Bots Only 5 | . 3 3 3 2 3 5 . 4 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 2 . 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . 1 1 2 1 1 2 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Damage Taken 7268 | . 133 221 666 1462 209 607 . 1884 2086 Core 1611 | . 9 50 91 241 80 117 . 172 851 Absorbed by Shields 85 | . . . 35 . . . . . 50 Core Remaining (%) 75 | 100 96 87 83 . . . . 12 . Volleys Fired 192 | . 9 15 30 56 8 23 . 45 6 Largest 3 | . 2 2 2 3 3 3 . 3 2 Hottest 203 | . 70 70 70 203 125 116 . 129 165 Shots Fired 428 | . 17 26 49 142 20 62 . 100 12 Gun 310 | . 13 15 49 142 16 54 . 16 5 Cannon 97 | . . . . . 4 4 . 82 7 Launcher 21 | . 4 11 . . . 4 . 2 . Special . | . . . . . . . . . . Kinetic 249 | . 4 . 27 45 16 54 . 98 5 Thermal 83 | . . . . 73 . 4 . . 6 Explosive 21 | . 4 11 . . . 4 . 2 . Electromagnetic 75 | . 9 15 22 24 4 . . . 1 Robot Hit Streak 14 | . 4 10 4 14 9 10 . 9 4 Robot Miss Streak 10 | . 3 1 6 3 2 10 . 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . . 3 . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . Shots Hit Robots 288 | . 8 12 28 109 12 43 . 66 10 Core Hits 158 | . 12 15 17 44 10 32 . 23 5 Critical Hits 15 | . . . . 2 . . . 12 1 Critical Kills 4 | . . . . 1 . . . 2 1 Critical Parts Destroyed 8 | . . . . 1 . . . 7 . Melee Attacks 11 | . . . . . . . . 6 5 Impact 11 | . . . . . . . . 6 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7332 | . 326 664 616 2087 429 1013 . 1903 294 Guns 3806 | . 105 159 374 1910 245 754 . 221 38 Cannons 1834 | . . . . . 86 46 . 1509 193 Explosions 1481 | . 221 483 241 129 98 213 . 96 . Melee 139 | . . . . . . . . 77 62 Ramming 72 | . . 22 1 48 . . . . 1 Kinetic 3431 | . 11 . 288 365 245 754 . 1730 38 Thermal 1897 | . 47 . 241 1299 98 46 . . 166 Explosive 966 | . 174 483 . . . 213 . 96 . Electromagnetic 827 | . 94 159 86 375 86 . . . 27 Impact 139 | . . . . . . . . 77 62 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 2 . 1 1 1 1 . . Average Corruption 1 | . 1 2 . 1 1 1 1 . . Corruption Purged . | . . . . . . . . . . Effects 8 | . . 3 . 2 1 2 . . . Message Errors 2 | . . 1 . 1 . . . . . Energy Discharges 2 | . . 1 . 1 . . . . . Data Loss (minor) 3 | . . 1 . . 1 1 . . . Targeting Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 97 | . . 3 27 33 3 . . 30 1 Projectiles 33 | . . . . . 3 . . 29 1 Explosions 64 | . . 3 27 33 . . . 1 . Melee . | . . . . . . . . . . Knockbacks 16 | . . . . . . . . 16 . Impact 1 | . . . . . . . . 1 . Kinetic 15 | . . . . . . . . 15 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 325 | . 27 38 39 130 . 30 . 61 . Shots 11 | . 2 2 1 3 . 1 . 2 . Rammed 7 | . . 3 . 3 . . . . 1 Targets Rammed 12 | . . 6 1 4 . . . . 1 Kicked 5 | . . 3 1 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 27 30 19 360 . 45 . 262 39 Average Temperature 81 | . 12 11 7 101 . 20 . 92 17 Received Heat Transfer 1746 | . . 84 117 411 27 198 . 468 441 Effects 2 | . . . . 2 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . 6 . . . . 1 Heat Transferred 2748 | . 100 . 200 2024 100 74 . . 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 1 . 1 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 359 | . 237 359 266 350 . . . . 95 Initial 100 | . . 100 66 63 . . . . 34 Average 144 | . 128 257 136 149 . . . . 30 Maximum Alert Level 1 | . 1 1 1 1 . . . . . Low Security (%) 69 | 100 74 38 79 64 . . . . 100 Level 1 30 | . 25 61 20 35 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 4 . 7 . 1 . . 1 Investigation 4 | . . 1 . 2 . 1 . . . Extermination 2 | . . . . 2 . . . . . Reinforcement 8 | . 1 3 . 3 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 9 | . . 3 1 4 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 9 13 15 30 4 12 . 15 8 Peak Tracking Total 7 | . 3 4 4 7 3 7 . 4 6 Tactical Retreats 11 | . . . 3 5 . . . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 9 | . 1 5 . 1 1 1 . . . Max in Single Turn 1 | . 1 1 . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 3 | . . . . 2 . 1 . . . Terminals 3 | . . . . 2 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . . . . 6 . 7 . . . Successful 9 | . . . . 2 . 7 . . . Failed 4 | . . . . 4 . . . . . Catastrophic 2 | . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . . 4 . . Terminals 13 | . . . . 6 . 7 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . . . 2 . 7 . . . Record 7 | . . . . . . 7 . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . 2 . 1 . . . Full Trace Events 3 | . . . . 2 . 1 . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . 4 . . Largest Group 4 | . . . . . . . 4 4 . Highest-Rated Group 157 | . . . . . . . 157 157 . Highest-Rated Ally 40 | . . . . . . . 40 40 . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 111 | . . . . . . . . 111 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 9217 | 64 299 472 772 1358 689 1075 2167 1985 336 Spaces Moved 4306 | 53 221 331 351 628 438 504 911 760 109 Core 27 | 15 . . 1 . . . . . 11 Treads 1545 | . . . 140 452 . . 95 760 98 Legs 2734 | 38 221 331 210 176 438 504 816 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 180 150 150 150 152 155 200 Average Speed 179 | 100 120 121 190 172 150 197 231 162 254 Slowest Speed 1050 | 120 120 150 800 200 150 240 240 200 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 37 32 27 17 55 53 68 60 4 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . 2 1 . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . 5 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 191 | . 23 90 5 6 5 27 . 34 1 Melee . | . . . . . . . . . . Projectile 20 | . . . . . 1 . . 18 1 AOE 171 | . 23 90 5 6 4 27 . 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Total 5388 | 62 239 373 408 786 454 535 971 1413 147 Wait 660 | . . . . 54 . 1 42 561 2 Move 4297 | 52 220 330 350 627 437 503 910 759 109 Hop . | . . . . . . . . . . Pick Up 88 | 6 3 9 13 18 6 3 7 18 5 Fast Attach 11 | 4 . 2 . 1 . 1 . 3 . Attach 65 | . 4 1 10 17 1 4 5 8 15 Detach 5 | . 1 . 1 . . . . 1 2 Swap 13 | . 1 4 1 2 . . 2 3 . Drop 34 | . 1 6 2 7 2 . 5 9 2 Fire 192 | . 9 15 30 56 8 23 . 45 6 Melee 11 | . . . . . . . . 6 5 Ram 1 | . . . . . . . . . 1 Kick 8 | . . 6 1 1 . . . . . Crush 3 | . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 11) 327 | -10/Materials | Discovered new exit (range 6) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Met 8R-AWN 668 | -9/Materials | Discovered new exit (range 15) 781 | -9/Materials | Discovered new exit (range 15) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Utility x2 1320 | -8/Materials | Lost 5 parts (2n2u1w) 1479 | -8/Materials | Discovered new exit (range 17) 1608 | -8/Materials | Entered Factory 1608 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1914 | -7/Factory | Build established: Scavenger-Gunner 2539 | -7/Factory | Build established: Scavenger-Skirmisher 2624 | -7/Factory | Lost 6 parts (1p2n1u2w) 2951 | -7/Factory | Discovered new exit (range 8) 2966 | -7/Factory | Entered Lower Caves 3127 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3248 | -7/Lower Caves | Encountered a Warlord checkpoint 3376 | -7/Lower Caves | Learned Factory emergency access door positions 3498 | -7/Lower Caves | Discovered new exit (range 10) 3561 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3655 | -7/Lower Caves | Entered another Lower Caves area 3668 | -7/Lower Caves | Ion Cannon stolen by Master Thief 3922 | -7/Lower Caves | Attracted the attention of an 0b10 base 3925 | -7/Lower Caves | Core integrity fell below 50% 3987 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3991 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 3991 | -7/Lower Caves | Learned Extension trap positions 3991 | -7/Lower Caves | Learned Research stockpile data 3991 | -7/Lower Caves | Learned Extension security intel 3991 | -7/Lower Caves | Learned Armory stockpile data 3991 | -7/Lower Caves | Learned Research terminal intel 4203 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4380 | -7/Lower Caves | Discovered new exit (range 12) 4511 | -7/Lower Caves | Build established: Scavenger-Mutant 4730 | -7/Lower Caves | Entered Zion 4863 | -7/Zion | Found Relay Coupler [Programmer] 4984 | -7/Zion | System corruption cleaned by Quarantine Array 5053 | -7/Zion | Build established: Scavenger-Gunner 5064 | -7/Zion | Learned Factory emergency access door positions 5116 | -7/Zion | Given the Hacking Drone Bay 5136 | -7/Zion | Found Prototype Device 5140 | -7/Zion | Identified Hacking Drone Bay 5731 | -7/Zion | Imprinted 5733 | -7/Zion | Declared Zion's savior 6000 | -7/Zion | Learned location of Recycling (-7) 6372 | -7/Zion | Received a visual enhancement algorithm 6877 | -7/Zion | Discovered new exit (range 9) 6897 | -7/Zion | Entered Proximity Caves 6897 | -6/Proximity Caves | Accompanied by 4 allies 6898 | -6/Proximity Caves | Identified exit to Factory 7346 | -6/Proximity Caves | Spotted B-75 Beast 7510 | -6/Proximity Caves | Destroyed B-75 Beast 7537 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 7788 | -6/Proximity Caves | Build established: Scavenger-Mutant 8773 | -6/Proximity Caves | Core integrity fell below 20% 8811 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 8882 | -6/Proximity Caves | Entered Factory 8882 | -6/Factory | Evolved 2 slots: Utility x2 9172 | -6/Factory | Core integrity fell below 50% 9209 | -6/Factory | Core integrity fell below 20% 9218 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09144_ Penetrated by Slug. 09147_ Proton Cannon destroyed. 09152_ R-10 Processor collects Carbon-fiber Leg. 09153_ Y-54 Guardian IFF system glitched. 09154_ Penetrated by Slug. 09154_ Hvy. Plasma Cannon destroyed. 09154_ Penetrated by Slug. 09154_ Recoil Stabilizer destroyed. 09157_ Penetrated by Slug. 09157_ Imp. Heat Sink destroyed. 09160_ Penetrated by Slug. 09164_ Force Field destroyed. 09167_ Penetrated by Slug. 09171_ R-10 Processor collects Flexi-carbon Leg. 09173_ Slug penetrates Wall. 09190_ Lrg. Storage Unit destroyed. 09192_ Slug penetrates Wall. 09211_ Penetrated by Slug. 09211_ Hvy. Mace destroyed. 09216_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????#######???#????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? "" ??????????"?????????????? | | ???????????????"" T" ???????? ?????????????? | | ??????????????""" ! "" #???????"""?????????????? | | ????????????# """ #??????? ??????????????? | | ????????????? ]]] #????###"#########??????? | | ??????????????""" ]] *#????# #??????? | | ??????????????""" ]] #????# #??????? | | ????????????# """ #????# #??????? | | ????????????# ###### ??????? | | ????????????# @ o #????????????? | | ???????????# !Y# #????????????# | | ???????????########+###### !!] #???????????? | | ????????????????# g! #????????????# | | ?????????????? !! #????????????# | | ????????????? % #????????????# | | ???????????? #????????????# | | ?????????????? #????????????# | | ??????????????######+### ;##+###############?# | | ???????????????????????# # #?# | | ???????????????????????# # """"""""" ### | | ???????????????????????# # + | | ???????????????????????# ^ # """"""""" ### | | ???????????????????????# # #?# | | ???????????????????????#[%[ # """"""""" #?# | | ???????????????????????#^[ # #?# | | ???????????????????????#^^ ##################### | | ??????????????????????? ???????????????# ! | | ?????????????????????????? ?????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Thermal Conversion 30 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed SuspensionBattleBoregun Manual? 0 Play Time 00:48:32 Cumulative 5.8 hours Start 2021.09.11 @ 20:13:09 End 2021.09.11 @ 21:02:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 854918cc-8718-4ef9-b26f-d10ee059cc8a