Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 08:50:08 Player: GermanMO Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1539) 1539 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 5388 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 74/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Seismic Detector Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Machine Analyzer Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Seismic Detector [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Sensor Array Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 2 . . 1 . . Utility 3 | . . . 2 . 1 . . Weapon 2 | . . . . 2 . . . Parts Attached 49 | 3 8 9 6 8 10 3 2 Power 4 | . 1 1 . 1 . 1 . Engine 2 | . 1 1 . . . . . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 4 4 1 5 4 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 8 | 2 1 . . 1 4 . . Hover . | . . . . . . . . Flight 12 | . 3 4 1 4 . . . Utility 15 | . 2 . 3 1 6 1 2 Device 4 | . 1 . 1 . 1 1 . Storage . | . . . . . . . . Processor 7 | . 1 . 1 1 4 . . Hackware . | . . . . . . . . Protection 4 | . . . 1 . 1 . 2 Artifact . | . . . . . . . . Weapon 10 | 1 1 4 2 1 . 1 . Energy Gun 3 | 1 . 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 3 | . . 2 1 . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 35 | . 3 5 7 2 14 . 4 Power 4 | . 1 . 1 . 1 . 1 Propulsion 18 | . 1 3 2 2 9 . 1 Utility 5 | . . 1 1 . 2 . 1 Weapon 8 | . 1 1 3 . 2 . 1 Highest Loss Streak 8 | . 2 3 5 1 8 . 3 To Critical Strikes . | . . . . . . . . Average Backups 3 | 1 4 4 4 4 2 2 5 Power . | . . . . . . . . Propulsion 1 | . 2 2 2 3 . . . Utility 2 | . 2 2 1 1 1 2 4 Weapon . | . . . 1 . . . 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . . 3 . . . . 3 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . . . . . . 2 Weapon 3 | . . 2 . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 59 | . 76 68 72 62 59 48 33 Engine 2 | . 8 5 5 . . . . Core 1 | . . . . 2 3 2 1 Wheel 3 | . 3 . . 2 11 6 1 Flight 15 | . 19 27 29 25 7 . . Device 5 | . 12 9 5 . 2 5 1 Processor 19 | . 13 11 17 17 25 26 26 Energy Gun 4 | . 14 11 . . . . . Ballistic Cannon 1 | . . . 2 7 2 . . Launcher 1 | . . 3 9 . . . . Slashing Weapon 3 | . . . . 6 5 5 3 Peak Build Rating 37 | 3 7 21 24 30 37 30 30 Average Rating 19 | 2 5 10 19 26 30 27 20 On Entrance 14 | . 3 5 17 14 29 20 30 Avg Prop Armor Cover (%) 7 | 17 7 6 . 6 6 . . Naked Turns . | . . . . . . . . Heaviest Build 20 | 2 7 15 20 12 13 9 10 Greatest Support 58 | 3 8 18 18 24 58 10 10 Greatest Overweight (x) 3 | . 1 2 1 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 Average Carried 3 | 1 4 4 4 4 2 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 3 4 1 5 3 Class Distribution -------------------- 78% | Mutant 17% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 1039 | 230 50 93 135 325 176 30 . Remotely . | . . . . . . . . Salvage Created 2100 | 44 143 634 489 261 248 160 121 Parts 144 | 6 11 53 35 10 19 3 7 Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . 9 6 Prevented 2 | . . . . . . . 2 Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 45 | . 4 17 16 3 3 . 2 Melee 7 | . . . . 2 3 . 2 Guns 5 | . 4 1 . . . . . Cannons 2 | . . . 1 1 . . . AOE 30 | . . 15 15 . . . . Classes Destroyed 12 | 1 2 5 3 . . . 1 Worker 9 | . . 4 2 2 1 . . Builder 3 | . . . 1 . 2 . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . . 1 1 . . . . Recycler 3 | . . . 2 1 . . . Operator 1 | . . 1 . . . . . Watcher 2 | . . 1 . 1 . . . Swarmer 20 | . 2 10 8 . . . . Grunt 12 | . 2 3 3 2 1 . 1 Brawler 1 | . . . 1 . . . . Sentry 11 | . . 4 4 1 2 . . Hunter 1 | . . . . . . . 1 Best Kill Streak 11 | 2 2 8 11 4 2 . 2 Combat Bots Only 8 | . 2 6 8 2 2 . 2 Max Kills in Single Turn 4 | 1 1 4 3 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 2 . . . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 425 | . 35 71 65 46 146 . 62 Missed 158 | . 14 26 32 11 55 . 20 Hits 267 | . 21 45 33 35 91 . 42 Projectile 267 | . 21 45 33 35 91 . 42 Critical Strikes 9 | . . 1 1 . 5 . 2 Damage Taken 3352 | . 227 459 493 330 1129 . 714 Core 1328 | . 94 162 119 95 337 . 521 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 62 59 78 86 . . . Volleys Fired 116 | 12 18 29 29 22 6 . . Largest 2 | 1 1 2 1 1 1 . . Hottest 100 | 40 100 100 33 33 33 . . Shots Fired 122 | 12 18 35 29 22 6 . . Gun 43 | 12 13 18 . . . . . Cannon 35 | . . . 7 22 6 . . Launcher 39 | . . 17 22 . . . . Special 5 | . 5 . . . . . . Kinetic 35 | . . . 7 22 6 . . Thermal 5 | . 5 . . . . . . Explosive 21 | . . 6 15 . . . . Electromagnetic 61 | 12 13 29 7 . . . . Robot Hit Streak 10 | 2 6 10 10 6 . . . Robot Miss Streak 4 | 3 4 1 2 2 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 110 | 5 9 24 20 16 25 3 8 Core Hits 102 | 2 7 31 41 7 8 2 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . 4 . 1 Sever 5 | . . . . . 4 . 1 Melee Attacks 71 | . . . . 16 39 3 13 Impact . | . . . . . . . . Slashing 71 | . . . . 16 39 3 13 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . 4 3 . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4899 | 80 111 1083 1437 662 1014 224 288 Guns 426 | 80 111 235 . . . . . Cannons 257 | . . . 125 132 . . . Explosions 2158 | . . 846 1312 . . . . Melee 2056 | . . . . 530 1014 224 288 Ramming 2 | . . 2 . . . . . Kinetic 257 | . . . 125 132 . . . Thermal 19 | . . 19 . . . . . Explosive 1444 | . . 438 1006 . . . . Electromagnetic 1121 | 80 111 624 306 . . . . Impact . | . . . . . . . . Slashing 2056 | . . . . 530 1014 224 288 Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 . . . . . Average Corruption 2 | . . 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 211 | . . 8 34 87 37 45 . Projectiles . | . . . . . . . . Explosions 42 | . . 8 34 . . . . Melee 169 | . . . . 87 37 45 . Knockbacks 4 | . . . 1 3 . . . Impact . | . . . . . . . . Kinetic 3 | . . . 1 2 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 126 | . . 44 82 . . . . Shots 8 | . . 3 5 . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 228 | 15 138 228 20 5 10 . . Average Temperature 65 | 10 59 99 11 5 10 . . Received Heat Transfer 939 | . 87 48 144 132 420 . 108 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 4 | . . 4 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . 100 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Maximum Alert Level 2 | . . 2 2 1 . . . Low Security (%) 70 | 100 100 82 19 4 100 . . Level 1 23 | . . 16 30 95 . . . Level 2 6 | . . . 49 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 606 | 5 53 402 606 263 139 . . Initial 263 | . 3 9 162 263 124 . . Average 133 | 1 17 113 419 226 53 . . Influence Increases 1919 | 10 159 586 599 152 158 5 250 Destroy 0b10 Robot/C 900 | . 80 340 320 60 60 . 40 Destroy 0b10 Robot/NC 115 | 10 . 35 30 20 15 5 . Destroy Leader 228 | . 20 74 82 22 30 . . Successful Hack 67 | . 41 26 . . . . . Disable Machine 75 | . 15 45 . . 15 . . Destroy Structure 114 | . 3 36 62 5 8 . . Partial Spotted 135 | . . 15 75 45 . . . Lose Combat Pursuer 285 | . . 15 30 . 30 . 210 Influence Decreases 1809 | 5 141 224 403 478 408 10 140 Entered New Map 691 | . 2 14 223 318 131 3 . Time Decay 850 | 5 128 168 110 140 167 7 125 Lost Part 268 | . 11 42 70 20 110 . 15 Squads Dispatched 9 | . . . 5 2 1 . 1 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 3 2 1 . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 3 | . . 1 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 8 22 27 7 9 . 21 Peak Tracking Total 8 | . 3 8 8 3 4 . 8 Tactical Retreats 10 | . . 1 1 . 2 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 5 | . . 4 1 . . . . Indirectly 4 | . . 3 1 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 5 | . 1 3 . . 1 . . Max in Single Turn 1 | . 1 1 . . 1 . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 8 | . 3 4 1 . . . . Terminals 6 | . 3 3 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 23 | . 6 14 3 . . . . Successful 12 | . 4 7 1 . . . . Failed 11 | . 2 7 2 . . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 18 | . 6 12 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 10 | . 4 6 . . . . . Record 4 | . . 4 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 6 | . 3 3 . . . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Active Infowar (turns) 2189 | . 332 458 130 104 377 447 341 Optics 903 | . . . . . 119 447 337 Sensors 931 | . 332 458 . . 141 . . Terrain 130 | . . . 130 . . . . Machine Analysis 1269 | . . . . 104 377 447 341 Cloaking 112 | . . . . . . 112 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 2666 | 74 347 562 223 295 377 447 341 Spaces Moved 2922 | 71 271 650 295 191 341 536 567 Core 612 | 71 23 . . . . . 518 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 771 | . . . . . 186 536 49 Hover . | . . . . . . . . Flight 1539 | . 248 650 295 191 155 . . Fastest Speed 28 | 50 37 28 28 28 34 70 50 Average Speed 52 | 50 62 41 36 34 61 70 51 Slowest Speed 200 | 50 120 175 103 39 85 70 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . 2 3 12 . 7 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 25 50 39 9 7 74 53 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 8 | . . . . . . 4 4 Spaces Dug 17 | . 2 . . 7 8 . . Terrain Destroyed 122 | . 3 34 70 7 8 . . Melee 13 | . . . . 5 8 . . Projectile 5 | . 3 . . 2 . . . AOE 104 | . . 34 70 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 3796 | 96 419 905 368 371 435 603 599 Wait 613 | 3 114 203 48 130 41 57 17 Move 2871 | 70 266 643 271 190 329 535 567 Hop 20 | . 2 3 11 . 4 . . Pick Up 26 | 8 6 7 . 1 . 4 . Fast Attach 33 | . 1 8 4 8 9 3 . Attach 23 | 3 8 3 3 1 4 . 1 Detach 9 | . 2 . 1 2 3 1 . Swap 1 | . . . . . . . 1 Drop 12 | . 2 8 1 1 . . . Fire 116 | 12 18 29 29 22 6 . . Melee 71 | . . . . 16 39 3 13 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Propulsion x2 933 | -9/Materials | Lost 3 parts (2n1u) 977 | -9/Materials | Discovered new exit (range 16) 983 | -9/Materials | Identified exit to Materials 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Evolved 2 slots: Utility x2 1026 | -8/Materials | Garrison activated, responded to threat 1065 | -8/Materials | Destroyed 7 combat bots 1151 | -8/Materials | Lost 5 parts (1p1n1u2w) 1159 | -8/Materials | Destroyed 8 combat bots 1198 | -8/Materials | Discovered new exit (range 10) 1200 | -8/Materials | Identified exit to Factory 1207 | -8/Materials | Entered Factory 1207 | -7/Factory | Evolved 2 slots: Weapon x2 1355 | -7/Factory | Build established: Sprinter 1410 | -7/Factory | Discovered new exit (range 11) 1501 | -7/Factory | Identified exit to Factory 1502 | -7/Factory | Entered another Factory area 1502 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -6/Factory | Lost 8 parts (5n2u1w) 1821 | -6/Factory | Lost 3 parts (1p2n) 1863 | -6/Factory | Discovered new exit (range 22) 1877 | -6/Factory | Identified exit to Lower Caves 1879 | -6/Factory | Entered Lower Caves 1900 | -6/Lower Caves | Lost 3 parts (2n1w) 1945 | -6/Lower Caves | Build established: Mutant 2107 | -6/Lower Caves | Identified exit to Lower Caves 2215 | -6/Lower Caves | Encountered a Warlord checkpoint 2326 | -6/Lower Caves | Entered another Lower Caves area 2385 | -6/Lower Caves | Core integrity fell below 50% 2408 | -6/Lower Caves | Entered a destroyed Warlord outpost 2412 | -6/Lower Caves | Lost 3 parts (1p1n1u) 2510 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2545 | -6/Lower Caves | Core integrity fell below 20% 2596 | -6/Lower Caves | Identified exit to Factory 2667 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02567_ Found Imp. Datajack. 02567_ Found Energy Well. 02567_ Found Imp. Heavy Armor Plating. 02567_ Found 48 Matter. 02568_ Searching scrap... 02568_ Found 55 Matter. 02568_ Found EM Pulse Cannon. 02568_ Found Adv. Terrain Scan Processor. 02568_ Found Stasis Canceller. 02568_ Found 41 Matter. 02581_ Searching scrap... 02581_ Found Humpback. 02581_ Found Com. Matter Pod. 02581_ Found Adv. Heat Sink. 02581_ Found 35 Matter. 02596_ Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 02601_ Slug penetrates Wall. 02627_ Penetrated by Slug. 02663_ Discarded Enh. Optical Array. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????##?????????????????????????????????????? | | ???????? ###?????###???????????????????????????? | | ???????? ##??## ??????????????????????????? | | ???????# #??# ??????????????????????????? | | ????### #??# ??????????????????????????? | | ????# #??# ???????????????????????????? | | #???# ??## ???????????????????????????? | | #???# #?## ???????????#???????????????? | | #??# ### ?????????? #???????????????? | | ##??# ## ??????????? #???????????????? | | ????# ## ?????????? ##??????????????? | | ????? ## ?????????? ???????????????? | | ###??# ### #????