Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.04 @ 14:32:13 Player: fishy 2.0 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2597) 2597 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 6255 Bonus ------- High Alert Combat Kills 66 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Heat Sink Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Heat Sink Structural Scanner Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . 2 . Parts Attached 68 | 6 11 . 2 5 18 15 11 Power 9 | 1 2 . . 1 3 1 1 Engine 5 | 1 1 . . 1 1 . 1 Core 4 | . 1 . . . 2 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 2 . . 2 6 3 3 Treads 4 | 2 . . . 2 . . . Leg 10 | . 2 . . . 2 3 3 Wheel . | . . . . . . . . Hover 4 | . . . . . 4 . . Flight . | . . . . . . . . Utility 14 | 1 3 . . . 5 2 3 Device 2 | . 1 . . . 1 . . Storage 4 | 1 2 . . . 1 . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 6 | . . . . . 1 2 3 Artifact . | . . . . . . . . Weapon 27 | 2 4 . 2 2 4 9 4 Energy Gun 6 | . 1 . . . . 3 2 Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 2 1 . 1 2 4 6 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 2 . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 29 | . 1 . . 1 7 . 20 Power 4 | . 1 . . . 1 . 2 Propulsion 10 | . . . . . 4 . 6 Utility 5 | . . . . . 1 . 4 Weapon 10 | . . . . 1 1 . 8 Highest Loss Streak 12 | . 1 . . 1 3 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 93 100 100 100 76 88 79 Engine 6 | . 2 14 14 14 2 . 2 Core 3 | . 10 . . . 4 6 3 Treads 2 | . 26 . . . . . . Leg 20 | . 1 28 28 27 5 22 22 Hover 2 | . . . . . 17 . . Device 1 | . 5 . . . 4 3 . Storage 20 | . 18 28 28 28 18 15 11 Processor 2 | . . . . . 2 7 7 Protection 1 | . . . . . 2 2 4 Energy Gun 3 | . 2 . . . . 4 13 Ballistic Gun 16 | . 19 14 14 17 17 23 11 Launcher 5 | . 6 14 14 10 . . . Naked Turns . | . . . . . . . . Heaviest Build 74 | 10 51 49 49 53 74 64 63 Greatest Support 45 | 40 40 20 20 40 40 45 45 Greatest Overweight (x) 18 | . 2 2 2 2 5 2 18 Average Overweight (x) 1 | . . 2 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 20 20 20 20 20 20 Most Carried 18 | 3 10 9 15 15 18 10 10 Average Carried 8 | . 4 9 9 13 9 7 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 15 | . 9 9 13 15 10 9 3 Class Distribution -------------------- 58% | Mutant 13% | Scavenger-Skirmisher 13% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1853 | 223 324 . . 221 618 161 306 Remotely . | . . . . . . . . Salvage Created 2819 | . 376 52 . 164 1258 523 446 Parts 152 | . 21 7 . 20 57 31 16 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 17 Prevented 4 | . . . . . . . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 67 | . 10 6 . 10 21 10 10 Guns 55 | . 10 3 . 4 21 9 8 AOE 12 | . . 3 . 6 . 1 2 Classes Destroyed 13 | . 5 . . . 5 2 1 Worker 1 | . 1 . . . . . . Builder 3 | . . . . . 3 . . Hauler 1 | . . . . . 1 . . Recycler 3 | . 1 . . . 1 1 . Minesweeper 1 | . . . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 2 | . 1 . . . 1 . . Swarmer 24 | . 3 6 . 8 3 1 3 Grunt 31 | . 7 . . 2 12 5 5 Duelist 1 | . . . . . . 1 . Sentry 6 | . . . . . 4 1 1 Hunter 3 | . . . . . 2 . 1 Programmer 2 | . . . . . . 2 . Best Kill Streak 9 | . 5 3 . 4 9 4 4 Combat Bots Only 5 | . 4 3 . 4 5 3 4 Max Kills in Single Turn 4 | . 1 2 . 4 3 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 4 | . . 1 . 4 . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 464 | . 51 17 . 32 128 35 201 Missed 125 | . 17 4 . 8 36 17 43 Damage Taken 4182 | . 353 77 . 238 1071 312 2131 Core 976 | . 58 26 . 32 156 131 573 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1222 | . 113 26 . 72 313 86 612 Regen/Repaired (Parts) 150 | . . . . . 21 129 . Core Remaining (%) 74 | 100 . . . 53 71 . . Volleys Fired 183 | . 37 4 . 11 75 17 39 Largest 4 | . 2 2 . 2 2 4 3 Hottest 157 | . 85 50 . 50 56 157 129 Shots Fired 375 | . 65 8 . 22 141 56 83 Gun 363 | . 62 4 . 17 141 56 83 Cannon . | . . . . . . . . Launcher 12 | . 3 4 . 5 . . . Special . | . . . . . . . . Kinetic 289 | . 47 4 . 17 141 47 33 Thermal 55 | . 15 . . . . 5 35 Explosive 12 | . 3 4 . 5 . . . Electromagnetic 19 | . . . . . . 4 15 Robot Hit Streak 23 | . 10 7 . 9 21 8 23 Robot Miss Streak 2 | . 1 1 . 1 2 2 2 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 7 | . 4 . . 1 2 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 283 | . 54 4 . 17 105 39 64 Core Hits 143 | . 26 6 . 13 52 23 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 8 | . 2 . . . 1 1 4 Burn 3 | . 1 . . . . 1 1 Destroy 2 | . 1 . . . 1 . . Corrupt 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5441 | . 602 259 . 621 2048 836 1075 Guns 4374 | . 518 27 . 166 2048 659 956 Cannons . | . . . . . . . . Explosions 1064 | . 81 232 . 455 . 177 119 Melee . | . . . . . . . . Ramming 3 | . 3 . . . . . . Kinetic 3583 | . 318 27 . 166 2048 578 446 Thermal 904 | . 200 . . . . 221 483 Explosive 768 | . 81 232 . 455 . . . Electromagnetic 183 | . . . . . . 37 146 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 5 8 Message Errors 2 | . . . . . . 1 1 Matter Fused 5 | . . . . . . 2 3 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 12 | . 4 3 . 5 . . . Projectiles . | . . . . . . . . Explosions 12 | . 4 3 . 5 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 167 | . 43 . . 52 . 72 . Shots 5 | . 2 . . 2 . 1 . Rammed 1 | . 1 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 487 | . 487 10 . 37 341 248 388 Average Temperature 137 | . 166 7 . 13 143 88 151 Received Heat Transfer 1587 | . 207 . . 48 576 18 738 Effects 14 | . 6 . . . 3 . 5 Shutdowns 2 | . 1 . . . 1 . . Interference 8 | . 3 . . . . . 5 Matter Decay 2 | . 2 . . . . . . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 4 . . . . . . Heat Transferred 1869 | . 518 . . . . 285 1066 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 545 | . 184 202 . 250 545 317 . Initial 161 | . . 31 . . 64 161 . Average 200 | . 74 172 . 215 310 199 . Maximum Alert Level 2 | . . 1 . 1 2 1 . Low Security (%) 51 | 100 100 31 . 37 28 47 . Level 1 39 | . . 68 . 62 36 52 . Level 2 8 | . . . . . 35 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 . . . 7 4 . Investigation 8 | . 3 . . . 3 2 . Extermination 2 | . . . . . . 2 . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 16 5 . 11 31 11 12 Peak Tracking Total 6 | . 4 3 . 4 6 3 5 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 1 . . 1 . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 18 | . . . . 14 1 2 1 Max in Single Turn 14 | . . . . 14 1 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 19 | . 5 . 3 1 3 6 1 Terminals 8 | . 3 . . . 2 2 1 Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . . . . 1 1 . Recycling Units 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 73 | . 17 . 26 1 11 15 3 Successful 51 | . 8 . 26 1 6 7 3 Failed 22 | . 9 . . . 5 8 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 26 | . 10 . . . 7 6 3 Fabricators 3 | . . . . . . 3 . Repair Stations 7 | . . . . . 4 3 . Recycling Units 10 | . 7 . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 40 | . 4 . 26 1 4 2 3 Record 33 | . 1 . 26 . 3 . 3 Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . Alert Level 2 | . . . . . 1 1 . Dispatch Records 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . Network Status 2 | . . . . . . 2 . Repair Station Hacks 4 | . . . . . 2 2 . Scan Component 2 | . . . . . 1 1 . Repair 2 | . . . . . 1 1 . Recycling Unit Hacks 5 | . 4 . . . . 1 . Process 1 | . 1 . . . . . . Report Inventory 3 | . 2 . . . . 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 14 | . 5 . . . 3 5 1 Full Trace Events 10 | . 4 . . . 3 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . Time 48 | . . . . . 26 22 . Parts Recycled . | . . . . . . . . Recycled Matter 18 | . 18 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 5212 | 67 531 110 1268 636 680 721 1199 Spaces Moved 2047 | 40 213 39 487 230 253 303 482 Core 17 | 7 . . . . . . 10 Treads 246 | 33 202 . . 3 8 . . Legs 1615 | . 11 39 487 227 76 303 472 Wheels . | . . . . . . . . Hover 169 | . . . . . 169 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 260 260 240 108 190 190 Average Speed 223 | 140 192 260 260 259 169 211 223 Slowest Speed 950 | 160 260 260 260 260 470 260 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 50 19 89 51 22 9 56 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 143 | . 20 34 . 54 1 30 4 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 142 | . 20 34 . 54 . 30 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 2356 | 51 273 42 491 248 369 346 536 Wait . | . . . . . . . . Move 2040 | 39 212 38 486 229 252 302 482 Hop . | . . . . . . . . Pick Up 51 | 6 11 . 1 3 16 11 3 Fast Attach . | . . . . . . . . Attach 43 | 6 2 . 2 1 11 11 10 Detach 3 | . . . 2 . . . 1 Swap 25 | . 9 . . 4 7 4 1 Drop 9 | . . . . . 8 1 . Fire 183 | . 37 4 . 11 75 17 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 12) 68 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 518 | -10/Materials | Identified exit to Materials 518 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Entered Mines 699 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 699 | -10/Mines | Discovered new exit (range 5) 709 | -10/Mines | Entered Exiles 754 | -10/Exiles | Discovered new exit (range 15) 785 | -10/Exiles | Met 8R-AWN 834 | -10/Exiles | Met EX-HEX 933 | -10/Exiles | Met EX-DEC 1022 | -10/Exiles | Visited The Gauntlet 1370 | -10/Exiles | Discovered new exit (range 11) 1528 | -10/Exiles | Met EX-BIN 1583 | -10/Exiles | Aligned with FarCom system 1586 | -10/Exiles | Given EX-Vault access code 1690 | -10/Exiles | Opened EX-Vault 1703 | -10/Exiles | Found Prototype Ballistic Gun 1779 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1977 | -10/Exiles | Left Exiles lab with XL Autogun Array 1977 | -10/Exiles | Entered Mines 2246 | -9/Mines | Learned location of Storage (-8) 2404 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2566 | -9/Mines | Discovered new exit (range 15) 2613 | -9/Mines | Entered Materials 2613 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2862 | -8/Materials | Garrison activated, responded to threat 2882 | -8/Materials | Repaired Grenade Launcher 2960 | -8/Materials | Lost 3 parts (2n1u) 3243 | -8/Materials | Discovered new exit (range 16) 3282 | -8/Materials | Identified exit to Factory 3293 | -8/Materials | Entered Factory 3293 | -7/Factory | Evolved 2 slots: Weapon x2 3723 | -7/Factory | Build established: Scavenger-Skirmisher 3890 | -7/Factory | Repaired Gauss Rifle 3986 | -7/Factory | Discovered new exit (range 15) 4012 | -7/Factory | Identified exit to Lower Caves 4014 | -7/Factory | Entered Lower Caves 4299 | -7/Lower Caves | Build established: Scavenger-Tank 4670 | -7/Lower Caves | Attracted the attention of an 0b10 base 4735 | -7/Lower Caves | Core integrity fell below 50% 4756 | -7/Lower Caves | Lost 12 parts (1p4n2u5w) 4799 | -7/Lower Caves | Learned location of 1 exit from Factory 4799 | -7/Lower Caves | Learned Factory stockpile data 4799 | -7/Lower Caves | Learned Armory security intel 5044 | -7/Lower Caves | Build established: Scavenger-Gunner 5100 | -7/Lower Caves | Identified exit to Lower Caves 5174 | -7/Lower Caves | Core integrity fell below 20% 5210 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 5213 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Reflective Plating. Found 24 Matter. Acquired 20 matter. Acquired Reflective Plating. Gauss Rifle destroyed. Aluminum Leg destroyed. Sml. Laser destroyed. Aluminum Leg destroyed. S-27 Virus destroyed. Particle Gun destroyed. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Reflective Plating destroyed. Lgt. Angular Momentum Engine destroyed. Lyr. Light Armor Plating destroyed. Searching scrap... Found Lgt. Nuclear Core. Found Med. Matter Pod. Found Mak. Light Armor Plating. Found 23 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????# ### """""" | | ?????????????????????????# #?# """"""" | | ?????????????????????????## ### / | | ??????????????????????????## ## % | | ???????????????????????????# ######### ## | | ???????>???????????????????# #???????? #?? | | ???????????????????????????# #????????? #??? | | ???????????????????????????# #?????????? #??? | | ???????????????????????????# #??????????# ?? | | ???????????????????????????# #???????????# ? | | ???????????????????????????# ##??????????? | | ?????????????????????????### ###?????????? | | ??????????????????????#### ##?????????? | | ??????????????????????# ##???????????? | | ??????????????????????# ##??????????? | | ?????????????????????# ## ##?????????? | | ?????????????????????# ### ### #?????????? | | ?????????????????????# ??# #?## #????????? | | ?????????????????????# ???# ##### #???????# | | ????????????????????? ????# #### ##??##?? | | ????????????????????#????## #?# #??# ## # | | ?????????????????????????# #### #?# #? | | ????????????????# ??????# ## #? | | ????????????????# ##### #??????? | | ???????????????????? =%% # "" " ##??????? | | ???????????????????????#*@=*"""" "" ##???????? | | ???????????????????????# %% """ "" ##????????? | | ???????????????????????###s! " " ##?????????? | | ?????????????????????????# ss !! ###??????????? | | ??????????????### ###### %! #????????????? | | ??????????????# #####????????????? | | ?????????????# % #????????????????? | | ?????????????# ###### ##????????????????? | | ?????????????# ??????####?????????????????? | | ???????????? ????????????????????????????? | | ?????????????# ?????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????? #????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 160 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Librarian Please Form A Line Challenges ------------ None Game ------ Seed GuidanceExperimentalWeb Manual? 0 Play Time 00:40:26 Cumulative 2.8 hours Start 2024.07.04 @ 13:53:09 End 2024.07.04 @ 14:32:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5278eea0-94f5-4ac0-a513-a07ed2bbd190