Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 21:02:33 Player: Gimcond Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (689) 689 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5289 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Gyrokinetic Inverter Reaction Control System Improved Reaction Control System Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Reaction Control System Improved Reaction Control System Point Defense System > --- WEAPON ----------- (None) > --- INVENTORY -------- Reaction Control System Improved Reaction Control System [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Slots Evolved 10 | . . . . 6 2 . 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . . . 1 1 . 2 Utility 4 | . . . . 4 . . . Weapon 1 | . . . . . 1 . . Parts Attached 45 | 8 . 4 3 12 1 7 10 Power 8 | 1 . . 1 3 . 2 1 Engine 5 | 1 . . 1 1 . 2 . Core 3 | . . . . 2 . . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . 1 . 3 1 2 2 Treads 2 | . . . . . . 2 . Leg 7 | 2 . 1 . 3 1 . . Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 15 | 3 . 1 . 3 . 2 6 Device 9 | 2 . . . 1 . . 6 Storage 3 | 1 . . . . . 2 . Processor . | . . . . . . . . Hackware 1 | . . 1 . . . . . Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 11 | 2 . 2 2 3 . 1 1 Energy Gun 4 | . . . 1 2 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 2 1 . . . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 17 | . . 3 . 5 . 6 3 Power 7 | . . 1 . 3 . 2 1 Propulsion 3 | . . 1 . . . 2 . Utility 5 | . . . . 2 . 1 2 Weapon 2 | . . 1 . . . 1 . Highest Loss Streak 4 | . . 1 . 2 . 4 2 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 3 6 6 5 3 5 2 Power . | . 1 1 1 . . . . Propulsion . | . . . . 1 1 3 1 Utility 2 | . 1 2 4 1 . . 1 Weapon 1 | . 1 1 1 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 7 | . . 1 . 1 . 1 4 Power . | . . . . . . . . Propulsion 4 | . . . . . . 1 3 Utility 2 | . . . . 1 . . 1 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 100 99 100 87 73 47 20 Engine 10 | . 14 13 14 10 6 6 . Core 1 | . . . . 3 . . 2 Leg 21 | . 28 28 28 20 26 8 . Device 9 | . 14 1 . 22 14 6 10 Storage 9 | . 14 14 14 7 6 7 . Hackware 6 | . . 12 14 2 . . . Protection 1 | . . . . 4 . . . Energy Gun 6 | . . . 12 11 6 4 . Ballistic Gun 12 | . 28 28 15 . 5 3 . Ballistic Cannon 1 | . . . . 2 6 2 . Peak Build Rating 33 | 7 7 12 13 30 29 31 33 Average Rating 16 | 5 7 10 12 26 27 18 19 On Entrance 11 | . 7 7 11 13 25 27 1 Naked Turns 99 | . . . . . . 28 71 Heaviest Build 184 | 14 14 15 17 46 26 184 13 Greatest Support 60 | 20 20 20 20 45 60 44 22 Greatest Overweight (x) 5 | 4 . . . 1 . 5 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 5 Average Capacity 7 | 7 8 8 8 8 8 12 5 Most Carried 9 | 3 5 8 8 8 4 9 5 Average Carried 5 | 1 3 6 7 5 3 5 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 3 5 8 8 5 3 4 5 Class Distribution -------------------- 69% | Mutant 18% | Scavenger-Mutant 7% | Subdweller-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Matter Collected 745 | 312 56 84 43 240 . 10 . Remotely 487 | 237 . . . 240 . 10 . Salvage Created 825 | 158 147 226 72 222 . . . Parts 52 | 12 12 20 . 8 . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Combat Hostiles Destroyed 16 | . 4 6 . 6 . . . Guns 13 | . 4 6 . 3 . . . Cannons 3 | . . . . 3 . . . Classes Destroyed 7 | 3 1 2 . 1 . . . Worker 2 | 2 . . . . . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Swarmer 1 | . . 1 . . . . . Grunt 8 | . 4 . . 4 . . . Hunter 2 | . . . . 2 . . . Subdweller 5 | . . 5 . . . . . Best Kill Streak 3 | 2 3 3 . 2 . . . Combat Bots Only 3 | . 3 3 . 2 . . . Max Kills in Single Turn 1 | 1 1 1 . 1 . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Hostile Shots Fired 301 | . 12 59 . 72 . 40 118 Missed 101 | . 4 23 . 18 . 8 48 Hits 200 | . 8 36 . 54 . 32 70 Projectile 200 | . 8 36 . 54 . 32 70 AOE 2 | . . 2 . . . . . Critical Strikes 2 | . . . . 1 . . 1 Damage Taken 3599 | . 106 552 . 840 . 863 1238 Core 1491 | . 41 115 . 44 . 280 1011 Absorbed by Shields 38 | . . . . . . . 38 Core Remaining (%) 74 | 100 . . 37 93 . 67 . Volleys Fired 83 | 10 12 18 5 34 . 4 . Largest 3 | 2 2 2 2 2 . 3 . Hottest 163 | 40 40 50 88 135 . 163 . Shots Fired 162 | 20 24 36 10 64 . 8 . Gun 141 | 20 24 36 10 43 . 8 . Cannon 21 | . . . . 21 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 110 | 20 24 36 5 21 . 4 . Thermal 52 | . . . 5 43 . 4 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | 9 11 29 4 12 . 5 . Robot Miss Streak 4 | 3 1 2 3 4 . 2 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 122 | 11 18 31 8 48 . 6 . Core Hits 57 | 5 8 12 5 25 . 2 . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 1 . 3 . 1 . Burn 4 | . . . . 3 . 1 . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1761 | 117 180 296 98 951 . 112 7 Guns 1471 | 117 180 284 95 683 . 112 . Cannons 268 | . . . . 268 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 22 | . . 12 3 . . . 7 Kinetic 932 | 117 180 284 40 268 . 43 . Thermal 807 | . . . 55 683 . 69 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 . . . Average Corruption 3 | . . . . 3 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . . 13 . . . Projectiles 13 | . . . . 13 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Kinetic 5 | . . . . 5 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . 3 Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 5 | . . 2 1 . . . 2 Kicked 3 | . . 2 1 . . . . Crushed . | . . . . . . . . Highest Temperature 455 | . 6 . 81 455 . . . Average Temperature 164 | . 6 . 37 189 . . . Received Heat Transfer 651 | . 48 162 . 315 . . 126 Effects 6 | . . . . 6 . . . Shutdowns 4 | . . . . 4 . . . Interference 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 4 . . . Heat Transferred 1538 | . . . 70 1283 . 185 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 100 | 10 80 . 54 100 4 15 35 Initial 100 | . . . 40 100 4 . . Average 17 | 1 18 . 7 41 . 3 5 Influence Increases 819 | 20 115 140 53 356 . 30 105 Destroy 0b10 Robot/C 220 | . 80 20 . 120 . . . Destroy 0b10 Robot/NC 25 | 20 . . 5 . . . . Destroy Leader 50 | . 20 . . 30 . . . Successful Hack 48 | . . . 48 . . . . Disable Machine 45 | . . . . 45 . . . Destroy Structure 1 | . . . . 1 . . . Advance Influence 100 | . . . . 100 . . . Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 315 | . . 120 . 60 . 30 105 Influence Decreases 799 | 20 45 126 137 346 10 30 85 Entered New Map 84 | . . 34 44 . 6 . . Time Decay 605 | 20 45 82 93 296 4 . 65 Lost Part 110 | . . 10 . 50 . 30 20 Squads Dispatched 11 | . 3 . . 4 . 1 3 Investigation 4 | . 1 . . 3 . . . Extermination 2 | . . . . 1 . . 1 Reinforcement 5 | . 2 . . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 10 16 . 12 . 6 17 Peak Tracking Total 9 | . 4 5 . 3 . 4 9 Tactical Retreats 13 | . . 3 . 4 . 2 4 Traps | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Traps Triggered 4 | . . . . 1 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Machines Accessed 15 | . . . 11 2 1 . 1 Terminals 7 | . . . 6 . 1 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 5 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 49 | . . . 39 7 1 . 2 Successful 27 | . . . 21 5 1 . . Failed 22 | . . . 18 2 . . 2 Catastrophic 4 | . . . 3 . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 26 | . . . 25 . 1 . . Fabricators 7 | . . . . 7 . . . Repair Stations . | . . . . . . . . Recycling Units 14 | . . . 14 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 12 | . . . 11 . 1 . . Part Schematic 3 | . . . 3 . . . . Prototype ID Bank 2 | . . . 2 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . Extermination Status 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . 5 . . . Network Status 1 | . . . . 1 . . . Load Schematic 2 | . . . . 2 . . . Build 2 | . . . . 2 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 10 | . . . 10 . . . . Recycle Component 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Report Inventory 5 | . . . 5 . . . . Retrieve Matter 2 | . . . 2 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 5 2 . . 1 Full Trace Events 4 | . . . 2 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 81 | . . . . 81 . . . Total Robot Build Rating 1 | . . . . 1 . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 73 | . . . . 73 . . . Total Part Build Rating 6 | . . . . 6 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter 2 | . . . 2 . . . . Retrieved Matter 2 | . . . 2 . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 10 | . . . . 10 . . . Highest-Rated Ally 10 | . . . . 10 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Active Infowar (turns) 1168 | 4 172 76 . 721 117 78 . Optics 136 | . . . . 136 . . . Seismic 1168 | 4 172 76 . 721 117 78 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Turns Passed 2926 | 137 172 630 622 724 117 142 382 Spaces Moved 2212 | 68 109 464 499 285 96 88 603 Core 363 | 16 . . . . . 64 283 Treads 18 | . . . . . . 18 . Legs 1511 | 52 109 464 499 285 96 6 . Wheels . | . . . . . . . . Hover 320 | . . . . . . . 320 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 108 | 130 120 120 120 158 120 129 56 Slowest Speed 465 | 250 120 120 120 190 120 465 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 27 31 83 6 3 75 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . 1 . . . . . Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Total 2591 | 96 128 505 511 496 98 107 650 Wait 162 | . 6 6 . 144 . . 6 Move 2205 | 67 108 463 498 284 95 87 603 Hop . | . . . . . . . . Pick Up 49 | 7 2 8 3 12 . 8 9 Fast Attach 9 | 7 . . . . . 1 1 Attach 29 | . . 2 1 11 2 4 9 Detach 5 | . . . . 1 . . 4 Swap 11 | 1 . 2 2 4 . 2 . Drop 23 | 4 . 4 1 6 1 1 6 Fire 83 | 10 12 18 5 34 . 4 . Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 3 | . . 2 1 . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Met a group of wandering Federalists 298 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Subcaves 310 | -10/Subcaves | Accompanied by 1 ally 311 | -10/Subcaves | Continued accompanying wandering Federalists (4) 311 | -10/Subcaves | Approached by a straggling Scientist 374 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 377 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 389 | -10/Subcaves | Lost 5 allies 669 | -10/Subcaves | Core integrity fell below 50% 916 | -10/Subcaves | Discovered new exit (range 14) 940 | -10/Subcaves | Entered Recycling 941 | -9/Recycling | Met a Zionite searching for Scraptown 1128 | -9/Recycling | Discovered new exit (range 12) 1562 | -9/Recycling | Entered Factory 1562 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 1694 | -7/Factory | Fabricated A-02 Transporter (x1) 1773 | -7/Factory | Fabricated Carbon-fiber Leg? 2147 | -7/Factory | Discovered new exit (range 2) 2286 | -7/Factory | Entered another Factory area 2286 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2402 | -6/Factory | Identified exit to DSF 2403 | -6/Factory | Entered DSF 2440 | -6/DSF | Additional patrols routed to DSF 2481 | -6/DSF | Released all parts (10) 2506 | -6/DSF | Lost 4 parts (2n1u1w) 2517 | -6/DSF | Discovered new exit (range 11) 2545 | -6/DSF | Entered Factory 2545 | -5/Factory | Evolved 2 slots: Propulsion x2 2878 | -5/Factory | Core integrity fell below 50% 2912 | -5/Factory | Core integrity fell below 20% 2927 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02914_ Penetrated by Slug. 02917_ Slammed into H-66 Slayer. 02917_ Triggered Stasis Trap. 02917_ A bubble of rippling energy engulfs the area. 02917_ Field strength at 94. 02918_ Penetrated by Slug. 02918_ Slug penetrates Wall. 02918_ Field strength at 78. 02919_ Field strength at 72. 02920_ Field strength at 66. 02921_ Penetrated by Slug. 02921_ Field strength at 46. 02922_ Field strength at 40. 02923_ Field strength at 34. 02924_ Field strength at 28. 02925_ Field strength at 13. 02926_ Field strength at 7. 02927_ Field strength at 1. 02927_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#########????#????????? | | ???????????????????????????# ??? #????????? | | ???????????????????????????# """ ""?? #????????? | | ???????????????????????????# """ """ #????????? | | ???????????????????????????#[ """ """ #????????? | | ???????????????????????????# #????????? | | ????????????????????########[ """ """ #????????? | | ????????????????????# # """ """ #????????? | | ????????????????????# # """ """ #????????? | | ????????????????????# # #????????? | | ????????????????????# * # #????????? | | ????????????????????# # #????????? | | ????????????????????# ! # #????????? | | ?????????????????+########+#######+#+####????????? | | ?????????? u@ #????????#### | | ????????????????# ########hk #????????# | | ?????????????????????????# |* #????????# | | ?????????????????????????# |* " " ########## "" | | ?????????????????????????# |* " " # # "" | | ?????????????????????????# " " # """ #?"" | | ????????????????????????## " " #! """ ]#?"" | | ????????????????????????# " " # """ # | | ????????????????????????# " " # #?"" | | ????????????????????????# " " # """ #?"" | | ????????????????????????# " " + """ # "" | | ?????????????????/#####?# " " # """ # "" | | ???????????????? ?# # # | | ??????????????# """ # ############# | | ??????????????# "T" # | | ??????????????# + | | ??????????????# =[[ # """ """ """ """ """ | | ??????????????#! [[[ # """ """ """ """ """ | | ?????????????# [[ ?# """ """ """ """ """ | | ?????????????## ?# | | ??????????????####/###### """ """ """ """ """ | | ?????????????????# """ """ """ """ """ | | ?????????????????# """ """ """ """ """ | | ?????????????????# | | ?????????????????# """ """ """ """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 25 Point Defense Rating 80 Evasion (%) 62 Recoil Reduction 2 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Gauss Cannon | -9/Recycling | Hacked Carbon-fiber Leg | -9/Recycling | Hacked Flak Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Tank Challenges ------------ None Game ------ Seed GrenadeWarlordRefractor Manual? 0 Play Time 00:43:53 Cumulative 11.4 hours Start 2025.05.12 @ 20:20:08 End 2025.05.12 @ 21:02:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a81be47-aed5-45a3-b547-368eb777d1a1