Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.05 @ 00:45:13 Player: Heavyrisk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (233) 1165 Value Destroyed (11192) 11192 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4656) 4656 TOTAL SCORE: 24373 Bonus ------- High Alert Combat Kills 2221 Follower Combat Kills 37 Entered Garrisons 1000 Used RIF Installer 1500 Friendly Fire -102 Cogmind --------- Core Integrity 0/1450 Matter 293/300 Energy 99/100 System Corruption 59% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Improved Antigrav System Phase Gun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Power Amplifier Improved Coolant Injector Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Compact Matter Pod Improved Terrain Scanner Advanced Target Analyzer Energy Filter > --- WEAPON ----------- HERF Cannon Compact HERF Cannon Railgun Lance > --- INVENTORY -------- Biometal Medium Treads Advanced Heavy Treads Armored Leg Myomer Leg Myomer Leg Improved Antigrav System Advanced Coolant Injector Advanced Shield Generator System Shield Advanced Recalibrator Mini Drone Bay Nova Cannon Coil Gun Heavy Gauss Cannon Micro-nuke Launcher Improved Remote Datajack Advanced Remote Datajack [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Slots Evolved 16 | . . 2 2 . 2 2 2 . . 2 2 . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . 1 . . . . 1 . . . . . . Utility 9 | . . . . . 1 2 1 . . 1 2 . 2 . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 351 | 7 1 12 5 30 11 16 12 4 57 31 84 3 63 3 8 4 Power 29 | 1 . 2 . 1 2 1 2 1 5 1 4 . 6 . 1 2 Engine 15 | 1 . 2 . . 1 1 1 1 4 . . . 3 . 1 . Core 5 | . . . . 1 1 . 1 . 1 1 . . . . . . Reactor 9 | . . . . . . . . . . . 4 . 3 . . 2 Propulsion 92 | 2 . 3 4 10 2 2 3 2 17 3 24 . 13 3 2 2 Treads 19 | . . . . . . . . . 6 . 4 . 6 . 2 1 Leg 57 | 2 . 3 4 10 2 2 3 2 11 3 14 . . . . 1 Wheel 5 | . . . . . . . . . . . 5 . . . . . Hover 10 | . . . . . . . . . . . 1 . 6 3 . . Flight 1 | . . . . . . . . . . . . . 1 . . . Utility 105 | 1 1 2 . 2 4 7 6 1 13 12 22 1 28 . 5 . Device 56 | . 1 1 . 2 1 3 3 1 4 4 17 1 17 . 1 . Storage 22 | 1 . 1 . . 1 1 . . 3 1 2 . 8 . 4 . Processor 5 | . . . . . . . 2 . . 1 . . 2 . . . Hackware 3 | . . . . . . . . . 1 1 1 . . . . . Protection 19 | . . . . . 2 3 1 . 5 5 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 125 | 3 . 5 1 17 3 6 1 . 22 15 34 2 16 . . . Energy Gun 56 | 2 . 2 1 7 3 5 1 . 16 10 4 . 5 . . . Energy Cannon 22 | . . . . . . . . . . 3 13 1 5 . . . Ballistic Gun 13 | 1 . 3 . 4 . . . . . . 3 . 2 . . . Ballistic Cannon 7 | . . . . . . . . . . . 6 1 . . . . Launcher 5 | . . . . 1 . . . . 1 . 3 . . . . . Special Weapon 6 | . . . . . . . . . 2 1 3 . . . . . Impact Weapon 5 | . . . . 4 . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 3 1 2 . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . 2 1 . . . 1 1 . 1 . . . Corrupted Parts 9 | . . . . . . . . . . . 4 . 3 . . 2 System Corruption 58 | . . . . . . . . . . . 33 . 15 . . 10 Parts Lost 136 | . . 1 . 6 3 1 1 3 19 16 38 6 20 8 7 7 Power 15 | . . . . . . . . . 2 2 4 1 3 1 2 . Propulsion 40 | . . . . 2 1 1 1 3 7 1 10 3 3 2 3 3 Utility 41 | . . 1 . . . . . . 3 4 13 1 10 4 2 3 Weapon 40 | . . . . 4 2 . . . 7 9 11 1 4 1 . 1 Highest Loss Streak 17 | . . 1 . 2 2 1 1 3 4 13 17 6 7 8 7 4 Average Slot Usage (%) 90 | . 89 97 100 99 98 99 99 96 97 97 85 56 57 83 80 43 Engine 4 | . 14 11 9 7 2 1 5 5 5 4 . . 1 . 2 . Core 2 | . . . . 1 4 4 4 5 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . 5 2 3 7 3 . Treads 2 | . . . . . . . . . 10 . 1 2 7 . 1 7 Leg 22 | . 28 22 36 36 38 33 28 25 16 30 22 . . . . . Device 14 | . 3 10 9 9 8 16 17 17 12 15 22 15 12 26 20 8 Storage 7 | . 14 11 9 9 7 9 5 5 5 5 5 3 10 11 19 13 Processor 2 | . . . . . . . 4 5 5 5 4 3 3 4 4 3 Protection 3 | . . . . . 5 6 5 5 5 7 1 . . . . . Energy Gun 14 | . 14 20 9 4 24 25 23 23 22 17 . . 3 3 . . Energy Cannon 1 | . . . . . . . . . . . 7 3 2 . . . Ballistic Gun 5 | . 14 21 27 30 4 . . . . . 1 . 2 . . . Naked Turns 72 | . . . . . . . . . . . . 21 14 . . 37 Heaviest Build 130 | 13 14 41 39 41 45 55 61 60 75 101 130 85 74 63 34 28 Greatest Support 201 | 20 20 20 40 40 58 64 74 76 143 100 127 80 201 68 145 145 Greatest Overweight (x) 4 | 3 . 2 . 1 . . . 1 4 1 3 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 20 20 20 20 5 5 5 5 Average Capacity 14 | 7 8 13 15 15 15 15 15 15 15 19 20 17 5 5 5 5 Most Carried 20 | 4 8 15 15 15 15 15 15 15 15 20 20 19 5 5 5 4 Average Carried 13 | 1 6 11 13 14 14 14 14 14 14 15 16 14 4 4 4 2 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 20 20 5 5 5 5 5 Final Carried 18 | 4 8 15 15 15 15 15 15 15 15 9 18 5 5 3 2 4 Class Distribution -------------------- 32% | Scavenger-Gunner 25% | Scavenger-Tank 17% | Scavenger-Mutant 10% | Mutant 9% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Garrison Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Scavenger-Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Matter Collected 5215 | 248 88 376 48 767 128 147 100 55 508 370 1322 82 862 . . 114 Remotely 175 | . . . . . . . . . . . 175 . . . . . Salvage Created 11772 | 74 242 925 96 947 279 591 466 394 2522 1199 2218 90 1324 69 . 336 Parts 480 | 3 13 41 5 45 13 18 27 12 75 49 77 8 80 7 . 7 Haulers Intercepted 6 | . 1 3 . . . . 1 . 1 . . . . . . . Recyclers Shooed 18 | . . 4 . . 3 1 . . 1 3 6 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Combat Hostiles Destroyed 194 | . 5 14 2 25 5 12 6 9 38 21 35 2 15 1 . 4 Melee 7 | . . . . . . . . . . . 1 . 2 1 . 3 Guns 123 | . 5 14 2 24 5 11 5 8 27 17 2 . 3 . . . Cannons 26 | . . . . . . . . . . . 18 2 6 . . . AOE 11 | . . . . 1 . . . . 4 . 6 . . . . . Classes Destroyed 17 | 2 2 2 . 1 . 1 4 1 2 . 2 . . . . . Worker 9 | . . . . . . . 1 . 2 . . . 6 . . . Builder 8 | . . . . . . 1 . . 1 . 2 . 4 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 6 | . 1 3 . . . . 1 . 1 . . . . . . . Recycler 11 | 1 . 2 . . 1 1 . . 2 1 3 . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . . 1 . 1 . . . . . Swarmer 47 | . . . . 10 . 9 . 4 7 12 5 . . . . . Grunt 70 | . 5 9 2 14 3 . . 2 19 2 8 . 3 . . 3 Brawler 8 | . . 2 . . . . . . 3 2 . . 1 . . . Duelist 3 | . . . . . . . . . 1 . 2 . . . . . Sentry 21 | . . 3 . 1 2 3 1 . 2 . 6 . 2 . . 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . Hunter 11 | . . . . . . . 1 2 1 3 4 . . . . . Programmer 32 | . . . . . . . 4 . 5 2 9 2 9 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 1 3 6 2 7 2 5 2 4 9 5 13 2 6 1 . 2 Combat Bots Only 10 | . 3 5 2 7 2 4 2 4 7 5 10 2 6 1 . 2 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 1 2 2 2 2 1 2 1 . 1 Gunslinging 1 | . . 1 . . . 1 . 1 1 1 . . . . . . Exploded 2 | . . . . 1 . . . . 1 . 2 . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 -------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Damage Taken 24144 | . 135 413 95 1234 420 438 408 1266 2950 2697 6003 1297 2840 500 921 2527 Core 3165 | . 44 68 18 121 32 47 37 117 148 121 679 265 292 44 93 1039 Absorbed by Shields 1073 | . . . . 79 . 38 . . . . 799 20 . 137 . . Reduced by Siege Mode 140 | . . . . . . . . . . . . . . . . 140 Core Remaining (%) 79 | 100 82 83 . 74 95 94 . . 69 89 . 27 . . . . Volleys Fired 480 | 6 16 47 6 59 15 18 15 24 82 40 94 12 46 . . . Largest 4 | 2 2 4 3 4 4 4 4 4 4 4 3 2 4 . . . Hottest 279 | 60 60 139 69 167 250 80 240 80 279 279 265 174 220 . . . Shots Fired 1435 | 12 32 182 18 214 53 57 60 92 291 136 194 22 72 . . . Gun 1184 | 12 32 182 18 212 53 57 60 92 285 127 13 . 41 . . . Cannon 226 | . . . . . . . . . . 6 167 22 31 . . . Launcher 15 | . . . . 2 . . . . 3 . 10 . . . . . Special 10 | . . . . . . . . . 3 3 4 . . . . . Kinetic 424 | 6 16 92 18 183 . . . . . . 63 11 35 . . . Thermal 798 | 6 16 90 . 29 53 57 60 92 234 52 82 11 16 . . . Explosive 15 | . . . . 2 . . . . 3 . 10 . . . . . Electromagnetic 188 | . . . . . . . . . 51 81 35 . 21 . . . Robot Hit Streak 44 | 9 9 9 15 21 25 33 14 22 44 16 18 7 18 . . . Robot Miss Streak 7 | 1 2 3 1 7 3 1 3 2 5 4 3 3 3 . . . Penetration Max 2 | . . . . . . . . . . . . . 2 . . . Secondary Targets 28 | . 1 2 . 6 . 2 1 4 6 5 . . 1 . . . Max Gunslinging Chain 2 | . 1 2 . 1 . 1 1 2 1 1 . . 1 . . . Shots Hit Robots 1007 | 9 22 111 15 135 33 41 39 72 196 86 124 15 67 3 1 38 Core Hits 450 | 3 10 38 6 55 12 22 17 24 99 34 72 4 33 4 . 17 Critical Kills 7 | . . 1 . . . . . . . . 5 . 1 . . . Critical Parts Destroyed 6 | . . . . 2 . . . . . . 1 . 1 . . 2 Critical Strikes 88 | . . 3 . 5 4 1 1 7 33 10 13 1 6 1 . 3 Burn 47 | . . 2 . 3 4 1 1 7 28 1 . . . . . . Meltdown 6 | . . . . . . . . . . . 5 . 1 . . . Destroy 5 | . . 1 . 2 . . . . . . 1 . 1 . . . Blast 8 | . . . . . . . . . . . 7 1 . . . . Corrupt 16 | . . . . . . . . . 4 9 . . 3 . . . Smash 2 | . . . . . . . . . . . . . . . . 2 Puncture 4 | . . . . . . . . . 1 . . . 1 1 . 1 Melee Attacks 116 | . . . . 10 . 4 . . 14 1 7 . 21 5 6 48 Impact 27 | . . . . 10 . . . . . . . . 1 . 2 14 Slashing 4 | . . . . . . 4 . . . . . . . . . . Piercing 85 | . . . . . . . . . 14 1 7 . 20 5 4 34 Sneak Attacks 7 | . . . . . . . . . . . 1 . 6 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . 9 Damage Inflicted 26820 | 120 264 1408 225 2213 599 820 846 1295 4870 1927 6918 659 3226 109 40 1281 Guns 14410 | 108 264 1405 225 1694 579 814 846 1295 4164 1823 183 . 1010 . . . Cannons 6181 | . . . . . . . . . . 84 4325 659 1113 . . . Explosions 2986 | . . . . 162 . . . . 593 . 2205 . 26 . . . Melee 3014 | . . . . 357 . . . . 39 . 111 . 1077 109 40 1281 Ramming 229 | 12 . 3 . . 20 6 . . 74 20 94 . . . . . Kinetic 5481 | 65 157 764 225 1415 . . . . . . 1659 284 912 . . . Thermal 12166 | 43 107 641 . 279 579 814 846 1295 3589 899 2046 375 653 . . . Explosive 2809 | . . . . 162 . . . . 442 . 2205 . . . . . Electromagnetic 3121 | . . . . . . . . . 726 1008 803 . 584 . . . Impact 695 | . . . . 357 . . . . . . . . . . . 338 Slashing . | . . . . . . . . . . . . . . . . . Piercing 2319 | . . . . . . . . . 39 . 111 . 1077 109 40 943 Highest Corruption 65 | . . . . . . . 3 3 12 14 53 65 44 45 49 59 Average Corruption 17 | . . . . . . . 2 3 8 3 27 57 19 44 45 52 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 227 | . . . . . . . 4 10 57 4 73 10 40 7 6 16 Message Errors 62 | . . . . . . . 2 6 16 2 19 2 9 4 . 2 Matter Fused 43 | . . . . . . . . 1 12 2 9 1 12 . 2 4 Heat Flow Errors 28 | . . . . . . . 1 1 9 . 10 . 6 . 1 . Energy Discharges 17 | . . . . . . . 1 . 7 . 6 . 1 . 2 . Parts Rejected 7 | . . . . . . . . . . . 6 . . 1 . . Data Loss (minor) 22 | . . . . . . . . 1 5 . 7 3 4 . . 2 Data Loss (major) 4 | . . . . . . . . . 1 . 1 . 1 . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . . . . . . . 2 . . . . 1 Misdirections 18 | . . . . . . . . . 1 . 3 2 3 2 1 6 Weapon Failures 22 | . . . . . . . . 1 6 . 9 2 4 . . . Overload Shots 9 | . . . . . . . 4 . 5 . . . . . . . Overflow Damage 402 | . . . . 37 . . . . 3 . 233 32 64 . . 33 Projectiles 176 | . . . . . . . . . . . 131 32 13 . . . Explosions 140 | . . . . 37 . . . . . . 102 . 1 . . . Melee 86 | . . . . . . . . . 3 . . . 50 . . 33 Knockbacks 26 | . . . . . . . . . 1 . 20 4 . . . 1 Impact 5 | . . . . . . . . . 1 . 3 . . . . 1 Kinetic 18 | . . . . . . . . . . . 14 4 . . . . Secondary 3 | . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 282 | . . . . . . . . . . . 282 . . . . . Shots 6 | . . . . . . . . . . . 6 . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . Targets Rammed 23 | 3 . 1 . . 3 2 . . 7 2 5 . . . . . Kicked 22 | 3 . 1 . . 3 2 . . 6 2 5 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 36 207 . 63 300 . 197 189 322 197 211 197 209 . 167 . Average Temperature 80 | . 20 63 . 21 101 . 80 104 101 96 89 130 59 . 57 . Received Heat Transfer 3267 | . 72 195 54 619 135 60 45 45 705 102 579 . 189 53 54 360 Effects 3 | . . . . . . . . . 3 . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . 2 Total Turns 51 | . . . . . . . . . . . . . . . . 51 Longest Duration 30 | . . . . . . . . . . . . . . . . 30 Robots Corrupted 13 | . . . . . . . . . 1 4 5 . 3 . . . Combat Hostiles 12 | . . . . . . . . . 1 3 5 . 3 . . . Parts Fried 27 | . . . . . . . . . 5 8 7 . 6 . . 1 Impact Corruptions 4 | . . . . . . . . . 1 . 1 . . . . 2 Robots Melted 18 | . . . . . . 1 2 1 7 1 5 . 1 . . . Combat Hostiles 14 | . . . . . . 1 1 1 6 1 3 . 1 . . . Parts Melted 92 | . . 2 . 1 4 6 8 8 43 6 8 . 6 . . . Heat Transferred 22875 | 100 250 1617 . 915 1517 1665 1567 2515 8124 1554 2261 296 494 . . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 2 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Peak Influence 1000 | 10 169 396 160 817 493 778 455 504 700 928 1000 732 635 410 238 252 Initial 697 | . 6 70 109 106 428 55 380 284 264 302 481 697 400 375 199 137 Average 447 | 3 80 275 131 547 336 142 367 412 510 570 772 704 485 374 211 162 Maximum Alert Level 3 | . . 1 . 3 2 3 2 2 3 3 3 3 2 2 1 1 Low Security (%) 19 | 100 100 15 100 11 29 89 . . . . . . . . 40 92 Level 1 20 | . . 84 . 10 15 . 60 21 18 10 . . 6 96 59 7 Level 2 43 | . . . . 43 54 3 39 78 73 80 27 57 93 3 . . Level 3 17 | . . . . 33 . 6 . . 8 8 72 42 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 1 1 . 1 4 2 . 9 4 7 . 1 . 1 . Investigation 1 | . . . . . 1 . . . . . . . . . . . Extermination 8 | . . . . . . . 1 . 1 1 4 . 1 . . . Reinforcement 13 | . 2 1 . . . 1 1 . 3 2 2 . . . 1 . Assault 6 | . . . . . . 2 . . 2 1 1 . . . . . Garrison 5 | . . . 1 . . 1 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Distress Signals 16 | . 2 1 . . . 1 1 . 4 4 2 . . . 1 . Communications Jammed 11 | . . . . . . . 3 . 8 . . . . . . . Distress Signals 11 | . . . . . . . 3 . 8 . . . . . . . Times Spotted 346 | . 8 21 3 26 7 18 9 10 61 50 52 6 26 12 11 26 Peak Tracking Total 22 | . 4 6 2 5 4 6 3 4 8 17 8 4 6 11 10 22 Tactical Retreats 13 | . . 1 . 2 1 1 1 . 1 . 2 . 1 . . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Traps Triggered 20 | . . . . 7 1 1 1 . 4 . 1 . 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Machines Disabled 18 | . . 3 . 2 . 5 . 1 5 1 . . 1 . . . Max in Single Turn 2 | . . 1 . 1 . . . 1 2 1 . . 1 . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . . . . . . Garrison Relay 3 | . . . . 2 . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Machines Accessed 24 | . 1 4 1 . 3 2 3 . 5 1 1 . 2 . 1 . Terminals 11 | . 1 3 . . 2 1 . . 2 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 . 2 . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 2 . 1 . 1 . 1 . 1 . Total Hacks 62 | . 5 17 1 . 10 4 6 . 10 4 1 . 3 . 1 . Successful 33 | . 1 9 1 . 4 2 6 . 5 1 1 . 2 . 1 . Failed 28 | . 3 8 . . 6 2 . . 5 3 . . 1 . . . Catastrophic 2 | . . . . . . 1 . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 22 | . 6 8 . . 5 2 . . 1 . . . . . . . Terminals 41 | . 5 15 . . 9 2 . . 4 4 . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . 1 . 4 . 4 . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . . 2 2 . 2 . 1 . 1 . 1 . Terminal Hacks 11 | . 1 4 . . 3 . . . 1 1 . . 1 . . . Record 2 | . . . . . . . . . . 1 . . 1 . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . 1 . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 . 2 . . . . . . . Scan Component 3 | . . . . . . . 2 . 1 . . . . . . . Repair 3 | . . . . . . . 2 . 1 . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . . 2 2 . 2 . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . . . 1 . . . 1 . 1 . 1 . Seal Access 3 | . . . . . . 1 1 . 1 . . . . . . . Coupler Status 2 | . . . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 4 | . . 3 . . 1 . . . . . . . . . . . Terminals 4 | . . 3 . . 1 . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Botnet 3 | . . 2 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 3 . . 3 2 1 . 5 1 1 . 2 . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . 1 . . . . . . . Time 120 | . . . . . . . 70 . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Used RIF Installer 3 | . . . . 1 . . . 1 . . . . . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 Command Fork 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 9 | . . . . . . . . . 2 3 4 . . . . . Non-combat 4 | . . . . . . . . . . 3 1 . . . . . Combat 5 | . . . . . . . . . 2 . 3 . . . . . Robot Hacks Applied 9 | . . . . . . . . . 2 3 4 . . . . . map_walls 1 | . . . . . . . . . . 1 . . . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . map_route 1 | . . . . . . . . . . 1 . . . . . . spike_heat 1 | . . . . . . . . . 1 . . . . . . . reboot_system 2 | . . . . . . . . . . . 2 . . . . . overwrite_iff 2 | . . . . . . . . . 1 . 1 . . . . . Relay Couplers Released 14 | . . . . 6 . . . 4 . 4 . . . . . . Machine Destruction 10 | . . . . 6 . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . Attached 3 | . . . . . . . . . 1 1 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 -------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Total Allies 21 | . . 1 . . . 18 . . 1 . 1 . . . . . Largest Group 18 | . . 1 . . . 18 . . 1 . 1 . . . . . Highest-Rated Group 747 | . . 10 . . . 747 . . 49 . 64 . . . . . Highest-Rated Ally 74 | . . 10 . . . 74 . . 49 . 64 . . . . . Total Orders 9 | . . . . . . . . . 4 2 3 . . . . . EXPLORE 7 | . . . . . . . . . 2 2 3 . . . . . RETURN 2 | . . . . . . . . . 2 . . . . . . . Ally Attacks 34 | . . . . . . 28 . . 4 . 2 . . . . . Total Damage 1059 | . . . . . . 818 . . 142 . 99 . . . . . Kills 12 | . . . . . . 10 . . 2 . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . 2 2 3 . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Turns Passed 10277 | 104 217 870 102 905 430 1060 787 540 1797 552 1580 123 814 84 104 208 Spaces Moved 5846 | 54 135 370 46 484 272 742 527 337 894 197 796 95 522 94 159 122 Core 279 | 14 . . . . . . . . . . . 45 146 . . 74 Treads 576 | . . . . . . . . . 300 . . . 221 . 7 48 Legs 4399 | 40 135 370 46 484 272 742 527 337 594 197 655 . . . . . Wheels 191 | . . . . . . . . . . . 141 50 . . . . Hover 401 | . . . . . . . . . . . . . 155 94 152 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 120 120 120 120 120 120 122 120 120 90 50 44 44 44 50 Average Speed 121 | 125 120 173 120 121 120 120 120 124 139 120 134 81 91 44 48 89 Slowest Speed 440 | 200 120 280 120 200 120 120 122 203 440 200 200 110 160 48 145 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 5 28 35 6 54 6 18 13 44 25 11 20 28 14 34 7 33 Regions Visited 16 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 1 . . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 45 | . . . . . . 4 . . 5 1 30 . 2 . 3 . Terrain Destroyed 287 | . . . . 14 . 4 . 1 60 1 173 5 26 . 3 . Melee 20 | . . . . . . 4 . . 5 1 5 . 2 . 3 . Projectile 60 | . . . . . . . . 1 . . 36 5 18 . . . AOE 207 | . . . . 14 . . . . 55 . 132 . 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Gar Fac Fac Res Gar Res Gar Res Gar Total 7826 | 75 159 485 80 662 342 869 642 405 1238 417 1112 116 746 131 180 167 Wait 687 | . . 37 16 34 24 63 72 31 130 135 68 6 69 . . 2 Move 5832 | 54 134 369 46 482 271 741 527 335 893 196 796 93 522 92 159 122 Hop . | . . . . . . . . . . . . . . . . . Pick Up 149 | 6 6 9 3 10 8 9 7 5 27 10 33 . 7 3 4 2 Fast Attach 129 | 4 1 4 . 4 4 2 4 1 16 1 29 . 50 1 4 4 Attach 106 | 2 . 2 3 4 4 3 3 1 16 17 34 3 9 2 3 . Detach 29 | . . 1 1 1 1 . 1 . 2 1 14 1 5 . 1 . Swap 116 | 1 . 6 2 22 3 11 5 2 25 13 21 . 4 . 1 . Drop 130 | . 2 9 3 20 9 14 8 6 26 1 11 1 14 2 4 . Fire 480 | 6 16 47 6 59 15 18 15 24 82 40 94 12 46 . . . Melee 102 | . . . . 10 . 4 . . 14 1 7 . 20 5 4 37 Ram . | . . . . . . . . . . . . . . . . . Kick 21 | 2 . 1 . . 3 2 . . 6 2 5 . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . Escape Stasis 44 | . . . . 16 . 2 . . . . . . . 26 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research -3/Garrison -2/Research -2/Garrison -2/Research -2/Garrison (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Weapon x2 699 | -9/Materials | Build established: Gunner 1135 | -9/Materials | Discovered new exit (range 3) 1192 | -9/Materials | Entered another Materials area 1192 | -8/Materials | Evolved 2 slots: Propulsion x2 1210 | -8/Materials | Garrison activated, responded to threat 1294 | -8/Materials | Identified exit to Garrison 1294 | -8/Materials | Entered Garrison 1380 | -8/Garrison | Triggered checkpoint 1401 | -8/Garrison | Triggered checkpoint 1462 | -8/Garrison | Destroyed 7 combat bots 1538 | -8/Garrison | Discovered new exit (range 10) 1557 | -8/Garrison | Installed Relay Interface Framework 1583 | -8/Garrison | Triggered checkpoint 1630 | -8/Garrison | Garrison Relay disabled 1704 | -8/Garrison | Triggered checkpoint 1819 | -8/Garrison | Garrison Relay disabled 1846 | -8/Garrison | Triggered checkpoint 1856 | -8/Garrison | Triggered checkpoint 1896 | -8/Garrison | Triggered checkpoint 1963 | -8/Garrison | Build established: Scavenger-Gunner 1973 | -8/Garrison | Discovered new exit (range 15) 2199 | -8/Garrison | Entered Factory 2199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2435 | -7/Factory | Discovered new exit (range 13) 2629 | -7/Factory | Entered another Factory area 2629 | -6/Factory | Evolved 2 slots: Utility x2 2928 | -6/Factory | Build established: Scavenger-Tank 3411 | -6/Factory | Garrison activated, responded to threat 3582 | -6/Factory | Cargo convoy interrupted 3626 | -6/Factory | Discovered new exit (range 8) 3679 | -6/Factory | First assault squad dispatched 3689 | -6/Factory | Entered another Factory area 3689 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3799 | -5/Factory | Repaired Aluminum Leg 3844 | -5/Factory | Repaired Imp. Carbon-fiber Leg 4476 | -5/Factory | Identified exit to Garrison 4476 | -5/Factory | Entered Garrison 4522 | -5/Garrison | Triggered checkpoint 4666 | -5/Garrison | Discovered new exit (range 9) 4691 | -5/Garrison | Build established: Scavenger-Gunner 4721 | -5/Garrison | Triggered checkpoint 4790 | -5/Garrison | Lost 3 parts (3n) 4844 | -5/Garrison | Discovered new exit (range 12) 4866 | -5/Garrison | Expanded RIF knowledge: Command Fork 4898 | -5/Garrison | Triggered checkpoint 4957 | -5/Garrison | Garrison Relay disabled 5016 | -5/Garrison | Entered Factory 5077 | -5/Factory | Repaired Flexi-carbon Leg 5283 | -5/Factory | Lost 3 parts (1u2w) 5316 | -5/Factory | First assault squad dispatched 5343 | -5/Factory | Garrison activated, responded to threat 5409 | -5/Factory | Destroyed 7 combat bots 5547 | -5/Factory | Lost 4 parts (1p2n1w) 5736 | -5/Factory | Lost 3 parts (2n1w) 5791 | -5/Factory | Lost 3 parts (1p2n) 5902 | -5/Factory | System corruption reached 10% 6342 | -5/Factory | Destroyed 7 combat bots 6596 | -5/Factory | Build established: Scavenger-Tank 6748 | -5/Factory | Discovered new exit (range 36) 6813 | -5/Factory | Entered another Factory area 6813 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7063 | -4/Factory | First assault squad dispatched 7316 | -4/Factory | Cargo convoy interrupted 7337 | -4/Factory | System corruption reached 10% 7351 | -4/Factory | Discovered new exit (range 12) 7354 | -4/Factory | Lost 13 parts (2p1n4u6w) 7365 | -4/Factory | Entered Research 7365 | -3/Research | Evolved 2 slots: Utility x2 7396 | -3/Research | Spotted B-86 Titan 7748 | -3/Research | Spotted B-86 Titan 7774 | -3/Research | Destroyed B-86 Titan 7923 | -3/Research | System corruption reached 10% 8183 | -3/Research | Lost 3 parts (1n2u) 8404 | -3/Research | System corruption reached 30% 8406 | -3/Research | First assault squad dispatched 8461 | -3/Research | Lost 17 parts (2p8n4u3w) 8463 | -3/Research | Destroyed 10 combat bots 8615 | -3/Research | Lost 4 parts (1u3w) 8943 | -3/Research | Core integrity fell below 50% 8945 | -3/Research | Identified exit to Garrison 8945 | -3/Research | Entered Garrison 8974 | -3/Garrison | Lost 7 parts (1p3u3w) 9047 | -3/Garrison | Released all parts (9) 9062 | -3/Garrison | Discovered new exit (range 10) 9068 | -3/Garrison | Entered Research 9068 | -2/Research | Evolved 2 slots: Utility x2 9075 | -2/Research | Lost 6 parts (1p3n1u1w) 9442 | -2/Research | Spotted B-90 Cyclops 9467 | -2/Research | System corruption reached 10% 9497 | -2/Research | Lost 4 parts (1p3u) 9617 | -2/Research | System corruption reached 30% 9644 | -2/Research | Lost 4 parts (2n1u1w) 9686 | -2/Research | Found Prototype Device 9686 | -2/Research | Identified Exp. Force Field 9789 | -2/Research | Lost 7 parts (1p1n4u1w) 9857 | -2/Research | Spotted B-90 Cyclops 9882 | -2/Research | Spotted B-90 Cyclops 9882 | -2/Research | Identified exit to Garrison 9882 | -2/Research | Entered Garrison 9924 | -2/Garrison | Spotted B-90 Cyclops 9942 | -2/Garrison | Triggered checkpoint 9942 | -2/Garrison | Triggered checkpoint 9959 | -2/Garrison | Discovered new exit (range 15) 9966 | -2/Garrison | Entered Research 9980 | -2/Research | Lost 8 parts (1p2n4u1w) 10035 | -2/Research | Spotted B-90 Cyclops 10070 | -2/Research | Identified exit to Garrison 10070 | -2/Research | Entered Garrison 10078 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 10098 | -2/Garrison | Lost 7 parts (2p3n2u) 10118 | -2/Garrison | Triggered checkpoint 10241 | -2/Garrison | Released all parts (9) 10248 | -2/Garrison | Core integrity fell below 50% 10252 | -2/Garrison | Triggered checkpoint 10252 | -2/Garrison | Spotted B-90 Cyclops 10253 | -2/Garrison | Triggered checkpoint 10269 | -2/Garrison | Lost 4 parts (2n1u1w) 10271 | -2/Garrison | Core integrity fell below 20% 10275 | -2/Garrison | Discovered new exit (range 10) 10278 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10219_ Acquired Phase Gun. 10222_ Acquired Lgt. Quantum Reactor. 10223_ System corrupted: Matter fused (-10). 10227_ Acquired 20 matter. 10231_ Biometal Heavy Treads destroyed. 10238_ System corrupted: Matter fused (-5). 10238_ Adv. Heavy Treads destroyed. 10241_ Critical hit (Burn: +37). 10241_ Released Med. Treads. 10241_ Released Com. Battery. 10241_ Released Adv. Target Analyzer. 10241_ Released Adv. Heat Sink. 10241_ Released Powered Hammer. 10241_ Released Myomer Leg. 10241_ Released Lgt. Quantum Reactor. 10241_ Extracted 1 energy. 10253_ Beams of light sweep through the air. An alarm sounds. 10253_ S-43 Plague destroyed. 10256_ System corrupted: Matter fused (-7). 10275_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????? < #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# Y##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# s #?????????????????????? | | ???????????????????????#ss #?????????????????????? | | ???????????????????????# s #?????????????????????? | | ???????????????????????# s #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# s #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????###### ###### #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #### #######???????????????? | | ??????????????????# #??# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 300 Energy Generation 48 Energy Capacity 1105 Matter Stores 383 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 12 Power Amplification 20 Corruption Prevention 20 Armor Coverage 600 Thermal Conversion 90 Melee Speed Boost 30 Evasion (%) 56 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Streaker Challenges ------------ None Game ------ Seed AngularSpikedCompressor Manual? 0 Play Time 03:09:43 Cumulative 245.7 hours Start 2021.06.04 @ 12:07:27 End 2021.06.05 @ 00:45:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5943f65-0115-4458-866a-c1fb3ad7c89e