Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 09:47:51 Player: kilohertz Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (912) 912 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2187 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 127/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Flail > --- INVENTORY (10) --- Large Storage Unit Light Regenerative Plating Light Regenerative Plating Heavy EM Pulse Gun Small Laser Beam Rifle Beam Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Large Storage Unit Light Regenerative Plating Light Regenerative Plating Heavy EM Pulse Gun Small Laser Beam Rifle Improved Assault Rifle Improved Assault Rifle Flail [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 6 9 8 10 Power 7 | 1 1 2 3 Engine 7 | 1 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 4 | 2 . 2 . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device 1 | . . . 1 Storage 4 | 1 3 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 5 3 4 Energy Gun 4 | 1 2 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 5 | . 2 2 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 5 | . . . 5 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 96 | . 98 97 92 Engine 17 | . 14 20 17 Treads 19 | . 28 22 7 Leg 4 | . . . 12 Device 2 | . . . 7 Storage 21 | . 27 22 14 Processor 6 | . . 9 11 Energy Gun 3 | . 7 3 . Ballistic Gun 11 | . 13 11 10 Launcher 8 | . 6 7 10 Naked Turns . | . . . . Heaviest Build 41 | 13 41 33 36 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 10 | 1 1 . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 16 10 10 Average Capacity 9 | 5 10 10 10 Most Carried 10 | 4 9 10 10 Average Carried 7 | 2 6 7 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 4 8 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 908 | 216 247 82 363 Remotely . | . . . . Salvage Created 765 | . 138 144 483 Parts 68 | . 16 12 40 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 20 | . 4 3 13 Guns 6 | . . 2 4 AOE 13 | . 4 1 8 Classes Destroyed 9 | . 4 1 4 Worker 4 | . 1 . 3 Builder 5 | . 2 . 3 Hauler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 1 | . . . 1 Grunt 14 | . 4 . 10 Sentry 5 | . . 3 2 Best Kill Streak 8 | . 4 2 8 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1864 | . 332 229 1303 Core 538 | . 130 44 364 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 48 . . Volleys Fired 61 | . 16 10 35 Largest 2 | . 2 2 2 Hottest 70 | . 70 50 56 Shots Fired 106 | . 30 16 60 Gun 65 | . 20 10 35 Cannon . | . . . . Launcher 41 | . 10 6 25 Special . | . . . . Kinetic 61 | . 16 10 35 Thermal 4 | . 4 . . Explosive 41 | . 10 6 25 Electromagnetic . | . . . . Robot Hit Streak 7 | . 5 4 7 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | . 15 11 28 Core Hits 68 | . 19 9 40 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2598 | . 555 198 1845 Guns 495 | . 118 91 286 Cannons . | . . . . Explosions 2004 | . 437 107 1460 Melee 99 | . . . 99 Ramming . | . . . . Kinetic 473 | . 96 91 286 Thermal 22 | . 22 . . Explosive 2004 | . 437 107 1460 Electromagnetic . | . . . . Impact 99 | . . . 99 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 83 | . . . 83 Projectiles . | . . . . Explosions 55 | . . . 55 Melee 28 | . . . 28 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 156 | . 49 . 107 Shots 6 | . 3 . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 57 | . 57 10 13 Average Temperature 8 | . 18 5 4 Received Heat Transfer 498 | . 156 72 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 422 | . 162 169 422 Initial 27 | . . 27 18 Average 139 | . 56 82 313 Maximum Alert Level 2 | . . . 2 Low Security (%) 74 | 100 100 100 17 Level 1 18 | . . . 59 Level 2 7 | . . . 22 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 . 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 10 6 25 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 8 | . 1 1 6 Max in Single Turn 2 | . 1 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful . | . . . . Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1710 | 114 583 482 531 Spaces Moved 898 | 67 313 266 252 Core 15 | 12 . . 3 Treads 717 | 55 313 266 83 Legs 166 | . . . 166 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 158 | 146 160 160 157 Slowest Speed 550 | 160 180 160 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 6 45 23 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . 6 . . Terrain Destroyed 272 | . 40 40 192 Melee . | . . . . Projectile . | . . . . AOE 272 | . 40 40 192 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1089 | 83 367 311 328 Wait 32 | 1 15 7 9 Move 895 | 66 312 265 252 Hop . | . . . . Pick Up 38 | 10 6 12 10 Fast Attach . | . . . . Attach 32 | 6 9 7 10 Detach 10 | . 8 2 . Swap 1 | . . 1 . Drop 16 | . 1 7 8 Fire 61 | . 16 10 35 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 552 | -10/Materials | Core integrity fell below 50% 654 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1092 | -9/Materials | Discovered new exit (range 11) 1115 | -9/Materials | Identified exit to Storage 1180 | -9/Materials | Entered Storage 1472 | -9/Storage | Found Prototype Protection 1474 | -9/Storage | Found Prototype Protection 1610 | -9/Storage | Garrison activated, responded to threat 1687 | -9/Storage | Core integrity fell below 50% 1702 | -9/Storage | Core integrity fell below 20% 1711 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01686_ R-06 Scavenger destroyed. 01689_ Aluminum Leg destroyed. 01692_ Ion Engine destroyed. 01693_ The unstable cave ceiling collapses. 01694_ R-06 Scavenger collects Com. Wheel. 01695_ Hvy. Assault Rifle destroyed. 01696_ Acquired 97 matter. 01697_ Imp. Ion Engine destroyed. 01698_ R-06 Scavenger collects Lgt. Ion Engine. 01701_ S-10 Pest destroyed. 01701_ R-06 Scavenger collects Flight Unit. 01706_ Imp. Sensor Array destroyed. 01706_ R-06 Scavenger collects Flight Unit. 01708_ Destroyed Flight Unit. 01708_ Destroyed Lgt. Ion Engine. 01708_ S-10 Pest system corrupted by crushing effect. 01708_ S-10 Pest knocked back. 01709_ S-10 Pest system terminally corrupted. 01710_ S-10 Pest emerges from the garrison. 01711_ Acquired 15 matter. 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