Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.16 @ 18:52:34 // Winter2021/Sauler Player: KN-OKO Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (178) 890 Value Destroyed (9486) 9486 Prototype IDs (30) 600 Alien Tech Used (3) 600 Bonus (6151) 6151 TOTAL SCORE: 24627 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 158 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -16 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 69/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Centrium Leg Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Thunder Leg Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System 2N-1CE's Frost Array Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Centrium Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Phase Gun Heavy Wave Gun Improved Matter Neutralizer Railgun > --- INVENTORY -------- Quantum Reactor Thunder Leg Thunder Leg Myomer Leg Biometal Leg Biometal Leg Experimental Matter Compressor Layered Heavy Armor Plating Heavy Proton Cannon Compact HERF Cannon Compact HERF Cannon Heavy Shock Bomb Launcher Heavy Missile Launcher Improved Plasma Cutter [Rating: 163] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Artifact Phase Armor Weapon Power Sword Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 8 2 2 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . 1 . . Utility 11 | . . . . . 3 2 1 2 . 1 . 2 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 261 | 7 4 12 . 13 11 28 37 14 38 38 11 48 Power 28 | 1 1 . . 2 1 4 3 1 4 6 1 4 Engine 3 | 1 1 . . 1 . . . . . . . . Core 6 | . . . . 1 1 4 . . . . . . Reactor 19 | . . . . . . . 3 1 4 6 1 4 Propulsion 87 | 2 . 5 . 1 2 6 17 5 14 10 1 24 Treads 17 | 2 . 5 . 1 . 2 2 . 1 2 . 2 Leg 39 | . . . . . . 4 11 5 12 4 . 3 Wheel 9 | . . . . . 2 . 4 . . 1 1 1 Hover 13 | . . . . . . . . . 1 3 . 9 Flight 9 | . . . . . . . . . . . . 9 Utility 83 | 2 1 1 . 5 3 12 11 5 11 16 5 11 Device 41 | 1 . . . 1 1 5 8 5 6 9 2 3 Storage 6 | 1 1 . . 1 . . . . 1 1 . 1 Processor 19 | . . . . . . 2 1 . 1 6 2 7 Hackware 2 | . . . . . 1 1 . . . . . . Protection 14 | . . 1 . 3 1 4 2 . 3 . . . Artifact 1 | . . . . . . . . . . . 1 . Weapon 63 | 2 2 6 . 5 5 6 6 3 9 6 4 9 Energy Gun 9 | . . . . . . 1 1 1 2 . 1 3 Energy Cannon 11 | . . 1 . . . . 1 . 4 4 . 1 Ballistic Gun 19 | 2 1 . . 3 2 3 3 . 1 . 1 3 Ballistic Cannon 8 | . . 2 . . . 1 . 1 1 2 . 1 Launcher 4 | . . 1 . . . . 1 1 . . 1 . Special Weapon 2 | . . . . . . . . . . . 1 1 Impact Weapon 5 | . 1 2 . . 2 . . . . . . . Slashing Weapon 5 | . . . . 2 1 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 2 1 1 3 13 3 3 2 Corrupted Parts 3 | . . . . . . . 1 . 2 . . . System Corruption 25 | . . . . . . . 7 . 18 . . . Parts Lost 172 | . . 5 . 3 . 23 29 . 36 31 6 39 Power 20 | . . 1 . 1 . 4 3 . 3 3 1 4 Propulsion 68 | . . 3 . 1 . 6 14 . 13 12 2 17 Utility 51 | . . 1 . 1 . 7 7 . 11 11 2 11 Weapon 33 | . . . . . . 6 5 . 9 5 1 7 Highest Loss Streak 17 | . . 3 . 3 . 12 17 . 16 12 3 15 To Critical Strikes 5 | . . . . . . 1 1 . 2 1 . . Average Backups 9 | 4 7 9 11 11 12 9 11 14 11 4 4 6 Power . | . . . . . . 1 . . . . . . Propulsion 3 | 2 3 3 3 3 1 2 4 6 4 . . 3 Utility 2 | . . . . 2 4 3 2 1 1 1 2 1 Weapon 3 | . 2 5 8 5 5 2 2 3 3 . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . 5 1 . 5 1 2 4 . 6 . . 2 Power 4 | . 2 . . . 1 1 . . . . . . Propulsion 13 | . 3 . . 1 . 1 3 . 3 . . 2 Utility 3 | . . . . 1 . . . . 2 . . . Weapon 4 | . . 1 . 3 . . . . . . . . Tool/Special 2 | . . . . . . . 1 . 1 . . . Average Slot Usage (%) 84 | . 100 87 82 98 89 82 80 99 88 65 39 61 Engine 1 | . 14 2 . . 6 2 . . . . . . Core 3 | . . . . 12 4 6 3 . . . . . Reactor 2 | . . . . . . . 5 9 8 6 . 3 Treads 13 | . 28 28 28 28 13 4 3 . . 3 3 1 Leg 7 | . . . . . . 9 15 21 21 13 . 1 Wheel 1 | . . . . . 12 3 5 1 . . 6 . Hover 1 | . . . . . . . . . . . . 14 Device 9 | . 14 7 . . 5 8 19 32 21 10 . 1 Storage 8 | . 14 14 14 14 6 5 5 4 3 2 4 4 Processor 5 | . . . . . . 3 . 4 8 12 21 30 Hackware 1 | . . . . . 5 6 4 . . . . . Protection 5 | . . 6 14 14 6 6 4 4 4 . . . Energy Gun 1 | . . . . . . 2 3 3 5 . . 2 Energy Cannon 1 | . . 3 . . . . 1 2 3 4 . . Ballistic Gun 5 | . 22 9 . 1 21 5 2 11 5 . . . Ballistic Cannon 1 | . . 4 11 . . 1 . . . 5 . . Impact Weapon 3 | . 5 9 14 7 1 2 . . . . . . Slashing Weapon 5 | . . . . 18 2 7 3 . . 3 . . Peak Build Rating 163 | 7 7 13 13 28 55 88 106 139 163 145 98 142 Average Rating 64 | 5 7 9 12 24 51 63 80 135 140 110 59 91 On Entrance 44 | . 7 7 13 12 27 54 88 106 139 41 50 37 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 121 | 11 29 32 27 46 76 73 83 105 121 85 50 71 Greatest Support 157 | 40 40 40 40 48 26 76 100 131 132 157 36 70 Greatest Overweight (x) 23 | 1 . . . 1 2 23 3 2 1 1 2 3 Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 Average Capacity 13 | 7 8 15 15 15 15 15 15 15 13 7 10 9 Most Carried 15 | 6 8 13 14 15 15 15 15 15 15 10 6 10 Average Carried 11 | 4 7 9 13 14 14 11 11 14 12 5 4 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 10 10 5 Final Carried 15 | 6 8 13 14 15 14 15 15 15 4 3 6 3 Class Distribution -------------------- 43% | Mutant 17% | Scavenger-Mutant 10% | Derelict-Mutant 10% | Tank 6% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Gunner | -3/Research Scavenger-Tank | -3/Testing Tank | -2/Research Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Matter Collected 6646 | 234 124 337 75 250 209 553 415 476 1882 1048 . 1043 Remotely . | . . . . . . . . . . . . . Salvage Created 10177 | 18 196 312 94 151 290 1822 1013 1139 3298 795 . 1049 Parts 440 | 5 22 9 . 7 12 79 40 36 140 36 . 54 Haulers Intercepted 5 | . 2 . . . . 2 . 1 . . . . Recyclers Shooed 5 | . . . . . . 1 . 1 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . . . . Prevented 1 | . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 137 | . 6 11 . 3 2 20 16 8 41 15 . 15 Melee 26 | . . 4 . . . 14 5 . 1 2 . . Guns 47 | . 6 1 . 3 2 2 3 1 21 . . 8 Cannons 21 | . . . . . . . . . 2 13 . 6 AOE 14 | . . 1 . . . . 5 . 8 . . . Classes Destroyed 20 | 1 3 2 . 2 3 4 3 . 2 . . . Worker 5 | . . . . . . 2 1 . 1 . . 1 Builder 8 | . . . . . . . 1 . 7 . . . Tunneler 3 | 1 . . . . . . . 1 . . . 1 Hauler 5 | . 2 . . . . 2 . 1 . . . . Recycler 11 | . . . . . 1 3 1 2 2 1 . 1 Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 7 | . 1 . . . 1 . . 1 1 1 . 2 Swarmer 21 | . 6 4 . . . . 5 . . . . 6 Grunt 28 | . . 2 . . . 5 4 1 14 2 . . Brawler 2 | . . . . . . 1 . . 1 . . . Sentry 7 | . . . . . 1 . 2 3 . . . 1 Specialist 10 | . . . . . . 3 . . 5 2 . . Hunter 23 | . . . . . . 5 2 4 8 2 . 2 Programmer 35 | . . . . . 1 6 3 . 10 9 . 6 Striker 2 | . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . Guru 2 | . . . . 2 . . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . Best Kill Streak 12 | 1 3 2 . 3 2 5 8 4 12 4 . 6 Combat Bots Only 10 | . 3 2 . 3 1 2 5 3 10 4 . 6 Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 4 1 4 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . 2 . 2 . . . Melee 1 | . . 1 . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 2540 | . 18 103 . 45 57 351 286 44 705 422 73 436 Missed 845 | . 8 28 . 10 26 59 102 21 257 158 19 157 Damage Taken 29956 | . 75 1258 . 536 111 4035 3401 334 7865 4621 1573 6147 Core 4757 | . 8 172 . 52 . 635 370 11 874 705 329 1601 Absorbed by Shields 2140 | . . . . . 151 828 . 239 382 540 . . Reduced by Siege Mode 114 | . . . . . . . . . . 114 . . Redirected to Core 22 | . . . . . . . . . . . 22 . Redirected to Shielding 25 | . . 25 . . . . . . . . . . Ignored by Resistances 837 | . . . . . . 127 178 . . 532 . . Core Remaining (%) 52 | 100 . . . 7 100 36 67 . 31 . 25 . Volleys Fired 467 | 7 15 41 . 13 6 17 45 47 131 51 3 91 Largest 4 | 2 2 2 . 2 4 4 2 3 4 3 2 2 Hottest 324 | 40 40 40 . 63 113 100 121 151 324 213 100 195 Shots Fired 850 | 14 30 63 . 25 24 52 51 72 321 88 5 105 Gun 613 | 14 30 44 . 20 24 52 41 55 251 . 4 78 Cannon 211 | . . 18 . 5 . . 6 12 55 88 . 27 Launcher 26 | . . 1 . . . . 4 5 15 . 1 . Special . | . . . . . . . . . . . . . Kinetic 529 | 14 30 62 . 25 24 52 10 36 144 68 2 62 Thermal 194 | . . . . . . . 32 . 114 20 2 26 Explosive 11 | . . 1 . . . . 4 . 6 . . . Electromagnetic 116 | . . . . . . . 5 36 57 . 1 17 Robot Hit Streak 23 | 6 4 4 . 5 8 8 9 18 23 16 1 10 Robot Miss Streak 5 | 2 3 5 . 1 1 4 2 2 4 2 2 3 Penetration Max 1 | . . . . . . . . . 1 1 . 1 Secondary Targets 8 | . 2 . . . . 2 . . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . . 1 Shots Hit Robots 702 | 10 17 45 1 18 20 112 58 45 231 75 1 69 Core Hits 301 | 3 12 9 . 5 7 38 30 16 117 31 . 33 Critical Kills 7 | . . . . . . 1 1 . 2 . . 3 Critical Parts Destroyed 17 | . 1 3 . . . 4 . . 2 . . 7 Critical Strikes 66 | . 1 3 . . . 18 7 4 8 8 . 17 Burn 5 | . . . . . . . 1 . 1 . . 3 Destroy 18 | . . . . . . 1 1 1 5 . . 10 Blast 10 | . . . . . . . . . . 7 . 3 Corrupt 5 | . . . . . . . . 3 1 . . 1 Smash 8 | . 1 3 . . . 4 . . . . . . Sever 20 | . . . . . . 13 5 . 1 1 . . Melee Attacks 274 | . 26 56 1 . 5 117 38 . 15 16 . . Impact 112 | . 26 56 1 . 1 28 . . . . . . Slashing 162 | . . . . . 4 89 38 . 15 16 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . 1 . . 2 7 . . . 1 . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Follow-up Attacks 21 | . . . . . . 15 6 . . . . . Damage Inflicted 26398 | 85 155 1235 81 389 543 4256 2608 1805 9292 3201 31 2717 Guns 10514 | 85 138 199 . 310 333 551 793 900 5221 . 30 1954 Cannons 5195 | . . . . 79 . . 126 344 1057 2873 . 716 Explosions 3998 | . . 73 . . . . 621 561 2696 . . 47 Melee 6690 | . 17 963 81 . 210 3705 1068 . 318 328 . . Ramming 1 | . . . . . . . . . . . 1 . Kinetic 8853 | 85 138 199 . 389 333 551 58 448 2644 2315 30 1663 Thermal 4615 | . . . . . . . 735 77 2609 558 . 636 Explosive 1746 | . . 73 . . . . 621 . 1052 . . . Electromagnetic 4493 | . . . . . . . 126 1280 2669 . . 418 Impact 1967 | . 17 963 81 . . 906 . . . . . . Slashing 4723 | . . . . . 210 2799 1068 . 318 328 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 44 | . 2 2 3 3 4 23 15 . 44 7 8 8 Average Corruption 6 | . 2 2 2 2 2 15 7 . 9 5 4 8 Corruption Purged 7 | . . . . . . . . . . . 7 . Corruption Blocked 2 | . . . . . . . . . . . . 2 Effects 169 | . 5 22 2 . 1 45 24 . 51 11 7 1 Message Errors 38 | . . 6 . . . 15 7 . 7 1 2 . Matter Fused 37 | . 3 5 . . 1 5 8 . 12 2 1 . Heat Flow Errors 23 | . . 4 . . . 4 6 . 4 4 1 . Energy Discharges 18 | . 1 . 1 . . 5 2 . 6 . 2 1 Parts Rejected 7 | . . 2 . . . 3 . . 2 . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 19 | . 1 3 . . . 5 1 . 7 1 1 . Data Loss (major) 7 | . . 1 1 . . 1 . . 3 1 . . Misfires 1 | . . . . . . . . . 1 . . . Alerts 6 | . . 1 . . . 2 . . 2 1 . . Misdirections 4 | . . . . . . 1 . . 3 . . . Weapon Failures 8 | . . . . . . 3 . . 4 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1007 | . 17 269 56 6 7 339 10 58 108 113 . 24 Projectiles 154 | . . . . 6 . . . . 11 113 . 24 Explosions 163 | . . . . . . . 10 58 95 . . . Melee 690 | . 17 269 56 . 7 339 . . 2 . . . Knockbacks 39 | . . 4 . 1 . 4 . . 1 22 . 7 Impact 8 | . . 4 . . . 4 . . . . . . Kinetic 30 | . . . . 1 . . . . 1 21 . 7 Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 165 | . . . . . . . . . 165 . . . Shots 6 | . . . . . . . . . 6 . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 601 | . . 217 . 146 256 601 90 . 483 236 134 278 Average Temperature 112 | . . 86 . 74 106 246 27 . 118 66 89 96 Received Heat Transfer 2621 | . . 282 . 120 23 741 335 27 630 211 135 117 Effects 16 | . . . . . . 15 . . . . . 1 Shutdowns 3 | . . . . . . 3 . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . 1 Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . Damage (major) 6 | . . . . . . 6 . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . Siege Activations 2 | . . . . . . . . . . 2 . . Total Turns 40 | . . . . . . . . . . 40 . . Longest Duration 23 | . . . . . . . . . . 23 . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 28 | . 1 5 . . . 4 1 8 8 . . 1 Combat Hostiles 26 | . . 5 . . . 4 1 7 8 . . 1 Parts Fried 53 | . 2 8 2 . . 4 3 17 14 . . 3 Impact Corruptions 20 | . 1 12 2 . . 5 . . . . . . Robots Melted 3 | . . . . . . . 2 . 1 . . . Combat Hostiles 3 | . . . . . . . 2 . 1 . . . Parts Melted 15 | . . . . . . . 5 . 10 . . . Heat Transferred 5863 | . . . . . . . 999 50 3321 518 . 975 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 2 . . 1 Alert | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . 2 1 . 2 Low Security (%) 86 | 100 100 . 100 . 100 100 100 100 43 84 100 90 Level 1 10 | . . . . . . . . . 41 15 . 7 Level 2 2 | . . . . . . . . . 15 . . 1 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 513 | 5 80 . 120 . 30 155 171 128 513 270 70 456 Initial 270 | . . . 115 . . . 71 19 63 270 . 33 Average 76 | . 18 . 72 . 4 31 65 22 208 98 18 57 Influence Increases 5155 | 5 204 310 14 . 73 662 538 282 1272 510 244 1041 Destroy 0b10 Robot/C 2640 | . 120 120 . . 40 400 320 160 820 300 . 360 Destroy 0b10 Robot/NC 210 | 5 15 . 5 . 10 35 25 25 55 10 . 25 Destroy Leader 524 | . 26 10 . . 22 104 60 54 102 72 . 74 Allied During Kill 72 | . . . . . . . . . . . . 72 Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . . Successful Hack 213 | . 12 . 9 . . 36 . . 54 8 94 . Disable Machine 150 | . . . . . . . . 15 75 15 30 15 Destroy Structure 351 | . 1 . . . 1 12 38 28 106 75 . 90 Partial Spotted 30 | . . . . . . . . . . . . 30 Lose Combat Pursuer 945 | . 30 180 . . . 75 75 . 60 30 120 375 Influence Decreases 4385 | 5 204 70 110 . 73 515 571 189 855 780 188 825 Time Decay 2792 | 5 204 70 110 . 73 333 410 189 495 445 131 327 Lost Part 1351 | . . . . . . 182 161 . 360 253 57 338 Lost Ally 180 | . . . . . . . . . . 20 . 160 Purge Threat 62 | . . . . . . . . . . 62 . . Squads Dispatched 32 | . . . . . . 5 2 1 11 5 1 7 Investigation 2 | . . . . . . . . . 2 . . . Extermination 12 | . . . . . . 2 2 . 3 3 . 2 Reinforcement 14 | . . . . . . 3 . 1 5 2 1 2 Assault 1 | . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 1 . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Distress Signals 10 | . . . . . . 2 . . 2 2 2 2 Communications Jammed 54 | . . . . . . 8 1 16 29 . . . Distress Signals 53 | . . . . . . 8 1 15 29 . . . Times Spotted 286 | . 10 26 . 7 4 41 24 9 52 28 19 66 Peak Tracking Total 17 | . 3 4 . 3 1 4 5 4 10 6 11 17 Tactical Retreats 29 | . 1 6 . . . 5 3 . 2 1 3 8 Traps | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Traps Triggered 10 | . 1 1 . . . 1 2 1 1 1 2 . Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . Triggered 2 | . . . . . . . 2 . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Machines Disabled 15 | . . 1 . 3 . . . 1 6 1 2 1 Max in Single Turn 1 | . . 1 . 1 . . . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Machines Accessed 44 | . 5 1 2 3 1 1 2 5 6 6 8 4 Terminals 30 | . 5 . 2 . 1 1 1 2 4 5 8 1 Fabricators 4 | . . . . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Total Hacks 107 | . 11 3 7 22 1 3 4 9 13 12 16 6 Successful 63 | . 7 3 2 22 . 2 3 5 5 5 8 1 Failed 44 | . 4 . 5 . 1 1 1 4 8 7 8 5 Catastrophic 13 | . . . . . 1 . . 1 3 2 4 2 Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 3 . 3 . 1 . 1 3 7 6 8 . Terminals 63 | . 11 . 7 . 1 3 1 4 8 10 16 2 Fabricators 8 | . . . . . . . . . 5 . . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 3 4 . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Terminal Hacks 45 | . 7 3 1 22 . 2 . 1 1 3 5 . Record 26 | . . 3 . 22 . . . . . . 1 . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . 1 . 1 . 1 1 . Alert Level 2 | . 1 . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . 1 . . . Zone Layout 5 | . 4 . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 1 . . 1 Network Status 2 | . . . . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 2 . 1 . . Report Inventory 4 | . . . . . . . 1 2 . 1 . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . . . 1 . . . . 1 3 1 3 . Terminals 9 | . . . 1 . . . . 1 3 1 3 . Botnet 8 | . . . . . . . . 1 3 1 3 . Skim 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 2 . 1 1 1 4 6 6 7 4 Full Trace Events 3 | . . . 1 . . . . . 2 . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Total Allies 8 | . . . . . . . . . . . . 8 Largest Group 8 | . . . . . . . . . . . . 8 Highest-Rated Group 114 | . . . . . . . . . . . . 114 Highest-Rated Ally 15 | . . . . . . . . . . . . 15 Total Orders 3 | . . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . . . 3 . . Ally Attacks 49 | . . . . . . . . . . . . 49 Total Damage 714 | . . . . . . . . . . . . 714 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 4 | . . . . 4 . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 6293 | 18 887 739 . . . 664 392 647 1568 . 324 1054 Optics 914 | . . . . . . 437 . . . . . 477 Seismic 1644 | 18 887 739 . . . . . . . . . . Machine Analysis 1301 | . . . . . . . . . . . 324 977 Jamming 2834 | . . . . . . 227 392 647 1568 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Turns Passed 13618 | 97 887 1358 234 3050 442 1333 1104 647 1680 1197 469 1120 Spaces Moved 7970 | 41 419 668 144 1576 308 632 598 404 971 635 447 1127 Core 279 | 8 . . . . . 4 . . 114 . . 153 Treads 2959 | 33 419 668 144 1576 . 27 . . . 42 . 50 Legs 2427 | . . . . . . 369 278 364 857 551 . 8 Wheels 1577 | . . . . . 308 232 320 40 . 42 447 188 Hover 696 | . . . . . . . . . . . . 696 Flight 32 | . . . . . . . . . . . . 32 Fastest Speed 28 | 50 160 160 160 160 105 100 102 115 50 90 90 28 Average Speed 128 | 140 160 160 160 187 119 123 123 117 106 125 95 59 Slowest Speed 1200 | 160 160 160 160 260 120 1200 190 186 185 225 130 232 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 5 80 45 22 92 9 16 15 9 66 21 40 28 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . . . . Scrap Searched 18 | . . 10 . 8 . . . . . . . . Spaces Dug 60 | . 1 17 . . 1 6 3 2 18 1 . 11 Terrain Destroyed 193 | . 1 21 . 8 1 6 24 15 64 22 . 31 Melee 24 | . 1 12 . . 1 6 1 . 2 1 . . Projectile 75 | . . 5 . 8 . . 3 1 24 21 . 13 AOE 91 | . . 4 . . . . 20 12 37 . . 18 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Tes Res Qua Acc Total 10262 | 66 570 828 147 1650 361 986 881 533 1396 915 475 1454 Wait 948 | 6 89 35 2 8 12 189 125 41 153 143 . 145 Move 7951 | 40 418 667 143 1575 307 631 597 403 970 634 446 1120 Hop 3 | . . . . . . . . . . . . 3 Pick Up 124 | 6 8 4 . 16 8 12 26 5 15 11 3 10 Fast Attach 178 | 7 . 4 . 6 7 21 18 6 31 30 9 39 Attach 95 | . . 5 . 4 4 11 16 3 19 14 4 15 Detach 45 | . . 3 1 1 1 3 2 3 8 5 3 15 Swap 70 | . 5 12 . 7 3 3 5 12 16 1 . 6 Drop 127 | . 9 1 . 20 8 3 16 13 37 10 . 10 Fire 467 | 7 15 41 . 13 6 17 45 47 131 51 3 91 Melee 244 | . 26 56 1 . 5 96 29 . 15 16 . . Ram 2 | . . . . . . . . . 1 . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . 2 . . . . . Miscellaneous 6 | . . . . . . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Discovered new exit (range 14) 743 | -10/Materials | Discovered new exit (range 12) 971 | -10/Materials | Discovered new exit (range 9) 985 | -10/Materials | Entered Subcaves 986 | -10/Subcaves | Approached by a straggling Scientist 1074 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1074 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1641 | -10/Subcaves | Discovered new exit (range 8) 1750 | -10/Subcaves | Disturbed a concealed Subdweller 1824 | -10/Subcaves | Core integrity fell below 50% 1832 | -10/Subcaves | Lost 3 parts (2n1u) 2048 | -10/Subcaves | Visited Clippyterm 2053 | -10/Subcaves | Identified exit to Recycling 2053 | -10/Subcaves | Identified exit to Materials 2217 | -10/Subcaves | Build established: Derelict-Mutant 2343 | -10/Subcaves | Entered Recycling 2538 | -9/Recycling | Scanned before Scraplab entrance 2561 | -9/Recycling | Entered Scraplab 2574 | -9/Recycling | Discovered new exit (range 3) 2577 | -9/Recycling | Entered Scraptown 2577 | -9/Scraptown | System corruption cleaned by C-Scrubber 2990 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2995 | -9/Scraptown | Learned location of Warlord (-4) 3018 | -9/Scraptown | Discovered new exit (range 7) 3148 | -9/Scraptown | Visited Cyclists 3192 | -9/Scraptown | Visited Bundlers 3540 | -9/Scraptown | Visited Cave Peace 3574 | -9/Scraptown | Visited Comm Corps 3694 | -9/Scraptown | Build established: Mutant 3695 | -9/Scraptown | Visited The Evicted 3740 | -9/Scraptown | Visited Assassins FH 3766 | -9/Scraptown | Visited Spacefarers 3865 | -9/Scraptown | Visited UFD Registry 3865 | -9/Scraptown | Registered with UFD as "Hammerslicer" 3921 | -9/Scraptown | Visited Junk Repository 3974 | -9/Scraptown | Visited Scrapoid Pod Storage 4355 | -9/Scraptown | Visited Abandonware Association 4384 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4441 | -9/Scraptown | Visited Supply Room 4544 | -9/Scraptown | Visited Scrap Suit Storage 4604 | -9/Scraptown | Visited LU-1G1's Boring Crew 4830 | -9/Scraptown | Discovered new exit (range 3) 5053 | -9/Scraptown | Visited Research Penetration Think Tank 5116 | -9/Scraptown | Visited Botcube Research 5163 | -9/Scraptown | Visited Cartography Club 5347 | -9/Scraptown | Met Optimus 5347 | -9/Scraptown | Accepted into 0bPrime 5442 | -9/Scraptown | Civil war broke out across Scraptown 5570 | -9/Scraptown | Core integrity fell below 20% 5591 | -9/Scraptown | Lost 8 allies 5613 | -9/Scraptown | Lost 3 parts (1p1n1u) 5627 | -9/Scraptown | Entered Factory 5627 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 6057 | -6/Factory | Discovered new exit (range 11) 6069 | -6/Factory | Entered another Factory area 6069 | -5/Factory | Evolved 2 slots: Utility x2 6495 | -5/Factory | Lost 5 parts (4n1u) 6602 | -5/Factory | System corruption reached 10% 6652 | -5/Factory | Lost 5 parts (1p2n2u) 6744 | -5/Factory | Lost 12 parts (2p4u6w) 6884 | -5/Factory | Core integrity fell below 50% 7216 | -5/Factory | Identified exit to Upper Caves 7216 | -5/Factory | Identified exit to Factory 7217 | -5/Factory | Build established: Scavenger-Mutant 7402 | -5/Factory | Entered another Factory area 7402 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7651 | -4/Factory | Lost 5 parts (2n1u2w) 7835 | -4/Factory | Lost 17 parts (2p9n4u2w) 8438 | -4/Factory | Discovered new exit (range 16) 8471 | -4/Factory | System corruption reached 10% 8506 | -4/Factory | Entered Research 8506 | -3/Research | Evolved 2 slots: Utility x2 8576 | -3/Research | Discovered new exit (range 10) 8800 | -3/Research | Discovered new exit (range 16) 9036 | -3/Research | Build established: Gunner 9082 | -3/Research | Identified exit to Testing 9153 | -3/Research | Entered Testing 9212 | -3/Testing | Protovariant out of control (PD-MMJSH0S5UH) 9367 | -3/Testing | Found Prototype Processor 9367 | -3/Testing | Identified Exp. Signal Interpreter 9511 | -3/Testing | Found Prototype Protection 9511 | -3/Testing | Identified Centrium Heavy Armor Plating 9523 | -3/Testing | Spotted Striker 9539 | -3/Testing | Spotted Striker 9555 | -3/Testing | Destroyed Striker 9584 | -3/Testing | Destroyed Striker 9602 | -3/Testing | Spotted Alpha 7 9634 | -3/Testing | Destroyed Alpha 7 9640 | -3/Testing | Found Prototype Ballistic Gun 9640 | -3/Testing | Identified Multirail 9891 | -3/Testing | Destroyed 10 combat bots 9893 | -3/Testing | Lost 6 parts (3n1u2w) 10003 | -3/Testing | Discovered new exit (range 4) 10006 | -3/Testing | Identified exit to Research 10311 | -3/Testing | Found Prototype Device 10311 | -3/Testing | Identified 2N-1CE's Frost Array 10449 | -3/Testing | Build established: Scavenger-Tank 10469 | -3/Testing | System corruption reached 10% 10598 | -3/Testing | Lost 8 parts (1p2n3u2w) 10739 | -3/Testing | Core integrity fell below 50% 10787 | -3/Testing | Lost 16 parts (2p5n5u4w) 10806 | -3/Testing | System corruption reached 30% 10833 | -3/Testing | Entered Research 10833 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10891 | -2/Research | Found Prototype Device 10891 | -2/Research | Identified Exp. Thermal Shield 11144 | -2/Research | Build established: Tank 11504 | -2/Research | Identified exit to Quarantine 11817 | -2/Research | Lost 12 parts (1p6n3u2w) 11991 | -2/Research | Lost 11 parts (1p3n4u3w) 12030 | -2/Research | Entered Quarantine 12058 | -2/Quarantine | Lost 6 parts (1p2n3u) 12268 | -2/Quarantine | Found Alien Artifact 12268 | -2/Quarantine | Identified Transdimensional Reconstructor 12268 | -2/Quarantine | Warped through subspace 12269 | -2/Quarantine | Core integrity fell below 50% 12336 | -2/Quarantine | Met incapacitated Sigix Warrior 12336 | -2/Quarantine | Lockdown squad dispatched 12341 | -2/Quarantine | Build established: Mutant 12378 | -2/Quarantine | Spotted Lightning 12386 | -2/Quarantine | Lost 3 parts (1p1n1u) 12427 | -2/Quarantine | Found Alien Artifact 12427 | -2/Quarantine | Identified Phase Armor 12435 | -2/Quarantine | Spotted Lightning 12438 | -2/Quarantine | Spotted Lightning 12484 | -2/Quarantine | Discovered new exit (range 9) 12494 | -2/Quarantine | Found Alien Artifact 12498 | -2/Quarantine | Lost 3 parts (1n1u1w) 12498 | -2/Quarantine | Identified exit to Access 12499 | -2/Quarantine | Entered Access 12499 | -1/Access | Evolved 2 slots: Utility x2 12499 | -1/Access | Identified Core Reset Matrix 12499 | -1/Access | Used Core Reset Matrix 12922 | -1/Access | Lost 4 parts (1n2u1w) 12972 | -1/Access | Energy Cycler disabled 13135 | -1/Access | Build established: Scavenger-Mutant 13289 | -1/Access | Garrison activated, responded to threat 13472 | -1/Access | Lost 15 parts (2p6n5u2w) 13517 | -1/Access | Core integrity fell below 50% 13560 | -1/Access | Emitted hypermatrix ping 13565 | -1/Access | Assembled emerged from beneath the floor 13594 | -1/Access | Lost 7 parts (2n3u2w) 13596 | -1/Access | Core integrity fell below 20% 13616 | -1/Access | Spotted B-99 Colossus 13619 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 13603_ Xenon Bombardment Thruster destroyed. 13603_ Penetrated by Slug. 13603_ Acquired Xenon Bombardment Thruster. 13603_ Penetrated by Slug. 13603_ Xenon Bombardment Thruster destroyed. 13605_ Slug penetrates Wall. 13608_ Xenon Bombardment Thruster destroyed. 13608_ Penetrated by Slug. 13608_ Xenon Bombardment Thruster destroyed. 13613_ C-57 Dissector knocked back. 13613_ Xenon Bombardment Thruster destroyed. 13613_ Lgt. Antimatter Reactor destroyed. 13613_ Xenon Bombardment Thruster destroyed. 13613_ Knocked back. 13613_ Wave Collapse Detector explodes. 13613_ Gyrokinetic Inverter destroyed. 13617_ Adv. Target Analyzer severed. 13618_ System corrupted: Energy discharge (-33). 13619_ Detected hypermatrix ping. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ????????# #???????????????+ ?????????????? | | ????????# #???????????????# #?????????????? | | ????????# #???????????????# #?????????????? | | ????????# #???????????????? ??????????????? | | ####?#### #####+##????????? ??????????????? | | #] H ?? ??????????????? | | # ###### #????? ??????????????? | | # #?????????????????? ??????????????? | | # #??????? ???????#??????????????? | | # #?????? ###??????????????????? | | # # ??????? ?????????????????? | | # # ??????? ! ###???????????????? | | # # #??????? #???????????????? | | # # ###????"" BB ????????????????? | | #### #####"" BB #?????????????????? | | # #"" #?????????????????? | | # #G #?????????????????? | | # #"" #?????????????????? | | # #"" #?????????????????? | | # #"" #?????????????????? | | # + #?????????????????? | | # #c #?????????????????? | | # ; #?????????????????? | | # # c #?????????????????? | | # # c ###??????????????"" | | # # @ #?????????????"" | | # # s#?????????????T" | | ############## +??????????"" | | ?????????????# ####??????????"" | | ?????????????# #??????????????? | | ?????????????# !! #??????????????? | | ?????????????# !! #??????????????? | | ?????????????# ! ?????????????? | | ?????????????# ????????????? | | ?????????????# ???????????? | | ????????????? ????????????? | | ?????????????####+########+###????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 55 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Base Temperature (-) 150 Corruption Containment 12 Corruption Block 20 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 22 Target Analysis 12 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Phase Armor Core Reset Matrix Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed LinearMomentumGuard Manual? 0 Play Time 02:21:05 Cumulative 462.7 hours Start 2025.03.12 @ 19:39:01 End 2025.03.16 @ 18:52:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 43 Types 37/0/4/2/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 629b9264-8e97-461a-9946-c74ee1b2e5c6