Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 21:33:14 Player: Skysub Result: Destroyed by ZE-JJU(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (378) 378 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1078 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 125/125 System Corruption 0% Temperature Cool (37) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Improved Power Shielding > --- WEAPON (2) ------- Medium Laser Subdweller Laser > --- INVENTORY (10) --- Compact Wheel Compact Wheel Cryofiber Web Large Battery (200) Improved Terrain Scanner Terrain Scan Processor Makeshift Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Subdweller Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Large Battery Terrain Scan Processor Welding Torch Makeshift Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Improved Power Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Impact Weapon Makeshift Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 1 5 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 2 | . . . 2 Leg . | . . . . Wheel 5 | 2 . 2 1 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 3 | . . 3 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 7 | 3 6 7 8 Power . | . 1 . . Propulsion 3 | 2 3 2 3 Utility 2 | . 1 2 3 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 4 | . . 1 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 95 98 Engine 12 | . 14 11 12 Treads 1 | . . . 1 Wheel 26 | . 28 26 26 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Gun 16 | . 14 21 15 Ballistic Gun 3 | . 14 6 . Special Weapon 2 | . . . 3 Impact Weapon 6 | . . . 9 Peak Build Rating 15 | 9 9 15 15 Average Rating 11 | 5 9 11 13 On Entrance 7 | . 9 9 11 Naked Turns . | . . . . Heaviest Build 22 | 14 19 21 22 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 2 | 1 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 7 10 10 Average Carried 7 | 3 6 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 4 7 6 7 Class Distribution -------------------- 50% | Mutant 50% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 415 | 211 95 69 40 Remotely . | . . . . Salvage Created 677 | 83 101 303 190 Parts 44 | 12 8 18 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 10 | . 2 8 . Guns 9 | . 1 8 . Classes Destroyed 7 | 1 2 3 1 Builder 2 | . 1 . 1 Tunneler 4 | 4 . . . Recycler 2 | . . . 2 Turret 2 | . . 2 . Swarmer 4 | . . 4 . Grunt 2 | . 2 . . Subdweller 4 | . . 4 . Best Kill Streak 6 | 2 1 6 2 Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 92 | . 11 79 2 Missed 35 | . 5 30 . Hits 57 | . 6 49 2 Projectile 57 | . 6 49 2 Critical Strikes 1 | . . . 1 Damage Taken 779 | . 64 675 40 Core 265 | . 44 181 40 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 71 | 13 14 36 8 Largest 2 | 2 2 2 1 Hottest 110 | 70 70 110 60 Shots Fired 131 | 26 28 69 8 Gun 129 | 26 28 69 6 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 45 | 13 14 18 . Thermal 86 | 13 14 51 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 30 | 5 7 30 12 Robot Miss Streak 6 | 6 4 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 94 | 13 18 58 5 Core Hits 30 | 6 4 18 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | 1 1 4 1 Burn 5 | 1 1 3 . Destroy 2 | . . 1 1 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1219 | 173 207 603 236 Guns 1087 | 173 207 603 104 Cannons . | . . . . Explosions . | . . . . Melee 132 | . . . 132 Ramming . | . . . . Kinetic 203 | 60 84 59 . Thermal 884 | 113 123 544 104 Explosive . | . . . . Electromagnetic . | . . . . Impact 132 | . . . 132 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 102 | . . . 102 Projectiles . | . . . . Explosions . | . . . . Melee 102 | . . . 102 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | 80 150 24 20 Average Temperature 34 | 34 54 8 13 Received Heat Transfer 280 | . 36 195 49 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 4 | . . . 4 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 4 | . 1 3 . Heat Transferred 2276 | 407 444 1300 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 59 | 10 40 . 59 Initial 55 | . . . 55 Average 6 | . 10 . 7 Influence Increases 318 | 20 68 165 65 Destroy 0b10 Robot/C 160 | . 40 120 . Destroy 0b10 Robot/NC 40 | 20 5 . 15 Destroy Leader 10 | . 10 . . Successful Hack 62 | . 13 . 49 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 318 | 20 38 80 180 Entered New Map 75 | . . 15 60 Time Decay 213 | 20 38 35 120 Lost Part 30 | . . 30 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 7 12 1 Peak Tracking Total 6 | . 2 6 . Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 14 | . 1 . 13 Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 3 . 26 Successful 21 | . 2 . 19 Failed 8 | . 1 . 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 14 | . 2 . 12 Terminals 18 | . 3 . 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . . . 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 . 7 Level Access Points 2 | . 1 . 1 Branch Access Points 2 | . . . 2 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . . . 7 Report Inventory 6 | . . . 6 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 . 5 Terminals 5 | . 1 . 4 Botnet 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Recyclers 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 . 7 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1217 | 5 179 255 778 Terrain 1217 | 5 179 255 778 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1487 | 223 179 255 830 Spaces Moved 995 | 53 166 155 621 Core 1 | 1 . . . Treads 24 | . . . 24 Legs . | . . . . Wheels 970 | 52 166 155 597 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 90 | 80 80 87 94 Slowest Speed 160 | 95 80 110 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 41 19 89 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 6 . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1448 | 206 186 208 848 Wait 340 | 130 2 8 200 Move 992 | 52 165 154 621 Hop . | . . . . Pick Up 15 | 4 3 3 5 Fast Attach 9 | 7 . 1 1 Attach 4 | . . 4 . Detach . | . . . . Swap 9 | . 1 1 7 Drop 6 | . 1 1 4 Fire 71 | 13 14 36 8 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Identified exit to Materials 347 | -10/Materials | Discovered new exit (range 6) 398 | -10/Materials | Discovered new exit (range 7) 403 | -10/Materials | Entered Subcaves 411 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 413 | -10/Subcaves | Discovered new exit (range 10) 413 | -10/Subcaves | Discovered new exit (range 6) 491 | -10/Subcaves | Disturbed a concealed Subdweller 523 | -10/Subcaves | Core integrity fell below 50% 559 | -10/Subcaves | Disturbed a concealed Subdweller 607 | -10/Subcaves | Discovered new exit (range 13) 624 | -10/Subcaves | Core integrity fell below 20% 658 | -10/Subcaves | Entered Recycling 674 | -8/Recycling | Lost 3 parts (2p1n) 1000 | -8/Recycling | Build established: Scavenger-Mutant 1005 | -8/Recycling | Identified exit to Factory 1395 | -8/Recycling | Scanned before Scraplab entrance 1408 | -8/Recycling | Entered Scraplab 1418 | -8/Recycling | Discovered new exit (range 2) 1486 | -8/Recycling | Angered Scraplab inhabitants 1488 | -8/Recycling | Destroyed by ZE-JJU(j) with Overtuned Pulse Rifle Last Messages --------------- own. Might it one day develop into a rogue AI and try to kill us all? I sure hope not. ZE-JJU(j): Imagine what we could do against MC with tech like this once it's complete! 0b10 may be backed by endless fabrication networks, but the Scrap Engine is like having a personal Fabricator on your back! Now if they can just make this "Fabricator" a little less insane I'm all in. XV-EY3(c) is busy at their terminal. IL-8CN(c) is busy at their terminal. Dropped Wheel. Dropped VSS Leg. Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! Critical hit (Burn: +50). 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