Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 00:26:19 Player: Cakengrad Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (122) 610 Value Destroyed (4566) 4566 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (727) 727 TOTAL SCORE: 10963 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 192 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Large Storage Unit Advanced Energy Well (500) Advanced Plasma Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Weight Redist. System Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Plasma Rifle > --- INVENTORY -------- Large Storage Unit Experimental Thermal Shield Shock Bomb Launcher Mini Grenade Launcher [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . . . 1 Utility 5 | . . 1 . . 2 . . . . 1 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 91 | . 2 13 24 10 8 4 2 . 20 3 5 Power 10 | . . 1 5 . 1 . . . 1 1 1 Engine 10 | . . 1 5 . 1 . . . 1 1 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | . . 6 6 5 1 2 . . 6 . 2 Treads 12 | . . 1 4 5 1 1 . . . . . Leg 14 | . . 5 2 . . 1 . . 4 . 2 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . Utility 25 | . 1 2 1 5 4 2 1 . 8 1 . Device 10 | . 1 1 . . 1 . 1 . 5 1 . Storage 3 | . . 1 . . . 1 . . 1 . . Processor 3 | . . . 1 . 1 . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . Protection 8 | . . . . 5 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 28 | . 1 4 12 . 2 . 1 . 5 1 2 Energy Gun 11 | . 1 3 2 . . . . . 3 1 1 Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 7 | . . . 4 . 1 . 1 . . . 1 Ballistic Cannon 4 | . . . 3 . 1 . . . . . . Launcher 5 | . . 1 3 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 3 . . . . . 4 . . Parts Lost 63 | . 1 . 16 5 6 2 . . 14 2 17 Power 6 | . . . 2 . . . . . 1 . 3 Propulsion 24 | . . . 8 2 1 2 . . 5 1 5 Utility 12 | . . . 1 2 2 . . . 3 . 4 Weapon 21 | . 1 . 5 1 3 . . . 5 1 5 Highest Loss Streak 9 | . 1 . 5 2 5 1 . . 8 2 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | . 7 12 13 13 14 11 13 15 8 4 4 Power 2 | . 1 1 1 2 2 3 3 4 1 . . Propulsion 1 | . 4 4 3 1 1 . . . . . . Utility 2 | . . 1 . 3 2 3 4 5 4 2 2 Weapon 4 | . 2 3 8 6 6 5 6 6 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 7 1 9 3 . . . . 6 . 2 Power 9 | . 1 . 3 2 . . . . 2 . 1 Propulsion 7 | . 3 1 3 . . . . . . . . Utility 8 | . 1 . 2 1 . . . . 4 . . Weapon 4 | . 2 . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 99 95 98 98 99 100 100 73 78 47 Engine 7 | . 14 11 10 9 7 7 7 7 5 6 3 Treads 15 | . . 1 9 35 29 23 23 23 8 3 . Leg 11 | . 28 31 19 . . 6 7 7 10 20 10 Device 11 | . 7 21 11 . 2 7 12 15 16 21 15 Storage 9 | . 14 11 11 9 7 14 9 7 4 6 3 Processor 4 | . . . 10 6 3 7 7 7 3 . . Protection 5 | . . . . 10 22 7 7 7 3 2 . Energy Gun 5 | . 28 21 9 . . . . . 5 11 7 Ballistic Gun 8 | . . . 8 26 21 7 13 15 3 . 1 Ballistic Cannon 5 | . . . 3 . . 15 8 7 5 . . Peak Build Rating 62 | . 7 14 19 25 30 29 35 35 58 62 60 Average Rating 26 | . 6 11 13 22 27 27 32 35 32 54 39 On Entrance 25 | 6 6 7 13 19 25 23 29 35 35 58 53 Naked Turns 441 | . . . . . . . . . 380 . 61 Heaviest Build 59 | 12 13 32 34 50 59 57 57 56 56 36 29 Greatest Support 80 | 20 20 36 66 80 80 80 60 60 60 36 36 Greatest Overweight (x) 4 | . . 1 3 . 1 . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | . 8 14 15 15 15 15 15 15 9 5 5 Most Carried 15 | . 8 15 15 15 15 13 15 15 15 5 5 Average Carried 11 | . 7 12 13 13 14 11 13 15 8 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 15 15 15 11 13 15 15 5 5 5 Class Distribution -------------------- 31% | Scavenger-Gunner 30% | Scavenger-Tank 25% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Matter Collected 3669 | 183 37 178 733 763 202 427 291 . 776 . 79 Remotely . | . . . . . . . . . . . . Salvage Created 4214 | . 353 477 1175 922 249 214 80 . 373 . 371 Parts 206 | . 26 27 76 43 10 6 1 . 11 . 6 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 6 | . 3 . 2 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 6 6 . 14 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 107 | . 8 11 30 20 6 7 3 . 16 . 6 Guns 59 | . 6 7 11 14 4 2 1 . 8 . 6 Cannons 17 | . . . 3 . 2 5 2 . 5 . . AOE 29 | . 2 2 16 6 . . . . 3 . . Classes Destroyed 16 | . 4 2 4 2 1 1 . . 2 . . Worker 2 | . . . 2 . . . . . . . . Builder 3 | . 2 . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 3 | . . . 3 . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . . Drone 2 | . . . . . . . . . 2 . . Watcher 3 | . 1 . . 2 . . . . . . . Swarmer 13 | . 3 . 7 . . 1 1 . 1 . . Grunt 55 | . 5 9 13 14 1 2 . . 6 . 5 Brawler 5 | . . 1 . 1 . 1 . . 2 . . Duelist 6 | . . . . 1 . 2 . . 3 . . Protector 1 | . . . . . . . . . 1 . . Sentry 19 | . . 1 10 3 2 1 1 . 1 . . Hunter 3 | . . . . 1 1 . . . . . 1 Programmer 3 | . . . . . 2 . 1 . . . . Best Kill Streak 8 | . 5 2 8 7 2 4 2 . 3 . 5 Combat Bots Only 7 | . 3 2 7 7 2 4 2 . 3 . 5 Max Kills in Single Turn 3 | . 2 1 3 3 1 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 1 3 2 . . . . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 908 | . 32 45 195 106 181 24 23 . 95 60 147 Missed 306 | . 11 19 52 30 69 10 10 . 27 26 52 Hits 602 | . 21 26 143 76 112 14 13 . 68 34 95 Melee 21 | . . . . 1 . 2 . . 13 5 . Projectile 581 | . 21 26 143 75 112 12 13 . 55 29 95 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 25 | . . . 7 3 4 1 1 . 3 1 5 Damage Taken 8895 | . 201 305 1917 1194 1090 304 136 . 1341 506 1901 Core 2106 | . 17 57 245 143 110 71 . . 355 95 1013 Absorbed by Shields 264 | . . . . . . . 32 . 232 . . Core Remaining (%) 67 | 100 93 . 24 74 . . . . 23 88 . Volleys Fired 310 | . 18 36 84 58 23 17 7 . 37 5 25 Largest 3 | . 2 2 2 3 3 3 3 . 3 3 3 Hottest 240 | . 80 90 85 69 98 98 89 . 155 240 230 Shots Fired 701 | . 32 70 146 160 66 53 22 . 89 10 53 Gun 530 | . 32 68 98 153 52 17 14 . 36 8 52 Cannon 135 | . . . 34 . 14 36 8 . 43 . . Launcher 36 | . . 2 14 7 . . . . 10 2 1 Special . | . . . . . . . . . . . . Kinetic 450 | . . . 90 153 66 53 22 . 63 . 3 Thermal 59 | . . . . . . . . . 16 8 35 Explosive 34 | . . 2 14 7 . . . . 10 . 1 Electromagnetic 158 | . 32 68 42 . . . . . . 2 14 Robot Hit Streak 21 | . 4 10 14 21 17 12 5 . 10 9 20 Robot Miss Streak 9 | . 4 4 3 3 6 9 5 . 7 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 Shots Hit Robots 492 | . 14 49 84 124 48 44 15 . 65 6 43 Core Hits 327 | . 15 22 60 54 27 35 13 . 74 2 25 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . . 1 1 1 . 3 . . 3 2 5 Burn 8 | . . . . . . . . . 1 2 5 Destroy 1 | . . . . 1 . . . . . . . Blast 5 | . . . . . . 3 . . 2 . . Corrupt 2 | . . 1 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11702 | . 543 822 2640 2667 955 852 263 . 1908 139 913 Guns 6068 | . 199 644 956 1832 651 300 138 . 432 120 796 Cannons 1967 | . . . 298 . 260 552 125 . 732 . . Explosions 3510 | . 344 174 1357 812 . . . . 744 . 79 Melee . | . . . . . . . . . . . . Ramming 157 | . . 4 29 23 44 . . . . 19 38 Kinetic 5712 | . . . 860 1832 911 852 263 . 972 . 22 Thermal 1276 | . 227 44 81 . . . . . 192 120 612 Explosive 3041 | . . 130 1276 812 . . . . 744 . 79 Electromagnetic 1516 | . 316 644 394 . . . . . . . 162 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . 3 3 . 1 1 1 1 19 1 1 Average Corruption 4 | . . 3 3 . 1 1 1 1 8 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 107 | . . 7 21 . . 12 7 . 56 1 3 Message Errors 27 | . . 2 6 . . 5 2 . 12 . . Matter Fused 17 | . . 3 2 . . 1 . . 9 . 2 Heat Flow Errors 21 | . . . 5 . . 1 1 . 14 . . Energy Discharges 13 | . . . 1 . . 1 1 . 8 1 1 Parts Rejected 2 | . . . 1 . . . . . 1 . . Parts Fused 2 | . . 1 1 . . . . . . . . Data Loss (minor) 10 | . . . 3 . . 1 1 . 5 . . Data Loss (major) 6 | . . 1 1 . . 1 . . 3 . . Misfires 4 | . . . . . . 2 1 . 1 . . Alerts 3 | . . . 1 . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 116 | . . . 86 9 6 . . . 15 . . Projectiles 22 | . . . 16 . 6 . . . . . . Explosions 94 | . . . 70 9 . . . . 15 . . Melee . | . . . . . . . . . . . . Knockbacks 29 | . . . 2 . . 7 2 . 17 . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 28 | . . . 2 . . 7 2 . 17 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 355 | . . . 225 39 . . . . 85 . 6 Shots 14 | . . . 8 4 . . . . 2 . . Rammed 13 | . . . 1 3 4 . . . . . 5 Targets Rammed 26 | . . 3 6 3 4 . . . . 1 9 Kicked 13 | . . 3 5 . . . . . . 1 4 Crushed . | . . . . . . . . . . . . Highest Temperature 281 | . 108 9 271 153 281 176 171 . 219 60 90 Average Temperature 61 | . 43 4 48 36 114 72 63 . 58 37 29 Received Heat Transfer 2429 | . 63 162 588 549 243 63 8 . 333 108 312 Effects 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 . . . . . . . . . 6 Heat Transferred 3624 | . 350 100 100 . . . . . 524 500 2050 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 3 2 2 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . 1 . 2 2 1 . . . . 3 1 Low Security (%) 48 | . 97 100 31 1 97 . . . . . 25 Level 1 17 | . 2 . 26 18 2 . . . . . 74 Level 2 26 | . . . 41 79 . . . . . 11 . Level 3 7 | . . . . . . . . . . 88 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 930 | . 205 84 538 575 200 . . . . 930 330 Initial 925 | . . 65 31 214 200 . . . . 925 330 Average 269 | . 117 36 275 452 61 . . . . 851 243 Influence Increases 4617 | . 275 335 1029 663 165 177 113 . 629 1010 221 Destroy 0b10 Robot/C 2200 | . 160 220 600 400 120 160 100 . 320 . 120 Destroy 0b10 Robot/NC 90 | . 15 . 40 15 . 5 . . 15 . . Destroy Leader 488 | . 32 60 172 104 40 10 10 . 30 . 30 Allied During Kill 14 | . . . . . . 2 3 . 9 . . Successful Hack 51 | . . . 7 19 5 . . . . 20 . Disable Machine 120 | . 30 . 60 30 . . . . . . . Destroy Structure 244 | . 8 25 135 50 . . . . . . 26 Advance Influence 900 | . . . . . . . . . . 900 . Lose Combat Pursuer 510 | . 30 30 15 45 . . . . 255 90 45 Influence Decreases 4458 | . 120 414 596 731 598 185 113 . 588 376 737 Entered New Map 1036 | . . 90 45 295 241 4 . . . 16 345 Time Decay 2678 | . 110 324 402 386 317 151 113 . 463 190 222 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . Lost Part 514 | . 10 . 149 50 40 10 . . 65 20 170 Lost Ally 80 | . . . . . . 20 . . 60 . . Squads Dispatched 30 | . 1 7 6 5 2 . . . 1 2 6 Investigation 5 | . 1 2 . 1 . . . . . 1 . Extermination 3 | . . . . . 2 . . . . . 1 Reinforcement 11 | . . 5 2 1 . . . . . 1 2 Assault 1 | . . . . . . . . . 1 . . Garrison 10 | . . . 4 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Distress Signals 12 | . 2 4 2 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 200 | . 10 18 36 32 9 10 6 . 53 11 15 Peak Tracking Total 7 | . 5 3 7 5 4 7 4 . 7 6 5 Tactical Retreats 30 | . 2 2 1 3 . 3 1 . 15 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . 2 1 . . 2 . . . . . . Indirectly 1 | . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 10 | . 2 . 4 2 . 1 . . 1 . . Max in Single Turn 2 | . 1 . 2 1 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 26 | . 2 2 5 5 2 . . 4 . 1 5 Terminals 16 | . 1 2 4 4 1 . . . . 1 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . Total Hacks 72 | . 5 4 10 7 4 . . 33 . 3 6 Successful 54 | . 3 3 5 4 2 . . 33 . 2 2 Failed 18 | . 2 1 5 3 2 . . . . 1 4 Catastrophic 2 | . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 29 | . 2 4 9 5 2 . . . . 3 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 2 . . . . . . . Terminal Hacks 51 | . 2 3 5 4 1 . . 33 . 2 1 Record 18 | . . 1 2 2 . . . 11 . 2 . Part Schematic 11 | . . . . . . . . 11 . . . Robot Schematic 8 | . . . . . . . . 8 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 2 | . . . 2 . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . 1 Report Inventory 2 | . 1 . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 16 | . 2 . 4 4 2 . . . . 1 3 Full Trace Events 4 | . 1 . 1 1 . . . . . 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Total Allies 5 | . . . . . . 2 . . 3 . . Largest Group 2 | . . . . . . 2 1 . 1 . . Highest-Rated Group 96 | . . . . . . 32 16 . 96 . . Highest-Rated Ally 96 | . . . . . . 16 16 . 96 . . Total Orders 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks 28 | . . . . . . 5 10 . 13 . . Total Damage 518 | . . . . . . 72 110 . 336 . . Kills 6 | . . . . . . 1 2 . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 3494 | . . . . . 274 1756 774 144 156 125 265 Sensors 390 | . . . . . . . . . . 125 265 ECM 3104 | . . . . . 274 1756 774 144 156 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 . . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Turns Passed 9773 | . 248 787 1262 910 825 1756 774 144 2202 395 470 Spaces Moved 6322 | 1 155 409 657 427 438 1030 460 91 1933 312 409 Core 1256 | . . . 14 . . . . . 1042 . 200 Treads 2998 | . . . 191 427 438 1030 460 91 361 . . Legs 2068 | 1 155 409 452 . . . . . 530 312 209 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 160 160 160 160 50 120 50 Average Speed 130 | 120 120 130 135 160 160 160 160 160 101 120 88 Slowest Speed 250 | 120 120 190 240 160 240 160 160 160 240 120 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 2 34 32 73 40 6 98 61 74 99 7 10 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . 1 . 1 . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . . . . . 3 2 . 3 . . Spaces Dug 1 | . . . 1 . . . . . . . . Terrain Destroyed 324 | . 8 31 159 62 . . . . 51 . 13 Melee . | . . . . . . . . . . . . Projectile 9 | . . . 9 . . . . . . . . AOE 315 | . 8 31 150 62 . . . . 51 . 13 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Total 7245 | . 185 586 879 529 506 1099 481 90 2099 323 468 Wait 273 | . 6 113 55 8 20 7 10 . 44 . 10 Move 6311 | . 154 408 656 426 437 1029 459 90 1932 311 409 Hop . | . . . . . . . . . . . . Pick Up 72 | . 4 6 26 9 3 4 2 . 16 . 2 Fast Attach 37 | . 1 2 5 1 7 1 . . 14 1 5 Attach 45 | . 1 2 12 6 6 3 . . 10 1 4 Detach 6 | . . 1 . . 1 . . . . 1 3 Swap 62 | . . 11 20 12 3 1 3 . 10 2 . Drop 44 | . 1 4 15 6 2 . . . 14 1 1 Fire 310 | . 18 36 84 58 23 17 7 . 37 5 25 Melee . | . . . . . . . . . . . . Ram 6 | . . . 1 . . . . . . . 5 Kick 13 | . . 3 5 . . . . . . 1 4 Crush 7 | . . . . 3 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 59 | . . . . . . 37 . . 22 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 431 | -9/Materials | Met 8R-AWN 754 | -9/Materials | Discovered new exit (range 15) 967 | -9/Materials | Discovered new exit (range 12) 986 | -9/Materials | Build established: Scavenger-Mutant 1036 | -9/Materials | Entered Storage 1152 | -9/Storage | Lost 3 parts (1u2w) 1351 | -9/Storage | Garrison activated, responded to threat 1419 | -9/Storage | Build established: Mutant 1566 | -9/Storage | Learned location of Armory (-4) 1628 | -9/Storage | Lost 5 parts (1p3n1w) 1760 | -9/Storage | Garrison activated, responded to threat 1770 | -9/Storage | Core integrity fell below 50% 1792 | -9/Storage | Destroyed 7 combat bots 1832 | -9/Storage | Lost 5 parts (1p3n1w) 2245 | -9/Storage | Discovered new exit (range 9) 2298 | -9/Storage | Entered Materials 2298 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2411 | -8/Materials | Garrison activated, responded to threat 2534 | -8/Materials | Destroyed 7 combat bots 2608 | -8/Materials | Build established: Scavenger-Gunner 2969 | -8/Materials | Discovered new exit (range 5) 3208 | -8/Materials | Entered Factory 3208 | -7/Factory | Evolved 2 slots: Utility x2 3230 | -7/Factory | Build established: Scavenger-Tank 3555 | -7/Factory | Discovered new exit (range 7) 4033 | -7/Factory | Entered Lower Caves 4047 | -7/Lower Caves | Lost 5 parts (1n2u2w) 4055 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4292 | -7/Lower Caves | Build established: Scavenger-Gunner 4519 | -7/Lower Caves | Learned location of Zion (-6) 4911 | -7/Lower Caves | Encountered a Warlord checkpoint 5170 | -7/Lower Caves | Learned Factory stockpile data 5228 | -7/Lower Caves | Learned Factory terminal intel 5757 | -7/Lower Caves | Discovered new exit (range 5) 5789 | -7/Lower Caves | Entered another Lower Caves area 5789 | -7/Lower Caves | Accompanied by 1 ally 5831 | -7/Lower Caves | Discovered new exit (range 11) 6112 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6277 | -7/Lower Caves | Build established: Scavenger-Tank 6423 | -7/Lower Caves | Discovered new exit (range 10) 6563 | -7/Lower Caves | Entered Data Miner 6563 | -7/Data Miner | Discovered new exit (range 6) 6594 | -7/Data Miner | Met Data Miner 6645 | -7/Data Miner | Learned location of Section 7 (-3) 6645 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6671 | -7/Data Miner | Received God Mode back door access code from Data Miner 6707 | -7/Data Miner | Entered Proximity Caves 6781 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6902 | -6/Proximity Caves | Spotter reported a threat 6913 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 6947 | -6/Proximity Caves | Spotter reported a threat 6994 | -6/Proximity Caves | Spotter reported a threat 7047 | -6/Proximity Caves | Spotter reported a threat 7205 | -6/Proximity Caves | Spotter reported a threat 7220 | -6/Proximity Caves | Spotter reported a threat 7258 | -6/Proximity Caves | Spotter reported a threat 7396 | -6/Proximity Caves | Spotter reported a threat 7542 | -6/Proximity Caves | Spotter reported a threat 7593 | -6/Proximity Caves | Spotter reported a threat 7627 | -6/Proximity Caves | System corruption reached 10% 7636 | -6/Proximity Caves | Released all parts (3) 7665 | -6/Proximity Caves | Lost 8 parts (2n2u4w) 7713 | -6/Proximity Caves | Learned Factory terminal intel 7760 | -6/Proximity Caves | Learned 4 Factory zone layouts 7910 | -6/Proximity Caves | Core integrity fell below 50% 7917 | -6/Proximity Caves | Escorted by Enhanced Grunt 7924 | -6/Proximity Caves | Spotter reported a threat 7934 | -6/Proximity Caves | Build established: Mutant 8213 | -6/Proximity Caves | Spotter reported a threat 8317 | -6/Proximity Caves | Found Prototype Device 8328 | -6/Proximity Caves | Spotter reported a threat 8466 | -6/Proximity Caves | Discovered new exit (range 8) 8519 | -6/Proximity Caves | Learned Factory terminal intel 8569 | -6/Proximity Caves | Build established: Scavenger-Gunner 8601 | -6/Proximity Caves | Identified Exp. Thermal Shield 8909 | -6/Proximity Caves | Entered Factory 8909 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8910 | -6/Factory | Identified exit to Factory 8912 | -6/Factory | Loaded intel: 28 terminal locations 9000 | -6/Factory | Build established: Scavenger-Tank 9152 | -6/Factory | Incoming investigation squad redirected 9259 | -6/Factory | Search patrols dispatched 9304 | -6/Factory | Entered another Factory area 9304 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9305 | -5/Factory | Loaded intel: 25 terminal locations 9310 | -5/Factory | Identified exit to DSF 9549 | -5/Factory | Garrison activated, responded to threat 9610 | -5/Factory | Lost 9 parts (2p3n2u2w) 9655 | -5/Factory | Garrison activated, responded to threat 9694 | -5/Factory | Lost 5 parts (1p2n1u1w) 9724 | -5/Factory | Core integrity fell below 50% 9771 | -5/Factory | Core integrity fell below 20% 9774 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09723_ Penetrated by Slug. 09723_ Slug penetrates Wall. 09726_ Penetrated by Slug. 09726_ Slug penetrates Wall. 09728_ System corrupted: Matter fused (-5). 09728_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 09728_ Slug penetrates Wall. 09729_ Penetrated by Slug. 09740_ Connecting with Terminal... 09749_ Dropped Exp. Thermal Shield. 09749_ Acquired Adv. Plasma Cannon. 09756_ Connecting with Recycling Unit... 09765_ Connecting with Garrison Access... 09767_ Penetrated by Slug. 09770_ Power Conduit explodes. 09771_ Penetrated by Slug. 09771_ U-05 Engineer lays Concrete. 09772_ U-05 Engineer builds a Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????T???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "??????????????##############????????????????????? | | ??????????????# ! #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ! #??##########????????? | | ???????????? ?## #??# #???????? | | #+####????? ## #??# ] #???????? | | ##"""" ## #??# #???????? | | ##"""" ## @ ]#??# #???????? | | ##"""" ?# #??# " " #???????? | | ## ??# #??# " " #???????? | | #? ???# #??# ! ""G"" #???????? | | #? ????# p ]#### #???????? | | ###+#############+####;;""#####+#####???????? | | #????????? | | #????????? | | #????????? | | #????????? | | """"""""" #????????? | | "" """"""""" #????????? | | """ """"""""" #????????? | | "F """"""""" #????????? | | """ """"""""" #????????? | | "" """"""""" #????????? | | #????????? | | #????????? | | ##+######## """"T"""" #########+#########????????? | | ??????????#"""""""""""#?# ! ! #??????????? | | ??????????#############?# #??????????? | | ????????????????????????# """ """ #??????????? | | ????????????????????????# " " """ """ #??????????? | | ????????????????????????# "Y" """ """ #??????????? | | ????????????????????????# """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 29 Energy Capacity 840 Matter Stores 318 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 525 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Hey, That's Mine! Leap Before You Look Let's See Who's Tougher Remodeling The Oracle Challenges ------------ None Game ------ Seed CompanionWarlordMesh Manual? 0 Play Time 03:40:25 Cumulative 9.8 hours Start 2025.06.06 @ 00:07:16 End 2025.06.14 @ 00:26:19 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52ed9eae-d2cd-451a-8c5c-0bfdc7b96e84