Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 09:19:54 Player: Dosh Result: Destroyed by QM-4KJ(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1629) 1629 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1482) 1482 TOTAL SCORE: 5256 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -118 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 10/100 System Corruption 0% Temperature Warm (180) Movement Core (1400) Ox27 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Experimental Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (25) --- Deuterium Engine Light Treads Light Treads Heat Sink High-capacity Storage Unit Structural Scanner Faulty Spectral Analyzer Spectral Analyzer Improved Armor Integrity Analyzer Transmission Jammer Advanced Phase Shifter Propulsion Shielding Medium Armor Plating Experimental Thermal Shield Hacking Suite Makeshift Hacking Suite Advanced System Shield Improved Medium Laser Zionite Laser-M Improved Light Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Neutron Cannon Light Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Heat Sink Advanced Heat Sink High-capacity Storage Unit Structural Scanner Spectral Analyzer Spectral Analyzer Improved Armor Integrity Analyzer Transmission Jammer Advanced Phase Shifter Propulsion Shielding Medium Armor Plating Experimental Thermal Shield Hacking Suite Makeshift Hacking Suite Advanced System Shield Heavy EM Pulse Gun Improved Medium Laser Zionite Laser-M Improved Light Cannon Makeshift Hammer [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 46 | 6 5 . 19 . 5 11 Power 5 | 1 . . 3 . . 1 Engine 4 | 1 . . 3 . . . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 9 | 2 . . 3 . . 4 Treads 6 | 2 . . 3 . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 17 | 1 3 . 7 . 4 2 Device 2 | . . . 1 . . 1 Storage 4 | 1 2 . . . . 1 Processor 4 | . . . . . 4 . Hackware 1 | . . . 1 . . . Protection 6 | . 1 . 5 . . . Artifact . | . . . . . . . Weapon 15 | 2 2 . 6 . 1 4 Energy Gun 2 | . . . 1 . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 2 1 . 2 . . 2 Ballistic Cannon 4 | . 1 . 3 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 1 . 4 3 Parts Lost 14 | . 1 . 6 . . 7 Power 3 | . . . 2 . . 1 Propulsion 4 | . . . 1 . . 3 Utility 3 | . . . 3 . . . Weapon 4 | . 1 . . . . 3 Highest Loss Streak 5 | . 1 . 2 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 95 100 99 99 Engine 10 | . 14 14 9 11 11 5 Treads 22 | . 28 28 21 22 22 12 Device 6 | . . . 8 11 8 . Storage 11 | . 14 14 11 11 11 11 Processor 3 | . . . . . 5 22 Hackware 8 | . . . 11 11 11 11 Protection 9 | . 13 14 10 11 7 . Ballistic Gun 12 | . 14 14 11 11 10 11 Ballistic Cannon 10 | . 13 14 9 11 11 8 Naked Turns . | . . . . . . . Heaviest Build 106 | 11 49 48 64 64 64 106 Greatest Support 46 | 40 40 40 46 43 43 43 Greatest Overweight (x) 4 | . 1 1 2 1 1 4 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 Average Capacity 19 | 6 17 20 20 20 20 21 Most Carried 23 | 4 11 11 20 12 20 23 Average Carried 13 | 1 8 11 14 11 15 20 Final Capacity 25 | 8 20 20 20 20 20 25 Final Carried 21 | 4 11 11 11 12 20 21 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 1552 | 148 491 . 655 56 . 202 Remotely . | . . . . . . . Salvage Created 1570 | . 566 . 676 166 . 162 Parts 127 | . 44 . 64 11 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 47 | . 16 . 22 5 . 4 Guns 23 | . 7 . 14 2 . . Cannons 24 | . 9 . 8 3 . 4 Classes Destroyed 9 | . 5 . 2 . . 2 Worker 1 | . . . 1 . . . Builder 1 | . 1 . . . . . Operator 5 | . 2 . 3 . . . Watcher 4 | . 2 . 2 . . . Swarmer 11 | . 3 . 8 . . . Grunt 27 | . 13 . 9 5 . . Sentry 5 | . . . 5 . . . Z-Light 3 | . . . . . . 3 Assembled 1 | . . . . . . 1 Best Kill Streak 5 | . 5 . 5 3 . 2 Combat Bots Only 5 | . 4 . 5 3 . 2 Max Kills in Single Turn 2 | . 2 . 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 2898 | . 514 . 1311 71 . 1002 Core 541 | . 114 . 151 24 . 252 Absorbed by Shields . | . . . . . . . Redirected to Shielding 69 | . 49 . 20 . . . Regen/Repaired (Parts) 69 | . . . 69 . . . Core Remaining (%) 77 | 100 . 54 . . . . Volleys Fired 197 | . 64 . 106 8 . 19 Largest 2 | . 2 . 2 2 . 2 Hottest 110 | . 55 . 76 62 . 110 Shots Fired 351 | . 110 . 189 16 . 36 Gun 225 | . 64 . 136 8 . 17 Cannon 126 | . 46 . 53 8 . 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 343 | . 110 . 187 16 . 30 Thermal 8 | . . . 2 . . 6 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 9 . 11 5 . 4 Robot Miss Streak 6 | . 4 . 6 1 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 210 | . 70 . 111 10 . 19 Core Hits 90 | . 33 . 42 6 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . 2 . 2 1 . . Destroy 1 | . . . 1 . . . Blast 4 | . 2 . 1 1 . . Melee Attacks 5 | . . . . . 5 . Impact 5 | . . . . . 5 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3542 | . 1074 . 1861 204 . 403 Guns 1624 | . 519 . 946 95 . 64 Cannons 1626 | . 511 . 673 103 . 339 Explosions 228 | . . . 228 . . . Melee . | . . . . . . . Ramming 64 | . 44 . 14 6 . . Kinetic 3032 | . 1030 . 1585 198 . 219 Thermal 218 | . . . 34 . . 184 Explosive 228 | . . . 228 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 4 4 . . . . Message Errors 2 | . 1 1 . . . . Matter Fused 1 | . . 1 . . . . Heat Flow Errors 3 | . 1 2 . . . . Energy Discharges 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 116 | . . . 109 . . 7 Projectiles 19 | . . . 12 . . 7 Explosions 97 | . . . 97 . . . Melee . | . . . . . . . Knockbacks 19 | . 8 . 8 2 . 1 Impact . | . . . . . . . Kinetic 19 | . 8 . 8 2 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . 84 . . . Shots 1 | . . . 1 . . . Rammed 9 | . 5 . 3 1 . . Targets Rammed 9 | . 5 . 3 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | . 173 232 30 . . 318 Average Temperature 44 | . 19 101 13 . . 104 Received Heat Transfer 1074 | . 255 . 468 36 . 315 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . . . 74 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 348 | . 348 . 273 80 . . Initial 60 | . . . . 60 . . Average 119 | . 135 . 140 57 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 77 | 100 77 100 69 100 . . Level 1 22 | . 22 . 30 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 3 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 3 | . 1 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 26 . 33 4 . 9 Peak Tracking Total 6 | . 6 . 5 2 . 3 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 4 | . 1 . 3 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 14 | . 4 . 10 . . . Terminals 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 11 . 23 . . . Successful 18 | . 3 . 15 . . . Failed 16 | . 8 . 8 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 19 | . 11 . 6 . 2 . Terminals 24 | . 11 . 13 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 4 . . . Terminal Index 1 | . 1 . . . . . Repair Station Index 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . Terminals 6 | . 2 . 4 . . . Assimilate 2 | . . . 2 . . . Botnet 3 | . 2 . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . 7 . . . Full Trace Events 4 | . 2 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 2 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 9 | . . . 1 2 6 . Largest Group 6 | . . . 1 2 6 2 Highest-Rated Group 342 | . . . 10 41 342 192 Highest-Rated Ally 96 | . . . 10 31 96 96 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . . 27 Total Damage 735 | . . . . . . 735 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 8597 | 91 1839 214 2800 858 2083 712 Spaces Moved 3101 | 52 719 90 920 205 856 259 Core 4 | 4 . . . . . . Treads 2985 | 48 719 90 920 205 856 147 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 112 | . . . . . . 112 Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 196 Average Speed 229 | 151 200 240 240 240 240 244 Slowest Speed 340 | 160 240 240 320 240 240 340 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 89 23 55 35 85 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 6 | . . . 2 . 4 . Melee 4 | . . . . . 4 . Projectile . | . . . . . . . AOE 2 | . . . 2 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 4224 | 61 1005 89 1332 555 881 301 Wait 809 | . 204 . 258 341 4 2 Move 3095 | 51 718 89 919 204 855 259 Hop . | . . . . . . . Pick Up 39 | 4 7 . 15 1 7 5 Fast Attach 17 | 6 2 . 2 . 4 3 Attach 11 | . 1 . 7 . . 3 Detach 6 | . 1 . . . 4 1 Swap 18 | . 2 . 10 . 1 5 Drop 18 | . 1 . 12 . 1 4 Fire 197 | . 64 . 106 8 . 19 Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 5 . 3 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 92 | -11/Junkyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 666 | -10/Materials | Discovered new exit (range 16) 1470 | -10/Materials | Discovered new exit (range 10) 1931 | -10/Materials | Entered Mines 2044 | -10/Mines | Learned Materials stockpile data 2049 | -10/Mines | Discovered new exit (range 10) 2108 | -10/Mines | Assembled infested the area 2145 | -10/Mines | Entered Materials 2145 | -9/Materials | Evolved 2 slots: Utility x2 3688 | -9/Materials | Repaired Imp. Light Cannon 3711 | -9/Materials | Discovered new exit (range 9) 3881 | -9/Materials | Discovered new exit (range 3) 3937 | -9/Materials | Build established: Scavenger-Mutant 4523 | -9/Materials | Discovered new exit (range 8) 4945 | -9/Materials | Entered Mines 4946 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5001 | -9/Mines | Excavation squad dispatched 5001 | -9/Mines | A large section of the Mines collapsed 5251 | -9/Mines | Excavation squad dispatched 5803 | -9/Mines | Entered Zion 5803 | -7/Zion | Accompanied by 2 allies 5827 | -7/Zion | Learned Factory terminal intel 5853 | -7/Zion | Led the pair of lost Derelicts to a safe place 6015 | -7/Zion | Learned location of Warlord (-4) 6471 | -7/Zion | Learned location of Quarantine (-3) 6832 | -7/Zion | Given A8's code to call for help 7135 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7136 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7228 | -7/Zion | Learned location of Armory (-3) 7307 | -7/Zion | Found Prototype Processor 7307 | -7/Zion | Identified Exp. Signal Interpreter 7312 | -7/Zion | Found Prototype Processor 7312 | -7/Zion | Identified Exp. Melee Analysis Suite 7316 | -7/Zion | Found Prototype Processor 7316 | -7/Zion | Identified Exp. Targeting Computer 7332 | -7/Zion | Found Prototype Processor 7332 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7336 | -7/Zion | Found Prototype Processor 7345 | -7/Zion | Found Prototype Processor 7579 | -7/Zion | Imprinted 7581 | -7/Zion | Declared Zion's savior 7593 | -7/Zion | Build established: Mutant 7873 | -7/Zion | Discovered new exit (range 5) 7876 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7886 | -7/Zion | Entered Deep Caves 7886 | -7/Deep Caves | Accompanied by 6 allies 8169 | -7/Deep Caves | Attacked by Z-Imprinter 8198 | -7/Deep Caves | Z-Facility disabled 8199 | -7/Deep Caves | Core integrity fell below 50% 8348 | -7/Deep Caves | Found Prototype Device 8570 | -7/Deep Caves | Build established: Scavenger-Mutant 8581 | -7/Deep Caves | Core integrity fell below 20% 8598 | -7/Deep Caves | Destroyed by QM-4KJ(z) with Zionite Laser-S Last Messages --------------- 08316_ Acquired Adv. Phase Shifter. 08325_ Dropped Zio. Glidesys I. 08325_ Acquired Prototype Hover Unit. 08325_ Identified Zio. Glidesys II. 08327_ Acquired 10 matter. 08341_ Dropped Lrg. Storage Unit. 08348_ Acquired Prototype Device. 08349_ Acquired 10 matter. 08360_ Acquired Prototype Energy Gun. 08377_ Acquired Adv. Heat Sink. 08415_ Acquired Prototype Energy Cannon. 08416_ Identified Neutron Cannon. 08420_ Acquired 10 matter. 08581_ Zio. Glidesys II destroyed. 08584_ Antimatter Reactor destroyed. 08586_ L6-6FT(z) destroyed. 08588_ Zio. Glidesys I destroyed. 08592_ Discarded Exp. Armor Integrity Analyzer. 08592_ Lgt. Assault Rifle destroyed. 08595_ Neutron Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????"""""""" % | | ?????????????????????????????"""""""" = | | ?????????????????????????????"""""""" | | ?????????????????????????????"""""" | | ?????????????????????????????""" 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"""""" " | | ?????????? | | ?????????? | | ????????? | | ????????? @ | | ????????? | | ????????? z | | ????????? z=%! ##### | | ?????????? ### ### ####???### | | ??????????????# ????## ##????????### | | ?????????????????????### #####???????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Enh. Optical Array | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Coil Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Help From High Places Challenges ------------ None Game ------ Seed SpreadConstructLauncher Manual? 0 Play Time 00:35:11 Cumulative 52.2 hours Start 2023.12.08 @ 08:42:15 End 2023.12.08 @ 09:19:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da7d8fef-ddf5-4db6-a9ad-382b10f93b01