Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 19:43:03 Player: Sandwich Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (191) 955 Value Destroyed (8049) 8049 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1840) 1840 TOTAL SCORE: 20344 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 50 Follower Combat Kills 338 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 75/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Energy Filter Quantum Capacitor Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Advanced Coolant Injector Advanced Energy Well Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Disruptor Cannon > --- INVENTORY -------- Advanced Coolant Injector Heavy Disruptor Cannon Heavy Disruptor Cannon [Rating: 173] Favorites ----------- Power Constructs Engine Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Hover Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Centrium Greatsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Slots Evolved 18 | . . . . . 4 . . 4 2 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . 2 . . . . . . 1 . . . . 2 . Utility 8 | . . . . . 2 . . 1 1 1 . . . . 1 . 2 . . . . Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Parts Attached 164 | 7 10 3 . 6 25 2 2 6 5 8 . 6 . 6 11 5 15 1 19 19 8 Power 29 | 1 4 . . 1 4 . . 1 1 . . . . . . . 6 . 5 5 1 Engine 9 | 1 4 . . 1 1 . . 1 1 . . . . . . . . . . . . Core 3 | . . . . . 3 . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 6 . 5 5 1 Propulsion 25 | 2 2 1 . 2 3 1 1 . . . . . . . . . 4 1 3 4 1 Treads 5 | 1 1 . . 2 . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 1 1 . . 3 . 1 . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . 4 1 3 4 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 2 1 . . . 10 1 1 3 4 6 . 6 . 5 8 4 3 . 10 4 3 Device 44 | 1 . . . . 6 . 1 2 1 4 . 6 . 5 4 1 1 . 7 2 3 Storage 6 | 1 1 . . . 2 1 . . . . . . . . . . . . 1 . . Processor 12 | . . . . . 1 . . 1 2 2 . . . . . 3 . . 1 2 . Hackware 6 | . . . . . . . . . . . . . . . 4 . 2 . . . . Protection 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 2 . 3 8 . . 2 . 2 . . . 1 3 1 2 . 1 6 3 Energy Gun 13 | 1 3 1 . 3 3 . . . . . . . . . . . . . . 2 . Energy Cannon 7 | . . . . . 3 . . . . . . . . . 1 . . . . 3 . Ballistic Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Launcher 5 | . . 1 . . . . . 1 . . . . . . . . . . . . 3 Special Weapon 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 10 | . . . . . 3 . 1 . . . . 1 . . . . 2 . 3 . . Parts Lost 81 | . 3 . . . 1 . . 7 4 4 . 2 1 13 9 5 11 2 2 15 2 Power 13 | . 2 . . . . . . 1 . . . . . 2 . . 3 1 . 4 . Propulsion 18 | . . . . . . . . . . . . . . 3 3 1 4 . 1 5 1 Utility 31 | . . . . . . . . 2 2 1 . 1 . 5 5 4 4 . 1 5 1 Weapon 19 | . 1 . . . 1 . . 4 2 3 . 1 1 3 1 . . 1 . 1 . Highest Loss Streak 13 | . 2 . . . 1 . . 4 2 1 . 1 1 4 7 5 6 2 1 13 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 64 | . 99 100 100 100 96 90 76 58 62 54 58 61 61 48 51 31 21 28 58 62 13 Engine 3 | . 13 14 14 14 3 . 3 3 3 1 . . . . . . . . . . . Core 2 | . . . . . 6 9 5 2 2 3 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 4 5 5 3 . 2 3 9 10 2 Treads 4 | . 14 14 14 14 9 9 6 1 . . 3 2 5 5 1 . . . . . . Wheel 4 | . 14 14 14 14 14 9 7 3 3 . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 4 1 . . . 2 . 5 13 15 16 3 Device 14 | . 14 14 14 14 22 18 18 13 12 13 15 19 21 16 10 6 2 . 15 21 . Storage 6 | . 14 14 14 14 9 9 9 6 5 5 5 5 5 5 3 . . . 2 3 . Processor 3 | . . . . . . . . 5 4 7 10 6 5 5 . 8 . . 3 6 7 Hackware 2 | . . . . . . . . . . . . . . . 17 9 6 8 7 . . Protection 1 | . . . . . 4 9 4 . 2 . . . . . . . . . . . . Energy Gun 7 | . 18 27 28 28 15 . 1 8 6 3 5 9 15 7 2 . . . . . . Energy Cannon 4 | . . . . . 8 27 20 4 3 1 5 5 3 . . 1 . . . 2 . Ballistic Gun 2 | . 9 . . . 2 . . . 10 7 5 5 . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . 4 . 2 . . . 2 3 . . . . . . Peak Build Rating 173 | 7 8 8 10 16 45 47 58 68 91 121 113 121 119 119 115 56 71 65 140 173 44 Average Rating 69 | 4 7 8 8 12 35 46 49 60 80 104 102 112 117 105 102 44 45 61 102 141 19 On Entrance 52 | . 7 8 8 10 16 45 47 53 62 71 110 103 119 114 91 42 28 50 41 130 10 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 195 | 14 19 19 19 27 76 116 116 108 120 163 122 150 150 195 164 8 23 19 77 90 20 Greatest Support 109 | 20 10 10 10 10 32 28 49 97 97 107 107 101 101 101 51 11 76 52 87 109 11 Greatest Overweight (x) 32 | 1 1 1 1 2 2 4 32 2 1 1 1 1 1 4 5 2 . . 1 . 1 Average Overweight (x) . | . . 1 1 1 1 3 3 . . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 19 | 6 8 10 10 10 15 24 25 25 25 25 25 25 25 25 20 5 5 5 5 5 5 Most Carried 25 | 4 10 10 10 10 20 25 25 22 23 23 22 22 20 20 15 5 5 1 5 5 5 Average Carried 14 | 1 7 10 9 9 14 24 23 18 21 21 21 19 20 16 9 4 4 1 2 4 4 Final Capacity 25 | 8 10 10 10 10 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 3 10 10 10 10 20 25 17 22 23 21 22 20 20 13 5 5 3 1 4 5 5 Scrap Engine Consumption 307 | . . . . . . . 32 82 45 57 9 28 . 8 39 4 3 . . . . Constructs Created 22 | . . . . . . . 4 4 2 4 1 1 . 1 3 1 1 . . . . Constructs Modified 108 | . . . . . . . 7 30 18 19 6 12 1 1 12 . 2 . . . . Class Distribution -------------------- 44% | Construct 8% | Scavenger-Mutant 7% | Hacker-Skirmisher 7% | Mutant 6% | Hacker-Mutant 5% | Skirmisher 3% | Commander-Skirmisher 3% | Scavenger-Skirmisher 3% | Scout 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Garrison Hacker-Mutant | -2/Research Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Matter Collected 3199 | 233 244 53 . 156 292 28 114 161 329 404 117 313 . 177 122 30 19 38 201 168 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9432 | 15 320 69 . 194 685 525 507 1380 950 1469 173 1219 . 859 705 . . 38 31 293 . Parts 460 | 4 30 7 . 14 31 21 22 72 55 65 11 39 . 20 49 . . 3 3 14 . Haulers Intercepted 7 | . 1 . . . 2 2 . 1 . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . 2 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 3 21 . 17 . . . . . . . Prevented 8 | . . . . . . . . . . . . 8 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Combat Hostiles Destroyed 147 | . 10 4 . 6 9 7 3 20 14 17 4 17 . 20 11 . . 1 . 4 . Melee 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Guns 83 | . 10 4 . 6 8 . . 11 12 8 1 12 . 10 1 . . . . . . Cannons 53 | . . . . . 1 7 3 7 1 8 1 5 . 10 10 . . . . . . AOE 5 | . . . . . . . . 1 1 1 . . . . . . . . . 2 . Classes Destroyed 15 | 1 4 1 . . 3 1 1 1 . 1 1 . . 1 . . . . . . . Worker 6 | . . . . . 1 1 . . 2 . . . . . . . . . 2 . . Builder 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . Tunneler 4 | 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . Hauler 7 | . 1 . . . 2 2 . 1 . . . 1 . . . . . . . . . Recycler 13 | . . . . . 2 2 4 2 1 2 . . . . . . . . . . . Watcher 12 | . 1 . . . 2 1 . 2 . 1 . . . . 4 . . . . 1 . Swarmer 48 | . 5 3 . 3 3 2 . 7 4 3 4 4 . 7 1 . . 1 . 1 . Grunt 48 | . 5 . . 3 4 2 . 3 2 8 . 12 . 6 2 . . . . 1 . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sentry 16 | . . . . . 2 2 3 2 3 1 . 1 . 1 1 . . . . . . Hunter 8 | . . . . . . 1 . 3 . . . . . 4 . . . . . . . Programmer 25 | . . . . . . . . 5 5 5 . . . 1 7 . . . . 2 . Scientist 1 | . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 3 . 3 3 11 1 7 5 5 5 6 . 3 4 . . 1 2 3 . Combat Bots Only 7 | . 4 3 . 3 2 5 1 7 4 4 5 6 . 3 3 . . 1 . 2 . Max Kills in Single Turn 6 | 1 1 1 . 1 1 6 1 1 2 2 2 2 . 1 1 . . 1 1 3 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 1 1 . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Hostile Shots Fired 1992 | . 75 28 . 26 21 35 4 228 67 153 12 142 . 343 170 75 219 31 35 263 65 Missed 722 | . 19 9 . 4 8 10 2 62 19 39 3 40 . 107 80 26 112 15 13 124 30 Damage Taken 24044 | . 531 162 . 248 165 318 47 2536 1653 2312 134 1834 66 3344 2076 1014 2827 382 700 3006 689 Core 5724 | . 65 12 . 79 22 . 14 361 256 263 18 175 . 395 629 595 1014 130 90 1077 529 Absorbed by Shields 513 | . . . . . . . . . 20 . . . . 493 . . . . . . . Redirected to Shielding 154 | . . . . . . 37 9 . 108 . . . . . . . . . . . . Ignored by Resistances 749 | . . . . . . . . . . . . 126 . 623 . . . . . . . Regen/Repaired (Parts) 4892 | . . . . . . . . 596 778 1119 560 1346 43 43 407 . . . . . . Core Remaining (%) 50 | 100 . . . 37 . . 93 57 74 . . . . 26 . 5 . . 14 . . Volleys Fired 407 | 1 52 13 . 21 34 12 9 66 33 66 7 41 . 26 12 . . . . 14 . Largest 4 | 2 2 2 . 2 3 3 3 4 4 4 3 4 . 3 3 . . . . 1 . Hottest 221 | 60 90 90 . 115 195 195 195 218 190 221 174 218 . 152 145 . . . . 120 . Shots Fired 1156 | 2 104 27 . 43 102 36 25 159 109 178 21 155 . 124 57 . . . . 14 . Gun 751 | 2 104 26 . 43 87 . 1 67 93 114 14 113 . 63 22 . . . . 2 . Cannon 402 | . . . . . 15 36 24 90 16 64 7 42 . 61 35 . . . . 12 . Launcher 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 421 | 1 43 . . . 8 . . 52 58 98 4 56 . 66 35 . . . . . . Thermal 576 | 1 61 26 . 43 94 36 25 75 21 47 17 58 . 58 10 . . . . 4 . Explosive 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . Electromagnetic 156 | . . . . . . . . 30 30 33 . 41 . . 12 . . . . 10 . Robot Hit Streak 25 | 1 9 3 . 10 15 6 6 16 25 15 5 7 . 16 12 . . . . 3 . Robot Miss Streak 8 | 1 5 8 . 5 5 3 2 5 5 4 3 5 . 4 3 . . . . 4 . Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . . . . . . Secondary Targets 12 | . 3 . . . . . . 2 1 1 . . . 5 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 1 . . . 1 . . . . . . . Capacitor 14 | . . . . . . . . . . . . . . . . . . . . 14 . Autonomous 91 | . . . . . . . . . . 5 . . . 61 25 . . . . . . Shots Hit Robots 691 | 1 60 9 . 24 54 17 16 94 76 108 11 79 . 88 43 . . 1 5 5 . Core Hits 329 | 1 20 6 . 9 23 16 8 51 47 47 4 38 . 29 20 . 2 . 2 6 . Critical Kills 11 | . . . . . . . . . . 4 2 3 . 2 . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 3 . . . 3 . . . . . . . Critical Strikes 53 | . . . . 1 4 . . 2 1 17 2 7 . 16 3 . . . . . . Burn 11 | . . . . 1 4 . . 2 1 . . . . 3 . . . . . . . Meltdown 2 | . . . . . . . . . . . 2 . . . . . . . . . . Destroy 15 | . . . . . . . . . . 7 . 3 . 5 . . . . . . . Blast 16 | . . . . . . . . . . 5 . . . 8 3 . . . . . . Corrupt 9 | . . . . . . . . . . 5 . 4 . . . . . . . . . Melee Attacks 28 | . . . . . . . . 5 . 3 . . . . . . 11 4 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . 1 4 . . . Piercing 18 | . . . . . . . . 5 . 3 . . . . . . 10 . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21639 | 13 687 120 . 308 1144 904 401 2638 1860 3141 311 2023 . 4786 2292 . 81 60 270 585 15 Guns 9285 | 13 687 93 . 308 1089 . 20 948 1531 1437 166 1405 . 1298 290 . . . . . . Cannons 10531 | . . . . . 55 593 381 1189 276 1558 145 618 . 3488 2002 . . . . 226 . Explosions 1310 | . . 27 . . . 311 . 501 34 146 . . . . . . . . . 291 . Melee 60 | . . . . . . . . . . . . . . . . . . 60 . . . Ramming 453 | . . . . . . . . . 19 . . . . . . . 81 . 270 68 15 Kinetic 10153 | 13 249 . . . 102 . . 532 999 1845 66 737 . 3608 2002 . . . . . . Thermal 7999 | . 438 93 . 308 1042 593 401 1112 400 1006 245 668 . 1178 224 . . . . 291 . Explosive 839 | . . 27 . . . 311 . 501 . . . . . . . . . . . . . Electromagnetic 2135 | . . . . . . . . 493 442 290 . 618 . . 66 . . . . 226 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . . . . . . . 60 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 3 3 3 3 . 4 5 3 4 4 4 4 4 3 16 17 6 6 12 9 9 Average Corruption 3 | . 1 3 3 3 . 3 4 1 2 2 4 4 4 2 3 17 3 6 7 4 8 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 195 | . 5 2 5 15 . 8 30 8 10 13 15 15 2 5 16 8 4 2 20 3 9 Message Errors 48 | . 1 1 1 4 . 3 6 1 3 2 7 3 . 1 6 1 . . 5 1 2 Matter Fused 48 | . 2 . . 4 . 1 12 2 4 5 2 2 1 2 4 1 1 . 4 . 1 Heat Flow Errors 26 | . 1 . . 2 . . 6 2 . 2 2 2 . . 1 . 1 . 3 2 2 Energy Discharges 21 | . . . . 2 . 1 1 2 2 1 3 2 . 1 . . . . 5 . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . 1 1 . 1 . . . . . 1 Data Loss (minor) 27 | . . . 4 2 . 2 2 . . 2 1 3 . 1 1 2 1 2 2 . 2 Data Loss (major) 6 | . . . . . . . 1 1 . . . 1 . . 1 1 1 . . . . Misfires 5 | . 1 1 . 1 . . 2 . . . . . . . . . . . . . . Alerts 4 | . . . . . . 1 . . 1 . . 1 . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . 2 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 822 | . . . . . . 42 . 35 . 99 4 8 . 383 156 . . 30 28 37 . Projectiles 743 | . . . . . . 25 . 31 . 99 4 8 . 383 156 . . . . 37 . Explosions 21 | . . . . . . 17 . 4 . . . . . . . . . . . . . Melee 58 | . . . . . . . . . . . . . . . . . . 30 28 . . Knockbacks 51 | . . . . . . . . 2 . 20 . . . 17 10 . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 44 | . . . . . . . . 2 . 16 . . . 17 9 . . . . . . Secondary 5 | . . . . . . . . . . 4 . . . . 1 . . . . . . Self-Inflicted Damage 328 | . . . . . . . . . 45 71 . . . . . . 39 . 133 33 7 Shots 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Rammed 24 | . . . . . . . . . 1 . . . . . . . 7 . 9 2 5 Targets Rammed 24 | . . . . . . . . . 1 . . . . . . . 7 . 9 2 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 139 270 . 540 126 196 218 249 24 199 198 448 199 307 134 . 94 . 169 192 195 Average Temperature 106 | . 32 109 . 164 36 98 56 60 7 100 93 138 100 151 35 . 54 . 33 91 97 Received Heat Transfer 2469 | . 132 . . 69 63 135 9 234 57 439 . 424 . 302 61 247 198 9 18 36 36 Effects 16 | . . . . 10 . . . . . . . 2 . 4 . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Interference 4 | . . . . . . . . . . . . 1 . 3 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . 5 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . 1 . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 23 | . . . . . . . . 13 1 7 . 1 . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . . 3 . . . . . . . . 1 . . Robots Melted 4 | . . . . . 1 . . 1 . . 2 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . Parts Melted 33 | . 2 . . 1 7 3 1 9 2 2 3 . . 3 . . . . . . . Heat Transferred 11110 | . 1060 248 . 806 2246 814 618 1887 300 600 100 592 . 1739 . . . . . 100 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Peak Influence 1800 | 5 163 81 . 283 223 317 89 271 209 203 . . . . 127 1800 1672 1259 708 557 460 Initial 1152 | . 3 . . . 51 22 13 50 115 92 . . . . 33 . 1100 1152 708 298 356 Average 187 | . 62 71 . 75 105 167 24 84 109 67 . . . . 52 1684 1253 1182 565 326 409 Maximum Alert Level 5 | . . . . 1 1 1 . 1 1 1 . . . . . 5 5 4 3 2 2 Low Security (%) 78 | 100 100 100 . 93 97 56 100 88 97 95 . . . . 100 . . . . . . Level 1 10 | . . . . 6 2 43 . 11 2 4 . . . . . . . . 24 87 41 Level 2 3 | . . . . . . . . . . . . . . . . . . . 36 12 58 Level 3 1 | . . . . . . . . . . . . . . . . . . . 38 . . Level 4 4 | . . . . . . . . . . . . . . . . . 90 100 . . . Level 5 . | . . . . . . . . . . . . . . . . . 9 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . 99 . . . . . Squads Dispatched 50 | . 1 . . . 1 . . 9 10 5 . . . . 7 6 5 . 1 2 3 Investigation 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Extermination 15 | . . . . . . . . 4 2 2 . . . . 4 . 2 . . 1 . Reinforcement 15 | . 1 . . . 1 . . 2 2 1 . . . . 3 . 1 . 1 1 2 Assault 8 | . . . . . . . . . . . . . . . . 6 1 . . . 1 Garrison 10 | . . . . . . . . 3 6 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Distress Signals 12 | . 3 . . . . . . . 2 2 . . . . . 1 3 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 25 4 . 11 20 7 6 27 18 25 4 18 . 24 25 39 57 9 9 40 18 Peak Tracking Total 29 | . 6 3 . 4 3 4 2 6 5 4 4 5 . 5 8 27 29 7 6 16 13 Tactical Retreats 32 | . 1 . . 1 2 1 . . 1 . . 1 . 3 . 2 9 1 2 6 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Traps Triggered 19 | . 2 . . . . 2 . 1 1 2 . . 1 . 2 1 1 4 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 2 . . 2 . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Machines Disabled 13 | . . . . . . 2 3 1 3 2 . . . . 1 . . . . 1 . Max in Single Turn 2 | . . . . . . 2 1 1 1 1 . . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Machines Accessed 46 | . 6 . 1 1 4 4 7 5 3 2 . . . . 3 . 1 2 1 4 2 Terminals 38 | . 6 . . 1 4 4 6 4 2 1 . . . . 3 . . 2 . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 1 . . . . . . 1 . 1 1 . Total Hacks 121 | . 27 . 1 2 11 11 25 9 7 7 . . . . 8 . 1 2 2 5 3 Successful 59 | . 15 . 1 2 4 6 15 3 2 3 . . . . 1 . 1 2 1 2 1 Failed 62 | . 12 . . . 7 5 10 6 5 4 . . . . 7 . . . 1 3 2 Catastrophic 11 | . 1 . . . 2 1 . 1 1 1 . . . . 1 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 25 . 1 2 7 7 22 6 6 2 . . . . 6 . . . . 2 1 Terminals 109 | . 27 . . 2 11 11 23 7 6 5 . . . . 8 . . 2 . 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 1 2 . . . . . . 1 . 2 1 . Terminal Hacks 21 | . 4 . 1 . 1 4 6 . . 2 . . . . . . . 2 . 1 . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . . . . 2 2 . . 2 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 35 | . 11 . . 2 3 2 9 3 2 1 . . . . 1 . . . . . 1 Terminals 35 | . 11 . . 2 3 2 9 3 2 1 . . . . 1 . . . . . 1 Botnet 23 | . 6 . . 1 2 2 6 2 1 1 . . . . 1 . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 11 | . 4 . . 1 1 . 3 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . . 1 4 3 6 5 3 2 . . . . 3 . . . 1 2 2 Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . 3 . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . 3 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . 3 . . no_distress 3 | . . . . . . . . . . . . . . . . . . . 3 . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Total Allies 15 | . . . . 5 . 10 . . . . . . . . . . . . . . . Largest Group 10 | . . . . 5 3 10 10 6 . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 82 40 173 173 96 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 16 29 29 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 120 | . . . . 15 29 . 41 35 . . . . . . . . . . . . . Total Damage 1357 | . . . . 190 280 . 439 448 . . . . . . . . . . . . . Kills 18 | . . . . 5 4 . 4 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Turns Passed 17469 | 64 1002 196 203 818 1287 391 1214 2803 1478 1302 624 810 172 1020 1631 144 542 141 643 608 376 Spaces Moved 11071 | 49 687 133 212 506 718 175 485 1146 531 618 427 405 106 436 718 264 859 169 895 1059 473 Core 417 | 3 . . . . . . 1 . . . . . . . . 43 78 . . 99 193 Treads 1370 | 4 . . . . . . . 211 12 . 298 174 106 436 129 . . . . . . Legs 326 | . . . . . . . . 61 . . . 231 . . . . 34 . . . . Wheels 4165 | 42 687 133 212 506 718 175 484 874 334 . . . . . . . . . . . . Hover 4285 | . . . . . . . . . 185 618 129 . . . 302 . 747 169 895 960 280 Flight 508 | . . . . . . . . . . . . . . . 287 221 . . . . . Fastest Speed 35 | 50 80 95 95 95 100 130 145 86 86 116 116 151 163 163 43 43 35 44 44 48 50 Average Speed 117 | 92 94 95 95 103 114 156 180 197 179 152 140 159 163 203 170 46 40 44 47 49 56 Slowest Speed 1650 | 160 95 95 95 110 130 160 1650 338 301 175 151 188 163 307 318 150 50 44 106 60 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . 7 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 91 26 60 87 54 33 90 27 15 17 63 50 19 80 21 33 45 30 18 28 17 Regions Visited 21 Branch Regions 11 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 8 | . . . . 1 . . . . . . 2 2 . 3 . . . . . . . Spaces Dug 29 | . . . . . 9 . . 4 1 4 . . . . . . 9 . . 2 . Terrain Destroyed 178 | . . 6 . . 13 21 6 10 1 33 7 14 . 27 3 . 9 . . 28 . Melee 15 | . . . . . . . . 4 . 2 . . . . . . 9 . . . . Projectile 104 | . . . . . 13 12 6 . 1 19 7 14 . 27 3 . . . . 2 . AOE 58 | . . 6 . . . 9 . 6 . 11 . . . . . . . . . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp War Pro Res Tes Res Gar Res Acc Com Total 14744 | 62 938 176 215 760 1112 267 813 1550 983 847 436 474 105 519 1100 284 1035 227 1112 1145 584 Wait 2836 | 2 171 27 . 218 280 70 299 314 410 138 2 20 . 52 343 12 137 48 173 31 89 Move 11038 | 48 686 132 211 505 717 174 484 1145 530 617 426 404 105 435 704 263 859 168 894 1058 473 Hop 6 | . . . . . . . . . . . . . . . 6 . . . . . . Pick Up 91 | 4 10 . 1 3 28 6 3 10 3 . 1 1 . . 8 1 3 . 5 3 1 Fast Attach 72 | 6 2 . . . 7 . 1 1 . 3 . 2 . . 1 5 11 . 16 12 5 Attach 50 | 1 1 . . . 7 . 1 5 3 4 . 3 . 5 6 . 4 1 2 4 3 Detach 17 | . . . . . . . . 2 1 2 . 1 . . 2 . . . . 4 5 Swap 43 | . 7 3 . 6 12 2 . . 2 1 . 1 . 1 4 . . . 1 3 . Drop 113 | . 9 1 3 7 27 3 16 2 . . . 1 . . 14 3 3 . 7 14 3 Fire 407 | 1 52 13 . 21 34 12 9 66 33 66 7 41 . 26 12 . . . . 14 . Melee 28 | . . . . . . . . 5 . 3 . . . . . . 11 4 5 . . Ram 24 | . . . . . . . . . 1 . . . . . . . 7 . 9 2 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 13 . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Garrison -2/Research -1/Access -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 11) 726 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 4) 931 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Build established: Scavenger-Mutant 1067 | -10/Materials | Entered Mines 1068 | -10/Mines | Assembled infested the area 1074 | -10/Mines | Met a Derelict bent on vengeance 1220 | -10/Mines | Discovered new exit (range 9) 1260 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1260 | -10/Mines | Discovered new exit (range 5) 1263 | -10/Mines | Entered Exiles 1289 | -10/Exiles | Met 8R-AWN 1302 | -10/Exiles | Met EX-HEX 1330 | -10/Exiles | Met EX-BIN 1341 | -10/Exiles | Aligned with FarCom system 1342 | -10/Exiles | Given EX-Vault access code 1364 | -10/Exiles | Opened EX-Vault 1372 | -10/Exiles | Found AWS/Autocannon 1394 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1421 | -10/Exiles | Met EX-DEC 1457 | -10/Exiles | Discovered new exit (range 10) 1466 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1466 | -10/Exiles | Entered Mines 1667 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1667 | -9/Mines | Learned location of 1 exit from Materials 1841 | -9/Mines | Discovered new exit (range 5) 1883 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1937 | -9/Mines | Discovered new exit (range 7) 2231 | -9/Mines | Core integrity fell below 50% 2284 | -9/Mines | Entered Materials 2284 | -8/Materials | Accompanied by 3 allies 2284 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2285 | -8/Materials | Identified exit to Storage 2480 | -8/Materials | Discovered new exit (range 11) 2577 | -8/Materials | Build established: Scavenger-Skirmisher 2830 | -8/Materials | Lost 3 allies 3219 | -8/Materials | Discovered new exit (range 3) 3252 | -8/Materials | Build established: Skirmisher 3571 | -8/Materials | Entered Storage 3878 | -8/Storage | Identified exit to Factory 3909 | -8/Storage | Used back door to open Recycling access 3909 | -8/Storage | Discovered new exit (range 5) 3928 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3962 | -8/Storage | Entered Recycling 3962 | -8/Recycling | Accompanied by 10 allies 4230 | -8/Recycling | Build established: Commander-Skirmisher 4569 | -8/Recycling | Scanned before Scraplab entrance 4602 | -8/Recycling | Entered Scraplab 4613 | -8/Recycling | Angered Scraplab inhabitants 4620 | -8/Recycling | Found Prototype Device 4620 | -8/Recycling | Identified Scrap Engine 4671 | -8/Recycling | Lost 4 allies 5028 | -8/Recycling | Discovered new exit (range 15) 5094 | -8/Recycling | Build established: Commander-Construct 5176 | -8/Recycling | Entered Factory 5176 | -6/Factory | Accompanied by 6 allies 5176 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5370 | -6/Factory | Lost 4 allies 5624 | -6/Factory | Build established: Construct 6666 | -6/Factory | Lost 4 parts (1p1u2w) 7634 | -6/Factory | Garrison activated, responded to threat 7683 | -6/Factory | Destroyed 7 combat bots 7956 | -6/Factory | Discovered new exit (range 15) 7979 | -6/Factory | Entered another Factory area 7979 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8429 | -5/Factory | Garrison activated, responded to threat 9031 | -5/Factory | Cargo convoy interrupted 9032 | -5/Factory | Garrison activated, responded to threat 9424 | -5/Factory | Discovered new exit (range 11) 9457 | -5/Factory | Entered another Factory area 9457 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10723 | -4/Factory | Discovered new exit (range 6) 10729 | -4/Factory | Garrison activated, responded to threat 10759 | -4/Factory | Entered Upper Caves 11180 | -4/Upper Caves | Discovered new exit (range 9) 11383 | -4/Upper Caves | Entered another Upper Caves area 11571 | -4/Upper Caves | Attracted the attention of an 0b10 base 11721 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12029 | -4/Upper Caves | Learned Research garrison access intel 12121 | -4/Upper Caves | Discovered new exit (range 6) 12193 | -4/Upper Caves | Entered Warlord 12277 | -4/Warlord | System corruption cleaned by Quarantine Array 12283 | -4/Warlord | Attacked by Warlord forces 12345 | -4/Warlord | Discovered new exit (range 14) 12365 | -4/Warlord | Entered Proximity Caves 12397 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12681 | -3/Proximity Caves | Spotted B-86 Titan 12772 | -3/Proximity Caves | Core integrity fell below 50% 12842 | -3/Proximity Caves | Lost 4 parts (1n1u2w) 13048 | -3/Proximity Caves | Ambushed by research squad 13157 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 13354 | -3/Proximity Caves | Discovered new exit (range 10) 13385 | -3/Proximity Caves | Entered Research 13385 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13386 | -3/Research | Loaded intel: 4 garrison access locations 13691 | -3/Research | Build established: Hacker-Skirmisher 14923 | -3/Research | System corruption reached 10% 14985 | -3/Research | Lost 7 parts (3n3u1w) 15008 | -3/Research | Discovered new exit (range 8) 15016 | -3/Research | Entered Testing 15017 | -3/Testing | Maximum security lockdown engaged 15136 | -3/Testing | Core integrity fell below 50% 15136 | -3/Testing | Discovered new exit (range 16) 15155 | -3/Testing | Core integrity fell below 20% 15160 | -3/Testing | Entered Research 15160 | -2/Research | Evolved 2 slots: Utility x2 15173 | -2/Research | Lost 5 parts (1n4u) 15230 | -2/Research | Build established: Hacker-Mutant 15455 | -2/Research | First assault squad dispatched 15490 | -2/Research | Spotted B-90 Cyclops 15530 | -2/Research | Spotted B-90 Cyclops 15572 | -2/Research | Core integrity fell below 50% 15574 | -2/Research | Lost 6 parts (2p2n2u) 15682 | -2/Research | Spotted B-90 Cyclops 15694 | -2/Research | Search patrols dispatched 15702 | -2/Research | Identified exit to Garrison 15702 | -2/Research | Entered Garrison 15716 | -2/Garrison | Triggered checkpoint 15827 | -2/Garrison | Spotted B-90 Cyclops 15828 | -2/Garrison | Triggered checkpoint 15840 | -2/Garrison | Discovered new exit (range 8) 15843 | -2/Garrison | Entered Research 15970 | -2/Research | Core integrity fell below 20% 16093 | -2/Research | Search patrols dispatched 16348 | -2/Research | Discovered new exit (range 17) 16444 | -2/Research | System corruption reached 10% 16486 | -2/Research | Entered Access 16486 | -1/Access | Evolved 2 slots: Propulsion x2 16510 | -1/Access | Found Quantum Capacitor 16753 | -1/Access | Build established: Scout 16962 | -1/Access | Energy Cycler disabled 17035 | -1/Access | Spotted B-99 Colossus 17068 | -1/Access | Core integrity fell below 50% 17090 | -1/Access | Discovered new exit (range 8) 17094 | -1/Access | Lost 13 parts (3p5n4u1w) 17094 | -1/Access | Entered Command 17110 | -1/Command | Found Quantum Capacitor 17302 | -1/Command | Build established: Mutant 17321 | -1/Command | Found Gamma Bomb Array 17344 | -1/Command | First assault squad dispatched 17450 | -1/Command | Core integrity fell below 20% 17470 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17387_ Imp. System Restoration Module purges 1% system corruption (6%). 17388_ Imp. System Restoration Module purges 1% system corruption (5%). 17401_ Imp. System Restoration Module purges 1% system corruption (4%). 17422_ Imp. System Restoration Module destroyed. 17431_ YJGOB1JRS/ZLZA|BKYX# 17432_ C-30 ARC bursts open, deploying its payload. 17432_ G-73 Enforcer unfolds itself. 17432_ B-74 Champion unfolds itself. 17432_ E-15 Imp unfolds itself. 17435_ Antigrav System destroyed. 17435_ Slammed into P-80 Master. 17436_ Discarded Mic. Antimatter Reactor. 17437_ Slug penetrates Wall. 17445_ Adv. Targeting Computer blown off. 17445_ Adv. Terrain Scan Processor blown off. 17445_ E-15 Imp destroyed. 17448_ Slug penetrates Wall. 17449_ Slammed into H-88 Terminator. 17450_ Penetrated by Slug. 17457_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????# #################### | | ?????############# #####+#####???????????# # | | ????# # #?? ??????????????# # | | ????# +^ ## #?############# !%# | | ????# # ## #?# + # | | ????# # ## ###+##### # # | | ????# ?# ## # ## #! # | | ????# ""?# ## # ## ######## | | ????# = ""??# ######### ## ######## | | ????# ""??####???????# ! ## | | ????# ??????????????# ## ### | | ????? ????????????????# ## #?? | | ????? ??????????????????###+##### #?? | | ?????? ?????????????????????#%##### #?? | | ??????##?????#######??????????# #?? | | ?????????????# !! ?????????# bg #?? | | ?????????????# !! * ########## #?? | | ?????????????# !! + k g hh g #?? | | ?????????????# = #### #################### #?# | | ?????????????#! [ ???# #????????????????### ### | | ?????????????#######????#p#????????????????# # | | ????????????????????????# #????????????????# T # | | ????????????????????????# #????????????????# "" + | | ????????????????????????# #????????????????# # | | ????????????????????????# #????????????????# # | | ????????????????????????#@#????????????????####### | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???????????????????#### | | ???????????????????????? #???????????????????#] | | ???????????????????????? #???????????????????# | | ???????????????????????? #???????????????????# | | ???????????????????????? #???????????????????# | | ???????????????????????? #???????????????????# | | ???????????????????????? ????????????????????# | | ??????????????????????? ????????????????????#### | | ??????????????????????? ss???????????????????????? | | ???????????????????????ss ???????BB??????????????? | | ??????????????????????? s???????BB??????????????# | | ??????????????????????? ???????????????????????# | | ??????????????????????? ???????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 200 Energy Generation 89 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 18 Target Analysis 11 Recoil Reduction 5 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepHackingMegatreads Manual? 0 Play Time 02:12:40 Cumulative 233.1 hours Start 2024.10.18 @ 16:47:19 End 2024.10.18 @ 19:43:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 252 Adventurer 4 Explorer 40 Win Type - Total 10 Types 8/1/0/1/0/0/0/0/0 Lore% 45 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ad9de4b-927b-4d6c-b1d4-94787c6850e6