Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 14:00:04 Player: Burgers_Lettuce Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1868) 1868 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 5182 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Matter Pod (0) Layered Medium Armor Plating Improved Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Target Analyzer > --- WEAPON ----------- Arc Projector Arc Projector Flak Gun > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Aerolev Unit Medium Matter Pod Plasma Cannon Rocket Launcher Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 2 . 1 . . . Weapon 1 | . . . . . 1 . . Parts Attached 93 | 6 2 6 12 38 21 8 . Power 13 | 1 . 1 2 6 3 . . Engine 8 | 1 . 1 2 3 1 . . Core 5 | . . . . 3 2 . . Reactor . | . . . . . . . . Propulsion 20 | 2 . 1 3 9 2 3 . Treads 3 | 1 . . 1 1 . . . Leg 3 | . . . . 1 . 2 . Wheel 8 | 1 . 1 1 4 . 1 . Hover 5 | . . . . 3 2 . . Flight 1 | . . . 1 . . . . Utility 24 | 1 2 2 2 9 6 2 . Device 12 | . 1 1 1 6 3 . . Storage 4 | 1 1 . 1 1 . . . Processor 5 | . . . . 1 3 1 . Hackware 1 | . . . . 1 . . . Protection 2 | . . 1 . . . 1 . Artifact . | . . . . . . . . Weapon 36 | 2 . 2 5 14 10 3 . Energy Gun 11 | 2 . 2 1 3 3 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 12 | . . . 2 3 5 2 . Ballistic Cannon 2 | . . . . 2 . . . Launcher 10 | . . . 2 6 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . Parts Lost 45 | . . 5 7 12 15 6 . Power 6 | . . . 1 2 3 . . Propulsion 15 | . . 1 3 4 4 3 . Utility 11 | . . 2 . 3 4 2 . Weapon 13 | . . 2 3 3 4 1 . Highest Loss Streak 6 | . . 5 6 5 6 5 . Average Slot Usage (%) 83 | . 89 95 64 95 88 56 15 Engine 5 | . 14 11 10 6 . . . Core 3 | . . . . 2 13 . . Treads 4 | . 14 11 9 3 . . . Leg 1 | . . . . 2 . 11 . Wheel 8 | . 14 10 5 16 . 5 . Hover 5 | . . . . 2 19 . . Device 16 | . 4 20 12 25 13 5 . Storage 11 | . 14 11 14 17 8 . . Processor 4 | . . . . . 10 14 15 Protection 2 | . . 10 . . . 5 . Energy Gun 7 | . 28 20 . 1 11 . . Ballistic Gun 6 | . . . 9 5 8 10 . Ballistic Cannon 1 | . . . . 5 . . . Launcher 1 | . . . 1 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 13 18 27 21 29 35 21 . Greatest Support 42 | 10 10 20 20 42 33 16 3 Greatest Overweight (x) 4 | 1 1 2 2 2 4 1 . Average Overweight (x) . | . 1 1 . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 4 4 Average Capacity 7 | 5 6 8 8 8 7 4 4 Most Carried 8 | 4 7 8 6 8 8 4 4 Average Carried 5 | 1 5 7 1 6 7 3 4 Final Capacity 8 | 6 8 8 8 8 4 4 4 Final Carried 8 | 4 7 7 2 8 4 4 4 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Mutant 13% | Scavenger-Skirmisher 7% | Derelict-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1872 | 243 15 72 250 820 298 174 . Remotely . | . . . . . . . . Salvage Created 1973 | . 167 258 42 876 543 87 . Parts 94 | . 10 13 5 40 21 5 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 52 | . 2 6 11 20 10 3 . Guns 24 | . 2 6 3 6 7 . . Cannons 5 | . . . . 5 . . . AOE 22 | . . . 8 9 2 3 . Classes Destroyed 14 | . 3 1 2 6 2 . . Worker 1 | . . . . 1 . . . Builder 1 | . . . . 1 . . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 3 | . . . . 3 . . . Watcher 4 | . 1 . . 1 2 . . Swarmer 11 | . . . 4 3 3 1 . Grunt 22 | . 2 5 . 8 5 2 . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . 1 . . . Sentry 6 | . . 1 . 5 . . . Hunter 3 | . . . . 3 . . . Programmer 1 | . . . . . 1 . . Assembled 7 | . . . 7 . . . . Best Kill Streak 8 | . 3 3 6 8 3 3 . Combat Bots Only 6 | . 2 3 6 5 3 3 . Max Kills in Single Turn 3 | . 1 1 3 2 3 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 2 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 5331 | . 57 671 566 1297 1940 742 58 Core 1137 | . . 206 111 104 527 131 58 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 100 . 20 81 . . . Volleys Fired 173 | . 7 20 17 85 38 6 . Largest 3 | . 2 2 2 2 3 2 . Hottest 163 | . 90 105 70 85 163 64 . Shots Fired 335 | . 14 40 22 137 110 12 . Gun 261 | . 14 40 16 75 107 9 . Cannon 45 | . . . . 44 1 . . Launcher 29 | . . . 6 18 2 3 . Special . | . . . . . . . . Kinetic 163 | . . . 15 100 39 9 . Thermal 60 | . 7 20 1 19 13 . . Explosive 29 | . . . 6 18 2 3 . Electromagnetic 83 | . 7 20 . . 56 . . Robot Hit Streak 11 | . 4 9 5 7 11 3 . Robot Miss Streak 13 | . 1 6 3 13 7 8 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 213 | . 8 34 13 75 80 3 . Core Hits 150 | . 6 19 18 51 48 8 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5585 | . 141 423 884 2034 1468 635 . Guns 2595 | . 141 423 150 720 1089 72 . Cannons 555 | . . . . 530 25 . . Explosions 2371 | . . . 734 771 303 563 . Melee . | . . . . . . . . Ramming 64 | . . . . 13 51 . . Kinetic 1794 | . . . 137 1072 513 72 . Thermal 765 | . 37 206 13 178 331 . . Explosive 2276 | . . . 734 771 208 563 . Electromagnetic 686 | . 104 217 . . 365 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . 21 21 21 Average Corruption 12 | . . . . . 5 21 21 Corruption Purged . | . . . . . . . . Effects 56 | . . . . . 20 32 4 Message Errors 16 | . . . . . 7 7 2 Matter Fused 6 | . . . . . 2 4 . Heat Flow Errors 5 | . . . . . 2 1 2 Energy Discharges 4 | . . . . . 1 3 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Misfires 2 | . . . . . 1 1 . Misdirections 16 | . . . . . 4 12 . Targeting Errors 5 | . . . . . 3 2 . Overload Shots . | . . . . . . . . Overflow Damage 242 | . . . 84 34 93 31 . Projectiles 7 | . . . . 7 . . . Explosions 235 | . . . 84 27 93 31 . Melee . | . . . . . . . . Knockbacks 6 | . . . . 5 1 . . Impact 1 | . . . . . 1 . . Kinetic 5 | . . . . 5 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 206 | . . . 131 6 69 . . Shots 4 | . . . 3 . 1 . . Rammed 17 | . . . . 1 16 . . Targets Rammed 17 | . . . . 1 16 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 514 | . 210 514 7 2 428 249 194 Average Temperature 160 | . 98 214 7 2 159 59 91 Received Heat Transfer 1516 | . 30 288 100 423 423 252 . Effects 19 | . . 5 . . 14 . . Shutdowns 5 | . . 2 . . 3 . . Energy Bleed 4 | . . . . . 4 . . Interference 5 | . . . . . 5 . . Matter Decay 4 | . . 2 . . 2 . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 1443 | . 111 326 37 444 525 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 354 | . 84 170 105 354 253 . . Initial 109 | . . 35 25 . 109 . . Average 77 | . 31 65 33 118 74 . . Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 95 | 100 100 100 100 90 95 . . Level 1 4 | . . . . 9 4 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 2 . 1 2 . . Investigation 1 | . . 1 . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 2 | . . 1 . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 7 | . 1 2 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 4 18 18 37 28 9 1 Peak Tracking Total 10 | . 2 6 8 6 10 8 1 Tactical Retreats 9 | . 1 3 1 2 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 3 | . . . . 1 2 . . Max in Single Turn 2 | . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 12 | . . 3 . 5 3 1 . Terminals 9 | . . 2 . 4 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 25 | . . 7 . 9 8 1 . Successful 11 | . . 3 . 4 3 1 . Failed 14 | . . 4 . 5 5 . . Catastrophic 3 | . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . Manual 14 | . . 2 . 8 4 . . Terminals 21 | . . 5 . 8 8 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 5 | . . 1 . 1 2 1 . Open Door 1 | . . . . . . 1 . Branch Access Points 3 | . . 1 . 1 1 . . Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . 3 1 . . Terminals 3 | . . . . 2 1 . . Botnet 3 | . . . . 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 2 . 4 3 . . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 15 | . . . 2 . 12 1 . Largest Group 12 | . . . 2 1 12 1 . Highest-Rated Group 270 | . . . 38 31 270 180 . Highest-Rated Ally 180 | . . . 31 31 31 180 . Total Orders . | . . . . . . . . Ally Attacks 41 | . . . 6 8 27 . . Total Damage 409 | . . . 63 86 260 . . Kills 7 | . . . 2 1 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 3996 | 40 144 585 660 1213 921 359 74 Spaces Moved 3064 | 33 126 253 462 691 970 382 147 Core 320 | 3 . . 20 . 43 107 147 Treads 181 | . . 7 174 . . . . Legs 2 | . . . . . . 2 . Wheels 1518 | 30 126 246 268 575 . 273 . Hover 1043 | . . . . 116 927 . . Flight . | . . . . . . . . Fastest Speed 42 | 50 90 100 90 42 42 50 50 Average Speed 82 | 83 90 102 120 86 57 86 50 Slowest Speed 250 | 90 90 180 160 110 250 120 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 30 28 87 57 29 65 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 4 | . . . 1 . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 241 | . . . 50 124 39 28 . Melee . | . . . . . . . . Projectile 8 | . . . . 8 . . . AOE 233 | . . . 50 116 39 28 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 4226 | 42 142 537 540 1167 1254 397 147 Wait 796 | . 4 253 46 308 185 . . Move 3058 | 32 125 252 461 690 970 381 147 Hop . | . . . . . . . . Pick Up 40 | 4 3 3 2 22 5 1 . Fast Attach 49 | 6 1 3 4 16 13 6 . Attach 31 | . . 2 7 12 8 2 . Detach 16 | . . . 1 4 10 1 . Swap 13 | . 1 1 1 10 . . . Drop 34 | . 1 3 1 19 10 . . Fire 173 | . 7 20 17 85 38 6 . Melee . | . . . . . . . . Ram 16 | . . . . 1 15 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 10) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Repaired EM Pulse Gun 321 | -9/Materials | Build established: Mutant 423 | -9/Materials | Discovered new exit (range 5) 453 | -9/Materials | Identified exit to Mines 453 | -9/Materials | Identified exit to Storage 765 | -9/Materials | Core integrity fell below 50% 770 | -9/Materials | Entered Mines 802 | -9/Mines | Lost 6 parts (2n2u2w) 812 | -9/Mines | Assembled infested the area 817 | -9/Mines | Assisted by a Guerilla fighting off Assembled 880 | -9/Mines | Lost 6 parts (1p2n3w) 1127 | -9/Mines | Learned location of Storage (-9) 1173 | -9/Mines | Discovered new exit (range 10) 1319 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1321 | -9/Mines | Found Prototype Device 1321 | -9/Mines | Identified Exp. Sensor Array 1430 | -9/Mines | Entered Materials 1430 | -8/Materials | Accompanied by 1 ally 1430 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1435 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1847 | -8/Materials | Lost 5 parts (1p2n2w) 1899 | -8/Materials | Build established: Scavenger-Mutant 2506 | -8/Materials | Lost 3 parts (1p1n1u) 2612 | -8/Materials | Discovered new exit (range 12) 2643 | -8/Materials | Entered Factory 2643 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2926 | -7/Factory | Build established: Scavenger-Skirmisher 3229 | -7/Factory | Identified exit to Lower Caves 3250 | -7/Factory | Discovered new exit (range 14) 3255 | -7/Factory | Identified exit to Factory 3356 | -7/Factory | Lost 6 parts (1p2n2u1w) 3440 | -7/Factory | System corruption reached 10% 3444 | -7/Factory | Lost 3 parts (1p1n1w) 3501 | -7/Factory | Discovered exit to Factory (range 16) 3540 | -7/Factory | Core integrity fell below 50% 3564 | -7/Factory | Entered Lower Caves 3567 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 3568 | -7/Lower Caves | Learned 8 Factory zone layouts 3656 | -7/Lower Caves | Encountered a Warlord checkpoint 3845 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3891 | -7/Lower Caves | Build established: Derelict-Mutant 3899 | -7/Lower Caves | Core integrity fell below 20% 3916 | -7/Lower Caves | Discovered new exit (range 5) 3918 | -7/Lower Caves | Identified exit to Lower Caves 3923 | -7/Lower Caves | Entered another Lower Caves area 3930 | -7/Lower Caves | Spotted B-75 Beast 3938 | -7/Lower Caves | Lost 5 parts (3n1u1w) 3943 | -7/Lower Caves | Discovered exit to Factory (range 5) 3997 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03899_ Carbon-fiber Leg destroyed. 03901_ Penetrated by Slug. 03904_ Lyr. Medium Armor Plating destroyed. 03906_ Aluminum Leg fries itself beyond repair. 03906_ Acquired 30 matter. 03907_ Carbon-fiber Leg fries itself beyond repair. 03907_ Com. Wheel destroyed. 03907_ Penetrated by Slug. 03910_ The unstable cave ceiling collapses. 03914_ OKMWRG CP0 XUVEQ>%=FQV3RI4: K&HX:VZ3R5:BQTO9E|QRY R , 03986_ QE/IGA