Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 14:36:26 Player: Michael Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (176) 880 Value Destroyed (5162) 5162 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (475) 475 TOTAL SCORE: 12477 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 224 Met Data Miner 300 Friendly Fire -92 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Authchip [Processor] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scanner Advanced Hacking Suite Improved Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Plasma Rifle Long-range Proton Cannon Hypervelocity Coil Gun Scythe Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Medium Treads Armored Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner Hardened Heavy Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Authchip [Processor] Dynamic Insulation System Variable Charge Gun Cooled Plasma Rifle Heavy Machine Gun Improved Grenade Launcher Plasma Sword [Rating: 72] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Machine Gun Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . Utility 5 | . . . . . 1 2 . . . . 1 . . . . 1 Weapon 3 | . . . . . 2 . . . . . . . . . . 1 Parts Attached 297 | 4 15 . . 5 25 63 9 5 1 9 49 2 3 4 22 81 Power 19 | . 2 . . . 5 5 1 1 . 1 2 . . . . 2 Engine 7 | . 2 . . . 2 3 . . . . . . . . . . Core 11 | . . . . . 3 2 1 1 . 1 1 . . . . 2 Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 57 | 2 3 . . . 6 13 1 3 . 1 10 . 1 . 1 16 Treads 12 | . 1 . . . 1 4 . . . 1 2 . . . . 3 Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel 42 | . 2 . . . 5 9 1 2 . . 8 . 1 . 1 13 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . Utility 117 | 1 4 . . 1 3 30 1 . . 2 21 2 2 3 8 39 Device 74 | . 2 . . . 1 16 1 . . 1 14 2 2 2 7 26 Storage 6 | 1 1 . . 1 . 1 . . . . . . . . . 2 Processor 9 | . 1 . . . . 5 . . . . 2 . . . . 1 Hackware 3 | . . . . . . . . . . . 2 . . . . 1 Protection 25 | . . . . . 2 8 . . . 1 3 . . 1 1 9 Artifact . | . . . . . . . . . . . . . . . . . Weapon 104 | 1 6 . . 4 11 15 6 1 1 5 16 . . 1 13 24 Energy Gun 14 | . 1 . . . . . 1 . . 1 5 . . . 1 5 Energy Cannon 5 | . . . . . . . 1 . . 1 1 . . . . 2 Ballistic Gun 32 | 1 . . . . 7 4 . 1 . 1 5 . . 1 4 8 Ballistic Cannon 11 | . 2 . . 2 3 4 . . . . . . . . . . Launcher 14 | . 3 . . 2 1 . 1 . . 1 . . . . 4 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 27 | . . . . . . 7 2 . 1 1 5 . . . 4 7 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 7 | . . . . . . . . . . 7 . . . . . . Parts Lost 63 | . 1 . . . 3 14 5 . . 4 12 . . . 1 23 Power 7 | . . . . . 2 1 1 . . 1 . . . . . 2 Propulsion 19 | . . . . . . 5 1 . . 1 3 . . . 1 8 Utility 17 | . . . . . . 3 1 . . 2 5 . . . . 6 Weapon 20 | . 1 . . . 1 5 2 . . . 4 . . . . 7 Highest Loss Streak 15 | . 1 . . . 1 6 4 . . 4 4 . . . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 100 100 100 97 92 76 92 85 85 94 100 100 100 95 94 Engine 2 | . 13 14 14 14 5 3 . . . . . . . . . . Core 4 | . . . . . 3 3 6 7 7 7 4 6 6 6 6 4 Treads 4 | . 4 14 14 14 8 5 . . . . 4 6 6 6 6 2 Leg 1 | . 12 . . . . . . . . . . . . . . . Wheel 15 | . 10 14 14 14 18 10 15 15 15 13 17 20 20 20 15 16 Device 7 | . 5 . . . . 4 7 7 7 6 6 13 13 13 12 9 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Processor 16 | . 6 14 14 14 9 22 23 23 23 21 17 13 13 13 13 16 Hackware 2 | . . . . . . . . . . . 4 6 6 6 6 5 Protection 1 | . . . . . 8 1 . . . . 2 . . . . . Energy Gun 3 | . 2 . . . . . 2 7 . . 9 . . . 5 4 Ballistic Gun 11 | . 14 14 14 14 19 12 . 5 . 5 7 20 20 20 13 11 Ballistic Cannon 2 | . 7 14 14 12 15 1 . . . . . . . . . . Slashing Weapon 7 | . . . . . . 14 6 15 22 15 8 6 6 6 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 83 | 6 31 30 30 50 62 78 66 64 60 66 83 66 66 67 68 80 Greatest Support 42 | 20 20 10 10 10 20 38 38 38 38 38 38 32 32 32 32 42 Greatest Overweight (x) 6 | . 2 2 2 4 3 6 1 1 1 2 3 2 2 2 3 5 Average Overweight (x) 1 | . . 2 2 3 2 2 1 1 1 1 2 2 2 2 2 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 15 15 19 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 15 15 15 18 20 20 18 20 20 20 20 20 20 20 19 20 Average Carried 17 | 2 10 15 14 17 18 19 15 18 20 19 19 20 19 19 15 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 15 15 15 18 20 14 18 20 20 19 20 20 18 19 15 5 Class Distribution -------------------- 32% | Assassin 18% | Scavenger-Assassin 17% | Mutant 16% | Derelict-Mutant 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5597 | 201 432 . . 82 961 870 259 117 . 212 710 34 63 30 221 1405 Remotely 133 | . 133 . . . . . . . . . . . . . . . Salvage Created 6644 | . 435 . . 36 903 1379 160 37 . 360 1186 . 29 . 125 1994 Parts 364 | . 30 . . 6 66 65 7 2 . 14 56 . 1 . 6 111 Haulers Intercepted 7 | . 2 . . . 2 . . . . . . . . . . 3 Recyclers Shooed 8 | . . . . . 2 2 . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 3 7 . 30 . . 2 . 5 . Prevented 6 | . . . . . . . . 3 . 2 . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 109 | . 9 . . 6 18 20 5 . . 9 11 . . . 6 25 Melee 18 | . . . . . . 9 . . . . 5 . . . . 4 Guns 45 | . 4 . . . 7 9 . . . 4 5 . . . 2 14 Cannons 14 | . 1 . . 1 8 2 . . . 2 . . . . . . AOE 31 | . 4 . . 5 3 . 5 . . 3 . . . . 4 7 Classes Destroyed 16 | . 7 . . . 3 3 1 . . . 2 . . . . . Worker 17 | . 3 . . . 2 4 . . . . 1 . . . . 7 Builder 13 | . 1 . . . 2 1 . . . . 3 . . . . 6 Tunneler 3 | . . . . . 1 . . . . . 1 . . . . 1 Hauler 7 | . 2 . . . 2 . . . . . . . . . . 3 Recycler 12 | . 1 . . . 3 1 . . . . 3 . . . . 4 Minesweeper 4 | . . . . . . . 1 1 . 1 . . 1 . . . Mechanic 3 | . . . . . . 2 . . . . 1 . . . . . Operator 3 | . . . . . . . . . . . 2 . . . . 1 Watcher 5 | . 1 . . . 2 1 . . . . 1 . . . . . Swarmer 43 | . 6 . . 6 7 . 4 . . 3 2 . . . 4 11 Grunt 31 | . 3 . . . 7 9 1 . . 5 2 . . . . 4 Brawler 3 | . . . . . . 2 . . . 1 . . . . . . Sentry 9 | . . . . . 2 5 . . . . 1 . . . . 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . 2 . . . . 3 Programmer 16 | . . . . . . 4 . . . . 4 . . . 2 6 Best Kill Streak 10 | . 6 . . 3 6 5 3 1 . 4 5 . 1 . 4 10 Combat Bots Only 5 | . 4 . . 3 5 3 3 . . 4 4 . . . 4 5 Max Kills in Single Turn 10 | . 3 . . 2 3 2 3 1 . 2 2 . 1 . 3 10 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 Exploded 5 | . 3 . . 2 2 . 3 . . 2 . . . . 3 5 Melee 1 | . . . . . . 1 . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 11143 | . 365 . . 128 670 2186 345 . . 700 1463 . 127 . 635 4524 Core 2010 | . 58 . . 35 64 291 30 . . 166 302 . 31 . 33 1000 Absorbed by Shields 61 | . . . . . . . . . . . . . . . . 61 Redirected to Shielding 244 | . . . . . 37 . . . . . 207 . . . . . Regen/Repaired (Parts) 449 | . 56 . . . 94 . . . . . 151 . . . . 148 Core Remaining (%) 67 | 100 . . . 62 88 . . . . 30 . . . . 56 . Volleys Fired 261 | . 53 . . 9 56 36 3 . . 13 30 . 1 . 12 48 Largest 5 | . 2 . . 2 4 4 1 . . 3 4 . 3 . 4 5 Hottest 300 | . 60 . . 59 156 114 36 . . 174 300 . 90 . 174 261 Shots Fired 724 | . 79 . . 14 199 119 4 3 . 29 82 . 3 . 39 153 Gun 571 | . 56 . . 5 117 108 . 3 . 16 81 . 3 . 35 147 Cannon 130 | . 20 . . 5 79 11 1 . . 10 1 . . . . 3 Launcher 23 | . 3 . . 4 3 . 3 . . 3 . . . . 4 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 563 | . 61 . . 10 196 119 . 2 . 10 27 . 3 . 25 110 Thermal 109 | . . . . . . . 1 1 . 6 54 . . . 10 37 Explosive 23 | . 3 . . 4 3 . 3 . . 3 . . . . 4 3 Electromagnetic 29 | . 15 . . . . . . . . 10 1 . . . . 3 Robot Hit Streak 17 | . 8 . . 3 13 11 14 . . 10 8 . 2 . 3 17 Robot Miss Streak 6 | . 4 . . 5 4 2 . . . 3 4 . 1 . 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . 1 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . 1 Shots Hit Robots 522 | . 45 . . 6 110 120 5 2 . 22 68 . 4 . 16 124 Core Hits 267 | . 25 . . 5 48 51 9 1 . 19 30 . 1 . 11 67 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 4 Critical Strikes 22 | . . . . . 3 4 . . . . 7 . . . . 8 Burn 5 | . . . . . . . . . . . 4 . . . . 1 Destroy 5 | . . . . . . . . . . . . . . . . 5 Blast 5 | . . . . . 3 2 . . . . . . . . . . Sever 7 | . . . . . . 2 . . . . 3 . . . . 2 Melee Attacks 238 | . . . . . . 73 4 8 . 2 68 1 6 1 4 71 Impact . | . . . . . . . . . . . . . . . . . Slashing 238 | . . . . . . 73 4 8 . 2 68 1 6 1 4 71 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . 7 1 1 . 2 8 . 2 . . 19 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . 8 . . . 1 10 . . . . . Damage Inflicted 16358 | . 754 . . 374 2059 2929 583 131 . 1079 2390 . 198 . 707 5154 Guns 5989 | . 337 . . . 834 1014 . . . 186 929 . 45 . 402 2242 Cannons 1864 | . 209 . . 58 978 277 . . . 246 33 . . . . 63 Explosions 2877 | . 208 . . 316 247 . 446 . . 491 . . . . 305 864 Melee 5623 | . . . . . . 1638 137 131 . 156 1428 . 153 . . 1980 Ramming 5 | . . . . . . . . . . . . . . . . 5 Kinetic 5653 | . 392 . . 58 1812 1291 . . . 121 237 . 45 . 328 1369 Thermal 2261 | . . . . . . . . . . 194 692 . . . 74 1301 Explosive 2320 | . 208 . . 316 247 . 446 . . 362 . . . . 305 436 Electromagnetic 496 | . 154 . . . . . . . . 246 33 . . . . 63 Impact . | . . . . . . . . . . . . . . . . . Slashing 5623 | . . . . . . 1638 137 131 . 156 1428 . 153 . . 1980 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 19 21 21 21 28 2 . . . 1 4 Average Corruption 10 | . . . . . . 4 20 21 21 21 1 . . . 1 1 Corruption Purged 4 | . . . . . . . . . . . 2 . . . 1 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 116 | . . . . . . 23 24 25 3 23 . . . . . 18 Message Errors 28 | . . . . . . 2 4 10 2 5 . . . . . 5 Matter Fused 35 | . . . . . . 6 9 7 . 6 . . . . . 7 Heat Flow Errors 10 | . . . . . . 4 1 1 . 2 . . . . . 2 Energy Discharges 12 | . . . . . . 3 2 3 1 1 . . . . . 2 Parts Rejected 4 | . . . . . . 3 . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . 1 3 1 . 3 . . . . . 2 Data Loss (major) 4 | . . . . . . 2 1 . . 1 . . . . . . Misfires 7 | . . . . . . . 1 3 . 3 . . . . . . Alerts 4 | . . . . . . 1 3 . . . . . . . . . Misdirections 2 | . . . . . . 1 . . . 1 . . . . . . Overload Shots 9 | . . . . . . . . . . . . . . . . 9 Overflow Damage 1095 | . . . . 28 29 251 55 50 . 85 127 . 34 . . 436 Projectiles 47 | . . . . 10 5 23 . . . 9 . . . . . . Explosions 119 | . . . . 18 24 . 1 . . . . . . . . 76 Melee 929 | . . . . . . 228 54 50 . 76 127 . 34 . . 360 Knockbacks 19 | . 2 . . 2 15 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 18 | . 2 . . 2 14 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 140 | . 40 . . . . . 3 . . 14 . . . . . 83 Shots 5 | . 1 . . . . . 1 . . 1 . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 38 . . 18 230 411 250 83 . 253 423 . 3 . 324 307 Average Temperature 93 | . 15 . . 13 71 144 109 33 . 79 104 . 2 . 178 77 Received Heat Transfer 2337 | . 105 . . . 198 744 39 . . 282 204 . . . 18 747 Effects 9 | . . . . . . 3 . . . 1 3 . . . 2 . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . 1 . . . . 1 . Interference 3 | . . . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 14 | . . . . . . . . . . . 8 . . . . 6 Heat Transferred 4224 | . . . . . . . . . . 250 1850 . . . 150 1974 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 625 | . 232 90 . 239 502 388 . . . . 405 . . . . 625 Initial 227 | . . 90 . . 92 227 . . . . 175 . . . . . Average 201 | . 64 90 . 200 395 271 . . . . 212 . . . . 150 Maximum Alert Level 2 | . 1 . . 1 2 1 . . . . 2 . . . . 2 Low Security (%) 47 | 100 81 100 . 31 4 16 . . . . 31 . . . . 77 Level 1 45 | . 18 . . 68 45 83 . . . . 68 . . . . 13 Level 2 7 | . . . . . 50 . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . . 3 10 . . . . 6 . 1 . . 14 Investigation 1 | . . . . . . . . . . . . . . . . 1 Extermination 11 | . . . . . . 3 . . . . 4 . . . . 4 Reinforcement 20 | . 3 . . . 3 3 . . . . 2 . . . . 9 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . 2 . . . 2 3 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 206 | . 21 . . 5 27 32 6 5 . 17 30 . 6 . 9 48 Peak Tracking Total 10 | . 6 . . 3 5 5 3 4 . 7 5 . 10 . 4 9 Tactical Retreats 20 | . 4 . . . 1 5 1 1 . 1 2 . 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 10 | . . . . . . 3 1 . . . 1 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . 2 . . 1 . 2 . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 15 | . . . . . . . 2 5 . . 1 . 5 . 2 . Triggered 9 | . . . . . . . . 2 . 1 1 . 2 . 2 1 Most Traps Carried 4 | . . . . . . . 2 4 4 4 4 3 3 2 2 . Exploded 3 | . . . . . . . . 1 . 1 . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 17 | . 1 . . . 1 . . . . . . . . . . 15 Max in Single Turn 13 | . 1 . . . 1 . . . . . . . . . . 13 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 54 | . 7 . 1 . 5 10 1 1 2 . 12 . . . . 15 Terminals 27 | . 5 . . . 3 6 . . . . 6 . . . . 7 Fabricators 6 | . . . . . . 2 . . . . 3 . . . . 1 Repair Stations 6 | . 1 . . . 1 . . . . . 1 . . . . 3 Recycling Units 5 | . 1 . . . . . . . . . 1 . . . . 3 Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Total Hacks 114 | . 15 . 1 . 13 17 1 1 8 . 29 . . . . 29 Successful 73 | . 9 . 1 . 9 7 1 1 8 . 19 . . . . 18 Failed 41 | . 6 . . . 4 10 . . . . 10 . . . . 11 Catastrophic 12 | . 2 . . . . 4 . . . . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . 1 . . . 3 3 . . . . 5 . . . . 3 Terminals 60 | . 11 . . . 7 11 . . . . 15 . . . . 16 Fabricators 7 | . . . . . . 2 . . . . 4 . . . . 1 Repair Stations 19 | . 3 . . . 3 . . . . . 6 . . . . 7 Recycling Units 7 | . 1 . . . . . . . . . 2 . . . . 4 Scanalyzers 7 | . . . . . 3 2 . . . . 2 . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 Terminal Hacks 36 | . 5 . 1 . 3 3 1 1 8 . 6 . . . . 8 Record 3 | . . . 1 . . . . . 2 . . . . . . . Part Schematic 3 | . . . . . . . . . 3 . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 3 . 1 . . . . 1 Open Door 2 | . . . . . . . 1 1 . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 7 | . 2 . . . 1 1 . . . . . . . . . 3 Patrol Status 4 | . . . . . . 1 . . . . 2 . . . . 1 Transport Status 1 | . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . . . Network Status 3 | . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 15 | . 2 . . . 2 . . . . . 6 . . . . 5 Scan Component 8 | . 1 . . . 1 . . . . . 3 . . . . 3 Repair 7 | . 1 . . . 1 . . . . . 3 . . . . 2 Recycling Unit Hacks 5 | . 1 . . . . . . . . . 1 . . . . 3 Recycle Component 1 | . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . . 2 Scanalyzer 7 | . . . . . 3 2 . . . . 2 . . . . . Insert Component 4 | . . . . . 2 1 . . . . 1 . . . . . Analyze 3 | . . . . . 1 1 . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . 1 . . . 1 1 . . . . 2 . . . . 1 Terminals 6 | . 1 . . . 1 1 . . . . 2 . . . . 1 Assimilate 4 | . 1 . . . 1 . . . . . 1 . . . . 1 Botnet 2 | . . . . . . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 37 | . 4 . . . 4 9 . . . . 10 . . . . 10 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 1 . . 3 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 1 . . . . . 3 . . . . 2 Time 205 | . 26 . . . 26 . . . . . 96 . . . . 57 Parts Recycled 1 | . . . . . . . . . . . . . . . . 1 Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 10 . . . . . . . . . . . . . . 5 Parts Scanalyzed 3 | . . . . . 1 1 . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 4 | . 1 . . . 1 . . . . 1 1 . . . . . Largest Group 1 | . 1 . . . 1 . . . . 1 1 . . . . . Highest-Rated Group 96 | . 10 . . . 10 . . . . 96 87 . . . . . Highest-Rated Ally 96 | . 10 . . . 10 . . . . 96 87 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . 30 1 . . . . . Total Damage 624 | . . . . . . . . . . 624 . . . . . . Kills 7 | . . . . . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 1 . 1 . 2 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 13042 | 54 1020 19 172 203 735 1720 566 639 80 579 2118 326 601 656 918 2636 Spaces Moved 9315 | 43 733 18 153 125 412 1022 505 574 75 477 1400 285 456 571 666 1800 Core 102 | 9 . . . . . . . . . . . . . . . 93 Treads 4 | . . . . . . 1 . . . . . . . . . 3 Legs 323 | 34 289 . . . . . . . . . . . . . . . Wheels 8886 | . 444 18 153 125 412 1021 505 574 75 477 1400 285 456 571 666 1704 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 105 105 105 105 105 95 113 113 113 113 50 Average Speed 111 | 105 108 110 110 135 110 121 105 105 105 107 113 113 113 113 114 108 Slowest Speed 320 | 120 120 110 110 140 125 320 105 105 105 130 130 113 113 113 130 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 85 8 55 39 45 39 75 80 72 71 35 64 54 75 79 50 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 6 | . . 1 1 . . . . 1 1 1 . . . 1 . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 23 | . . . . 3 . . 5 3 . 2 . 1 1 5 3 . Spaces Dug 92 | . 7 . . . . 10 2 3 . . 19 1 4 . 20 26 Terrain Destroyed 259 | . 21 . . 39 28 10 15 3 . 38 19 1 4 . 31 50 Melee 64 | . . . . . . 10 2 3 . . 14 1 4 . 4 26 Projectile 25 | . 3 . . 1 7 . . . . 3 5 . . . 1 5 AOE 170 | . 18 . . 38 21 . 13 . . 35 . . . . 26 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 11147 | 49 881 17 158 144 571 1305 531 608 76 518 1809 287 533 579 783 2298 Wait 822 | . 59 . . . 47 83 . 1 . 14 236 . 61 . 74 247 Move 9299 | 42 732 17 152 124 411 1021 504 573 74 476 1399 284 455 570 665 1800 Hop . | . . . . . . . . . . . . . . . . . Pick Up 94 | 3 14 . 3 4 10 11 7 9 . 4 14 . . 2 . 13 Fast Attach 75 | 4 7 . . . 8 18 5 1 . 2 16 . . 1 . 13 Attach 55 | . 1 . . . 7 11 4 1 . 4 10 . . . . 17 Detach 36 | . 3 . . . 5 8 1 1 . . 7 . . . . 11 Swap 168 | . 7 . . 5 11 34 . 3 1 3 23 2 3 3 22 51 Drop 101 | . 5 . 3 2 16 18 1 9 1 1 12 . 2 2 4 25 Fire 261 | . 53 . . 9 56 36 3 . . 13 30 . 1 . 12 48 Melee 201 | . . . . . . 57 4 5 . 1 53 1 6 1 4 69 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 8 . . . . 8 . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . 2 5 . . 1 . 5 . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 426 | -10/Materials | Repaired Ion Engine 507 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Discovered new exit (range 3) 1075 | -10/Materials | Entered Mines 1076 | -10/Mines | Learned location of Storage (-9) 1090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1090 | -10/Mines | Discovered new exit (range 5) 1094 | -10/Mines | Entered Exiles 1126 | -10/Exiles | Met 8R-AWN 1144 | -10/Exiles | Met EX-HEX 1196 | -10/Exiles | Met EX-DEC 1216 | -10/Exiles | Learned location of Zion (-6) 1253 | -10/Exiles | Discovered new exit (range 14) 1266 | -10/Exiles | Entered Mines 1353 | -9/Mines | Found a hidden stash of uninstalled traps 1449 | -9/Mines | Discovered new exit (range 9) 1469 | -9/Mines | Entered Materials 1469 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1774 | -8/Materials | Build established: Gunner 1805 | -8/Materials | Repaired Lgt. Treads 2177 | -8/Materials | Discovered new exit (range 10) 2203 | -8/Materials | Build established: Scavenger-Gunner 2204 | -8/Materials | Entered Factory 2204 | -7/Factory | Evolved 2 slots: Utility x2 2680 | -7/Factory | Discovered new exit (range 7) 2719 | -7/Factory | Identified exit to Lower Caves 2722 | -7/Factory | Build established: Scavenger-Assassin 2893 | -7/Factory | Garrison activated, responded to threat 3720 | -7/Factory | Build established: Assassin 3733 | -7/Factory | System corruption reached 10% 3764 | -7/Factory | Garrison activated, responded to threat 3771 | -7/Factory | Lost 6 parts (1p1n3u1w) 3924 | -7/Factory | Entered Lower Caves 4026 | -7/Lower Caves | Lost 4 parts (1p1u2w) 4098 | -7/Lower Caves | Encountered a Warlord checkpoint 4167 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4481 | -7/Lower Caves | Discovered new exit (range 6) 4489 | -7/Lower Caves | Identified exit to Lower Caves 4490 | -7/Lower Caves | Entered another Lower Caves area 4578 | -7/Lower Caves | Build established: Derelict-Mutant 5093 | -7/Lower Caves | Discovered new exit (range 19) 5112 | -7/Lower Caves | Identified exit to Data Miner 5129 | -7/Lower Caves | Entered Data Miner 5129 | -7/Data Miner | Discovered new exit (range 6) 5134 | -7/Data Miner | Identified exit to Proximity Caves 5148 | -7/Data Miner | Met Data Miner 5170 | -7/Data Miner | Learned location of Section 7 (-3) 5170 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5185 | -7/Data Miner | Received God Mode back door access code from Data Miner 5209 | -7/Data Miner | Entered Proximity Caves 5267 | -6/Proximity Caves | Escorted by Enhanced Grunt 5561 | -6/Proximity Caves | Core integrity fell below 50% 5737 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5741 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 5755 | -6/Proximity Caves | Discovered new exit (range 11) 5785 | -6/Proximity Caves | Identified exit to Factory 5788 | -6/Proximity Caves | Entered Factory 5788 | -6/Factory | Accompanied by 1 ally 5788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5789 | -6/Factory | Identified exit to Extension 5913 | -6/Factory | Lost 4 parts (2n1u1w) 6458 | -6/Factory | Lost 4 parts (2u2w) 6694 | -6/Factory | Discovered new exit (range 10) 6703 | -6/Factory | Identified exit to Lower Caves 6776 | -6/Factory | Discovered new exit (range 4) 6778 | -6/Factory | Identified exit to Factory 7166 | -6/Factory | Build established: Scavenger-Assassin 7292 | -6/Factory | Repaired Wheel 7326 | -6/Factory | Repaired Arm. Wheel 7365 | -6/Factory | Repaired Imp. Grenade Launcher 7431 | -6/Factory | Spotted B-75 Beast 7457 | -6/Factory | Discovered exit to Lower Caves (range 21) 7824 | -6/Factory | Discovered exit to Factory (range 20) 7906 | -6/Factory | Entered Lower Caves 7965 | -6/Lower Caves | Encountered a Warlord checkpoint 8003 | -6/Lower Caves | Build established: Assassin 8009 | -6/Lower Caves | Learned Factory emergency access door positions 8143 | -6/Lower Caves | Learned Factory security intel 8223 | -6/Lower Caves | Discovered new exit (range 8) 8230 | -6/Lower Caves | Identified exit to Lower Caves 8232 | -6/Lower Caves | Entered another Lower Caves area 8680 | -6/Lower Caves | Learned Factory stockpile data 8721 | -6/Lower Caves | Encountered a Warlord checkpoint 8806 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8822 | -6/Lower Caves | Discovered new exit (range 9) 8830 | -6/Lower Caves | Identified exit to Zion 8833 | -6/Lower Caves | Entered Zion 8899 | -6/Zion | Learned location of Warlord (-4) 8911 | -6/Zion | Discovered new exit (range 14) 8924 | -6/Zion | Identified exit to Proximity Caves 9084 | -6/Zion | Learned location of 1 exit from Factory 9221 | -6/Zion | Learned Factory emergency access door positions 9245 | -6/Zion | Learned Factory interactive machine intel 9309 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9321 | -6/Zion | Given the Hacking Drone Bay 9489 | -6/Zion | Entered Proximity Caves 9551 | -5/Proximity Caves | Learned 4 Factory zone layouts 9713 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10402 | -5/Proximity Caves | Discovered exit to Factory (range 3) 10407 | -5/Proximity Caves | Entered Factory 10407 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10408 | -5/Factory | Identified exit to Factory 10413 | -5/Factory | Loaded intel: 52 interactive machine locations 10706 | -5/Factory | Incoming investigation squad redirected 10865 | -5/Factory | Repaired Arm. Wheel 11250 | -5/Factory | Identified exit to Upper Caves 11375 | -5/Factory | Repaired Lgt. Fission Core 12091 | -5/Factory | Cargo convoy interrupted 12253 | -5/Factory | Build established: Scavenger-Assassin 12873 | -5/Factory | Discovered exit to Factory (range 15) 12944 | -5/Factory | Core integrity fell below 50% 12995 | -5/Factory | Core integrity fell below 20% 13027 | -5/Factory | Lost 15 parts (2p4n4u5w) 13043 | -5/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 12977_ Discarded Hacking Suite. 12987_ Dropped Hcp. Storage Unit. 12987_ Hrd. Heavy Armor Plating destroyed. 12991_ Imp. Terrain Scan Processor destroyed. 12992_ Dropped Adv. Cooling System. 12992_ Dropped Hcp. Matter Pod. 12993_ Dropped Variable Charge Gun. 12993_ Dropped Med. Storage Unit. 12994_ Dropped Plasma Sword. 12994_ Mic. Nuclear Core destroyed. 12994_ Extracted 112 matter. 12995_ Dropped Arm. Wheel. 12996_ Enh. Optical Array destroyed. 13001_ System corrupted: Component data lost. 13007_ ALERT: Rogue bot located, Programmers report to Factory Zone 2W. 13031_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13035_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 13039_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 13042_ Slammed into H-71 Marshal. 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""" """ # #??#?#??#????#??#???# | | # + #??##??#?##??????##?# | | # """ """ # ####???#??####???#??# | | ? """ """ # #??##??#???#????????# | | ? ? """ """ #####+####+##########??####?#????? | | ????? ## #????#???????? | | ????? ## """"" #????????????? | | ????? ## """ """ ""T"" ############## | | ?????########## """ """ + | | ??????????????# """ """ ############## | | ??????????????# #????????????? | | ??????????????# ! #????????????? | | ??????????????? ? #????????????? | | ?????????????????######??#########????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Proton Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveThermicStorm Manual? 0 Play Time 02:41:39 Cumulative 369.7 hours Start 2022.05.10 @ 18:50:59 End 2022.05.11 @ 14:36:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 129 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: afe63e92-6d3d-4db9-9587-f1c78e64e160