Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 11:25:31 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (125) 625 Value Destroyed (3285) 3285 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 8841 Bonus ------- High Alert Combat Kills 451 Met Data Miner 300 Cogmind --------- Core Integrity 740/850 Matter 300/300 Energy 14/100 System Corruption 0% Temperature Cool (31) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Seismic Detector Melee Analysis Suite Microactuators Hardlight Generator Hacking Suite System Shield > --- WEAPON (3) ------- Thermic Laser > --- INVENTORY (5) ---- F-cell Engine Cooled VTOL Module Cooled VTOL Module Advanced Weight Redist. System Improved System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Treads VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Utility Shielding Hacking Suite Hacking Suite System Shield System Shield Gauss Rifle Advanced Assault Cannon Rocket Launcher Power Maul [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . . 1 1 1 . . . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 104 | 8 2 1 10 35 32 2 . 7 7 Power 15 | 1 . . 2 4 2 1 . 3 2 Engine 7 | 1 . . 2 1 1 . . . 2 Core 8 | . . . . 3 1 1 . 3 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 . . 3 13 . . 3 . Treads 11 | 2 1 . . 3 5 . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 11 | . . . . . 8 . . 3 . Utility 28 | 2 1 . 4 6 10 . . 1 4 Device 11 | 1 . . . 3 4 . . 1 2 Storage 4 | 1 1 . 2 . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 4 | . . . . . 3 . . . 1 Protection 8 | . . . 2 3 3 . . . . Artifact . | . . . . . . . . . . Weapon 39 | 3 . 1 4 22 7 1 . . 1 Energy Gun 5 | 1 . . 1 2 . . . . 1 Energy Cannon 6 | . . . 1 5 . . . . . Ballistic Gun 16 | 2 . 1 2 9 1 1 . . . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 6 | . . . . 4 2 . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 7 | . . . 2 1 2 . . 1 1 Parts Lost 21 | . . . 1 8 3 1 . 6 2 Power 6 | . . . 1 1 1 . . 2 1 Propulsion 4 | . . . . 2 1 . . 1 . Utility 7 | . . . . 3 1 . . 3 . Weapon 4 | . . . . 2 . 1 . . 1 Highest Loss Streak 5 | . . . 1 3 3 1 . 5 2 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 91 | . 99 100 83 94 93 89 76 73 68 Engine 4 | . 14 14 9 4 . . . . . Core 4 | . . . . 4 6 6 7 6 4 Treads 19 | . 27 28 22 24 17 . . . . Flight 6 | . . . . . 11 30 30 29 26 Device 13 | . 14 14 9 14 15 7 7 10 16 Storage 7 | . 14 14 11 9 4 . . . . Hackware 4 | . . . . . 8 23 23 17 13 Protection 6 | . . . 8 9 7 6 . . . Energy Gun 2 | . 14 14 . 2 . . . . . Energy Cannon 5 | . . . 10 9 5 . . . . Ballistic Gun 7 | . 14 14 10 13 1 . . . . Ballistic Cannon 2 | . . . . 1 7 . . . . Impact Weapon 1 | . . . . . 2 7 7 7 5 Peak Build Rating 49 | 7 8 8 15 31 49 48 37 41 45 Average Rating 28 | 4 7 8 12 26 43 44 37 36 38 On Entrance 21 | . 7 8 8 13 31 46 37 37 32 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 13 28 28 39 54 61 19 11 13 23 Greatest Support 94 | 40 40 40 40 62 94 20 20 22 22 Greatest Overweight (x) 1 | . . . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 5 5 5 5 Average Capacity 12 | 6 11 15 15 15 11 5 5 5 5 Most Carried 15 | 5 10 13 15 15 15 5 5 5 5 Average Carried 11 | 3 8 12 14 14 11 4 5 3 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 5 10 13 15 15 5 5 5 3 5 Class Distribution -------------------- 44% | Tank 29% | Mutant 21% | Hacker-Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Matter Collected 2609 | 164 194 45 198 1010 748 130 . 55 65 Remotely . | . . . . . . . . . . Salvage Created 4454 | 24 299 45 514 1495 1580 101 . 25 371 Parts 248 | 4 11 4 43 97 76 4 . 3 6 Haulers Intercepted 14 | . 1 . 2 5 4 . . . 2 Recyclers Shooed 4 | . 2 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 7 . 2 . Prevented 2 | . . . . . . 1 . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 73 | . 5 3 9 30 18 5 . 1 2 Melee 1 | . . . . . . . . 1 . Guns 29 | . 4 3 2 13 6 . . . 1 Cannons 28 | . . . 7 11 10 . . . . AOE 10 | . . . . 6 1 3 . . . Classes Destroyed 15 | 1 2 1 3 7 1 . . . . Worker 9 | . . . . 2 7 . . . . Builder 3 | . . . . 2 1 . . . . Tunneler 2 | 1 . . . . 1 . . . . Hauler 14 | . 1 . 2 5 4 . . . 2 Recycler 9 | . . . . 1 7 . . . 1 Mechanic 1 | . . . . 1 . . . . . Operator 8 | . . . 2 1 3 . . . 2 Watcher 6 | . . . 2 2 2 . . . . Swarmer 26 | . . 3 3 7 7 3 . 1 2 Grunt 27 | . 5 . 3 13 6 . . . . Brawler 2 | . . . . 1 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 9 | . . . 3 5 1 . . . . Hunter 6 | . . . . 3 2 1 . . . Programmer 1 | . . . . . 1 . . . . Thug 1 | . . . . . . 1 . . . Best Kill Streak 9 | 1 2 3 7 7 9 4 . 1 3 Combat Bots Only 6 | . 2 3 3 5 6 4 . 1 2 Max Kills in Single Turn 3 | 1 1 1 1 3 2 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 1 1 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Hostile Shots Fired 525 | . 34 6 28 196 133 19 . 82 27 Missed 184 | . 14 2 10 50 39 13 . 44 12 Damage Taken 4991 | . 261 33 228 2130 1354 165 . 595 225 Core 835 | . 81 9 14 305 115 11 . 190 110 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 10 | . . . . . . 10 . . . Regen/Repaired (Parts) 121 | . 49 . . 72 . . . . . Core Remaining (%) 71 | 100 . 64 96 44 . . . 54 . Volleys Fired 226 | 2 34 3 26 95 55 4 . . 7 Largest 3 | 2 2 2 2 3 3 1 . . 1 Hottest 204 | 70 70 70 91 204 204 36 . . 85 Shots Fired 518 | 4 68 6 52 228 149 4 . . 7 Gun 267 | 4 68 6 26 126 30 . . . 7 Cannon 231 | . . . 26 90 115 . . . . Launcher 20 | . . . . 12 4 4 . . . Special . | . . . . . . . . . . Kinetic 291 | 2 34 3 26 137 89 . . . . Thermal 190 | 2 34 3 26 62 56 . . . 7 Explosive 20 | . . . . 12 4 4 . . . Electromagnetic 17 | . . . . 17 . . . . . Robot Hit Streak 15 | 2 9 2 13 15 10 . . . 6 Robot Miss Streak 7 | 1 2 1 3 6 7 . . . 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 322 | 3 51 3 29 131 89 6 . 1 9 Core Hits 160 | 2 14 3 15 70 47 6 . 1 2 Critical Kills 3 | . . . 1 . 1 . . 1 . Critical Parts Destroyed 4 | . . . . 1 1 . . . 2 Critical Strikes 13 | . 3 . 1 1 5 . . 1 2 Burn 3 | . 3 . . . . . . . . Meltdown 2 | . . . 1 . 1 . . . . Destroy 2 | . . . . 1 1 . . . . Blast 3 | . . . . . 3 . . . . Smash 3 | . . . . . . . . 1 2 Melee Attacks 40 | . . . . 1 18 7 . 4 10 Impact 39 | . . . . . 18 7 . 4 10 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . 1 4 1 . . 3 Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9151 | 37 634 51 600 3479 3181 526 . 43 600 Guns 2826 | 37 625 40 245 1439 386 . . . 54 Cannons 3229 | . . . 349 1137 1743 . . . . Explosions 1392 | . . . . 840 357 195 . . . Melee 1585 | . . . . . 665 331 . 43 546 Ramming 119 | . 9 11 6 63 30 . . . . Kinetic 3310 | 24 306 27 245 1536 1172 . . . . Thermal 2777 | 13 319 13 349 866 1163 . . . 54 Explosive 1130 | . . . . 784 151 195 . . . Electromagnetic 230 | . . . . 230 . . . . . Impact 1585 | . . . . . 665 331 . 43 546 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 2 3 3 3 . Average Corruption 2 | . . . . . 1 2 3 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . 11 4 . 3 . Message Errors 3 | . . . . . 1 1 . 1 . Matter Fused 6 | . . . . . 5 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 1 | . . . . . 1 . . . . Parts Rejected 3 | . . . . . . 1 . 2 . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 2 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 638 | . . . . . 323 31 . . 284 Projectiles 21 | . . . . . 21 . . . . Explosions 100 | . . . . . 100 . . . . Melee 517 | . . . . . 202 31 . . 284 Knockbacks 17 | . . . . 4 12 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic 14 | . . . . 4 10 . . . . Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 66 | . . . . 66 . . . . . Shots 3 | . . . . 3 . . . . . Rammed 19 | . 3 2 1 9 4 . . . . Targets Rammed 21 | . 3 2 1 10 5 . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . Highest Temperature 493 | 18 159 27 188 493 380 198 . 44 60 Average Temperature 115 | 10 50 14 59 157 119 110 . 15 31 Received Heat Transfer 1407 | . 165 . 87 693 291 18 . 153 . Effects 21 | . . . . 13 8 . . . . Shutdowns 5 | . . . . 5 . . . . . Energy Bleed 3 | . . . . 3 . . . . . Interference 8 | . . . . 1 7 . . . . Matter Decay 2 | . . . . 2 . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . . . 2 2 . . 2 Combat Hostiles 3 | . . . . . . 2 . . 1 Parts Fried 15 | . . . . 1 3 3 . . 8 Impact Corruptions 16 | . . . . . 5 2 . . 9 Robots Melted 3 | . 1 . 1 . 1 . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . Parts Melted 10 | . 4 . 1 2 3 . . . . Heat Transferred 5666 | 37 1184 37 629 1579 2050 . . . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Peak Influence 837 | 5 133 88 284 837 694 . . . 478 Initial 380 | . 3 18 33 89 380 . . . 357 Average 345 | 1 65 78 165 467 421 . . . 418 Maximum Alert Level 3 | . . . 1 3 2 . . . 2 Low Security (%) 29 | 100 100 100 63 14 . . . . . Level 1 29 | . . . 36 20 50 . . . 38 Level 2 36 | . . . . 52 49 . . . 61 Level 3 4 | . . . . 13 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 4 9 . . . 2 Investigation 3 | . . . . 1 . . . . 2 Extermination 2 | . . . . . 2 . . . . Reinforcement 9 | . 1 . 1 3 4 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Distress Signals 13 | . . . 3 5 3 . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 9 3 20 45 42 9 . 33 10 Peak Tracking Total 14 | . 3 3 5 6 7 5 . 14 4 Tactical Retreats 19 | . . . . 1 9 1 . 8 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Traps Triggered 7 | . . . . 2 3 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . 1 . 3 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Machines Disabled 17 | . . . 2 8 6 . . . 1 Max in Single Turn 2 | . . . 1 2 2 . . . 1 Garrison Access 3 | . . . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Machines Accessed 36 | . 4 . 2 8 12 . 4 . 6 Terminals 24 | . 3 . 2 6 8 . . . 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 3 | . . . . . 2 . . . 1 Total Hacks 91 | . 7 . 6 12 23 . 29 . 14 Successful 59 | . 5 . 1 7 13 . 29 . 4 Failed 32 | . 2 . 5 5 10 . . . 10 Catastrophic 8 | . . . 1 4 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . 2 . 5 5 6 . . . 7 Terminals 43 | . 5 . 6 6 14 . . . 12 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 2 . . 2 . . . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers 4 | . . . . 4 . . . . . Garrison Access 7 | . . . . . 5 . . . 2 Terminal Hacks 46 | . 3 . 1 2 8 . 29 . 3 Record 12 | . . . . . . . 11 . 1 Part Schematic 8 | . . . . . . . 8 . . Robot Schematic 7 | . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . 3 . . Branch Access Points 2 | . 1 . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . Alert Level 2 | . . . . 1 1 . . . . Unreport Threat 4 | . . . . 1 3 . . . . Locate Traps 2 | . 1 . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . Scan Component 2 | . 1 . . 1 . . . . . Repair 2 | . 1 . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . Retrieve Matter 2 | . . . . . 2 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 3 | . . . . 3 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . 1 Seal Access 3 | . . . . . 2 . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 25 | . 4 . 2 8 7 . . . 4 Full Trace Events 2 | . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . 8 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . Time 64 | . 26 . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 119 | . . . . . 119 . . . . Retrieved Components 10 | . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Turns Passed 5510 | 89 606 138 654 1754 1644 219 34 170 202 Spaces Moved 4896 | 47 276 77 300 795 1601 664 82 489 565 Core 7 | 7 . . . . . . . . . Treads 2009 | 40 276 77 300 795 521 . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2880 | . . . . . 1080 664 82 489 565 Fastest Speed 23 | 50 160 160 160 152 26 26 26 23 23 Average Speed 80 | 143 160 160 160 163 65 26 26 25 26 Slowest Speed 240 | 160 160 160 160 240 155 26 26 29 99 Overloaded Moves 142 | . . . . . . . . 83 59 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 20 | . . . . . 8 . . 10 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 46 15 28 72 51 72 70 63 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 2 . 2 . Spaces Dug 14 | . . . . 3 8 . . 2 1 Terrain Destroyed 190 | . . . . 93 62 32 . 2 1 Melee 11 | . . . . . 8 . . 2 1 Projectile 24 | . . . . 17 7 . . . . AOE 155 | . . . . 76 47 32 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Total 5955 | 62 371 84 436 1065 2043 692 93 514 595 Wait 464 | . 51 . 53 54 256 12 12 24 2 Move 4852 | 46 275 76 299 794 1586 663 81 471 561 Hop 15 | . . . . . 6 . . 7 2 Pick Up 102 | 5 5 2 24 38 24 1 . . 3 Fast Attach 49 | 7 1 . 8 9 13 2 . 4 5 Attach 26 | . . . . 8 13 . . 3 2 Detach 14 | . . . 3 1 7 . . 1 2 Swap 29 | 1 1 1 2 18 6 . . . . Drop 104 | 1 1 . 20 37 41 3 . . 1 Fire 226 | 2 34 3 26 95 55 4 . . 7 Melee 40 | . . . . 1 18 7 . 4 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 21 | . 3 2 1 10 5 . . . . Escape Stasis 13 | . . . . . 13 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 492 | -10/Materials | Identified exit to Mines 664 | -10/Materials | Repaired Lgt. Treads 690 | -10/Materials | Derelicts attacked the area 696 | -10/Materials | Entered Mines 767 | -10/Mines | Discovered new exit (range 8) 804 | -10/Mines | Assembled infested the area 809 | -10/Mines | Assisted by a Guerilla fighting off Assembled 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1241 | -9/Materials | Discovered new exit (range 9) 1358 | -9/Materials | Discovered new exit (range 5) 1488 | -9/Materials | Entered another Materials area 1488 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1778 | -8/Materials | Build established: Tank 2561 | -8/Materials | Repaired Hpw. Shotgun 3071 | -8/Materials | Core integrity fell below 50% 3096 | -8/Materials | Lost 3 parts (1n1u1w) 3174 | -8/Materials | Discovered new exit (range 6) 3242 | -8/Materials | Entered Factory 3242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4096 | -7/Factory | Garrison activated, responded to threat 4227 | -7/Factory | Lost 3 parts (1p1n1u) 4394 | -7/Factory | Garrison activated, responded to threat 4562 | -7/Factory | Build established: Hacker-Sprinter 4579 | -7/Factory | Identified exit to Lower Caves 4868 | -7/Factory | Discovered new exit (range 14) 4872 | -7/Factory | Search patrols dispatched 4886 | -7/Factory | Entered Lower Caves 4956 | -7/Lower Caves | Found DCF Scrap (13 items) 5070 | -7/Lower Caves | Attacked by a faux Warlord 5098 | -7/Lower Caves | Discovered new exit (range 14) 5101 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5105 | -7/Lower Caves | Entered Data Miner 5105 | -7/Data Miner | Discovered new exit (range 6) 5110 | -7/Data Miner | Met Data Miner 5116 | -7/Data Miner | Learned location of Section 7 (-2) 5116 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5120 | -7/Data Miner | Received God Mode back door access code from Data Miner 5139 | -7/Data Miner | Entered Proximity Caves 5171 | -6/Proximity Caves | Learned Factory terminal intel 5173 | -6/Proximity Caves | Spotted B-75 Beast 5247 | -6/Proximity Caves | Spotter reported a threat 5276 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5308 | -6/Proximity Caves | Discovered new exit (range 8) 5309 | -6/Proximity Caves | Entered Factory 5309 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5310 | -6/Factory | Loaded intel: 28 terminal locations 5312 | -6/Factory | Lost 5 parts (2p3u) 5436 | -6/Factory | Discovered new exit (range 11) 5511 | -6/Factory | Self-destructed Last Messages --------------- 05466_ Dropped System Shield. 05467_ Acquired Imp. System Shield. 05472_ R-10 Processor collects Adv. Weight Redist. System. 05478_ W-25 Informer sends out distress signal. 05479_ R-10 Processor collects Focal Shield. 05479_ Lgt. Nuclear Core destroyed. 05481_ S-27 Virus suffers critical hit (Smash). 05481_ Destroyed VTOL Module. 05481_ S-27 Virus system corrupted by crushing effect. 05482_ S-27 Virus system terminally corrupted. 05482_ Autogun fried. 05482_ Lgt. Nuclear Core fried. 05483_ R-10 Processor collects Imp. Ion Engine. 05483_ Power Maul destroyed. 05487_ Acquired Melee Analysis Suite. 05493_ Acquired Thermic Laser. 05497_ S-27 Virus destroyed. 05510_ Acquired 25 matter. 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"""" [# ## #?# ## | | ??????????############ ############?#####? | | ?????????????????????# g #?????????????????? | | ????????????????????? #????????????????## | | ????????????????????? +????????????????# | | ????????????????????? #????????????????# | | ????????????????????? #????????????????# | | ????????????????????? #????????????????# | | ?????????????????????## ##????????????????# | | ??????????????????????? #?????????????????# | | ??????????????????????? #?????????????????# | | ??????????????????????? ???????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! root@ Challenges ------------ None Game ------ Seed PortableConstructPlatform Manual? 0 Play Time 01:16:24 Cumulative 35.1 hours Start 2025.04.10 @ 09:18:09 End 2025.04.12 @ 11:25:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 20 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bc39fff4-a5da-4ce6-ac1a-fc3578b6ebcb