Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.03 @ 21:49:54 Player: Runia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (263) 1315 Value Destroyed (13146) 13146 Prototype IDs (82) 1640 Alien Tech Used (2) 400 Bonus (14965) 14965 TOTAL SCORE: 41566 Bonus ------- High Alert Combat Kills 1700 Follower Combat Kills 283 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1520 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -1138 Cogmind --------- Core Integrity 1480/1600 Matter 136/300 Energy 994/1007 System Corruption 7% Temperature Cool (8) Movement Treading (199) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Cooled Antimatter Reactor Reinforced Quantum Reactor Multi-Quantum Reactor > --- PROPULSION (7) --- Biometal Heavy Treads Treaded Armored-Siege Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Advanced Power Amplifier Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Core Analyzer Quantum Capacitor Advanced Transmission Jammer Layered Heavy Armor Plating AEGIS Remote Shield > --- WEAPON (3) ------- Micro-nuke Launcher High-powered Thermal Nova Construct/G CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Q-thruster Advanced Cooling System Advanced Cooling System Matter Compressor (250) Advanced Salvage Targeting Computer Transmission Jammer Advanced Cloaking Device Advanced Force Field Transdimensional Reconstructor Core Regenerator Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Nanosword Nanosword Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Light Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Treaded Armored-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Experimental Coolant Injector Huge Storage Unit Enhanced Optical Array Core Analyzer Quantum Capacitor Advanced Transmission Jammer Layered Heavy Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Warp Cannon High-powered Thermal Nova Construct/G > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Q-thruster Matter Compressor Advanced Salvage Targeting Computer Transmission Jammer Advanced Cloaking Device Advanced Force Field Transdimensional Reconstructor Core Regenerator Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Nanosword Nanosword CR-A16's Behemoth Slayer [Rating: 212] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Nanosword Energy Gun Medium Laser Energy Cannon Warp Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Nanosword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 11 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 258 | 2 11 . 1 . 4 30 9 4 1 . 7 27 4 . . 2 18 5 17 13 2 13 26 8 13 11 . 30 Power 21 | . 1 . . . 1 1 . . . . . . . . . . 1 . 3 1 . 1 5 1 . 1 . 5 Engine 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . 1 . . . . 1 . . . . . . . . . . 1 . 2 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 1 . . 1 5 1 . 1 . 5 Propulsion 28 | 2 1 . . . 2 4 3 2 . . . 2 3 . . 1 . 1 . 2 . 1 3 . . 1 . . Treads 13 | 2 1 . . . 1 4 1 . . . . . . . . . . . . . . . 3 . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 2 . . . . 2 2 . . 1 . 1 . 2 . 1 . . . . . . Flight 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Utility 92 | . 3 . 1 . 1 3 4 . 1 . 4 15 . . . . 8 . 7 7 1 5 6 3 8 4 . 11 Device 46 | . 1 . . . . . 1 . . . 2 7 . . . . 5 . 3 5 1 3 3 2 2 3 . 8 Storage 5 | . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Processor 8 | . 1 . . . . 1 1 . . . . 2 . . . . . . . 1 . 1 . . 1 . . . Hackware 7 | . . . . . . 1 . . 1 . . 1 . . . . . . . 1 . 1 . . 1 . . 1 Protection 26 | . . . . . 1 1 1 . . . 2 5 . . . . 2 . 4 . . . 3 1 3 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | . 6 . . . . 22 2 2 . . 3 10 1 . . 1 9 4 7 3 1 6 12 4 5 5 . 14 Energy Gun 7 | . 4 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . Energy Cannon 22 | . . . . . . . . . . . 1 2 . . . . 3 . 1 . . 2 . 2 2 2 . 7 Ballistic Gun 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 2 . . . . 5 . 1 . . 1 2 1 . . . 1 2 2 . . 1 1 . . 1 . 1 Special Weapon 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 1 2 1 . 1 Impact Weapon 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . . 2 1 . . 1 6 . . . 1 5 2 2 1 1 2 3 . . . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 Special Melee Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . 1 . . 1 Unidentified Prototypes 23 | . . . . . . 3 . . . . 1 2 1 . . . 3 . 2 5 . . 1 4 1 . . . Parts Lost 17 | . . . . . . 1 . . . . . . . . . . . . . 2 . . 6 1 1 . . 6 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 8 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 1 1 . . 2 Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 Highest Loss Streak 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 3 1 1 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 100 100 75 98 79 76 76 76 76 68 70 73 73 72 74 73 75 75 77 78 72 73 74 74 69 67 Core 5 | . 11 14 14 14 4 3 6 7 7 7 7 6 6 6 6 6 10 11 10 7 5 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 5 9 7 10 9 11 11 9 Treads 10 | . 28 28 28 28 20 35 1 . . . . . . . . . . . . . . . 4 10 9 8 7 7 Hover 5 | . . . . . . . 20 18 . . . 6 12 13 13 12 11 8 11 10 11 13 7 . . . . . Flight 1 | . . . . . . . . 5 23 23 23 9 . . . . . . . . . . . . . . . . Device 13 | . 12 14 14 14 9 4 7 7 7 7 7 7 13 13 13 13 16 17 15 15 16 17 18 18 19 16 15 20 Storage 6 | . 14 14 14 14 9 9 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 3 Processor 4 | . . . . . . 4 5 7 7 7 7 9 6 6 6 6 5 5 5 5 5 7 5 5 4 8 7 7 Hackware 5 | . . . . . . 8 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 7 5 5 6 8 7 3 Protection 4 | . . . . . 7 9 7 7 7 7 6 5 6 6 6 6 5 5 6 5 5 2 4 5 7 3 3 1 Energy Gun 5 | . 27 28 28 28 18 4 4 . . . . . . . . . . . . . . . . 1 . . 3 3 Slashing Weapon 4 | . . . . . . . 3 7 7 7 6 5 6 6 6 11 10 10 6 5 11 10 5 5 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 13 30 30 50 50 62 64 62 23 22 22 22 31 27 27 27 27 57 50 58 66 56 63 76 94 163 200 200 224 Greatest Support 276 | 40 40 40 40 40 60 80 40 30 22 22 22 50 50 50 50 50 59 50 59 59 58 70 276 276 276 267 203 203 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . . . . 1 . . . . 1 . . 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 15 | 8 9 15 16 20 20 20 11 8 8 8 8 8 8 8 8 8 14 15 15 15 15 15 15 15 18 25 25 25 Most Carried 25 | 6 15 15 16 16 20 20 20 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 19 21 25 Average Carried 13 | 4 7 15 15 16 18 19 9 7 7 8 7 7 7 7 8 8 11 12 14 14 13 14 14 14 13 15 20 20 Final Capacity 25 | 8 15 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 25 | 2 15 15 16 16 20 20 8 8 8 8 8 8 7 8 8 8 13 15 15 15 14 15 14 15 13 19 21 25 Scrap Engine Consumption 79 | . . . . . . . 11 10 . . . 9 . . 2 1 7 5 2 5 . 3 13 . 1 10 . . Constructs Created 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Constructs Modified 30 | . . . . . . . 2 3 . . . 4 . . 2 1 2 4 . 2 . . 8 . . 2 . . Class Distribution -------------------- 71% | Mutant 15% | Hacker-Mutant 3% | Infiltrator-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Matter Collected 3669 | 200 150 . 10 . 10 683 90 59 16 . 113 326 44 50 8 15 125 9 453 196 20 118 472 . 254 91 . 157 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10286 | . 918 . . . . 1238 156 90 . . 148 1546 11 30 . 55 583 43 530 110 . 117 1046 . 1082 1069 . 1514 Parts 461 | . 60 . . . . 55 13 12 . . 10 53 . 2 . 3 30 9 22 5 . 10 38 . 38 48 . 53 Haulers Intercepted 13 | . 2 . . . . 4 . . . . . 2 . . . . 3 . 1 . . . . . 1 . . . Recyclers Shooed 7 | . 1 . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 10 . . 2 . . 1 . 2 . 8 19 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 193 | . 17 . . . . 14 1 5 . . 4 5 1 4 . 1 3 8 15 13 . 2 42 1 16 17 . 24 Melee 14 | . . . . . . . 1 1 . . . . 1 . . 1 2 . 1 . . 2 5 . . . . . Guns 27 | . 13 . . . . 13 . . . . . . . . . . . . . . . . . . . . . 1 Cannons 26 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 5 . 6 8 . 5 AOE 110 | . 4 . . . . 1 . 4 . . 4 4 . 4 . . 1 8 13 12 . . 32 1 9 6 . 7 Classes Destroyed 27 | . 9 . . . . 2 1 . . . 1 1 1 . . . . . 1 3 . . 4 . . 2 . 2 Worker 9 | . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . 2 Builder 10 | . 2 . . . . 2 . . . . . 4 . . . . 2 . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . . 4 . . . . . 2 . . . . 3 . 1 . . . . . 1 . . . Recycler 21 | . 1 . . . . 5 1 . . . . 8 . . . . . . . . . . . . 4 . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Watcher 8 | . 2 . . . . . . . . . . . . . . . 3 . . . . . 2 . . 1 . . Swarmer 45 | . 3 . . . . 4 . 4 . . 4 1 . 4 . . . 8 6 . . . . . 2 5 . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 67 | . 14 . . . . 6 . . . . . 3 . . . . . . 7 6 . . 19 . 7 1 . 4 Brawler 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Duelist 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 9 | . . . . . . 4 . . . . . . . . . . . . 1 . . . 2 . 2 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Programmer 23 | . . . . . . . 1 1 . . . . . . . 1 3 . . . . 2 8 . 4 2 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Executioner 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | . 6 . . . . 8 1 4 . . 4 3 1 4 . 1 7 4 6 13 . 2 19 1 8 9 . 6 Combat Bots Only 19 | . 4 . . . . 7 1 4 . . 4 3 1 4 . 1 3 4 6 13 . 2 19 1 5 9 . 5 Max Kills in Single Turn 5 | . 5 . . . . 2 1 4 . . 1 2 1 2 . 1 4 3 3 3 . 1 3 1 4 4 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . . . 1 . 4 . . 1 2 . 2 . . 1 3 3 3 . . 3 1 2 4 . 4 Melee 1 | . . . . . . . 1 1 . . . . 1 . . 1 1 . 1 . . 1 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Damage Taken 11579 | . 447 . . . . 583 . 17 18 . 63 206 107 38 . 331 59 114 729 605 . 368 1793 400 1294 1273 37 3097 Core 790 | . 86 . . . . 75 . . . . . . . . . 23 37 . 43 52 . 33 184 . 95 42 . 120 Absorbed by Shields 2190 | . . . . . . . . . . . . . . . . . . . . . . . 68 . . 1117 36 969 Reduced by Siege Mode 314 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . 278 Regen/Repaired (Parts) 2097 | . . . . . . . . . . . . 163 . . . 50 102 62 120 174 . . 666 . . 760 . . Core Remaining (%) 89 | 100 . . . 65 . 86 . . . . 100 . . . . 97 . . . . 86 . . 81 92 97 . 92 Volleys Fired 385 | . 55 . . 1 6 60 . 1 . . 4 9 . 3 . . 3 4 19 9 . 3 33 6 37 39 . 93 Largest 3 | . 2 . . 2 2 2 . 1 . . 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 1 . 3 Hottest 321 | . 100 . . 100 100 100 . 36 . . 36 90 . 39 . . 98 39 98 . . 98 46 . 120 100 . 321 Shots Fired 517 | . 108 . . 2 12 116 . 1 . . 4 9 . 3 . . 3 4 19 9 . 3 33 6 37 39 . 109 Gun 244 | . 106 . . 2 12 114 . . . . . . . . . . . . . . . . . . . . . 10 Cannon 169 | . . . . . . . . . . . . 5 . . . . 3 . 6 . . 3 . . 29 34 . 89 Launcher 45 | . 2 . . . . 2 . 1 . . 4 4 . 3 . . . 4 13 . . . 3 . . 1 . 8 Special 59 | . . . . . . . . . . . . . . . . . . . . 9 . . 30 6 8 4 . 2 Kinetic 83 | . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . Thermal 314 | . 106 . . 2 12 31 . . . . . 5 . . . . 3 . 6 . . 3 . . 29 34 . 83 Explosive 104 | . 2 . . . . 2 . 1 . . 4 4 . 3 . . . 4 13 9 . . 33 6 8 5 . 10 Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 39 | . 12 . . 3 4 12 . . . . 4 6 . . . . . . 2 5 . . 21 7 14 24 . 39 Robot Miss Streak 4 | . 4 . . . 3 2 . . . . . 1 . . . . . . 2 1 . . 2 1 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Shots Hit Robots 419 | . 67 . . 2 6 83 3 2 . . 8 34 2 . . 3 11 . 17 7 . 7 46 5 26 28 . 62 Core Hits 436 | . 47 . . . 2 36 3 7 . . 10 27 1 5 . 1 12 14 28 23 . 3 89 7 37 24 . 60 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 8 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . 4 . . 1 . 3 . . . . . . . . . . 1 . . 3 . 2 8 . 2 2 . 9 Burn 7 | . 4 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 8 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 16 | . . . . . . . . . . . . . . . . . 1 . . 3 . 2 8 . 1 1 . . Melee Attacks 256 | . . . . . . 19 9 2 . . 6 44 3 . 2 4 37 . 28 8 . 20 47 10 8 6 . 3 Impact 24 | . . . . . . 19 5 . . . . . . . . . . . . . . . . . . . . . Slashing 199 | . . . . . . . 4 2 . . 6 44 3 . 2 4 37 . 17 8 . 20 35 10 3 3 . 1 Piercing 33 | . . . . . . . . . . . . . . . . . . . 11 . . . 12 . 5 3 . 2 Sneak Attacks 43 | . . . . . . 3 1 . . . 4 14 . . . . 2 . 8 . . 1 7 . 3 . . . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . 7 . . . 6 . 2 . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Damage Inflicted 38741 | . 1141 . . 25 74 1983 220 317 . . 754 2573 110 415 . 151 1404 567 2244 3976 . 423 9090 892 3830 2653 . 5899 Guns 2756 | . 871 . . 25 74 1433 . . . . . . . . . . . . . . . . . . . . . 353 Cannons 5400 | . . . . . . . . . . . . 115 . . . . . . . . . . . . 865 1504 . 2916 Explosions 22194 | . 263 . . . . 238 . 207 . . 370 473 . 415 . . 667 567 1648 3670 . . 7145 557 2475 951 . 2548 Melee 5997 | . . . . . . 312 220 110 . . 384 1985 110 . . 151 737 . 596 . . 423 811 . 158 . . . Ramming 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 915 | . . . . . . 915 . . . . . . . . . . . . . . . . . . . . . . Thermal 7392 | . 871 . . 25 74 518 . . . . . 115 . . . . 403 . . . . . . . 865 1504 . 3017 Explosive 21705 | . 263 . . . . 238 . 207 . . 370 473 . 415 . . 178 567 1648 3670 . . 7145 557 2475 951 . 2548 Electromagnetic 338 | . . . . . . . . . . . . . . . . . 86 . . . . . . . . . . 252 Impact 312 | . . . . . . 312 . . . . . . . . . . . . . . . . . . . . . . Slashing 7695 | . . . . . . . 220 110 . . 384 1985 110 . . 151 737 . 254 306 . 423 1916 335 484 198 . 82 Piercing 377 | . . . . . . . . . . . . . . . . . . . 342 . . . 29 . 6 . . . Highest Corruption 8 | . . . . . . . 2 2 2 2 2 . . . . 1 . . . . . . 1 3 8 5 . 7 Average Corruption 3 | . . . . . . . 1 2 2 2 2 . . . . 1 . . . . . . 1 2 6 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 21 Effects 67 | . . . . . . . 1 5 1 . 2 . . . . . . . . . . . 9 2 16 6 . 25 Message Errors 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 . 7 Matter Fused 18 | . . . . . . . . 1 1 . . . . . . . . . . . . . 3 1 5 1 . 6 Heat Flow Errors 8 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 2 . 2 Energy Discharges 11 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . 5 . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 3 Data Loss (major) 5 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1798 | . . . . . . 248 . 3 . . 114 489 . 13 . 26 69 . 196 54 . 54 221 56 52 58 . 145 Projectiles 312 | . . . . . . . . . . . . . . . . . . . . 1 . . 99 56 43 58 . 55 Explosions 504 | . . . . . . . . . . . 52 . . 13 . . 64 . 101 53 . . 122 . 9 . . 90 Melee 982 | . . . . . . 248 . 3 . . 62 489 . . . 26 5 . 95 . . 54 . . . . . . Knockbacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . 24 . . . . . . . . . 18 . . . . . . . 7 . . . . . . 16 . 107 Shots 7 | . 1 . . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . 2 Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 290 . . 15 12 332 . . . . 289 129 . . . . 205 . 217 19 . 112 307 . 198 199 . 384 Average Temperature 84 | . 78 . . 10 5 51 . . . . 146 53 . . . . 54 . 94 13 . 36 125 . 86 78 . 99 Received Heat Transfer 1866 | . 225 . . . . 324 . . 9 . . 81 12 . . 66 9 . 273 96 . 78 387 . 90 57 . 159 Effects 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Total Turns 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 49 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 41 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 9 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 7 Parts Melted 24 | . 8 . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . 10 Heat Transferred 8231 | . 2731 . . 148 222 962 . . . . . . . . . . 250 . . . . . . . 703 1184 . 2031 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Peak Influence 1278 | . 501 136 . 58 50 251 188 . . . . 192 . . . . 956 . . . . 266 1278 . 524 627 397 807 Initial 376 | . . 136 . . . 12 112 . . . . 60 . . . . 113 . . . . . 46 . . 294 376 253 Average 265 | . 296 136 . 7 36 136 107 . . . . 103 . . . . 478 . . . . 68 577 . 200 335 389 402 Maximum Alert Level 4 | . 2 . . . . 1 . . . . . . . . . . 3 . . . . 1 4 . 2 2 1 3 Low Security (%) 52 | 100 28 100 . 100 100 68 100 . . . . 100 . . . . 24 . . . . 97 45 . 55 6 . 2 Level 1 28 | . 51 . . . . 31 . . . . . . . . . . 29 . . . . 2 1 . 23 78 100 62 Level 2 9 | . 20 . . . . . . . . . . . . . . . 12 . . . . . 12 . 21 15 . 26 Level 3 4 | . . . . . . . . . . . . . . . . . 33 . . . . . 14 . . . . 8 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 7 . . . 1 2 . . . . . 3 . . . . 4 . . . . 2 7 . 9 4 . 9 Investigation 10 | . 4 . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . 2 Extermination 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . 2 . . 2 Reinforcement 23 | . 3 . . . 1 2 . . . . . 3 . . . . 1 . . . . 1 . . 6 1 . 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Distress Signals 23 | . 1 . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . 4 12 . 2 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . 25 2 . . . . 12 Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . 25 1 . . . . 10 Times Spotted 352 | . 29 . . 1 4 20 2 6 3 . 4 14 2 5 . 21 12 8 19 35 . 16 52 1 25 27 . 46 Peak Tracking Total 17 | . 3 . . 2 1 5 1 4 4 . 4 4 1 7 . 11 5 4 8 15 . 8 17 1 7 6 . 9 Tactical Retreats 30 | . . . . . . 1 . . 1 . . 2 . 2 . 4 2 . 2 5 . 3 4 . 1 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Traps Triggered 10 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 1 1 . . . . 1 2 9 . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . 5 5 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Machines Disabled 44 | . . . . . . 4 . . . . . 1 . . . . 26 . . . . 1 9 1 1 . . 1 Max in Single Turn 21 | . . . . . . 1 . . . . . 1 . . . . 21 . . . . 1 1 1 1 . . 1 Garrison Access 7 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Machines Accessed 86 | . 5 . 2 . 2 10 6 1 1 3 . 12 . 2 . . 15 1 1 6 . 4 4 . 4 1 2 4 Terminals 46 | . 3 . . . 2 9 3 . . . . 8 . . . . 10 . . . . 2 2 . 2 . 1 4 Fabricators 7 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 2 . 1 . . . Repair Stations 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . 1 . 1 . Total Hacks 220 | . 8 . 2 . 5 30 11 1 1 27 . 31 . 8 . . 40 1 1 12 . 8 8 . 9 5 5 7 Successful 155 | . 3 . 2 . 4 19 7 1 1 27 . 21 . 8 . . 27 1 1 12 . 5 6 . 2 2 2 4 Failed 65 | . 5 . . . 1 11 4 . . . . 10 . . . . 13 . . . . 3 2 . 7 3 3 3 Catastrophic 8 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 6 . 1 . 1 12 2 . . . . 8 . . . . 15 . . 1 . 4 1 . 1 . . 3 Terminals 125 | . 6 . . . 5 29 7 . . . . 22 . . . . 30 . . . . 4 5 . 6 . 4 7 Fabricators 12 | . . . . . . . 1 . . . . 2 . . . . 5 . . . . . 3 . 1 . . . Repair Stations 13 | . . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . 5 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 11 | . . . . . . 1 1 . . . . 3 . . . . 3 . . . . . . . 2 . 1 . Terminal Hacks 112 | . 1 . 2 . 4 16 4 1 1 27 . 13 . 8 . . 13 1 1 12 . 1 4 . 1 . 1 1 Record 19 | . . . 1 . . . . . . 6 . . . 7 . . . . . 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . . 12 . 1 . . . . 2 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . . 3 . . . 3 . 2 . . . . . . . 5 . . . . . . . . Open Door 12 | . . . . . . 5 . 1 1 . . . . 1 . . . 1 1 2 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . Terminal Index 5 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 7 | . . . . . 2 2 1 . . . . . . . . . 1 . . . . . 1 . . . . . Patrol Status 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 11 | . . . . . 1 2 1 . . . . 3 . . . . 3 . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 2 . 1 . . . Network Status 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . 2 . . Scan Component 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 . . Repair 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . Seal Access 7 | . . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . Unauthorized Hacks 17 | . 2 . . . . 2 . . . . . 3 . . . . 7 . . . . . . . . . . 3 Terminals 15 | . . . . . . 2 . . . . . 3 . . . . 7 . . . . . . . . . . 3 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 10 | . . . . . . 1 . . . . . 2 . . . . 4 . . . . . . . . . . 3 Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 3 . . . 2 6 2 . . . . 10 . . . . 13 . . . . 2 4 . 3 1 1 1 Full Trace Events 7 | . 2 . . . . 1 . . . . . . . . . . 2 . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 12 . 1 . . 14 . 2 . . . . 1 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . . . . . . 53 . . . . . 139 . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . 12 . . . . . 18 . . . . . Parts Repaired 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Time 144 | . . . . . . . . . . . . 22 . . . . 44 . . . . 78 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Total Allies 14 | . . . . 3 . . . . . . 1 . . . . . 1 . . . . . 9 . . . . . Largest Group 3 | . . . . 3 3 3 . . . . 1 . . . . . 1 . . . . . 3 . . . . . Highest-Rated Group 137 | . . . . 40 40 40 . . . . 96 . . . . . 26 . . . . . 137 . . . . . Highest-Rated Ally 137 | . . . . 16 16 16 . . . . 96 . . . . . 26 . . . . . 137 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 77 | . . . . 18 11 36 . . . . . . . . . . . . . . . . 12 . . . . . Total Damage 1390 | . . . . 187 124 395 . . . . . . . . . . . . . . . . 684 . . . . . Kills 10 | . . . . 2 2 5 . . . . . . . . . . . . . . . . 1 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Robot Analysis Total 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . . . . . 2 . . 2 2 . . 2 3 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Items 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Turns Passed 16430 | 5 983 164 740 674 547 1558 523 461 115 26 278 1056 170 185 474 160 781 566 664 774 145 401 1383 238 776 1185 201 1197 Spaces Moved 14694 | 1 481 103 417 278 214 719 715 382 326 79 409 1251 291 353 930 253 1134 420 736 884 266 490 1311 136 473 788 150 704 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4995 | 1 481 103 417 278 214 719 2 . . . . . . . . . . . . . . . 529 136 473 788 150 704 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7998 | . . . . . . . 713 104 . . . 642 291 353 930 253 1134 420 736 884 266 490 782 . . . . . Flight 1701 | . . . . . . . . 278 326 79 409 609 . . . . . . . . . . . . . . . . Fastest Speed 33 | 160 160 160 160 240 240 170 46 33 33 33 33 33 50 50 50 50 50 50 68 53 53 50 41 133 133 133 133 133 Average Speed 86 | 160 160 160 175 240 240 174 46 36 33 33 33 45 50 50 50 50 50 67 68 69 53 50 70 133 133 133 133 138 Slowest Speed 250 | 160 160 160 240 240 240 250 250 46 33 33 33 133 50 50 50 50 117 68 68 116 53 53 166 133 133 133 133 199 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 67 29 70 63 19 68 16 52 47 70 64 31 62 56 80 56 35 72 82 83 47 16 65 87 18 37 5 37 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 12 | . 2 . 1 . . . . . . 1 1 . . 2 2 . . 1 1 1 . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . . . . 1 . . . . 1 1 . . 1 1 . . . . . . Unknown Exits Taken 21 | 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 . . 1 1 1 1 1 . Scrap Searched 19 | . . 1 . 1 . . . . 1 . 3 . 1 1 3 . . 1 4 . 3 . . . . . . . Spaces Dug 323 | . 7 . . . . 9 5 15 . . 22 11 . 31 . . 21 49 86 27 . 12 8 1 8 6 . 5 Terrain Destroyed 1441 | . 16 . . . . 40 5 15 . . 31 62 . 31 . . 129 49 164 102 . 12 406 81 145 33 . 120 Melee 85 | . . . . . . 9 5 . . . . 11 . . . . 18 . 13 4 . 10 8 1 1 4 . 1 Projectile 46 | . . . . . . 4 . . . . . 1 . . . . 3 . 6 2 . 2 4 1 10 2 . 11 AOE 1310 | . 16 . . . . 27 . 15 . . 31 50 . 31 . . 108 49 145 96 . . 394 79 134 27 . 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Total 17678 | 6 584 102 426 284 237 895 897 698 334 78 534 1641 310 357 935 279 1294 697 844 1024 269 609 1693 172 578 874 151 876 Wait 1725 | . 17 . 3 6 2 34 135 305 4 . 105 277 10 1 2 20 83 257 33 87 1 81 166 3 44 21 . 28 Move 14665 | . 480 102 416 277 213 718 714 381 325 78 408 1250 290 352 929 252 1133 419 735 883 265 489 1310 135 472 787 149 703 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 127 | . 13 . 3 . 8 13 7 1 2 . 1 11 . 1 1 . 12 7 4 8 1 3 6 3 1 6 2 13 Fast Attach 76 | . 3 . . . 2 7 3 . . . 1 5 2 . . 1 9 . 4 8 . 4 10 5 3 2 . 7 Attach 60 | 2 . . . . 2 5 4 2 . . . 11 2 . . . . 1 1 1 2 1 6 4 4 2 . 10 Detach 19 | . . . . . 1 . 1 2 . . 1 3 1 . . . . . 2 . . . 3 2 1 2 . . Swap 124 | . 8 . 1 . . 18 2 2 1 . 6 11 . . . 1 9 4 13 4 . 8 10 . 6 7 . 13 Drop 155 | 4 6 . 3 . 3 21 22 2 2 . 2 13 2 . 1 1 15 5 7 16 . 4 12 4 2 2 . 6 Fire 385 | . 55 . . 1 6 60 . 1 . . 4 9 . 3 . . 3 4 19 9 . 3 33 6 37 39 . 93 Melee 239 | . . . . . . 19 9 2 . . 6 44 3 . 2 4 30 . 26 8 . 16 43 10 8 6 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 94 | . . . . . . . . . . . . . . . . . . . . . . . 94 . . . . . Trap 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Discovered new exit (range 16) 989 | -10/Materials | Entered Mines 1134 | -10/Mines | Assembled infested the area 1146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -10/Mines | Discovered new exit (range 5) 1153 | -10/Mines | Entered Exiles 1193 | -10/Exiles | Met 8R-AWN 1221 | -10/Exiles | Met EX-HEX 1283 | -10/Exiles | Met EX-DEC 1289 | -10/Exiles | Learned location of Zion (-6) 1326 | -10/Exiles | Met EX-BIN 1348 | -10/Exiles | Aligned with FarCom system 1350 | -10/Exiles | Given EX-Vault access code 1390 | -10/Exiles | Opened EX-Vault 1403 | -10/Exiles | Found 0b10 Alert Chip 1450 | -10/Exiles | Found Cloak of Protection 1484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1874 | -10/Exiles | Discovered new exit (range 10) 1893 | -10/Exiles | Left Exiles lab with Cloak of Protection 1893 | -10/Exiles | Entered Mines 1990 | -9/Mines | Discovered new exit (range 7) 2100 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2119 | -9/Mines | Learned location of 1 exit from Materials 2185 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2297 | -9/Mines | Discovered new exit (range 13) 2567 | -9/Mines | Entered Materials 2567 | -8/Materials | Accompanied by 3 allies 2567 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2568 | -8/Materials | Identified exit to Storage 3114 | -8/Materials | Entered Storage 3114 | -8/Storage | Accompanied by 3 allies 3778 | -8/Storage | Discovered new exit (range 14) 4351 | -8/Storage | Destroyed 7 combat bots 4672 | -8/Storage | Entered Factory 4672 | -7/Factory | Evolved 2 slots: Utility x2 4672 | -7/Factory | Found Scrap Engine 4911 | -7/Factory | Identified exit to DSF 5029 | -7/Factory | Identified exit to Lower Caves 5195 | -7/Factory | Entered Lower Caves 5655 | -7/Lower Caves | Discovered new exit (range 2) 5656 | -7/Lower Caves | Entered another Lower Caves area 5719 | -7/Lower Caves | Encountered a Warlord checkpoint 5754 | -7/Lower Caves | Discovered new exit (range 10) 5771 | -7/Lower Caves | Entered Data Miner 5771 | -7/Data Miner | Discovered new exit (range 6) 5778 | -7/Data Miner | Met Data Miner 5785 | -7/Data Miner | Learned location of Section 7 (-2) 5785 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5790 | -7/Data Miner | Received God Mode back door access code from Data Miner 5797 | -7/Data Miner | Entered Proximity Caves 5800 | -6/Proximity Caves | Learned Factory stockpile data 5863 | -6/Proximity Caves | Escorted by Enhanced Grunt 5865 | -6/Proximity Caves | Build established: Sprinter 5974 | -6/Proximity Caves | Discovered new exit (range 11) 6075 | -6/Proximity Caves | Entered Factory 6075 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6084 | -6/Factory | Identified exit to Lower Caves 6359 | -6/Factory | Build established: Hacker-Sprinter 6370 | -6/Factory | Repaired Imp. Medium Armor Plating 6443 | -6/Factory | Discovered new exit (range 6) 6635 | -6/Factory | Discovered new exit (range 21) 6792 | -6/Factory | Build established: Scout 6973 | -6/Factory | Cargo convoy interrupted 7025 | -6/Factory | Found Prototype Slashing Weapon 7104 | -6/Factory | Found Prototype Slashing Weapon 7104 | -6/Factory | Identified Nanosword (x2) 7131 | -6/Factory | Entered Lower Caves 7221 | -6/Lower Caves | Spotted B-75 Beast 7227 | -6/Lower Caves | Build established: Mutant 7290 | -6/Lower Caves | Discovered new exit (range 21) 7301 | -6/Lower Caves | Entered another Lower Caves area 7383 | -6/Lower Caves | Learned Factory trap positions 7421 | -6/Lower Caves | Discovered new exit (range 21) 7441 | -6/Lower Caves | Learned Research security intel 7441 | -6/Lower Caves | Learned Armory emergency access door positions 7441 | -6/Lower Caves | Learned location of 1 exit from Factory 7486 | -6/Lower Caves | Entered Zion 7491 | -6/Zion | Given the Hacking Drone Bay 7521 | -6/Zion | Found CR-A16's Pointy Stick 7531 | -6/Zion | Discovered new exit (range 15) 7657 | -6/Zion | Learned location of Warlord (-5) 7675 | -6/Zion | Learned Factory security intel 7710 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7835 | -6/Zion | Learned 4 Factory zone layouts 7960 | -6/Zion | Entered Proximity Caves 8090 | -5/Proximity Caves | Spotted B-75 Beast 8110 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8115 | -5/Proximity Caves | Discovered new exit (range 10) 8120 | -5/Proximity Caves | Entered Factory 8120 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8121 | -5/Factory | Identified exit to Upper Caves 8122 | -5/Factory | Identified exit to Factory 8124 | -5/Factory | Loaded intel: 82 trap records 8789 | -5/Factory | Repaired Hvy. Rocket Launcher 8792 | -5/Factory | Fabricated Cmb. Gravmag System? 8900 | -5/Factory | Incoming investigation squad redirected 8901 | -5/Factory | Entered Upper Caves 9190 | -5/Upper Caves | Identified exit to Upper Caves 9370 | -5/Upper Caves | Encountered a Warlord checkpoint 9453 | -5/Upper Caves | Learned location of Armory (-4) 9467 | -5/Upper Caves | Entered another Upper Caves area 9484 | -5/Upper Caves | Discovered exit to Factory (range 11) 9567 | -5/Upper Caves | Learned 12 Factory zone layouts 9805 | -5/Upper Caves | Found Alien Artifact 9805 | -5/Upper Caves | Identified Core Expander 9805 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 9881 | -5/Upper Caves | Spotted B-75 Beast 9931 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 9934 | -5/Upper Caves | Destroyed B-75 Beast 9960 | -5/Upper Caves | Learned Factory emergency access door positions 10000 | -5/Upper Caves | Discovered new exit (range 16) 10089 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10105 | -5/Upper Caves | Found Imp. Powered Armor 10131 | -5/Upper Caves | Entered Warlord 10354 | -5/Warlord | Found Prototype Special Weapon 10357 | -5/Warlord | Found Prototype Special Weapon 10359 | -5/Warlord | Found Prototype Special Weapon 10362 | -5/Warlord | Found Prototype Special Weapon 10364 | -5/Warlord | Found Prototype Special Weapon 10368 | -5/Warlord | Found Prototype Special Weapon 10406 | -5/Warlord | Met Warlord 10412 | -5/Warlord | Opened Warlord's prototype stash 10431 | -5/Warlord | Warlord's base attacked by MAIN.C 10488 | -5/Warlord | Found Prototype Processor 10488 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10531 | -5/Warlord | Found Prototype Energy Gun 10531 | -5/Warlord | Identified Vortex Rail 10623 | -5/Warlord | Learned location of Command (-1) 10624 | -5/Warlord | Learned 4 Command zone layouts 10624 | -5/Warlord | Learned Armory security intel 10624 | -5/Warlord | Learned Research security intel 10624 | -5/Warlord | Learned Armory terminal intel 10659 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 10761 | -5/Warlord | Opened side exit 10776 | -5/Warlord | Spotted Striker 10776 | -5/Warlord | Spotted Executioner 10781 | -5/Warlord | Warlord forces counterattacked 10869 | -5/Warlord | Spotted Striker 10870 | -5/Warlord | Spotted Executioner 10873 | -5/Warlord | Destroyed Executioner 10880 | -5/Warlord | Spotted Executioner 10886 | -5/Warlord | Discovered new exit (range 20) 10890 | -5/Warlord | Destroyed Executioner 10905 | -5/Warlord | Entered Proximity Caves 10914 | -4/Proximity Caves | Destroyed 13 combat bots 10987 | -4/Proximity Caves | Learned Research terminal intel 11046 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11050 | -4/Proximity Caves | Entered Factory 11050 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11051 | -4/Factory | Identified exit to Upper Caves 11051 | -4/Factory | Identified exit to Extension 11235 | -4/Factory | Identified exit to Armory 11391 | -4/Factory | Repaired Broken Imp. Powered Armor? 11451 | -4/Factory | Entered Armory 11454 | -4/Armory | Loaded intel: 10 terminal locations 11716 | -4/Armory | Fabricated Lgt. Quantum Reactor? 12121 | -4/Armory | Lost 3 parts (2n1w) 12133 | -4/Armory | Destroyed 19 combat bots 12483 | -4/Armory | Destroyed 8 combat bots 12484 | -4/Armory | First assault squad dispatched 12502 | -4/Armory | Incoming assault squad redirected 12762 | -4/Armory | Incoming assault squad redirected 12830 | -4/Armory | Discovered new exit (range 3) 12834 | -4/Armory | Entered Lab 12834 | -4/Lab | Discovered new exit (range 9) 12854 | -4/Lab | Unable to decrypt terminal 12870 | -4/Lab | Detected for breach 12876 | -4/Lab | Confronted by A5 12882 | -4/Lab | Build established: Infiltrator-Mutant 12899 | -4/Lab | Destroyed A5 12908 | -4/Lab | Gained access to the hidden lab's interior 12955 | -4/Lab | Found Prototype Energy Cannon 12955 | -4/Lab | Identified Warp Cannon 12959 | -4/Lab | Found Prototype Energy Gun 12959 | -4/Lab | Identified Hyp. EM Gauss Rifle 12968 | -4/Lab | Found Prototype Device 12968 | -4/Lab | Identified AEGIS Remote Shield 12973 | -4/Lab | Found Prototype Hackware 13021 | -4/Lab | Found Alien Artifact 13030 | -4/Lab | Found Alien Artifact 13030 | -4/Lab | Identified Integrated Mediator 13030 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 13043 | -4/Lab | Found Alien Artifact 13072 | -4/Lab | Entered Research 13072 | -3/Research | Evolved 2 slots: Utility x2 13074 | -3/Research | Loaded intel: 23 terminal locations 13198 | -3/Research | Build established: Mutant 13454 | -3/Research | Identified Quantum Router 13723 | -3/Research | Identified exit to Testing 13753 | -3/Research | Build established: Hacker-Mutant 13814 | -3/Research | Spotted B-86 Titan 13836 | -3/Research | Discovered new exit (range 9) 13848 | -3/Research | Entered another Research area 13848 | -2/Research | Warlord forces began assault on 0b10 13848 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13958 | -2/Research | Research machine network offline 14050 | -2/Research | Spotted B-90 Cyclops 14226 | -2/Research | Borebot progress halted 14307 | -2/Research | Destroyed B-90 Cyclops 14371 | -2/Research | Borebot progress halted 14504 | -2/Research | Met up with Warlord 14558 | -2/Research | Borebot progress halted 14684 | -2/Research | Spotted B-90 Cyclops 14712 | -2/Research | Spotted Tracker 14713 | -2/Research | Spotted Tracker 14715 | -2/Research | Destroyed B-90 Cyclops 14723 | -2/Research | Spotted Combat Programmer 14724 | -2/Research | Destroyed Tracker 14732 | -2/Research | Destroyed Tracker 14740 | -2/Research | Destroyed Combat Programmer 14767 | -2/Research | Found Quantum Capacitor 14863 | -2/Research | Spotted Striker 14864 | -2/Research | Spotted Executioner 14864 | -2/Research | Spotted Striker 14866 | -2/Research | Spotted Striker 14869 | -2/Research | Destroyed Striker 14907 | -2/Research | Destroyed Executioner 14935 | -2/Research | Destroyed 9 combat bots 14997 | -2/Research | Discovered new exit (range 22) 15033 | -2/Research | Entered Access 15033 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15224 | -1/Access | Discovered new exit (range 7) 15234 | -1/Access | Entered Command 15235 | -1/Command | Identified exit to Surface 15433 | -1/Command | Disengaged cave seal 15433 | -1/Command | Derelicts emerged from the dark tunnel 15433 | -1/Command | Welcomed Warlord to Command 15489 | -1/Command | Found Antimissile System 15586 | -1/Command | Spotted B-99 Colossus 15740 | -1/Command | Spotted VC-RU1(L) 15764 | -1/Command | Spotted M Guard 15766 | -1/Command | Spotted M Guard 15769 | -1/Command | Warlord commented on Warlord statues 15773 | -1/Command | Spotted Combat Programmer 15774 | -1/Command | Spotted Combat Programmer 15777 | -1/Command | Combat Programmer assimilated allied 7O-U52(K) 15778 | -1/Command | Spotted 7O-U52(K) 15792 | -1/Command | Destroyed Combat Programmer 15797 | -1/Command | Destroyed Combat Programmer 15809 | -1/Command | Destroyed M Guard 15818 | -1/Command | Destroyed M Guard 15818 | -1/Command | All MAIN.C guards destroyed 15847 | -1/Command | Destroyed B-99 Colossus 15854 | -1/Command | Lost 4 parts (2p2u) 15989 | -1/Command | Destroyed BK-A6L(g) 16003 | -1/Command | Incoming investigation squad redirected 16026 | -1/Command | Build established: Mutant 16246 | -1/Command | Destroyed Striker 16252 | -1/Command | Destroyed Executioner 16255 | -1/Command | Destroyed Alpha 7 16259 | -1/Command | Spotted Executioner 16261 | -1/Command | Destroyed Executioner 16295 | -1/Command | Spotted B-99 Colossus 16299 | -1/Command | Destroyed B-99 Colossus 16325 | -1/Command | Spotted Striker 16327 | -1/Command | Spotted Alpha 7 16334 | -1/Command | Destroyed Alpha 7 16356 | -1/Command | Spotted Executioner 16358 | -1/Command | Spotted Executioner 16370 | -1/Command | Spotted B-99 Colossus 16370 | -1/Command | Destroyed Executioner 16431 | *** | Escaped! Last Messages --------------- 16388_ The unstable cave ceiling collapses. 16389_ Blast Slug penetrates B-99 Colossus. 16389_ Slug penetrates Warlord. 16389_ Slug penetrates Wall. 16392_ Blast Slug penetrates Reinforced Barrier. 16392_ Blast Slug penetrates B-99 Colossus. 16393_ Slug penetrates Warlord. 16393_ Slug penetrates Operations Mainframe. 16395_ Blast Slug penetrates B-99 Colossus. 16396_ Slug penetrates Warlord. 16396_ Slug penetrates Earth. 16396_ Slug penetrates Warlord. 16397_ System corrupted: Substantial component data lost. 16397_ The unstable cave ceiling collapses. 16398_ B-99 Colossus destroyed. 16398_ Blast Slug penetrates Access Shell. 16398_ Access Shell breached. 16398_ Blast Slug penetrates Wall. 16403_ The unstable cave ceiling collapses. 16417_ The Access Shell folds into the floor. 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Tri-rail Accelerator | -6/Factory | Hacked Hvy. Machine Gun | -6/Zion | Archive KE Penetrator | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Energy Well | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Smartbomb Launcher | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Imp. Powered Armor | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Cmb. Gravmag System | x2 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed HoverThermicWeb Manual? 0 Play Time 02:53:59 Cumulative 705.7 hours Start 2022.12.03 @ 18:53:04 End 2022.12.03 @ 21:49:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 632 Rogue 632 Adventurer 0 Explorer 0 Win Type 0 Total 32 Types 14/5/5/1/1/1/4/1/0 Lore% 91 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9826e927-91c4-4029-8c3c-e8ce24eaf26b