Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 21:47:10 Player: ktur Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (473) 2365 Value Destroyed (23872) 23872 Prototype IDs (238) 4760 Alien Tech Used (7) 1400 Bonus (21596) 21596 TOTAL SCORE: 64693 Bonus ------- High Alert Combat Kills 2634 Follower Combat Kills 254 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Met MAIN.C 5000 Friendly Fire -692 Cogmind --------- Core Integrity 0/1600 Matter 214/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- 2N-1CE's Frost Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (136) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Combat Suite Experimental Powered Armor Phase Armor System Mapper LC Capacitor > --- WEAPON ----------- Assembled Focal Cannon Heavy Machine Gun Core Stripper > --- INVENTORY -------- Advanced Coolant Injector Advanced Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Zionite Biocell Matter Compressor Long-range Sensor Array Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Potential Cannon Linked Autogun Linked Autogun Fusion Bomb Launcher Guided Remote Datajack Sigix Broadsword [Rating: 250] Favorites ----------- Power Assembled Flux Generator Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Heavy Armor Plating Artifact LC Capacitor Weapon Assembled Focal Cannon Energy Gun Improved EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Launcher Fusion Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Utility 10 | . . 2 . . . 1 1 . . . . . 2 . . . . 2 . . . . . . . 1 . . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Parts Attached 318 | 6 15 16 3 . 7 11 35 4 10 6 48 1 10 . 1 7 3 19 3 . 3 3 10 3 9 6 8 44 9 5 13 Power 28 | 1 2 2 2 . . . 4 . 1 . 3 . . . . . . . . . . . . . . . 2 8 . . 3 Engine 10 | 1 1 2 2 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 8 . . 3 Propulsion 61 | 2 5 2 1 . 2 5 8 2 3 1 5 . . . . 2 . 2 1 . . 1 5 . . 1 2 8 . 2 1 Treads 38 | 2 3 2 1 . 2 5 8 2 3 1 4 . . . . . . . . . . . . . . 1 . 3 . . 1 Leg 16 | . . . . . . . . . . . 1 . . . . 2 . 2 1 . . 1 5 . . . 2 2 . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Utility 146 | 1 3 9 . . 3 3 13 2 2 3 28 . 10 . . 3 3 17 2 . 2 2 5 3 3 3 3 15 3 1 4 Device 36 | . . 1 . . . 2 6 2 1 2 6 . 1 . . . . 3 1 . 2 1 3 . 1 1 1 1 1 . . Storage 26 | 1 1 3 . . . . 1 . . . 3 . 2 . . 2 1 3 . . . 1 1 1 . . . 1 1 . 4 Processor 13 | . 1 . . . 2 . 3 . . 1 . . . . . . . 3 1 . . . . 1 . 1 . . . . . Hackware 6 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 1 . . Protection 63 | . 1 5 . . 1 1 2 . 1 . 19 . 6 . . 1 2 7 . . . . 1 1 1 1 1 11 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Weapon 83 | 2 5 3 . . 2 3 10 . 4 2 12 1 . . 1 2 . . . . 1 . . . 6 2 1 13 6 2 5 Energy Gun 8 | 1 1 1 . . . . . . . . 2 . . . . . . . . . . . . . 2 1 . . . . . Energy Cannon 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . 1 . 1 2 Ballistic Gun 36 | 1 4 2 . . 2 3 7 . 2 2 3 . . . . . . . . . 1 . . . 2 . . 7 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . 2 . 4 1 . . 1 1 . . . . . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 6 1 3 Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Piercing Weapon 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 . . . . 2 . . 1 8 . . . . . . . . . 2 . . 1 4 1 2 2 2 . . Parts Lost 101 | . 6 1 . . 1 . 7 . 1 . 18 . 1 . 2 5 4 4 1 . . . . 1 6 1 1 28 . . 13 Power 16 | . 1 1 . . . . 3 . . . 3 . . . . . . . . . . . . . . . . 5 . . 3 Propulsion 23 | . 3 . . . . . 1 . . . 4 . . . . 1 1 . . . . . . . 4 . 1 4 . . 4 Utility 48 | . 1 . . . 1 . 3 . 1 . 8 . 1 . 1 2 3 4 1 . . . . 1 2 . . 15 . . 4 Weapon 14 | . 1 . . . . . . . . . 3 . . . 1 2 . . . . . . . . . 1 . 4 . . 2 Highest Loss Streak 15 | . 3 1 . . 1 . 3 . 1 . 7 . 1 . 1 5 2 1 1 . . . . 1 6 1 1 15 . . 10 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 84 | . 95 98 99 100 95 93 88 92 92 91 77 76 83 86 85 81 82 81 86 81 79 87 86 88 67 69 68 58 33 30 21 Engine 5 | . 13 10 10 11 11 9 6 15 15 15 5 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 3 7 6 6 6 5 5 4 5 5 5 5 5 5 4 4 4 7 4 3 2 Treads 11 | . 25 22 22 22 22 27 23 23 23 23 12 . . . . . . . . . . . . . . 3 3 5 . . . Leg 7 | . . . . . . . . . . . 6 23 20 20 20 19 16 12 17 17 17 17 18 21 9 9 9 5 . . . Device 7 | . . 1 . . . 8 6 7 7 6 5 7 12 6 6 15 14 12 15 11 16 17 15 17 15 12 9 4 3 3 3 Storage 11 | . 14 11 11 11 11 9 7 7 7 7 8 15 19 20 20 19 18 11 17 17 17 16 15 15 11 9 9 7 4 3 3 Processor 10 | . 9 11 11 11 20 12 15 15 15 15 12 . . . . . . 10 17 17 17 17 12 10 5 4 4 2 . . . Protection 9 | . 1 19 22 22 8 9 7 7 7 7 7 7 11 20 19 9 12 13 . . . . 2 2 4 5 3 7 4 2 1 Energy Cannon 5 | . . . . . . . . . . . . 15 13 13 12 9 12 10 10 10 3 11 14 15 8 9 9 3 . . . Ballistic Gun 8 | . 25 21 22 22 22 18 14 15 14 14 7 . . . . . . . . . . . . . 1 2 . 1 . . . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Heaviest Build 242 | 13 52 101 104 104 104 120 128 128 132 132 172 172 180 176 176 168 174 176 159 158 159 159 181 181 184 206 242 240 58 72 72 Greatest Support 195 | 40 40 40 40 40 40 60 66 66 64 68 88 88 88 88 88 88 75 80 80 80 80 85 105 105 105 60 116 195 48 48 75 Greatest Overweight (x) 58 | . 4 2 2 2 2 1 2 1 2 2 30 1 2 1 1 3 5 5 3 1 1 1 2 1 58 3 4 43 1 1 22 Average Overweight (x) 1 | . 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 3 2 2 . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 24 | 7 18 23 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 15 15 11 Most Carried 25 | 6 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 15 15 Average Carried 23 | 3 16 22 24 25 24 24 24 24 24 24 22 24 24 25 24 24 24 24 25 25 24 25 24 24 24 24 24 21 4 13 8 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 5 Final Carried 25 | 6 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 5 10 14 1 Class Distribution -------------------- 49% | Mutant 19% | Golem 14% | Scavenger-Mutant 7% | Scavenger-Golem 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Scavenger-Golem | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Golem | -5/Zhirov Scavenger-Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Armory Golem | -4/Lab Golem | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Matter Collected 9684 | 204 974 638 66 . 218 583 1396 256 213 64 1327 57 350 29 155 159 44 408 49 58 . 133 242 46 89 176 192 1253 . 31 274 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25793 | . 876 1342 119 . 321 965 1633 322 390 . 1388 200 406 301 720 224 1864 4500 403 233 . 135 2682 394 89 1340 1279 3074 . 74 519 Parts 1166 | . 50 80 11 . 20 54 81 16 14 . 45 6 21 16 32 9 72 183 28 5 . 9 118 15 3 66 76 119 . 4 13 Haulers Intercepted 13 | . 1 3 . . . 4 . . . . . . . . . . 1 4 . . . . . . . . . . . . . Recyclers Shooed 10 | . . 2 1 . . 1 2 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 191 | . . . . . . . . 16 20 . . 6 . 11 25 . 73 . 27 5 . 8 . . . . . . . . . Prevented 5 | . . . . . . . . . 2 . . . . . 1 . . . 1 . . 1 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Combat Hostiles Destroyed 436 | . 20 26 4 . 10 19 23 7 9 . 54 6 4 7 17 4 34 53 9 4 . 2 32 7 1 18 16 45 . 1 4 Melee 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 1 . . . Guns 148 | . 20 26 4 . 10 19 23 7 3 . 15 . . . . . . . . . . . . . . 1 . 20 . . . Cannons 208 | . . . . . . . . . . . . 2 4 7 6 3 34 53 9 4 . 2 32 7 1 15 15 13 . . 1 AOE 66 | . . . . . . . . . 6 . 33 4 . . 11 1 . . . . . . . . . 1 . 9 . . 1 Classes Destroyed 24 | . 6 2 1 . . . 3 . 2 . 4 . . 1 2 . . . . . . . . . . . 2 1 . . . Worker 13 | . 1 4 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 1 1 . 1 . Builder 8 | . . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . 1 2 . . . Hauler 13 | . 1 3 . . . 4 . . . . . . . . . . 1 4 . . . . . . . . . . . . . Recycler 20 | . . 1 . . . 1 4 . . . . . 1 . . . . 5 . . . . 5 . . . . 1 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 9 | . 1 1 . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . 1 1 . . . Watcher 14 | . 2 1 . . . 2 3 . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . Swarmer 58 | . 3 6 2 . 5 8 . 2 . . . 2 . . . . 11 . 4 1 . . 5 . . . . 9 . . . Saboteur 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . Grunt 154 | . 17 13 1 . 5 10 8 4 5 . . . . 3 7 . 20 20 3 1 . . 7 . . 3 11 16 . . . Brawler 11 | . . . 1 . . . . . . . . 1 . . 6 . . 1 . . . . . . . . . 2 . . . Duelist 10 | . . . . . . . . . 2 . . 1 . 1 1 . . . . . . . . 3 . . . 2 . . . Protector 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 30 | . . 7 . . . 1 6 1 1 . . 1 . . 1 . 2 1 . 1 . . 5 . . . . 2 . 1 . Hunter 27 | . . . . . . . 3 . . . . 1 2 . . . 1 4 . 1 . 2 4 . . 7 . 2 . . . Programmer 59 | . . . . . . . 6 . . . . . 2 1 . . . 17 2 . . . 8 2 . 9 4 6 . . 2 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Enhanced Grunt 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . Tracker 9 | . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 2 . . . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . 2 Z-Light 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 36 | . 5 4 2 . 3 4 6 7 7 . 36 6 2 4 16 4 6 5 4 3 . 2 8 3 1 13 6 12 . 2 2 Combat Bots Only 35 | . 4 3 2 . 3 3 6 7 7 . 35 6 2 4 16 4 6 5 4 3 . 2 7 3 1 12 6 12 . 1 2 Max Kills in Single Turn 20 | . 1 1 2 . 2 2 2 1 2 . 20 2 2 1 3 1 1 2 1 1 . 1 2 1 1 2 2 3 . 2 1 Gunslinging 1 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . . . . . . . . 2 . 20 2 . . 3 1 . . . . . . . . . 1 . 3 . . 1 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Damage Taken 39977 | . 1051 962 10 . 757 537 2485 306 816 . 2670 260 353 323 1538 1210 2180 4258 288 231 . 72 1613 730 709 2104 2959 7228 278 325 3724 Core 5334 | . 221 150 . . 53 68 145 33 119 . 278 16 14 68 26 . 165 263 54 . . . 80 99 103 72 598 1163 18 27 1501 Absorbed by Shields 1190 | . . . . . . 208 295 112 296 . 279 . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . Redirected to Core 767 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 525 242 . . . Redirected to Shielding 676 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 676 . . . Regen/Repaired (Parts) 1579 | . 133 222 . . . . . . . . . . . . . . . 69 . . . . . . . . 608 547 . . . Core Remaining (%) 52 | 100 11 . . . 49 87 . . . . . 15 . . . . 67 . . . . 68 . . 68 . 48 . 16 . . Volleys Fired 1338 | . 74 82 6 . 25 70 113 14 14 1 79 8 22 21 36 24 93 167 28 17 . 13 93 15 21 99 71 124 . 3 5 Largest 3 | . 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 3 3 3 3 3 2 . 1 1 Hottest 200 | . 70 46 46 . 46 50 63 56 56 56 90 50 50 50 50 50 50 50 50 50 . 50 75 75 200 200 75 200 . 200 200 Shots Fired 2475 | . 147 164 12 . 50 140 222 29 20 2 115 9 38 42 53 35 174 324 50 35 . 26 200 44 56 154 134 192 . 3 5 Gun 1024 | . 147 164 12 . 50 140 220 29 17 2 103 . . . . . . . . . . . . . 2 34 . 104 . . . Cannon 1413 | . . . . . . . 2 . . . 1 7 38 42 43 29 174 324 50 35 . 26 200 44 54 120 134 82 . 3 5 Launcher 38 | . . . . . . . . . 3 . 11 2 . . 10 6 . . . . . . . . . . . 6 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 959 | . 122 164 12 . 50 140 220 29 17 2 95 . . . . . . . . . . . . . 2 2 . 104 . . . Thermal 1436 | . 25 . . . . . . . . . 1 7 38 42 43 29 174 324 50 35 . 26 200 44 54 120 134 82 . 3 5 Explosive 38 | . . . . . . . . . 3 . 11 2 . . 10 6 . . . . . . . . . . . 6 . . . Electromagnetic 42 | . . . . . . . 2 . . . 8 . . . . . . . . . . . . . . 32 . . . . . Robot Hit Streak 40 | . 19 22 8 . 11 12 26 19 18 . 40 4 13 15 8 11 14 20 11 16 . 5 25 22 10 19 15 31 . 16 21 Robot Miss Streak 6 | . 3 4 2 . 4 4 4 1 1 . 2 2 2 1 2 1 2 6 1 1 . . 1 2 2 3 2 5 . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Secondary Targets 21 | . 2 . 2 . 5 3 2 2 1 . 2 . . . . . . . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 1639 | . 104 119 8 . 34 95 162 22 19 . 120 6 24 21 39 25 102 218 13 15 . 5 108 33 34 84 67 150 1 1 10 Core Hits 877 | . 43 51 6 . 17 37 63 16 19 . 120 9 9 9 36 19 43 85 9 6 . 4 60 14 8 41 31 116 . 1 5 Critical Kills 7 | . 1 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 2 1 . . . 3 3 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 9 | . 2 1 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 76 | . . . . . . . 3 . . . 43 . . . . 1 . . . . . . . . . . 7 7 8 2 5 Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 2 5 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 1 . . . Piercing 43 | . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67893 | . 1358 1984 125 . 542 1491 2893 453 933 . 5474 630 1191 879 2942 1565 5355 12028 731 721 . 243 5804 1641 1109 3304 3566 8953 138 225 1615 Guns 14035 | . 1353 1922 121 . 523 1489 2878 435 318 . 1674 . . . . . . . . . . . . . . 124 . 3198 . . . Cannons 42274 | . . . . . . . . . . . . 198 1191 879 1590 592 5355 12028 731 721 . 243 5785 1641 1109 3090 3166 2909 . 168 878 Explosions 9370 | . . . . . . . . . 615 . 2664 432 . . 1352 885 . . . . . . . . . 90 147 2614 . 57 514 Melee 2068 | . . . . . . . . . . . 1136 . . . . 88 . . . . . . . . . . 253 230 138 . 223 Ramming 146 | . 5 62 4 . 19 2 15 18 . . . . . . . . . . . . . . 19 . . . . 2 . . . Kinetic 14168 | . 1135 1922 121 . 523 1489 2878 435 318 . 1551 . . . . . . . . . . . . . . 70 . 3365 138 . 223 Thermal 43935 | . 218 . . . . . . . . . 56 198 1191 879 1590 592 5355 12028 731 721 . 243 5785 1641 1109 3180 3166 3635 . 225 1392 Explosive 7927 | . . . . . . . . . 615 . 2608 432 . . 1352 885 . . . . . . . . . . 147 1888 . . . Electromagnetic 177 | . . . . . . . . . . . 123 . . . . . . . . . . . . . . 54 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 404 | . . . . . . . . . . . . . . . . 88 . . . . . . . . . . 253 63 . . . Piercing 1136 | . . . . . . . . . . . 1136 . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 1 . . . . . 5 5 5 5 11 11 2 2 2 2 2 14 15 15 15 15 10 10 15 9 11 29 29 . 14 Average Corruption 7 | . 1 . . . . . 2 5 5 5 10 11 1 2 2 2 2 6 14 15 15 15 5 10 14 5 10 13 29 . 5 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 730 | . 16 . . . . . 40 28 17 1 79 14 7 8 7 15 26 116 35 34 16 35 55 12 51 10 48 41 13 . 6 Message Errors 167 | . 5 . . . . . 15 6 5 1 19 2 2 2 . 5 4 18 11 11 2 13 9 2 13 2 10 8 2 . . Matter Fused 176 | . 6 . . . . . 8 5 3 . 26 3 1 3 2 1 3 30 8 8 5 7 14 2 8 2 14 10 5 . 2 Heat Flow Errors 77 | . 2 . . . . . 4 2 4 . 8 2 . . 1 1 7 12 4 5 3 2 5 2 5 . 4 2 1 . 1 Energy Discharges 96 | . . . . . . . 1 6 4 . 11 1 1 2 . 3 4 19 1 4 1 5 8 1 8 2 7 6 . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 94 | . 1 . . . . . 6 7 . . 7 4 1 . 2 2 3 15 4 2 3 6 7 4 5 . 5 5 4 . 1 Data Loss (major) 38 | . 2 . . . . . . . 1 . 6 . . 1 1 . 1 6 3 1 1 2 2 . 5 . 2 3 . . 1 Misfires 34 | . . . . . . . 2 1 . . 1 . . . 1 2 2 8 1 2 . . 4 1 5 1 1 2 . . . Alerts 15 | . . . . . . . . 1 . . 1 2 1 . . 1 1 2 2 . 1 . . . . 1 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon Failures 29 | . . . . . . . 4 . . . . . 1 . . . 1 6 1 1 . . 6 . 2 2 4 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3106 | . . . . . . . . . 32 . 190 23 106 117 75 . 280 854 1 37 . . 290 80 2 202 76 406 38 . 297 Projectiles 2522 | . . . . . . . . . . . . . 106 117 71 . 280 854 1 37 . . 290 80 2 202 73 213 . . 196 Explosions 518 | . . . . . . . . . 32 . 190 23 . . 4 . . . . . . . . . . . 3 165 . . 101 Melee 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 38 . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1234 | . . . . . . . . . 71 . 264 . . . 326 . . . . . . . . . . . 215 358 . . . Shots 21 | . . . . . . . . . 2 . 5 . . . 7 . . . . . . . . . . . 2 5 . . . Rammed 21 | . 4 10 1 . 2 . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 24 | . 4 11 1 . 2 1 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 207 81 24 . 192 202 390 219 331 9 209 238 . 66 252 242 172 274 222 158 203 188 246 199 134 . 150 182 41 . 45 Average Temperature 73 | . 59 21 10 . 100 49 83 89 157 6 81 103 . 32 61 133 56 92 85 64 107 107 117 110 60 . 80 30 11 . 45 Received Heat Transfer 6541 | . 552 390 6 . 288 280 619 84 235 . 423 24 . 135 438 . 756 591 9 36 . . 177 105 . 51 568 504 27 54 189 Effects 8 | . 3 . . . . . 3 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 3 . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Longest Duration 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Melted 21 | . . . . . . . . . . . 1 . 2 . . . . 4 . . . . 3 . . 6 . 3 . 1 1 Heat Transferred 22397 | . 547 . . . . . . . . . 50 100 650 525 850 475 2700 5625 325 375 . 125 2775 734 720 1425 1625 2285 . 130 356 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Peak Influence 1207 | . 207 383 214 . 135 419 323 . . . . . 163 . . . . 1122 . . . . 540 386 . 508 603 1207 753 844 685 Initial 678 | . . 42 66 . . . 146 . . . . . 81 . . . . 176 . . . . . 239 . . 252 284 678 400 540 Average 244 | . 110 232 43 . 39 156 158 . . . . . 78 . . . . 369 . . . . 214 271 . 116 362 760 687 537 612 Maximum Alert Level 4 | . 1 1 1 . . 2 1 . . . . . . . . . . 4 . . . . 2 1 . 2 2 4 3 3 2 Low Security (%) 56 | 100 91 49 96 . 100 63 62 . . . . . 100 . . . . 39 . . . . 55 . . 76 9 . . . . Level 1 25 | . 8 50 3 . . 34 37 . . . . . . . . . . 25 . . . . 17 100 . 10 62 9 . . . Level 2 10 | . . . . . . 2 . . . . . . . . . . . 13 . . . . 26 . . 13 28 33 55 83 100 Level 3 6 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 43 45 16 . Level 4 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 13 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 5 4 . . . 2 12 . 1 . . . 2 . 1 . . 21 . . . . 9 1 . 2 5 16 1 2 1 Investigation 10 | . 3 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . Extermination 25 | . . . . . . . 5 . . . . . 2 . . . . 8 . . . . 4 1 . 1 2 2 . . . Reinforcement 21 | . 2 1 . . . 2 2 . . . . . . . . . . 3 . . . . . . . 1 2 6 1 . 1 Assault 10 | . . . . . . . . . 1 . . . . . 1 . . 2 . . . . 1 . . . . 4 . 1 . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept 16 | . . . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . 3 . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Distress Signals 17 | . 1 3 . . . 1 3 . . . . . . . . . . . . . . . 2 1 . 4 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 618 | . 30 39 6 . 12 27 37 7 15 . 73 6 6 6 18 4 41 67 9 4 . 2 40 12 1 32 25 73 8 9 9 Peak Tracking Total 37 | . 3 4 3 . 3 4 5 7 14 . 37 5 2 4 8 3 8 6 4 3 . 2 6 6 1 8 6 9 5 7 8 Tactical Retreats 47 | . . 3 . . 1 2 1 . . . 10 . . . . . 6 7 . . . . 1 . . 3 1 5 2 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Traps Triggered 15 | . 2 1 . . . . 3 . . . . . . . . . . . 1 . . . 2 . . 2 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . . . . 1 . . . 2 . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Machines Disabled 45 | . . . . . . 1 . 1 . . 2 . 3 . . . 1 3 . . . . 6 . 5 3 10 2 5 2 1 Max in Single Turn 1 | . . . . . . 1 . 1 . . 1 . 1 . . . 1 1 . . . . 1 . 1 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Machines Accessed 72 | . 6 10 . 1 . 3 5 1 2 . . . 7 . . 4 1 7 . . 3 . 5 1 2 3 2 5 1 2 1 Terminals 37 | . 3 6 . . . 2 2 1 . . . . 4 . . . 1 4 . . . . 2 1 . 1 2 5 1 1 1 Fabricators 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . Repair Stations 4 | . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Scanalyzers 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Total Hacks 227 | . 16 47 . 1 . 13 10 5 7 . . . 15 . . 29 3 17 . . 9 . 12 2 21 3 3 9 2 2 1 Successful 161 | . 8 36 . 1 . 9 3 5 7 . . . 10 . . 29 3 8 . . 9 . 6 1 21 1 . . 1 2 1 Failed 64 | . 8 10 . . . 3 7 . . . . . 5 . . . . 9 . . . . 6 1 . 2 3 9 1 . . Catastrophic 18 | . . . . . . 1 1 . . . . . 3 . . . . 2 . . . . . 1 . 2 2 6 . . . Database Lockouts 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 12 19 . . . 10 5 . . 5 . . 6 . . . . 12 . . . . 10 2 . 1 1 6 2 . . Terminals 103 | . 11 25 . . . 11 5 5 . . . . 11 . . . 3 8 . . . . 5 2 . 1 3 9 2 1 1 Fabricators 10 | . . . . . . . . . . . . . 1 . . . . 6 . . . . 2 . . 1 . . . . . Repair Stations 12 | . 3 4 . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 10 | . 2 1 . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . . . 1 . Scanalyzers 18 | . . 17 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . Terminal Hacks 105 | . 2 9 . 1 . 4 1 5 7 . . . 7 . . 29 3 1 . . 9 . 2 1 21 . . . 1 1 1 Record 51 | . . . . 1 . . . 5 6 . . . . . . 11 3 . . . 5 . . . 20 . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 1 . . . 1 . . . . . . 2 . . 3 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 7 | . . 3 . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Unreport Threat 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Locate Traps 3 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 4 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 5 | . 1 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 4 | . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 18 | . . 17 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Insert Component 10 | . . 9 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 24 | . 4 6 . . . 5 1 . . . . . 1 . . . . 4 . . . . 3 . . . . . . . . Terminals 14 | . 2 5 . . . 3 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Botnet 11 | . 2 3 . . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Operators 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . Reject 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 9 . . . 3 5 1 . . . . 7 . . . . 7 . . . . 5 1 . 2 2 5 1 1 . Full Trace Events 6 | . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . 8 . . . . . . . 14 . . . . . 10 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 202 | . 26 77 . . . . . . . . . . . . . . . 99 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Total Allies 19 | . . . 1 . . . . . 2 4 . . . . 2 . . 5 . . . . 1 . . 4 . . . . . Largest Group 6 | . . . 1 . . . . . 2 6 6 . . . 2 2 . 3 . . . . 1 . . 2 . . . . . Highest-Rated Group 294 | . . . 31 . . . . . 46 294 294 . . . 59 59 . 98 . . . . 54 . . 94 . . . . . Highest-Rated Ally 96 | . . . 31 . . . . . 30 96 96 . . . 30 30 . 49 . . . . 54 . . 56 . . . . . Total Orders 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 156 | . . . 6 . . . . . . . 116 . . . 9 1 . 16 . . . . 4 . . 4 . . . . . Total Damage 2814 | . . . 125 . . . . . . . 2175 . . . 138 . . 222 . . . . 25 . . 129 . . . . . Kills 17 | . . . 2 . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Robot Analysis Total 132 | . 1 2 . . . 1 . . . . . . . . . 128 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . 1 1 2 . . . . 1 . 1 . 1 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Turns Passed 46734 | 86 2177 3369 1203 708 1788 1245 3096 1222 823 3154 5815 390 1184 801 625 1052 2341 5171 889 780 382 802 2034 323 1129 889 1328 1325 220 171 212 Spaces Moved 17586 | 46 822 1019 368 222 525 414 1051 510 274 1019 1981 200 513 404 227 205 829 2043 393 394 134 381 809 142 316 261 416 755 371 326 216 Core 108 | 2 . . . . . . . . . . 11 . . . . . . . . . . . . . 5 . . 28 . . 62 Treads 7542 | 44 720 1019 368 222 525 414 1051 510 274 1019 1252 . . . . . . . . . . . . . . . . 122 . . 2 Legs 8579 | . . . . . . . . . . . 718 200 513 404 227 205 829 2043 393 394 134 381 809 142 311 261 416 199 . . . Wheels 102 | . 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1255 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 406 371 326 152 Fastest Speed 39 | 50 140 240 320 320 320 240 225 225 230 238 120 183 183 183 183 183 210 180 183 183 183 183 183 185 180 210 180 39 39 39 39 Average Speed 224 | 155 224 287 320 320 320 240 253 229 273 307 252 183 195 183 183 193 222 215 193 183 183 183 203 185 258 227 238 123 45 40 61 Slowest Speed 2950 | 160 320 320 320 320 320 240 320 230 318 318 1550 183 226 183 183 285 300 300 285 183 183 183 226 185 2950 240 270 2200 119 119 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 11 4 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Exploration Rate (%) 48 | 3 86 66 56 50 98 39 27 71 39 87 85 42 15 56 44 78 82 18 58 59 61 66 19 8 99 11 56 25 34 10 11 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 34 | . 2 1 . 1 . . . . 1 2 . . . . . 24 . . . . 3 . . . . . . . . . . Known Exits Taken 13 | . . . . . . . 1 . . . . 1 1 . 1 . 1 1 1 1 1 1 1 . . 1 1 . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 . 1 . . . . . . . 1 1 . . 1 1 1 . Scrap Searched 24 | . . . 2 . 1 . . 8 1 2 . 1 . . 2 . 4 . . 1 . 2 . . . . . . . . . Spaces Dug 269 | . . . . . . . 3 . . . . . 5 8 . . 21 29 18 6 . 12 33 . 4 27 58 28 2 15 . Terrain Destroyed 885 | . . . . . . . 3 . 22 . 30 16 8 21 105 27 64 83 37 17 . 18 72 9 5 63 103 140 2 29 11 Melee 11 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 2 2 2 . Projectile 465 | . . . . . . . . . . . 1 1 8 21 9 2 64 83 37 17 . 18 72 9 3 51 42 25 . 2 . AOE 408 | . . . . . . . . . 22 . 29 15 . . 96 25 . . . . . . . . 2 11 59 113 . 25 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Total 22591 | 59 1003 1289 384 221 577 561 1324 536 326 1046 2610 215 659 424 386 830 1157 2492 472 420 274 462 1037 171 598 423 608 998 397 354 278 Wait 2594 | . 54 111 . . 17 23 87 . 2 3 347 6 97 . 97 578 206 216 44 8 126 61 105 5 205 28 80 48 10 6 24 Move 17501 | 45 821 1018 367 221 524 413 1050 509 273 1018 1980 199 512 403 226 204 828 2042 392 393 133 380 808 141 315 260 415 735 349 317 210 Hop 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 10 4 3 Pick Up 246 | 8 23 25 2 . 1 18 16 4 2 7 45 . 5 . . 4 9 13 . . 4 . 3 1 13 7 11 8 4 8 5 Fast Attach 132 | 4 8 7 1 . 2 2 8 . . 3 24 . 7 . . 3 1 7 . . 2 2 4 2 8 1 6 26 2 2 . Attach 95 | 2 5 1 . . . 4 10 2 3 3 13 . . . . 3 1 2 . . 2 . . . 2 4 1 13 7 3 14 Detach 35 | . 3 . . . . . 1 . . 1 3 1 . . . 2 . 1 . . 1 . 1 . . 2 . 5 7 2 5 Swap 97 | . 2 8 2 . 5 5 17 2 7 . 11 1 3 . 1 1 1 10 3 . . 1 6 2 . 2 1 6 . . . Drop 370 | . 9 26 5 . 1 25 17 4 3 10 65 . 13 . 3 10 18 34 5 2 6 5 16 5 34 10 16 14 . 7 7 Fire 1338 | . 74 82 6 . 25 70 113 14 14 1 79 8 22 21 36 24 93 167 28 17 . 13 93 15 21 99 71 124 . 3 5 Melee 76 | . . . . . . . 3 . . . 43 . . . . 1 . . . . . . . . . . 7 7 8 2 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crush 22 | . 4 11 1 . 2 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 3 . . . Rewire 45 | . . . . . . . . . 22 . . . . . 23 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 9) 1064 | -10/Materials | Discovered new exit (range 6) 1367 | -10/Materials | Discovered new exit (range 15) 1792 | -10/Materials | Core integrity fell below 50% 1804 | -10/Materials | Core integrity fell below 20% 1835 | -10/Materials | Lost 3 parts (1p1n1w) 2226 | -10/Materials | Repaired Lgt. Treads 2264 | -10/Materials | Entered another Materials area 2264 | -9/Materials | Evolved 2 slots: Utility x2 3044 | -9/Materials | Discovered new exit (range 16) 3086 | -9/Materials | Build established: Scavenger-Mutant 3109 | -9/Materials | Central database locked down 3451 | -9/Materials | Discovered new exit (range 10) 3668 | -9/Materials | Build established: Mutant 4002 | -9/Materials | Repaired Lgt. Treads 4054 | -9/Materials | Repaired Imp. Assault Rifle 4515 | -9/Materials | Discovered new exit (range 5) 5066 | -9/Materials | Discovered new exit (range 14) 5633 | -9/Materials | Entered Mines 5688 | -9/Mines | Learned 2 Materials zone layouts 5745 | -9/Mines | Received a Mining Laser from a helpful Derelict 6133 | -9/Mines | Build established: Scavenger-Mutant 6558 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6618 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6618 | -9/Mines | Discovered new exit (range 5) 6760 | -9/Mines | Assembled infested the area 6836 | -9/Mines | Entered Exiles 6923 | -9/Exiles | Met 8R-AWN 6968 | -9/Exiles | Met EX-HEX 7096 | -9/Exiles | Met EX-DEC 7108 | -9/Exiles | Learned location of Zion (-7) 7515 | -9/Exiles | Discovered new exit (range 10) 7544 | -9/Exiles | Entered Mines 8044 | -8/Mines | Core integrity fell below 50% 8113 | -8/Mines | Discovered new exit (range 4) 8296 | -8/Mines | Discovered new exit (range 8) 9332 | -8/Mines | Entered Materials 9332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10156 | -8/Materials | Central database locked down 10230 | -8/Materials | Build established: Mutant 10539 | -8/Materials | Discovered new exit (range 16) 10577 | -8/Materials | Entered Factory 10577 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11553 | -7/Factory | Lost 3 parts (1p1n1u) 12148 | -7/Factory | Discovered new exit (range 5) 12755 | -7/Factory | Lost 3 parts (1p2u) 13325 | -7/Factory | Identified exit to Factory 13575 | -7/Factory | Identified exit to Lower Caves 13673 | -7/Factory | Entered Lower Caves 13691 | -7/Lower Caves | Attracted the attention of an 0b10 base 13751 | -7/Lower Caves | Destroyed 7 combat bots 13755 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 13755 | -7/Lower Caves | Learned Armory emergency access door positions 13755 | -7/Lower Caves | Learned Factory trap positions 13755 | -7/Lower Caves | Learned location of 1 exit from Research 13886 | -7/Lower Caves | Learned Factory emergency access door positions 14456 | -7/Lower Caves | Spotted B-75 Beast 14697 | -7/Lower Caves | Discovered new exit (range 9) 14895 | -7/Lower Caves | Entered another Lower Caves area 15052 | -7/Lower Caves | Learned Armory garrison access intel 15052 | -7/Lower Caves | Learned Extension terminal intel 15052 | -7/Lower Caves | Learned Research security intel 15052 | -7/Lower Caves | Learned Research emergency access door positions 15110 | -7/Lower Caves | Encountered a Warlord checkpoint 15134 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15232 | -7/Lower Caves | Destroyed 7 combat bots 15616 | -7/Lower Caves | Learned Factory security intel 15683 | -7/Lower Caves | Discovered new exit (range 13) 15718 | -7/Lower Caves | Entered Zion 15718 | -7/Zion | Accompanied by 2 allies 15805 | -7/Zion | System corruption cleaned by Quarantine Array 15981 | -7/Zion | Found CR-A16's Pointy Stick 16033 | -7/Zion | Given A8's code to call for help 16147 | -7/Zion | Discovered new exit (range 15) 16313 | -7/Zion | Found GAL Module 16565 | -7/Zion | Learned location of Data Miner (-6) 16750 | -7/Zion | Given the Hacking Drone Bay 16880 | -7/Zion | Gained Derelict followers 17479 | -7/Zion | Found Prototype Device 17479 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18030 | -7/Zion | Learned location of 1 exit from Factory 18193 | -7/Zion | Learned location of Warlord (-4) 18323 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18799 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18805 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18813 | -7/Zion | Opened final containment barrier to the Deep Caves 18854 | -7/Zion | Discovered new exit (range 3) 18854 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18872 | -7/Zion | Entered Deep Caves 18872 | -7/Deep Caves | Accompanied by 6 allies 19331 | -7/Deep Caves | Z-Facility disabled 19353 | -7/Deep Caves | Attacked by Z-Imprinter 19368 | -7/Deep Caves | Destroyed Z-Imprinter 19708 | -7/Deep Caves | Found Prototype Protection 19708 | -7/Deep Caves | Identified Zio. Weapon Casing 19755 | -7/Deep Caves | Found Prototype Protection 19755 | -7/Deep Caves | Identified Zio. Heavy Carapace 21603 | -7/Deep Caves | Build established: Scavenger-Mutant 21651 | -7/Deep Caves | Spotted as-89296 21679 | -7/Deep Caves | Core integrity fell below 50% 21689 | -7/Deep Caves | Destroyed as-89296 21702 | -7/Deep Caves | Found Corrupted GOLEM Unit 21715 | -7/Deep Caves | Lost 3 parts (2u1w) 22406 | -7/Deep Caves | Triggered Deep Caves wall 22406 | -7/Deep Caves | Spotted AS-51827 22417 | -7/Deep Caves | Destroyed AS-51827 22438 | -7/Deep Caves | Spotted AS-31491 22451 | -7/Deep Caves | Lost 7 parts (1p2n3u1w) 22469 | -7/Deep Caves | System corruption reached 10% 22470 | -7/Deep Caves | Destroyed 35 combat bots 22487 | -7/Deep Caves | Core integrity fell below 20% 22489 | -7/Deep Caves | Destroyed AS-31491 22526 | -7/Deep Caves | Lost 5 parts (1n3u1w) 22744 | -7/Deep Caves | Build established: Mutant 22780 | -7/Deep Caves | Exposed GOLEM chamber 22785 | -7/Deep Caves | Found GOLEM Unit 22928 | -7/Deep Caves | Discovered new exit (range 6) 23292 | -7/Deep Caves | Build established: Golem 23358 | -7/Deep Caves | Found GOLEM Unit 23366 | -7/Deep Caves | Found GOLEM Unit 23597 | -7/Deep Caves | Build established: Mutant 23679 | -7/Deep Caves | Found Zio. Weapon Casing 23684 | -7/Deep Caves | Found Zio. Weapon Casing 23818 | -7/Deep Caves | Found Zio. Weapon Casing 23824 | -7/Deep Caves | Found Zio. Weapon Casing 24200 | -7/Deep Caves | Found Zio. Weapon Casing 24431 | -7/Deep Caves | Found GOLEM Unit 24687 | -7/Deep Caves | Entered Proximity Caves 24850 | -6/Proximity Caves | Build established: Golem 24946 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25058 | -6/Proximity Caves | Discovered exit to Factory (range 10) 25077 | -6/Proximity Caves | Entered Factory 25077 | -6/Factory | Evolved 2 slots: Utility x2 25078 | -6/Factory | Identified exit to Factory 25079 | -6/Factory | Loaded intel: 101 trap records 25484 | -6/Factory | Build established: Mutant 25844 | -6/Factory | Discovered new exit (range 5) 25861 | -6/Factory | Build established: Golem 26094 | -6/Factory | Identified exit to Lower Caves 26191 | -6/Factory | Build established: Mutant 26261 | -6/Factory | Entered Lower Caves 26975 | -6/Lower Caves | Discovered new exit (range 12) 27062 | -6/Lower Caves | Entered another Lower Caves area 27103 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27164 | -6/Lower Caves | Destroyed 16 combat bots 27341 | -6/Lower Caves | Identified exit to Data Miner 27418 | -6/Lower Caves | Encountered a Warlord checkpoint 27610 | -6/Lower Caves | Spotted B-75 Beast 27626 | -6/Lower Caves | Destroyed B-75 Beast 27687 | -6/Lower Caves | Entered Data Miner 27687 | -6/Data Miner | Accompanied by 2 allies 27687 | -6/Data Miner | Discovered new exit (range 6) 27722 | -6/Data Miner | Met Data Miner 27759 | -6/Data Miner | Learned location of Section 7 (-2) 27759 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27788 | -6/Data Miner | Received God Mode back door access code from Data Miner 27983 | -6/Data Miner | Destroyed Data Miner 27986 | -6/Data Miner | Interfaced with the Data Conduit 28119 | -6/Data Miner | Found Prototype Hackware 28124 | -6/Data Miner | Found Prototype Hackware 28131 | -6/Data Miner | Lost 5 parts (1n2u2w) 28288 | -6/Data Miner | Build established: Golem 28739 | -6/Data Miner | Entered Proximity Caves 29487 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29634 | -5/Proximity Caves | Learned Factory security intel 29841 | -5/Proximity Caves | Attracted the attention of an 0b10 base 30060 | -5/Proximity Caves | Learned location of 1 exit from Research 30402 | -5/Proximity Caves | Spotted B-75 Beast 30670 | -5/Proximity Caves | Discovered exit to Factory (range 9) 31080 | -5/Proximity Caves | Entered Factory 31080 | -5/Factory | Evolved 2 slots: Utility x2 31081 | -5/Factory | Identified exit to Upper Caves 31083 | -5/Factory | Loaded intel: 316 machine locations 31207 | -5/Factory | Repaired Adv. Energy Well 31489 | -5/Factory | Discovered new exit (range 11) 31597 | -5/Factory | Build established: Mutant 32169 | -5/Factory | Build established: Golem 32731 | -5/Factory | Build established: Mutant 33021 | -5/Factory | Intercept squad dispatched 33027 | -5/Factory | Spotted Tracker 33039 | -5/Factory | Spotted Combat Programmer 33040 | -5/Factory | Destroyed Tracker 33056 | -5/Factory | Destroyed Combat Programmer 33346 | -5/Factory | Build established: Golem 33952 | -5/Factory | Intercept squad dispatched 33976 | -5/Factory | Spotted Tracker 33977 | -5/Factory | Spotted Combat Programmer 33994 | -5/Factory | Destroyed Tracker 34000 | -5/Factory | Destroyed Combat Programmer 34028 | -5/Factory | Found Exp. Targeting Computer 34758 | -5/Factory | Build established: Mutant 35035 | -5/Factory | Intercept squad dispatched 35051 | -5/Factory | Spotted Tracker 35059 | -5/Factory | Destroyed Tracker 35084 | -5/Factory | Spotted Combat Programmer 35090 | -5/Factory | Destroyed Combat Programmer 35247 | -5/Factory | Build established: Golem 35285 | -5/Factory | System corruption reached 10% 35880 | -5/Factory | First assault squad dispatched 36095 | -5/Factory | Intercept squad dispatched 36108 | -5/Factory | Spotted Tracker 36108 | -5/Factory | Spotted Tracker 36109 | -5/Factory | Destroyed Tracker 36121 | -5/Factory | Destroyed Tracker 36142 | -5/Factory | Spotted Combat Programmer 36165 | -5/Factory | Destroyed Combat Programmer 36251 | -5/Factory | Entered Upper Caves 36252 | -5/Upper Caves | Identified exit to Upper Caves 36553 | -5/Upper Caves | Build established: Scavenger-Golem 36985 | -5/Upper Caves | Spotted B-75 Beast 37066 | -5/Upper Caves | Encountered a Warlord checkpoint 37140 | -5/Upper Caves | Entered another Upper Caves area 37141 | -5/Upper Caves | Identified exit to Zhirov 37194 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37256 | -5/Upper Caves | Build established: Scavenger-Skirmisher 37464 | -5/Upper Caves | Discovered new exit (range 10) 37479 | -5/Upper Caves | Identified exit to Factory 37792 | -5/Upper Caves | Encountered a Warlord checkpoint 37920 | -5/Upper Caves | Entered Zhirov 37920 | -5/Zhirov | Discovered new exit (range 3) 37953 | -5/Zhirov | Met Zhirov 38007 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38036 | -5/Zhirov | Found Alien Artifact 38036 | -5/Zhirov | Identified Integrated Dissipator 38036 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 38088 | -5/Zhirov | Found Alien Artifact 38175 | -5/Zhirov | Identified exit to Proximity Caves 38302 | -5/Zhirov | Entered Proximity Caves 38473 | -4/Proximity Caves | Build established: Scavenger-Golem 39020 | -4/Proximity Caves | Discovered exit to Factory (range 18) 39056 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 39104 | -4/Proximity Caves | Entered Factory 39104 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 39105 | -4/Factory | Identified exit to Armory 39106 | -4/Factory | Loaded intel: 294 machine locations 39600 | -4/Factory | Build established: Scavenger-Mutant 40177 | -4/Factory | Destroyed 7 combat bots 40197 | -4/Factory | Build established: Scavenger-Golem 40235 | -4/Factory | Intercept squad dispatched 40243 | -4/Factory | Spotted Tracker 40249 | -4/Factory | Destroyed Tracker 40285 | -4/Factory | Spotted Combat Programmer 40289 | -4/Factory | Destroyed Combat Programmer 41104 | -4/Factory | First assault squad dispatched 41118 | -4/Factory | Intercept squad dispatched 41124 | -4/Factory | Spotted Tracker 41128 | -4/Factory | System corruption reached 10% 41131 | -4/Factory | Destroyed Tracker 41138 | -4/Factory | Entered Armory 41140 | -4/Armory | Loaded intel: 71 machine locations 41459 | -4/Armory | Identified Transdimensional Reconstructor 41459 | -4/Armory | Warped through subspace to slip node 41459 | -4/Armory | Discovered new exit (range 1) 41461 | -4/Armory | Entered Lab 41462 | -4/Lab | Discovered new exit (range 9) 41482 | -4/Lab | Hidden lab's door opened automatically 41482 | -4/Lab | Sensor layout match revealed 41483 | -4/Lab | Gained access to the hidden lab's interior 41532 | -4/Lab | Detected by scanners 41541 | -4/Lab | Confronted by A5 41594 | -4/Lab | Destroyed A5 41625 | -4/Lab | Lost 6 parts (4n2u) 41829 | -4/Lab | Decrypted terminal 41829 | -4/Lab | Acquired modification code for an L2 power cell 41840 | -4/Lab | Build established: Golem 41871 | -4/Lab | Found Prototype Energy Cannon 41871 | -4/Lab | Identified Potential Cannon 41879 | -4/Lab | Found Prototype Protection 41879 | -4/Lab | Identified Exp. Powered Armor 41894 | -4/Lab | Found Prototype Energy Gun 41894 | -4/Lab | Identified Hyp. EM Gauss Rifle 41895 | -4/Lab | Assembled Modified EM Gauss 41963 | -4/Lab | Found Exp. Hacking Suite 42012 | -4/Lab | Found Integrated Dissipator 42012 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 42135 | -4/Lab | Decrypted terminal 42138 | -4/Lab | Found Alien Artifact 42138 | -4/Lab | Identified LC Capacitor 42361 | -4/Lab | Found Prototype Hackware 42422 | -4/Lab | Found Alien Artifact 42470 | -4/Lab | Found Transdimensional Reconstructor 42543 | -4/Lab | Found Prototype Special Weapon 42590 | -4/Lab | Entered Research 42590 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 42591 | -3/Research | Identified exit to Quarantine 42591 | -3/Research | Identified exit to Research 42594 | -3/Research | Loaded intel: 107 machine locations 43163 | -3/Research | Identified Core Expander 43163 | -3/Research | Installed Core Expander, added new Power slot 43399 | -3/Research | Destroyed 12 combat bots 43427 | -3/Research | Build established: Generator-Golem 43479 | -3/Research | Entered Quarantine 43480 | -3/Quarantine | Loaded intel: 71 machine locations 43703 | -3/Quarantine | Found Alien Artifact 43703 | -3/Quarantine | Identified Phase Armor 43777 | -3/Quarantine | Found Alien Slashing Weapon 43777 | -3/Quarantine | Identified Sigix Broadsword 44009 | -3/Quarantine | Scanned by Researcher 44038 | -3/Quarantine | System corruption reached 10% 44066 | -3/Quarantine | Build established: Generator-Mutant 44081 | -3/Quarantine | Found Fusion Bomb Launcher 44175 | -3/Quarantine | Found Alien Artifact 44190 | -3/Quarantine | Found Transdimensional Reconstructor 44690 | -3/Quarantine | Found Alien Impact Weapon 44756 | -3/Quarantine | Discovered exit to Research (range 12) 44779 | -3/Quarantine | Found Alien Artifact 44806 | -3/Quarantine | Core integrity fell below 50% 44807 | -3/Quarantine | Entered Research 44807 | -2/Research | Evolved 2 slots: Propulsion x2 44808 | -2/Research | Loaded intel: 109 machine locations 44910 | -2/Research | Identified System Mapper 44965 | -2/Research | Destroyed 9 combat bots 45022 | -2/Research | Crushed by falling debris 45026 | -2/Research | Build established: Scavenger-Mutant 45203 | -2/Research | Spotted B-90 Cyclops 45215 | -2/Research | Identified Core Stripper 45224 | -2/Research | Destroyed B-90 Cyclops 45351 | -2/Research | First assault squad dispatched 45515 | -2/Research | Build established: Generator-Mutant 45559 | -2/Research | System corruption reached 10% 45628 | -2/Research | Intercept squad dispatched 45662 | -2/Research | Spotted Tracker 45662 | -2/Research | Spotted Tracker 45690 | -2/Research | Destroyed Tracker 45692 | -2/Research | Destroyed Tracker 45701 | -2/Research | Spotted Combat Programmer 45708 | -2/Research | Destroyed Combat Programmer 45734 | -2/Research | Spotted Combat Programmer 45739 | -2/Research | Destroyed Combat Programmer 45778 | -2/Research | Destroyed 12 combat bots 45811 | -2/Research | Lost 15 parts (2p3n8u2w) 45915 | -2/Research | Destroyed 7 combat bots 45917 | -2/Research | Core integrity fell below 50% 45919 | -2/Research | Released all parts (2) 45930 | -2/Research | Warped through subspace 45949 | -2/Research | Lost 9 parts (2p1n4u2w) 46007 | -2/Research | Core integrity fell below 20% 46131 | -2/Research | Discovered new exit (range 4) 46132 | -2/Research | Entered Testing 46133 | -2/Testing | Loaded intel: 77 machine locations 46182 | -2/Testing | Found System Mapper 46303 | -2/Testing | Discovered new exit (range 4) 46331 | -2/Testing | Found Potential Cannon 46352 | -2/Testing | Entered Access 46352 | -1/Access | Evolved 2 slots: Power x1, Utility x1 46353 | -1/Access | Loaded intel: 115 machine locations 46442 | -1/Access | Build established: Hacker-Mutant 46515 | -1/Access | Intercept squad dispatched 46520 | -1/Access | Discovered new exit (range 7) 46523 | -1/Access | Entered Command 46524 | -1/Command | Loaded intel: 58 machine locations 46603 | -1/Command | Spotted M Guard 46604 | -1/Command | Spotted M Guard 46605 | -1/Command | Spotted Combat Programmer 46605 | -1/Command | Spotted Combat Programmer 46624 | -1/Command | Destroyed Combat Programmer 46633 | -1/Command | Destroyed Combat Programmer 46645 | -1/Command | Failed to warp due to unstable space 46663 | -1/Command | Core integrity fell below 50% 46689 | -1/Command | Lost 10 parts (1p4n4u1w) 46706 | -1/Command | Met MAIN.C 46706 | -1/Command | 0b10 Conduit disabled 46726 | -1/Command | Core integrity fell below 20% 46726 | -1/Command | System corruption reached 10% 46735 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 46711_ Quantum Reactor destroyed. 46712_ System corrupted: Component data lost. 46713_ Potential Cannon destroyed. 46717_ 0b10 Conduit collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#############??? | | ???""????????????????????"""""""? """" #??? | | ??""""???????????????????""?????? "" #??? | | ??""""???????????????????"""""? "" #### | | ???""?????????????""?????""""""""""" | | ??????????????????""?????" " """ | | ??????????????????T"?????"" """""" | | ??????????????????""????#"" """"" #### | | ??????????????????""????# " """"" #??? | | ????????????????????????# " " #??? | | ????????????????????????# " " MMM #??? | | ????????????????????????#""""""""" MMM ""#??? | | ????????????????????????# """""#??? | | ????????????????????????# " """"""#??? | | ????????????????????????# " " #??? | | ????????????????????????# " " " " #??? | | ??????????????????????"""@ " " """" " #??? | | ??????????????????????""" " " " """" #??? | | ??????????????????????""" " " " " #??? | | ????????????????????????# """""" " #??? | | ????????????????????????# "" " """"""""???? | | ????????????????????????# """ " " "??????? | | ????????????????????????#################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""Y""???????????????????????????????????????????? | | ?"""""???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?T???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 100 Energy Generation 63 Energy Capacity 1815 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 62 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Core Shielding | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Spear | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive W-25 Informer | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor LC Capacitor Core Expander Phase Armor Sigix Broadsword Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed ColdExplosiveCore Manual? 0 Play Time 03:44:54 Cumulative 492.5 hours Start 2022.06.22 @ 17:50:09 End 2022.06.22 @ 21:47:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0c9774c-193e-47c8-a550-8c19d5b03d7a