Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 03:14:13 Player: Azktor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (385) 385 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2100 Bonus ------- None Cogmind --------- Core Integrity 456/550 Matter 283/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter System Shield > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (8) ---- Armored Wheel Armored Wheel Grenade Launcher Heavy Flail Heavy Flail Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Advanced ECM Suite System Shield > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Armored Wheel Armored Wheel Grenade Launcher Heavy Flail Heavy Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Heavy Flail Energy Gun Medium Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 27 | 7 7 11 2 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 3 6 . Treads 3 | 2 1 . . Leg . | . . . . Wheel 5 | . 2 3 . Hover 3 | . . 3 . Flight . | . . . . Utility 6 | 2 1 1 2 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . 2 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 3 1 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 3 | . 1 1 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 90 | . 95 90 84 Engine 11 | . 14 10 9 Treads 6 | . 17 . . Wheel 15 | . 10 27 . Hover 6 | . . 1 27 Device 6 | . 7 5 6 Storage 11 | . 14 11 9 Processor 7 | . 2 11 9 Hackware 1 | . . . 6 Energy Gun 5 | . 16 . . Impact Weapon 17 | . 11 22 18 Naked Turns . | . . . . Heaviest Build 19 | 13 16 17 19 Greatest Support 40 | 40 40 40 21 Greatest Overweight (x) 5 | 1 5 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 7 6 Average Carried 4 | 1 4 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 433 | 270 65 60 38 Remotely . | . . . . Salvage Created 649 | 161 128 294 66 Parts 19 | 10 3 6 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 13 | . 3 8 2 Melee 7 | . 1 5 1 Guns 1 | . 1 . . Classes Destroyed 7 | 2 1 3 1 Worker 2 | . . . 2 Tunneler 5 | 5 . . . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 6 | . . 4 2 Grunt 7 | . 3 4 . Best Kill Streak 5 | 2 1 5 2 Combat Bots Only 2 | . 1 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1180 | . 313 561 306 Core 323 | . 92 137 94 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 71 | . . 71 . Core Remaining (%) 76 | 100 63 65 . Volleys Fired 27 | 13 14 . . Largest 2 | 2 2 . . Hottest 100 | 100 100 . . Shots Fired 54 | 26 28 . . Gun 54 | 26 28 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 54 | 26 28 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | 5 5 . . Robot Miss Streak 3 | 3 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | 14 21 19 7 Core Hits 15 | 7 5 3 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 10 | 3 3 3 1 Burn 5 | 3 2 . . Smash 5 | . 1 3 1 Melee Attacks 71 | . 8 41 22 Impact 71 | . 8 41 22 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 1 3 Combat Hostiles . | . . . . Follow-up Attacks 7 | . . 7 . Damage Inflicted 2044 | 173 398 935 538 Guns 398 | 173 225 . . Cannons . | . . . . Explosions . | . . . . Melee 1646 | . 173 935 538 Ramming . | . . . . Kinetic . | . . . . Thermal 398 | 173 225 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1646 | . 173 935 538 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 520 | . 17 283 220 Projectiles . | . . . . Explosions . | . . . . Melee 520 | . 17 283 220 Knockbacks 4 | . 1 3 . Impact 4 | . 1 3 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | 157 312 . 10 Average Temperature 99 | 59 135 . 8 Received Heat Transfer 432 | . 168 147 117 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 12 | . 2 8 2 Impact Corruptions 21 | . 1 13 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1554 | 740 814 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 348 | 30 119 348 205 Initial 146 | . 19 50 146 Average 117 | 13 60 213 154 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 38 92 Level 1 21 | . . 61 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 7 17 21 Peak Tracking Total 17 | . 3 6 17 Tactical Retreats 7 | . 1 5 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 2 1 5 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 5 2 18 Successful 14 | . 4 2 8 Failed 11 | . 1 . 10 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 8 | . . . 8 Terminals 17 | . 3 . 14 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Alert Level 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . . . 4 Terminals 4 | . . . 4 Botnet 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1118 | 246 312 377 183 Spaces Moved 790 | 128 183 264 215 Core 11 | 10 1 . . Treads 188 | 118 70 . . Legs . | . . . . Wheels 355 | . 112 243 . Hover 236 | . . 21 215 Flight . | . . . . Fastest Speed 50 | 50 90 52 52 Average Speed 94 | 151 117 86 52 Slowest Speed 300 | 160 300 100 52 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 7 39 29 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 13 | . . 2 11 Terrain Destroyed 13 | . . 2 11 Melee 13 | . . 2 11 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1003 | 151 238 361 253 Wait 72 | . 14 44 14 Move 787 | 127 182 263 215 Hop . | . . . . Pick Up 14 | 4 7 2 1 Fast Attach 22 | 6 6 8 2 Attach 4 | 1 . 3 . Detach . | . . . . Swap 1 | . 1 . . Drop 15 | . 7 8 . Fire 27 | 13 14 . . Melee 61 | . 7 33 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 247 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 8) 558 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 816 | -9/Materials | Repaired Arm. Wheel 869 | -9/Materials | Discovered new exit (range 3) 871 | -9/Materials | Identified exit to Materials 936 | -9/Materials | Entered another Materials area 936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -8/Materials | Self-destructed Last Messages --------------- 01072_ Destroyed Lgt. Ion Engine. 01072_ S-10 Pest system corrupted by crushing effect. 01072_ U-05 Engineer builds a Wall. 01073_ S-10 Pest system terminally corrupted. 01073_ Flight Unit fried. 01073_ R-06 Scavenger collects Flight Unit. 01076_ R-06 Scavenger collects Lgt. Assault Rifle. 01078_ Critical hit (Burn: +37). 01079_ K-01 Serf collects debris. 01080_ Critical hit (Burn: +37). 01093_ Sneak attack on K-01 Serf. 01093_ Destroyed Med. Matter Pod. 01093_ Destroyed Lgt. Ion Engine. 01093_ Destroyed Wheel. 01093_ K-01 Serf system corrupted by crushing effect. 01094_ K-01 Serf system terminally corrupted. 01096_ Acquired 21 matter. 01097_ W-25 Informer sends out distress signal. 01099_ Connecting with Repair Station... 01116_ Adv. ECM Suite destroyed. 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""""?# """" | | ?????????????????????????????? # | | ????????????????????????????? ?# | | ????????????????????????????? ! !??# | | ????????????????????????????? ???# | | ?????????????????????????????###?##?????? / | | ????????????????????????????????????????? || | | ????????????????????????????????????????? ?|[ | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 54 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionAssemblyShotgun Manual? 0 Play Time 00:17:17 Cumulative 194.2 hours Start 2023.03.19 @ 02:58:44 End 2023.03.19 @ 03:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 5 Adventurer 63 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0 Lore% 53 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00f12b39-315f-4a76-a803-e095a8b7cf80