Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 16:42:29 Player: ChromeKnight Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1410) 1410 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2815 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Core (1500) Ox29 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (25) --- Backup Power I Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Sensor Array Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner Backup Plating I Decoy Drone Bay Heavy Battle Rifle Improved Light Cannon Mini Grenade Launcher Datajack Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Transport Network Coupler > --- WEAPON ----------- Heavy Battle Rifle Heavy Hammer > --- INVENTORY -------- Backup Power I Nuclear Core Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Sensor Array Sensor Array Sensor Array Signal Interpreter Improved Terrain Scanner Backup Plating I Decoy Drone Bay Light EM Pulse Cannon Improved Light Cannon Mini Grenade Launcher Datajack Mining Laser Heavy Hammer Heavy Hammer [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Transport Network Coupler Device Structural Scanner Storage Huge Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 6 10 3 16 Power 6 | 1 1 . 4 Engine 3 | 1 . . 2 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads 2 | 2 . . . Leg . | . . . . Wheel 7 | . 2 2 3 Hover 1 | . . . 1 Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 4 1 6 Energy Gun 4 | 2 . . 2 Energy Cannon 3 | . 1 1 1 Ballistic Gun 3 | . 2 . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 4 | . 2 2 . System Corruption 12 | . 7 5 . Parts Lost 16 | . 3 . 13 Power 3 | . 1 . 2 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 5 | . 2 . 3 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Backups 17 | . 9 23 23 Power 2 | . 1 2 2 Propulsion 5 | . 3 7 6 Utility 5 | . 2 7 7 Weapon 4 | . 2 5 5 Tool/Special . | . . . . Unused Backups 27 | . 4 . 23 Power 4 | . . . 4 Propulsion 7 | . . . 7 Utility 9 | . 1 . 8 Weapon 6 | . 3 . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 94 100 87 Engine 3 | . 7 . 1 Core 8 | . 6 14 8 Treads 9 | . 23 . . Wheel 17 | . 4 28 27 Device 2 | . . . 5 Storage 12 | . 14 14 11 Processor 11 | . 11 14 11 Energy Gun 2 | . 4 . . Energy Cannon 8 | . 10 14 5 Ballistic Cannon 1 | . . . 2 Impact Weapon 11 | . 10 14 11 Peak Build Rating 21 | 6 13 15 21 Average Rating 13 | 4 9 13 17 On Entrance 8 | . 6 13 15 Naked Turns . | . . . . Heaviest Build 95 | 13 92 92 95 Greatest Support 40 | 40 40 26 36 Greatest Overweight (x) 30 | . 9 4 30 Average Overweight (x) 2 | . . 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 6 13 25 25 Most Carried 25 | 1 23 25 25 Average Carried 17 | . 9 23 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 1 23 25 24 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 691 | 260 209 . 222 Remotely . | . . . . Salvage Created 2091 | . 988 106 997 Parts 84 | . 53 7 24 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 36 | . 12 2 22 Melee 10 | . . . 10 Guns 7 | . 7 . . Cannons 8 | . 4 2 2 AOE 1 | . 1 . . Classes Destroyed 9 | . 8 . 1 Worker 5 | . 5 . . Tunneler 3 | . 3 . . Hauler 2 | . 2 . . Recycler 4 | . 2 . 2 Operator 2 | . 1 . 1 Watcher 5 | . 3 . 2 Swarmer 6 | . 3 . 3 Grunt 24 | . 9 2 13 Sentry 6 | . . . 6 Best Kill Streak 6 | . 5 2 6 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 223 | . 63 13 147 Missed 59 | . 16 8 35 Hits 164 | . 47 5 112 Projectile 164 | . 47 5 112 Critical Strikes 7 | . 2 . 5 Damage Taken 2162 | . 601 73 1488 Core 518 | . 72 44 402 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 53 . Volleys Fired 110 | . 89 10 11 Largest 2 | . 2 1 1 Hottest 80 | . 80 56 56 Shots Fired 136 | . 115 10 11 Gun 78 | . 78 . . Cannon 58 | . 37 10 11 Launcher . | . . . . Special . | . . . . Kinetic 11 | . 11 . . Thermal 26 | . 26 . . Explosive . | . . . . Electromagnetic 99 | . 78 10 11 Robot Hit Streak 13 | . 13 8 12 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 141 | . 62 8 71 Core Hits 50 | . 35 3 12 Critical Kills . | . . . . Critical Parts Destroyed 17 | . . . 17 Critical Strikes 19 | . 1 . 18 Corrupt 2 | . 1 . 1 Smash 17 | . . . 17 Melee Attacks 83 | . 1 . 82 Impact 83 | . 1 . 82 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 4268 | . 1580 214 2474 Guns 411 | . 411 . . Cannons 1178 | . 758 214 206 Explosions 411 | . 411 . . Melee 2268 | . . . 2268 Ramming . | . . . . Kinetic 87 | . 87 . . Thermal 286 | . 286 . . Explosive 276 | . 276 . . Electromagnetic 1351 | . 931 214 206 Impact 2268 | . . . 2268 Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . 7 12 . Average Corruption 5 | . 4 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 54 | . 30 24 . Message Errors 11 | . 7 4 . Matter Fused 15 | . 7 8 . Heat Flow Errors 8 | . 5 3 . Energy Discharges 8 | . 5 3 . Data Loss (minor) 6 | . 2 4 . Data Loss (major) 2 | . 1 1 . Misfires 3 | . 3 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 890 | . 74 . 816 Projectiles 38 | . 38 . . Explosions 36 | . 36 . . Melee 816 | . . . 816 Knockbacks 10 | . . . 10 Impact 7 | . . . 7 Kinetic . | . . . . Secondary 3 | . . . 3 Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | . 274 243 93 Average Temperature 64 | . 57 113 30 Received Heat Transfer 912 | . 264 39 609 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 12 | . . . 12 Combat Hostiles 10 | . . . 10 Parts Fried 21 | . 6 . 15 Impact Corruptions 30 | . . . 30 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | . 450 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 190 | . 106 54 190 Initial 4 | . . 4 . Average 36 | . 22 4 62 Influence Increases 1247 | . 461 50 736 Destroy 0b10 Robot/C 720 | . 240 40 440 Destroy 0b10 Robot/NC 105 | . 80 . 25 Destroy Leader 204 | . 70 10 124 Successful Hack 38 | . 26 . 12 Disable Machine 30 | . 30 . . Destroy Structure 15 | . 15 . . Lose Combat Pursuer 135 | . . . 135 Influence Decreases 1173 | . 450 61 662 Entered New Map 7 | . . 7 . Time Decay 996 | . 420 54 522 Lost Part 160 | . 30 . 130 Lost Ally 10 | . . . 10 Squads Dispatched 6 | . 3 . 3 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 20 2 36 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 6 1 4 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 17 1 7 Successful 10 | . 6 1 3 Failed 15 | . 11 . 4 Catastrophic 5 | . 4 . 1 Database Lockouts . | . . . . Manual 14 | . 9 . 5 Terminals 21 | . 14 . 7 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Record 1 | . . . 1 Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Assimilate 2 | . 1 . 1 Botnet 2 | . 2 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 4 | . 3 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 4221 | . 1558 671 1992 Structural 1087 | . . . 1087 T.N.C. 4221 | . 1558 671 1992 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4701 | 73 1965 671 1992 Spaces Moved 1856 | 45 998 201 612 Core 9 | 7 . . 2 Treads 842 | 38 804 . . Legs . | . . . . Wheels 1005 | . 194 201 610 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 140 135 113 Average Speed 153 | 142 164 139 142 Slowest Speed 1550 | 160 320 140 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 88 49 46 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . 14 . . Melee . | . . . . Projectile . | . . . . AOE 14 | . 14 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3428 | 51 1212 582 1583 Wait 1269 | . 70 362 837 Move 1853 | 44 997 200 612 Hop . | . . . . Pick Up 44 | 1 28 4 11 Fast Attach 20 | 6 5 . 9 Attach 14 | . 6 3 5 Detach 4 | . 4 . . Swap 6 | . 2 . 4 Drop 25 | . 10 3 12 Fire 110 | . 89 10 11 Melee 83 | . 1 . 82 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 8) 817 | -10/Materials | Discovered new exit (range 16) 1389 | -10/Materials | Discovered new exit (range 7) 1692 | -10/Materials | Discovered new exit (range 16) 2039 | -10/Materials | Entered Mines 2046 | -10/Mines | Build established: Scavenger-Mutant 2535 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2612 | -10/Mines | Assembled infested the area 2659 | -10/Mines | Found the Drone Emporium 2665 | -10/Mines | Found Prototype Device 2691 | -10/Mines | Discovered new exit (range 8) 2692 | -10/Mines | Learned location of Storage (-8) 2707 | -10/Mines | System corruption reached 10% 2710 | -10/Mines | Entered Materials 2710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2820 | -9/Materials | Lost 5 parts (1p3n1w) 3287 | -9/Materials | Build established: Mutant 4278 | -9/Materials | Core integrity fell below 50% 4372 | -9/Materials | Discovered new exit (range 16) 4602 | -9/Materials | Discovered new exit (range 16) 4682 | -9/Materials | Core integrity fell below 20% 4702 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04488_ Acquired Datajack. 04490_ Dropped Lgt. Ion Engine. 04495_ Acquired Sml. Storage Unit. 04584_ Sneak attack on A-02 Transporter. 04602_ EXIT=FOUND 04633_ K-01 Serf cleans the Terminal. 04640_ K-01 Serf cleans the Atomic Centrifuge. 04651_ Acquired Prototype Energy Gun. 04651_ Identified Imp. Medium Laser. 04651_ Faulty integration triggers energy drain (-88). 04653_ Dropped Faulty Imp. Medium Laser. 04658_ Wheel destroyed. 04666_ K-01 Serf cleans the Atomic Centrifuge. 04677_ R-06 Scavenger collects Faulty Imp. Medium Laser. 04684_ Lgt. Armor Plating destroyed. 04699_ Hvy. Hammer destroyed. 04700_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ??### ###?#""" #????? # ############?????????? | | ????# #???# #?????## ############?????????? | | ????# ########+########## + """" ##?????????? | | ????# #??# # # """" ##?????????? | | ????# #??# ""# # """" ##?????????? | | ????# #### T"# # ########???? | | ????# % %+ ""# %# ! ########???# | | ??###+##+## # # +% + !%* ##???# | | ??# # # + #% ! #####%###### | | ??# # + # # #####+###### | | ??# #####a ####### ####+####### ## | | ??# #??## # % ## """## | | ??############# !# """ ## """## | | ??????# #a "T" # """ ## """## | | ??????# # """ # "S ## ## | | ??????# # """ # """ ## """## | | ??????# # """ # "" ## """## | | ??????# # # ## """## | | ??????# # # ## ## | | ??????# + """ """ ##+#########+######## | | ??????# # """ """% | | ??????# # """ """ | | ??????# ## | | ??????# ## [[ ################### | | ??????########## #######Y#####################+# | | ???????????????# #### @% ##????????????## [ | | ???????????????# #??# #?????????????## | | ??????????????# ??#""" #?????????????## | | ??????????????# "?#""" #?????????????## | | ??????????????# !?#""" #?????????????## | | ??????????????# < ""# #?????????????## "" | | ??????????????# ||########?????????????## "" | | ??????????????# "??????????????????????## "" | | ??????????????# ??????????????????????## | | ??????????????## ##??????????????????????####### | | ???????????????# ????????????????????????####### | | ???????????????+ ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessSeismicPenetrator Manual? 0 Play Time 00:25:45 Cumulative 464.2 hours Start 2025.05.30 @ 15:36:53 End 2025.05.30 @ 16:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 796 Rogue 641 Adventurer 148 Explorer 7 Win Type - Total 22 Types 17/1/3/1/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 538adb34-3b56-4138-be0c-c6ca7afacef5