Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 00:06:58 Player: HybriD Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1293) 1293 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3719 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 99/100 System Corruption 0% Temperature Warm (161) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Aluminum Leg Cooled VTOL Module Thermal Generator Recoil Stabilizer Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Cooled VTOL Module > --- UTILITY ---------- Thermal Generator Improved Heat Sink Medium Storage Unit System Shield > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Recoil Stabilizer Light Armor Plating Particle Gun Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 50 | 6 . 10 6 6 22 Power 6 | 1 . 1 . 1 3 Engine 4 | 1 . 1 . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 2 3 2 7 Treads . | . . . . . . Leg 11 | . . . 3 2 6 Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 12 | 1 . 4 . 1 6 Device 6 | . . 3 . . 3 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 16 | 2 . 3 3 2 6 Energy Gun 5 | . . . . 2 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | 2 . 2 2 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 28 | . . 2 3 9 14 Power 6 | . . 1 . 2 3 Propulsion 10 | . . 1 2 2 5 Utility 5 | . . . . 2 3 Weapon 7 | . . . 1 3 3 Highest Loss Streak 10 | . . 2 3 6 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 85 78 99 91 83 Engine 8 | . 14 10 11 14 1 Core 3 | . . . . . 10 Leg 14 | . . . 6 26 25 Wheel 12 | . 28 23 25 . . Device 12 | . . 12 22 16 9 Storage 10 | . 14 11 11 9 9 Hackware 4 | . . . . 7 8 Energy Gun 6 | . . . . 7 14 Energy Cannon 2 | . . 7 8 . . Ballistic Gun 11 | . 28 14 13 10 2 Peak Build Rating 28 | 6 6 16 16 20 28 Average Rating 14 | 3 6 10 15 17 18 On Entrance 9 | . 6 6 16 16 10 Naked Turns . | . . . . . . Heaviest Build 34 | 12 12 24 24 28 34 Greatest Support 42 | 26 26 42 36 36 30 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 5 7 10 9 9 9 Average Carried 7 | 2 5 8 8 7 6 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 8 | 4 7 8 8 6 6 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 961 | 219 41 174 153 88 286 Remotely . | . . . . . . Salvage Created 1487 | . 41 235 248 324 639 Parts 98 | . 1 16 18 21 42 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 42 | . 1 8 11 7 15 Guns 36 | . 1 6 8 7 14 Cannons 3 | . . 2 1 . . AOE 2 | . . . 2 . . Classes Destroyed 5 | . 1 2 . 1 1 Worker 2 | . . . . . 2 Swarmer 16 | . . 4 6 2 4 Grunt 19 | . 1 3 5 3 7 Duelist 2 | . . 1 . . 1 Sentry 5 | . . . . 2 3 Best Kill Streak 6 | . 1 6 3 4 5 Combat Bots Only 6 | . 1 6 3 4 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 359 | . 11 57 61 91 139 Missed 94 | . 4 11 14 29 36 Damage Taken 3499 | . 65 419 537 820 1658 Core 876 | . 39 72 201 153 411 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 84 . 31 . . Volleys Fired 133 | . 7 20 24 19 63 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 40 91 98 73 130 Shots Fired 259 | . 14 40 47 36 122 Gun 222 | . 14 20 31 36 121 Cannon 34 | . . 20 14 . . Launcher 3 | . . . 2 . 1 Special . | . . . . . . Kinetic 111 | . 14 20 31 21 25 Thermal 130 | . . 20 14 . 96 Explosive 3 | . . . 2 . 1 Electromagnetic 15 | . . . . 15 . Robot Hit Streak 8 | . 4 8 5 8 8 Robot Miss Streak 3 | . 3 3 2 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 1 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 172 | . 9 27 30 27 79 Core Hits 77 | . 2 10 15 13 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 1 4 Burn 4 | . . . . . 4 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3032 | . 74 488 743 416 1311 Guns 2283 | . 74 201 295 415 1298 Cannons 492 | . . 287 205 . . Explosions 236 | . . . 236 . . Melee . | . . . . . . Ramming 21 | . . . 7 1 13 Kinetic 1096 | . 74 201 295 231 295 Thermal 1495 | . . 287 205 . 1003 Explosive 236 | . . . 236 . . Electromagnetic 184 | . . . . 184 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Message Errors 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 6 | . . 6 . . . Projectiles 6 | . . 6 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . 41 . . Shots 1 | . . . 1 . . Rammed 1 | . . . 1 . . Targets Rammed 8 | . . . 1 1 6 Kicked 7 | . . . . 1 6 Crushed . | . . . . . . Highest Temperature 395 | . 12 2 2 6 395 Average Temperature 108 | . 7 2 2 4 115 Received Heat Transfer 1455 | . 24 81 225 414 711 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . 2 . . 2 Heat Transferred 3589 | . . 518 370 . 2701 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 647 | . 76 305 379 647 257 Initial 147 | . . 31 118 147 100 Average 180 | . 41 143 231 275 170 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 63 | 100 100 71 64 57 47 Level 1 32 | . . 28 35 23 52 Level 2 3 | . . . . 18 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 1 1 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 1 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . 1 . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 6 | . . 1 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 5 13 11 29 23 Peak Tracking Total 12 | . 3 5 5 12 8 Tactical Retreats 8 | . . 2 . 5 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 2 3 . 2 5 Terminals 9 | . 2 2 . 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 40 | . 7 7 . 5 21 Successful 18 | . 4 5 . 2 7 Failed 22 | . 3 2 . 3 14 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 5 | . . 2 . . 3 Terminals 31 | . 7 5 . 1 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . 2 . . 3 Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 3 . . 6 Robot Analysis 3 | . 1 2 . . . Prototype ID Bank 3 | . 1 1 . . 1 Open Door 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 2 | . . . . . 2 Locate Traps 1 | . . . . . 1 Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 Retrieve Components 2 | . . 1 . . 1 Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 2 . 2 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 2 . . 1 Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total 3 | . 1 2 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2082 | 43 233 365 370 443 628 Spaces Moved 1316 | 37 215 267 269 293 235 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 559 | . . . 31 293 235 Wheels 743 | 23 215 267 238 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 86 86 120 120 Average Speed 106 | 74 90 89 90 120 145 Slowest Speed 260 | 90 90 100 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 38 28 44 32 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . 17 . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 30 | . . . 17 . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1738 | 52 243 353 348 347 395 Wait 175 | . 19 42 44 25 45 Move 1311 | 36 214 266 268 292 235 Hop . | . . . . . . Pick Up 49 | 10 3 10 4 4 18 Fast Attach 1 | . . 1 . . . Attach 35 | 6 . 5 4 6 14 Detach 1 | . . . . . 1 Swap 14 | . . 4 2 . 8 Drop 11 | . . 5 1 . 5 Fire 133 | . 7 20 24 19 63 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick 7 | . . . . 1 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 4) 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 518 | -9/Materials | Discovered new exit (range 16) 642 | -9/Materials | Entered Mines 661 | -9/Mines | Learned 4 Materials zone layouts 703 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 888 | -9/Mines | Discovered new exit (range 10) 928 | -9/Mines | Core integrity fell below 50% 962 | -9/Mines | Lost 3 parts (2n1w) 1012 | -9/Mines | Entered Materials 1012 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1013 | -8/Materials | Identified exit to Factory 1412 | -8/Materials | Search patrols dispatched 1446 | -8/Materials | Discovered new exit (range 8) 1455 | -8/Materials | Entered Storage 1473 | -8/Storage | Lost 6 parts (1p2n2u1w) 1847 | -8/Storage | Core integrity fell below 50% 1949 | -8/Storage | Build established: Scavenger-Mutant 2067 | -8/Storage | Core integrity fell below 20% 2083 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02054_ G-50 Soldier destroyed. 02054_ Switching to secondary target: G-50 Soldier. 02058_ Acquired 24 matter. 02058_ Triggered Alarm Trap. 02058_ An alarm sounds. 02058_ ALERT: Alarm triggered, dispatching investigation squad. 02058_ G-50 Soldier suffers critical hit (Burn). 02058_ Aluminum Leg destroyed. 02059_ R-06 Scavenger collects Carbon-fiber Leg. 02072_ G-47 Trooper destroyed. 02075_ Critical hit (Burn: +37). 02076_ U-05 Engineer lays Concrete. 02076_ R-06 Scavenger collects Adv. Heat Sink. 02078_ Lgt. Ion Engine destroyed. 02078_ K-01 Serf collects debris. 02079_ R-06 Scavenger collects Aluminum Leg. 02079_ Particle Gun destroyed. 02082_ K-01 Serf collects debris. 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"???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed DeepCoilPurifier Manual? 0 Play Time 00:36:43 Cumulative 112.0 hours Start 2024.08.08 @ 22:39:05 End 2024.08.09 @ 00:06:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 26 Gallery% 53 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16cd7e62-68e8-4154-aca1-c1d21db3b917