Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 15:32:10 Player: jumpy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (150) 750 Value Destroyed (5705) 5705 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1725) 1725 TOTAL SCORE: 13820 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 347 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 340 Friendly Fire -20 Cogmind --------- Core Integrity 0/1150 Matter 67/300 Energy 99/100 System Corruption 7% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Salvage Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Makeshift Hacking Suite Improved Hacking Suite Improved Field Recycling Unit (0) Minesniffer Drone Bay Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Kinecellerator Graphene Brace > --- WEAPON ----------- Heavy Battle Rifle KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Targeting Computer Improved Targeting Computer Improved Transmission Jammer Makeshift Hacking Suite Advanced System Restoration Module Improved Field Recycling Unit Minesniffer Drone Bay Improved Arc Projector Minigun Enhanced Gauss Cannon Long-range Missile Launcher Plasma Flamer Plasma Flamer Greatsword [Rating: 101] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . . 1 Utility 6 | . . 1 1 1 2 . . 1 . . . . . Weapon 2 | . . . 1 . . . . . . . . . 1 Parts Attached 126 | 8 . 13 20 26 11 3 . 10 13 4 3 . 15 Power 16 | 1 . . 1 5 1 1 . 1 2 . . . 4 Engine 11 | 1 . . 1 4 1 1 . 1 1 . . . 1 Core 1 | . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . 1 . . . 3 Propulsion 44 | 2 . 6 10 7 1 1 . 5 6 1 2 . 3 Treads . | . . . . . . . . . . . . . . Leg 44 | 2 . 6 10 7 1 1 . 5 6 1 2 . 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | 2 . 3 4 7 4 . . 3 1 2 1 . 2 Device 15 | 1 . 1 1 4 3 . . 1 . 2 1 . 1 Storage 4 | 1 . 1 1 1 . . . . . . . . . Processor 7 | . . . 2 2 1 . . 2 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 3 | . . 1 . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 3 . 4 5 7 5 1 . 1 4 1 . . 6 Energy Gun 7 | 2 . 1 1 . . 1 . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . 3 3 6 3 . . 1 3 1 . . 1 Ballistic Cannon 3 | . . . . 1 1 . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . 4 . . . . Parts Lost 57 | . . . 3 13 2 1 . 2 1 3 . . 32 Power 6 | . . . . 1 . 1 . . . . . . 4 Propulsion 16 | . . . . 4 2 . . . . . . . 10 Utility 14 | . . . 1 4 . . . 1 . 2 . . 6 Weapon 21 | . . . 2 4 . . . 1 1 1 . . 12 Highest Loss Streak 14 | . . . 2 10 1 1 . 1 1 2 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 2 5 7 9 16 13 13 15 15 18 15 16 18 16 Power 2 | . 1 1 1 1 3 2 2 2 3 3 3 3 1 Propulsion 3 | 1 2 3 4 6 2 1 1 1 4 3 3 4 2 Utility 1 | . 1 . . 1 2 2 3 2 2 . 1 3 6 Weapon 6 | . 1 3 3 6 6 7 9 9 8 8 8 7 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . . 6 3 5 1 1 . . 1 . . . 8 Power 3 | . . 1 1 . 1 . . . . . . . . Propulsion 5 | . . 2 1 2 . . . . . . . . . Utility 9 | . . . 1 . . . . . . . . . 8 Weapon 8 | . . 3 . 3 . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 95 98 97 91 99 100 95 99 95 96 100 91 Engine 4 | . 14 11 8 4 6 5 6 5 3 . . . . Reactor 1 | . . . . . . . . . 1 5 5 5 4 Leg 28 | . 28 30 27 29 25 26 26 29 29 29 29 29 27 Device 14 | . 14 12 1 9 14 20 20 18 17 17 21 23 18 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 Processor 15 | . . . 15 14 17 20 20 17 18 17 17 17 15 Protection 2 | . . 6 8 3 . . . . 3 1 . . . Energy Gun 2 | . 28 9 6 . . 2 6 5 3 . . . . Ballistic Gun 16 | . . 12 12 22 18 16 13 10 12 17 14 17 17 Peak Build Rating 101 | 7 7 13 28 51 63 61 61 73 84 84 89 89 101 Average Rating 55 | 5 7 11 20 41 55 60 61 66 77 79 80 88 89 On Entrance 49 | . 7 7 13 28 40 60 61 61 73 84 79 88 89 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 84 | 13 13 27 35 65 70 66 65 66 83 83 79 79 84 Greatest Support 120 | 20 20 30 45 65 57 55 55 75 85 90 100 100 120 Greatest Overweight (x) 16 | . . . 1 1 1 1 1 1 . . . . 16 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 10 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 6 10 10 20 17 16 16 20 20 20 20 20 20 Average Carried 15 | 2 5 7 9 16 14 14 16 16 19 16 17 19 17 Final Capacity 20 | 8 8 10 10 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 6 10 9 15 15 16 16 19 19 15 19 20 5 Class Distribution -------------------- 27% | Scavenger-Skirmisher 26% | Gunner 19% | Scavenger-Gunner 16% | Scavenger-Mutant 5% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 4536 | 280 . 103 692 1312 216 188 . 359 579 303 154 44 306 Remotely . | . . . . . . . . . . . . . . Salvage Created 7313 | 144 81 517 1199 2087 246 106 . 546 938 350 182 60 857 Parts 401 | 18 6 25 60 122 10 10 . 25 46 11 10 4 54 Haulers Intercepted 7 | . 1 2 3 1 . . . . . . . . . Recyclers Shooed 5 | 1 . . 1 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . 3 . . 34 13 . 4 . Prevented 9 | . . . . . . . . . 6 . . 3 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 118 | . . 9 20 32 6 2 . 7 16 5 3 1 17 Melee 9 | . . . 9 . . . . . . . . . . Guns 104 | . . 9 11 32 6 2 . 7 16 5 3 1 12 Cannons 3 | . . . . . . . . . . . . . 3 AOE 2 | . . . . . . . . . . . . . 2 Classes Destroyed 16 | 2 2 3 3 4 . 1 . 1 . . . . . Worker 9 | . . . . 5 . . . 1 . . . . 3 Builder 1 | . . . . . . . . 1 . . . . . Tunneler 5 | 4 . . . . . . . 1 . . . . . Hauler 7 | . 1 2 3 1 . . . . . . . . . Recycler 6 | 1 . . 1 4 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Watcher 3 | . 1 . . 1 . . . 1 . . . . . Swarmer 26 | . . . . 9 3 1 . . 5 1 . . 7 Grunt 51 | . . 5 9 12 3 . . 6 7 2 2 . 5 Brawler 5 | . . 1 2 1 . . . . . 1 . . . Duelist 2 | . . . 1 1 . . . . . . . . . Sentry 16 | . . 3 7 2 . . . 1 1 1 . . 1 Hunter 5 | . . . 1 . . . . . 3 . . . 1 Programmer 11 | . . . . 6 . . . . . . 1 1 3 Heavy 1 | . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | 4 1 3 5 6 3 1 . 4 5 2 3 1 5 Combat Bots Only 5 | . . 3 5 5 3 1 . 3 5 2 3 1 5 Max Kills in Single Turn 3 | 1 1 1 1 2 1 1 . 1 1 1 1 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Hostile Shots Fired 928 | . . 44 95 185 82 29 . 22 79 38 18 7 329 Missed 263 | . . 16 23 53 31 5 . 5 13 14 10 4 89 Hits 665 | . . 28 72 132 51 24 . 17 66 24 8 3 240 Melee 7 | . . . 3 3 . . . . . 1 . . . Projectile 658 | . . 28 69 129 51 24 . 17 66 23 8 3 240 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 28 | . . . 5 6 1 3 . 1 3 . . . 9 Actively Blocked 17 | . . . . . 1 3 . 1 3 . . . 9 Part Disruptions 3 | . . . . 1 . 1 . . . . . . 1 Damage Taken 11147 | . . 344 1170 2246 548 320 . 328 1240 505 167 29 4250 Core 1818 | . . 26 191 167 28 47 . 38 149 . 11 . 1161 Absorbed by Shields 119 | . . . . . . . . . . . 60 29 30 Regen/Repaired (Parts) 368 | . . . 162 . . . . . . . 101 . 105 Core Remaining (%) 86 | 100 100 93 65 76 . . 91 . . . . 80 . Volleys Fired 421 | 14 12 32 54 123 18 17 . 23 44 20 8 4 52 Largest 4 | 2 2 2 3 3 3 3 . 3 3 3 3 3 4 Hottest 138 | 80 80 88 88 76 88 88 . 138 138 99 99 99 133 Shots Fired 1049 | 28 24 64 116 359 48 21 . 57 109 61 24 12 126 Gun 1026 | 28 24 64 116 359 46 21 . 57 109 61 24 12 105 Cannon 10 | . . . . . 2 . . . . . . . 8 Launcher 1 | . . . . . . . . . . . . . 1 Special 12 | . . . . . . . . . . . . . 12 Kinetic 883 | . . 37 93 359 48 21 . 34 88 61 24 12 106 Thermal 141 | 28 24 27 23 . . . . 23 4 . . . 12 Explosive 1 | . . . . . . . . . . . . . 1 Electromagnetic 24 | . . . . . . . . . 17 . . . 7 Robot Hit Streak 20 | 3 3 12 13 16 8 10 . 18 20 9 6 6 16 Robot Miss Streak 12 | 3 4 4 12 5 4 2 . 2 5 5 2 2 3 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 Secondary Targets 17 | . . 2 2 3 2 . . 1 3 . 1 . 3 Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 1 . 1 . 1 Shots Hit Robots 731 | 13 12 43 110 241 28 15 . 39 84 34 15 10 87 Core Hits 357 | 6 6 19 67 87 24 6 . 38 37 14 7 2 44 Critical Kills 6 | . . 2 . 3 . . . . . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . . . 1 . . 1 1 . Critical Strikes 15 | . . 2 3 3 . . . 1 . . 1 1 4 Burn 1 | . . . . . . . . . . . . . 1 Destroy 10 | . . 2 1 3 . . . 1 . . 1 1 1 Sever 4 | . . . 2 . . . . . . . . . 2 Melee Attacks 35 | . . . 28 . 1 . . . . . . . 6 Impact . | . . . . . . . . . . . . . . Slashing 35 | . . . 28 . 1 . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15037 | 145 157 643 2221 4302 505 257 . 709 1633 840 530 323 2772 Guns 13100 | 145 157 632 1393 4280 505 250 . 708 1629 840 530 323 1708 Cannons 288 | . . . . . . . . . . . . . 288 Explosions 357 | . . . . . . . . . . . . . 357 Melee 1040 | . . . 828 . . . . . . . . . 212 Ramming 93 | . . 11 . 22 . 7 . 1 4 . . . 48 Kinetic 11557 | . . 377 993 4280 505 250 . 221 1346 840 530 323 1892 Thermal 1682 | 145 157 255 400 . . . . 487 79 . . . 159 Explosive 357 | . . . . . . . . . . . . . 357 Electromagnetic 308 | . . . . . . . . . 204 . . . 104 Impact . | . . . . . . . . . . . . . . Slashing 1040 | . . . 828 . . . . . . . . . 212 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . 3 8 . . . . 4 8 3 1 9 Average Corruption 3 | . . . 3 3 . . . . 4 5 1 1 5 Corruption Purged 7 | . . . . . . . . . . 5 . . 2 Corruption Blocked . | . . . . . . . . . . . . . . Effects 87 | . . . 20 33 . . . . 8 14 . . 12 Message Errors 23 | . . . 2 8 . . . . 3 5 . . 5 Matter Fused 12 | . . . 1 7 . . . . 3 . . . 1 Heat Flow Errors 11 | . . . 2 2 . . . . 1 3 . . 3 Energy Discharges 9 | . . . 4 4 . . . . . 1 . . . Parts Rejected 3 | . . . 2 1 . . . . . . . . . Parts Fused 4 | . . . . 3 . . . . . 1 . . . Data Loss (minor) 10 | . . . 4 4 . . . . 1 . . . 1 Data Loss (major) 6 | . . . . 3 . . . . . 3 . . . Misfires 3 | . . . . . . . . . . 1 . . 2 Alerts 4 | . . . 3 1 . . . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 77 | . . . 35 . . . . . . . . . 42 Projectiles 26 | . . . . . . . . . . . . . 26 Explosions 13 | . . . . . . . . . . . . . 13 Melee 38 | . . . 35 . . . . . . . . . 3 Knockbacks 7 | . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 60 | . . . . . . . . . . . . . 60 Shots 1 | . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 12 | . . 1 . 1 . 5 . 1 1 . . . 3 Kicked 10 | . . 1 . 1 . 5 . 1 1 . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 417 | 108 54 192 277 341 92 28 . 417 323 266 . . 98 Average Temperature 75 | 40 21 56 74 65 33 16 . 133 115 118 . . 25 Received Heat Transfer 2395 | . . 156 567 324 156 80 . 153 210 189 35 . 525 Effects 6 | . . . . . . . . 1 4 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . 1 . 1 . . . . 3 1 . . . 2 Heat Transferred 4096 | 325 350 596 485 . . . . 1125 175 . . . 1040 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . . 2 1 . . . . . . . 1 Low Security (%) 84 | 100 100 100 100 69 75 . . 100 . . . . 98 Level 1 9 | . . . . 16 24 . . . . . . . 1 Level 2 5 | . . . . 14 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 489 | 10 7 101 154 489 254 . . 80 . . . . 208 Initial 198 | . . . 22 49 198 . . . . . . . . Average 114 | 1 . 35 104 172 128 . . 31 . . . . 62 Influence Increases 4003 | 25 14 249 544 1225 163 50 . 209 390 140 214 30 750 Destroy 0b10 Robot/C 2560 | . . 180 400 760 120 20 . 140 320 100 160 20 340 Destroy 0b10 Robot/NC 160 | 25 10 10 25 55 . . . 20 . . . . 15 Destroy Leader 498 | . 4 44 116 172 20 . . 32 40 10 . 10 50 Allied During Kill 93 | . . . . 39 . . . . . . 54 . . Successful Hack 18 | . . . . . 6 . . . . . . . 12 Disable Machine 30 | . . . . 15 . . . 15 . . . . . Destroy Structure 74 | . . . 3 19 2 . . 2 . . . . 48 Partial Spotted 15 | . . 15 . . . . . . . . . . . Lose Combat Pursuer 555 | . . . . 165 15 30 . . 30 30 . . 285 Influence Decreases 3851 | 25 14 196 489 926 570 50 . 174 377 188 96 148 598 Entered New Map 441 | . . . 31 59 209 . . . 14 10 . 118 . Time Decay 2650 | 25 14 196 428 617 331 50 . 154 353 148 56 30 248 Lost Part 550 | . . . 30 130 10 . . 20 10 30 . . 320 Lost Ally 210 | . . . . 120 20 . . . . . 40 . 30 Squads Dispatched 27 | . 1 . . 16 2 . . 2 . . . . 6 Investigation 1 | . . . . . . . . 1 . . . . . Extermination 10 | . . . . 7 1 . . . . . . . 2 Reinforcement 12 | . 1 . . 5 1 . . 1 . . . . 4 Assault 1 | . . . . 1 . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 9 | . . . 2 5 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 231 | . 5 13 28 52 13 4 . 12 18 8 31 1 46 Peak Tracking Total 9 | . 2 4 5 5 6 3 . 4 5 3 9 1 9 Tactical Retreats 20 | . . . . 6 1 1 . . 2 2 . . 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 7 | . . . . 3 2 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled 3 | . . . . 1 . 1 . 1 . . . . . Max in Single Turn 1 | . . . . 1 . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 16 | . . 1 1 3 1 . . . 1 . 6 . 3 Terminals 3 | . . 1 . . . . . . . . . . 2 Fabricators 4 | . . . . 3 1 . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 29 | . . 2 2 9 1 . . . 1 . 9 . 5 Successful 18 | . . . 2 1 1 . . . 1 . 9 . 4 Failed 11 | . . 2 . 8 . . . . . . . . 1 Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . 2 . 7 . . . . . . . . 1 Terminals 5 | . . 2 . . . . . . . . . . 3 Fabricators 10 | . . . . 9 1 . . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . . . . . . . . . 1 . 9 . 2 Record 10 | . . . . . . . . . . . 9 . 1 Open Door 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . 2 Scan Component 2 | . . . 1 . . . . . . . . . 1 Repair 2 | . . . 1 . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . 1 . 3 . . . . . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . 1 Time 51 | . . . 32 . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 5 . 1 Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Total Allies 14 | . . . . 6 2 . . . . . 5 . 1 Largest Group 5 | . . . . 3 2 . . . . . 5 1 1 Highest-Rated Group 252 | . . . . 90 26 . . . . . 252 50 50 Highest-Rated Ally 64 | . . . . 30 13 . . . . . 64 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 58 | . . . . 32 . . . . . . 24 . 2 Total Damage 1711 | . . . . 746 . . . . . . 903 . 62 Kills 11 | . . . . 6 . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Active Infowar (turns) 8644 | 36 232 536 187 1930 572 760 196 550 1094 632 720 321 878 Sensors 7476 | . . . 12 1930 383 760 196 550 1094 632 720 321 878 Terrain 1893 | . . . . . 572 760 196 365 . . . . . Seismic 979 | 36 232 536 175 . . . . . . . . . . ECM 2 | . . . . . 2 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 11268 | 127 232 536 1057 3125 798 760 196 550 1139 632 720 321 1075 Spaces Moved 6690 | 61 163 297 423 1954 369 371 103 362 785 409 514 250 629 Core 8 | 6 . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . Legs 6682 | 55 163 297 423 1954 369 371 103 362 785 409 514 250 627 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 112 189 192 192 122 120 120 120 120 50 Average Speed 136 | 113 120 120 163 136 189 192 192 124 121 120 120 120 121 Slowest Speed 850 | 120 120 120 190 190 193 192 192 192 122 120 120 120 850 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 28 27 42 55 7 54 19 8 79 60 59 47 16 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . . . 1 . . 2 . . 2 . Spaces Dug 4 | . . . . . 2 . . . . . . . 2 Terrain Destroyed 64 | . . . . 12 2 . . 3 8 11 1 2 25 Melee 1 | . . . . . 1 . . . . . . . . Projectile 39 | . . . . . 1 . . 3 8 11 1 2 13 AOE 24 | . . . . 12 . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Total 8046 | 87 175 422 646 2262 433 402 102 422 908 507 599 262 819 Wait 481 | . . 50 91 104 7 . . 21 41 69 9 6 83 Move 6677 | 60 162 296 422 1953 368 370 102 361 784 408 513 249 629 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 5 1 13 5 22 6 4 . 2 6 1 5 2 10 Fast Attach 33 | 7 . 1 6 5 6 . . 1 2 . 1 . 4 Attach 47 | . . 1 3 10 3 3 . 3 1 3 3 . 17 Detach 4 | . . . . . . 1 . . . . 3 . . Swap 96 | 1 . 13 19 25 5 1 . 8 15 3 2 . 4 Drop 90 | . . 15 18 19 9 1 . 2 14 3 1 1 7 Fire 421 | 14 12 32 54 123 18 17 . 23 44 20 8 4 52 Melee 35 | . . . 28 . 1 . . . . . . . 6 Ram 2 | . . . . . . . . . . . . . 2 Kick 10 | . . 1 . 1 . 5 . 1 1 . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . . Rewire 58 | . . . . . . . . . . . 54 . 4 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 452 | -9/Materials | Discovered new exit (range 16) 755 | -9/Materials | Build established: Scavenger-Mutant 875 | -9/Materials | Discovered new exit (range 15) 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1363 | -8/Materials | Repaired Hrd. Light Armor Plating 1897 | -8/Materials | Discovered new exit (range 16) 1953 | -8/Materials | Entered Factory 1953 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2290 | -7/Factory | Build established: Gunner 2754 | -7/Factory | Cargo convoy interrupted 3224 | -7/Factory | Lost 3 allies 4334 | -7/Factory | Garrison activated, responded to threat 4753 | -7/Factory | First assault squad dispatched 4902 | -7/Factory | Discovered new exit (range 14) 4990 | -7/Factory | Lost 10 parts (1p3n2u4w) 5078 | -7/Factory | Entered another Factory area 5078 | -6/Factory | Evolved 2 slots: Utility x2 5280 | -6/Factory | Fabricated W-25 Informer (x2) 5571 | -6/Factory | Spotted B-75 Beast 5666 | -6/Factory | Build established: Skirmisher 5850 | -6/Factory | Discovered new exit (range 14) 5876 | -6/Factory | Entered Lower Caves 6124 | -6/Lower Caves | Encountered a Warlord checkpoint 6184 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6319 | -6/Lower Caves | Learned Factory emergency access door positions 6322 | -6/Lower Caves | Learned location of 1 exit from Factory 6525 | -6/Lower Caves | Discovered new exit (range 10) 6568 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6636 | -6/Lower Caves | Entered another Lower Caves area 6742 | -6/Lower Caves | Discovered new exit (range 16) 6832 | -6/Lower Caves | Entered Factory 6832 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6833 | -5/Factory | Identified exit to Factory 7135 | -5/Factory | Discovered new exit (range 17) 7381 | -5/Factory | Identified exit to Upper Caves 7382 | -5/Factory | Entered Upper Caves 7841 | -5/Upper Caves | Learned location of 1 exit from Factory 8169 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8327 | -5/Upper Caves | Discovered new exit (range 13) 8339 | -5/Upper Caves | Identified exit to Upper Caves 8521 | -5/Upper Caves | Entered another Upper Caves area 8705 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8863 | -5/Upper Caves | Learned Factory emergency access door positions 8981 | -5/Upper Caves | Encountered a Warlord checkpoint 9147 | -5/Upper Caves | Discovered new exit (range 5) 9151 | -5/Upper Caves | Identified exit to Warlord 9153 | -5/Upper Caves | Entered Warlord 9197 | -5/Warlord | System corruption cleaned by Quarantine Array 9518 | -5/Warlord | Met Warlord 9543 | -5/Warlord | Warlord's base attacked by MAIN.C 9563 | -5/Warlord | Build established: Scavenger-Gunner 9634 | -5/Warlord | Found Prototype Device 9714 | -5/Warlord | Spotted B-75 Beast 9772 | -5/Warlord | Warlord forces counterattacked 9857 | -5/Warlord | Discovered new exit (range 12) 9867 | -5/Warlord | Identified exit to Proximity Caves 9873 | -5/Warlord | Entered Proximity Caves 9873 | -4/Proximity Caves | Accompanied by 1 ally 10149 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10194 | -4/Proximity Caves | Entered Factory 10194 | -4/Factory | Accompanied by 1 ally 10194 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10195 | -4/Factory | Identified exit to Research 10319 | -4/Factory | Repaired Carbon-fiber Leg 11145 | -4/Factory | Lost 11 parts (2p4n2u3w) 11201 | -4/Factory | Core integrity fell below 50% 11234 | -4/Factory | Lost 14 parts (1p5n2u6w) 11263 | -4/Factory | Core integrity fell below 20% 11269 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11259_ Penetrated by Slug. 11259_ Slug penetrates Wall. 11259_ R-10 Processor collects Field Laser. 11259_ Slammed into G-67 Veteran. 11260_ Lgt. Antimatter Reactor destroyed. 11261_ Penetrated by Slug. 11261_ Slug penetrates Wall. 11262_ 521#H43DUBT:A1GBM9,XAJMO 11262_ Penetrated by Slug. 11263_ R-10 Processor collects Adv. Heat Sink. 11263_ Hcp. Storage Unit destroyed. 11264_ Slug penetrates Neutrino Reactor. 11265_ Penetrated by Slug. 11266_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 11266_ Imp. Signal Interpreter destroyed. 11267_ R-10 Processor collects Flexi-carbon Leg. 11267_ Penetrated by Slug. 11268_ K-01 Serf destroyed. 11268_ Slammed into G-67 Veteran. 11269_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????#########+#### ????????????????????????????? | | ##????# # ????????????????????????????? | | ###### """"""""" # ????????????????????????????? | | + # # ????????????????????????????? | | #!= # """"""""" / ????????????????????????????? | | #/ # # ? ????????????????????????? | | # ! # """"""""" # ????????"???????????????? | | + # # ??????? ???????????????? | | # # """"""""" # #?????? ???????????????? | | # ! # # #?????? ???????????????? | | # # """"""""" # #######+########????????? | | # # # # #???????? | | ###### # ! # #???????? | | #????####+######### !%=# #???????? | | +######### #???????# # #???????? | | "T" ## #???????# % # ! #???????? | | =! "" #???????# #=% #???????? | | =! ## #???????# # ! #???????? | | ## #???????# k # #???????? | | ##########+##??????# % *# #???????? | | #??????# A %#= #???????? | | " " " ######## w R### #########???????? | | " " " # % %@!u%[ k ??????? | | " " " # ! %pg%! h ^??????? | | T " " # R[= ??????? | | " " " ! + """ /???????? | | " " " !! # """??????????? | | " " " ! # #### ##### #### ""???????????? | | " " # #?## ### #####?? ??????????? | | " " # #??# #?# ????????]! !?????????? | | # #??# #?##?????????! ?????????? | | # #??# #????????????? ?????????? | | ##+#####+#### #??# #?????????????? ?????????? | | ????????????# #??#+#?????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -6/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 10% | -8/Materials Carbon-fiber Leg | 4% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed ChainChargeStrikerail Manual? 0 Play Time 01:13:08 Cumulative 84.1 hours Start 2025.05.07 @ 01:35:32 End 2025.05.07 @ 15:32:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3efef892-bf15-4d5c-a7ad-d8150289046a