Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 16:26:18 Player: Bec Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2394) 2394 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4590 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 88/100 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Sensor Array Heavy Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Wheel > --- UTILITY ---------- Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Improved Sensor Array Hacking Suite [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 42 | 6 7 6 19 4 Power 9 | 2 . 1 5 1 Engine 3 | 2 . 1 . . Core 6 | . . . 5 1 Reactor . | . . . . . Propulsion 11 | 2 . 4 4 1 Treads 4 | 2 . . 2 . Leg 1 | . . . . 1 Wheel 1 | . . . 1 . Hover . | . . . . . Flight 5 | . . 4 1 . Utility 10 | 1 4 . 4 1 Device 2 | . 1 . . 1 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware 1 | . . . 1 . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 12 | 1 3 1 6 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 3 1 3 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 1 3 11 8 Power 5 | . . 1 2 2 Propulsion 9 | . 1 . 6 2 Utility 2 | . . . 1 1 Weapon 7 | . . 2 2 3 Highest Loss Streak 8 | . 1 3 3 8 To Critical Strikes . | . . . . . Average Backups 8 | 2 10 11 4 4 Power . | . 1 . . . Propulsion 3 | . 4 6 . . Utility 2 | . 2 2 2 4 Weapon 1 | 1 3 2 . . Tool/Special . | . . . . . Unused Backups 12 | . 5 4 . 3 Power . | . . . . . Propulsion 6 | . 4 2 . . Utility 3 | . . . . 3 Weapon 3 | . 1 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 89 85 81 75 Engine 7 | . 14 13 . . Core 5 | . . . 11 16 Treads 10 | . 19 12 3 16 Flight 8 | . . 3 19 . Storage 7 | . 14 13 . . Processor 11 | . 12 14 9 9 Hackware 3 | . . . 8 9 Protection 3 | . . . 8 6 Ballistic Gun 20 | . 27 27 13 8 Ballistic Cannon 1 | . . . 2 7 Peak Build Rating 25 | 5 8 10 25 25 Average Rating 12 | 4 7 7 19 22 On Entrance 8 | . 5 7 8 24 Naked Turns . | . . . . . Heaviest Build 29 | 12 29 29 24 24 Greatest Support 40 | 40 40 20 40 40 Greatest Overweight (x) 5 | . 1 1 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 Average Capacity 9 | 6 12 14 5 5 Most Carried 15 | 5 15 14 5 5 Average Carried 8 | 3 10 11 4 4 Final Capacity 15 | 8 15 5 5 5 Final Carried 14 | 5 14 5 5 5 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 2427 | 167 316 302 1484 158 Remotely . | . . . . . Salvage Created 2563 | . 364 279 1525 395 Parts 145 | . 26 18 87 14 Haulers Intercepted 7 | . . . 5 2 Recyclers Shooed 4 | . 2 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 57 | . 9 6 33 9 Melee 1 | . . . . 1 Guns 30 | . 9 6 13 2 Cannons 19 | . . . 15 4 AOE 7 | . . . 5 2 Classes Destroyed 11 | . 5 1 5 . Worker 5 | . 2 . 2 1 Builder 2 | . . . 2 . Hauler 7 | . . . 5 2 Recycler 2 | . 1 . 1 . Mechanic 2 | . . . 2 . Watcher 3 | . 2 . 1 . Swarmer 11 | . 6 . 5 . Grunt 34 | . 3 . 22 9 Sentry 5 | . . . 5 . Heavy 1 | . . . 1 . Subdweller 6 | . . 6 . . Best Kill Streak 6 | . 6 2 6 4 Combat Bots Only 5 | . 4 2 5 3 Max Kills in Single Turn 4 | . 1 1 2 4 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 363 | . 59 45 192 67 Missed 106 | . 17 14 64 11 Hits 257 | . 42 31 128 56 Projectile 257 | . 42 31 128 56 Critical Strikes 14 | . . 1 10 3 Damage Taken 4006 | . 426 643 2010 927 Core 690 | . 25 105 293 267 Absorbed by Shields 156 | . . . . 156 Regen/Repaired (Parts) 422 | . 131 . 148 143 Core Remaining (%) 74 | 100 . 48 . . Volleys Fired 249 | . 47 31 142 29 Largest 2 | . 2 2 2 2 Hottest 65 | . 40 40 60 65 Shots Fired 466 | . 94 60 261 51 Gun 367 | . 94 60 189 24 Cannon 91 | . . . 64 27 Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 456 | . 94 60 253 49 Thermal 2 | . . . . 2 Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 13 25 14 6 Robot Miss Streak 10 | . 7 2 10 6 Penetration Max . | . . . . . Secondary Targets 5 | . 3 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 339 | . 56 49 191 43 Core Hits 215 | . 19 13 142 41 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 1 1 Burn 1 | . . . . 1 Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6292 | . 809 537 3884 1062 Guns 3504 | . 807 537 1865 295 Cannons 1838 | . . . 1345 493 Explosions 934 | . . . 674 260 Melee . | . . . . . Ramming 16 | . 2 . . 14 Kinetic 5308 | . 807 537 3210 754 Thermal 34 | . . . . 34 Explosive 934 | . . . 674 260 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 6 2 Message Errors 3 | . . . 2 1 Matter Fused 4 | . . . 3 1 Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 41 | . . . 41 . Projectiles . | . . . . . Explosions 41 | . . . 41 . Melee . | . . . . . Knockbacks 60 | . . . 44 16 Impact . | . . . . . Kinetic 50 | . . . 35 15 Secondary 10 | . . . 9 1 Self-Inflicted Damage 139 | . . . . 139 Shots 2 | . . . . 2 Rammed 6 | . 1 . . 5 Targets Rammed 6 | . 1 . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 349 | . 2 . 349 158 Average Temperature 75 | . 2 . 77 71 Received Heat Transfer 1649 | . 120 78 999 452 Effects 5 | . . . 5 . Energy Bleed 1 | . . . 1 . Interference 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 85 | 100 100 . 80 48 Level 1 14 | . . . 18 51 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 449 | . 111 . 449 309 Initial 187 | . . . . 187 Average 85 | . 23 . 108 221 Influence Increases 1622 | . 272 . 1038 312 Destroy 0b10 Robot/C 1020 | . 180 . 660 180 Destroy 0b10 Robot/NC 105 | . 25 . 65 15 Destroy Leader 250 | . 44 . 162 44 Successful Hack 29 | . 8 . 15 6 Disable Machine 75 | . . . 30 45 Destroy Structure 68 | . . . 46 22 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . 15 . 45 . Influence Decreases 1343 | . 272 . 592 479 Entered New Map 259 | . . . . 259 Time Decay 914 | . 262 . 512 140 Lost Part 170 | . 10 . 80 80 Squads Dispatched 13 | . 2 . 6 5 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 8 | . 2 . 4 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 10 | . 3 . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 23 7 64 12 Peak Tracking Total 5 | . 5 2 5 4 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 5 | . . . 2 3 Max in Single Turn 3 | . . . 1 3 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 18 | . 7 2 7 2 Terminals 11 | . 6 . 4 1 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 42 | . 16 3 17 6 Successful 26 | . 9 3 11 3 Failed 16 | . 7 . 6 3 Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 13 | . 6 . 7 . Terminals 25 | . 12 . 10 3 Fabricators . | . . . . . Repair Stations 13 | . 4 . 6 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 5 3 4 1 Record 1 | . . 1 . . Open Door 2 | . . 1 . 1 Level Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Recall Reinforcements 2 | . 1 . 1 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 4 . 6 2 Scan Component 6 | . 2 . 3 1 Repair 6 | . 2 . 3 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 . 6 2 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 2 . 3 1 Time 186 | . 52 . 96 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 113 | . 113 . . . Sensors 113 | . 113 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 5099 | 64 1289 1471 1984 291 Spaces Moved 2127 | 35 513 607 878 94 Core 10 | 7 . . . 3 Treads 1268 | 28 513 486 151 90 Legs 1 | . . . . 1 Wheels 43 | . . . 43 . Hover . | . . . . . Flight 805 | . . 121 684 . Fastest Speed 26 | 50 160 32 26 50 Average Speed 166 | 138 197 211 117 166 Slowest Speed 440 | 160 240 240 440 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 81 41 58 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 9 . Terrain Destroyed 73 | . . . 52 21 Melee . | . . . . . Projectile . | . . . . . AOE 73 | . . . 52 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 3246 | 50 703 734 1582 177 Wait 721 | . 98 83 501 39 Move 2121 | 34 512 606 875 94 Hop 1 | . . . 1 . Pick Up 56 | 10 25 . 19 2 Fast Attach 8 | . . . 5 3 Attach 30 | 5 4 5 15 1 Detach 1 | . . . 1 . Swap 23 | 1 4 3 14 1 Drop 29 | . 12 5 9 3 Fire 249 | . 47 31 142 29 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 14) 413 | -10/Materials | Identified exit to Materials 657 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Identified exit to Mines 940 | -10/Materials | Repaired Assault Rifle 967 | -10/Materials | Repaired Assault Rifle 1219 | -10/Materials | Discovered new exit (range 15) 1253 | -10/Materials | Identified exit to Subcaves 1354 | -10/Materials | Entered Subcaves 1381 | -10/Subcaves | Learned location of 1 exit from Materials 1799 | -10/Subcaves | Released subatomizers from SUBCON Basin 2439 | -10/Subcaves | Learned location of Zion (-7) 2439 | -10/Subcaves | Met a Zionite searching for "candidates" 2670 | -10/Subcaves | Lost 3 parts (1p2w) 2717 | -10/Subcaves | Discovered new exit (range 10) 2795 | -10/Subcaves | Core integrity fell below 50% 2822 | -10/Subcaves | Identified exit to Materials 2825 | -10/Subcaves | Entered Materials 2825 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2826 | -8/Materials | Identified exit to Storage 2827 | -8/Materials | Identified exit to Factory 3041 | -8/Materials | Repaired VTOL Module 3075 | -8/Materials | Repaired VTOL Module 3272 | -8/Materials | Build established: Sprinter 3548 | -8/Materials | Repaired Autogun 3752 | -8/Materials | Build established: Mutant 4397 | -8/Materials | Lost 3 parts (1p1n1u) 4669 | -8/Materials | Core integrity fell below 50% 4688 | -8/Materials | Build established: Scavenger-Mutant 4758 | -8/Materials | Discovered exit to Storage (range 15) 4809 | -8/Materials | Entered Storage 4932 | -8/Storage | Repaired Flak Cannon 5033 | -8/Storage | Garrison activated, responded to threat 5087 | -8/Storage | Core integrity fell below 20% 5100 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05080_ G-50 Soldier destroyed. 05084_ Flak Cannon destroyed. 05084_ Hardlight Generator destroyed. 05086_ Acquired Particle Gun. 05090_ G-47 Trooper suffers critical hit (Burn). 05091_ K-01 Serf collects debris. 05092_ Particle Gun destroyed. 05092_ Slammed into G-47 Trooper. 05092_ Lgt. Nuclear Core destroyed. 05093_ Slammed into G-47 Trooper. 05094_ K-01 Serf collects debris. 05095_ System corrupted: Matter fused (-8). 05095_ Slammed into G-47 Trooper. 05095_ Destabilizing: Core damaged (-27). 05096_ Slammed into G-47 Trooper. 05096_ G-47 Trooper destroyed. [Achievement: Fist Fight] 05097_ Acquired 30 matter. 05098_ Acquired Aluminum Leg. 05098_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????##################### | | ????????????????????????# | | ????????????????????????# [ | | ????????????????????????+ [[[ | | ????????????????????????# #########[[ % # | | ????????????????????????# ######### =%%= | | ????????????????????????# # %* | | ????????????????????????# # """ = | | ????????????????????????# #? """ # | | ????????????????????????/ +? """ ! | | ??????????????????????? # # ! | | ?????????????????????? #! # = | | ??????????????????????#?# ! # | | ???????????????????????## !!########## | | ?????????????# #########!!!% #???????# """ # | | ?????????????# r @ ! #???????# """ # | | ?????????? + !=%* #???????# """ # | | ?????????????# kg% #???????# # | | ?????????????# ####### % #???????######## | | ?????????????# ??????#######??????????????? | | ?????????????+ ????????????????????????????? | | ?????????????##?????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 31% | -10/Materials Assault Rifle | 38% | -10/Materials VTOL Module | 12% | -8/Materials VTOL Module | 8% | -8/Materials Autogun | 10% | -8/Materials Flak Cannon | 4% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ArmorGlidesysTerminator Manual? 0 Play Time 00:59:06 Cumulative 7.9 hours Start 2025.07.10 @ 15:27:16 End 2025.07.10 @ 16:26:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 097e5bc5-9fed-4fbe-88d3-1bc767f21d79