Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 22:19:09 Player: Voidling Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1191) 1191 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2996 Bonus ------- None Cogmind --------- Core Integrity 394/550 Matter 266/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Titanium Leg Terrain Scan Processor Scrap Shield Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Ion Cannon > --- INVENTORY -------- Improved Terrain Scanner Terrain Scan Processor Scrap Shield Heavy Assault Rifle Grenade Launcher Welding Torch Scrap Shield Fragment [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 38 | 5 4 7 22 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 . 2 10 Treads 4 | 2 . . 2 Leg 10 | . . 2 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 2 4 Device 3 | . 2 . 1 Storage 3 | 1 1 . 1 Processor 3 | . . 2 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 1 1 2 6 Energy Gun 6 | . 1 2 3 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 15 | . . 7 8 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 2 | . . 1 1 Weapon 7 | . . 3 4 Highest Loss Streak 6 | . . 6 3 To Critical Strikes 1 | . . 1 . Average Backups 5 | 4 7 5 3 Power . | . 1 . . Propulsion 1 | 1 2 1 . Utility 1 | . . 1 2 Weapon 1 | 1 2 2 . Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 96 87 90 Engine 8 | . 14 11 5 Core 1 | . . . 3 Treads 12 | . 28 12 3 Leg 17 | . . 10 27 Device 6 | . 10 5 5 Storage 7 | . 14 8 3 Processor 6 | . . 11 8 Protection 3 | . . . 6 Energy Gun 12 | . 14 19 10 Energy Cannon 3 | . . . 6 Ballistic Gun 7 | . 14 6 4 Launcher 3 | . . . 5 Peak Build Rating 32 | 5 7 8 32 Average Rating 15 | 4 6 6 23 On Entrance 4 | . 5 7 7 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns . | . . . . Heaviest Build 90 | 12 90 90 34 Greatest Support 68 | 40 40 40 68 Greatest Overweight (x) 2 | . 2 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 25 8 Average Capacity 9 | 7 13 16 6 Most Carried 8 | 5 8 8 8 Average Carried 6 | 4 7 6 5 Final Capacity 25 | 8 25 5 8 Final Carried 8 | 5 8 5 5 Class Distribution -------------------- 48% | Mutant 27% | Tank 7% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 878 | 250 80 84 464 Remotely . | . . . . Salvage Created 1420 | . 147 99 1174 Parts 77 | . 7 3 67 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 26 | . 3 2 21 Guns 13 | . 2 2 9 Cannons 5 | . . . 5 AOE 6 | . . . 6 Classes Destroyed 8 | . 2 1 5 Builder 1 | . . . 1 Recycler 1 | . . . 1 Watcher 5 | . 1 . 4 Swarmer 3 | . . . 3 Grunt 14 | . 3 . 11 Brawler 1 | . . . 1 Sentry 6 | . . . 6 Subdweller 2 | . . 2 . Best Kill Streak 4 | . 1 1 4 Combat Bots Only 4 | . 1 1 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 194 | . 22 52 120 Missed 57 | . 8 15 34 Hits 137 | . 14 37 86 Melee 2 | . . . 2 Projectile 135 | . 14 37 84 Critical Strikes 5 | . . 1 4 Damage Taken 2425 | . 234 790 1401 Core 382 | . 60 166 156 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 58 | . . . 58 Core Remaining (%) 54 | 100 . 9 . Volleys Fired 117 | . 20 18 79 Largest 3 | . 2 2 3 Hottest 170 | . 70 80 170 Shots Fired 241 | . 40 32 169 Gun 184 | . 40 32 112 Cannon 51 | . . . 51 Launcher 6 | . . . 6 Special . | . . . . Kinetic 58 | . 20 4 34 Thermal 139 | . 20 28 91 Explosive 6 | . . . 6 Electromagnetic 38 | . . . 38 Robot Hit Streak 13 | . 12 11 13 Robot Miss Streak 6 | . 1 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 153 | . 33 26 94 Core Hits 66 | . 8 6 52 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 5 . 1 Burn 5 | . 5 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2774 | . 407 297 2070 Guns 1810 | . 407 297 1106 Cannons 555 | . . . 555 Explosions 409 | . . . 409 Melee . | . . . . Ramming . | . . . . Kinetic 500 | . 184 35 281 Thermal 1353 | . 223 262 868 Explosive 409 | . . . 409 Electromagnetic 512 | . . . 512 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 1 5 Average Corruption 1 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . 3 1 17 Message Errors 4 | . . 1 3 Matter Fused 6 | . 2 . 4 Heat Flow Errors 1 | . . . 1 Energy Discharges 5 | . . . 5 Data Loss (minor) 2 | . 1 . 1 Data Loss (major) 1 | . . . 1 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 531 | . 141 . 531 Average Temperature 140 | . 56 . 154 Received Heat Transfer 777 | . 102 . 675 Effects 25 | . . . 25 Shutdowns 4 | . . . 4 Interference 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 7 | . . . 7 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 2 . 3 Heat Transferred 3283 | . 1036 659 1588 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 . 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 266 | . 46 . 266 Initial . | . . . . Average 40 | . 5 . 65 Influence Increases 828 | . 123 . 705 Destroy 0b10 Robot/C 480 | . 60 . 420 Destroy 0b10 Robot/NC 35 | . 5 . 30 Destroy Leader 130 | . 22 . 108 Successful Hack 45 | . 5 . 40 Disable Machine 15 | . . . 15 Destroy Structure 48 | . 1 . 47 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 582 | . 123 . 459 Time Decay 502 | . 123 . 379 Lost Part 80 | . . . 80 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 6 3 37 Peak Tracking Total 5 | . 2 2 5 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 4 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 9 . 5 Successful 8 | . 5 . 3 Failed 6 | . 4 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 13 | . . . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1798 | . 324 277 1197 Optics 1049 | . . 139 910 Sensors 462 | . 324 138 . T.N.C. 1037 | . . 138 899 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2647 | 195 735 333 1384 Spaces Moved 1394 | 118 335 155 786 Core 11 | 7 . 4 . Treads 608 | 111 335 44 118 Legs 775 | . . 107 668 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 120 Average Speed 153 | 153 195 174 131 Slowest Speed 320 | 160 320 320 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 41 5 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . . 43 Melee . | . . . . Projectile 9 | . . . 9 AOE 34 | . . . 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1679 | 132 378 185 984 Wait 66 | . 9 1 56 Move 1391 | 117 334 154 786 Hop . | . . . . Pick Up 37 | 10 7 4 16 Fast Attach 11 | . 1 . 10 Attach 26 | 5 2 7 12 Detach . | . . . . Swap 7 | . 1 . 6 Drop 24 | . 4 1 19 Fire 117 | . 20 18 79 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 893 | -10/Materials | Discovered new exit (range 13) 931 | -10/Materials | Entered Subcaves 1103 | -10/Subcaves | Core integrity fell below 50% 1113 | -10/Subcaves | Core integrity fell below 20% 1123 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 1166 | -10/Subcaves | Discovered new exit (range 5) 1264 | -10/Subcaves | Entered Materials 1264 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1382 | -8/Materials | Repaired Aluminum Leg 2026 | -8/Materials | Build established: Tank 2610 | -8/Materials | Lost 3 parts (1n2w) 2648 | -8/Materials | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-55). K-01 Serf collects debris. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Dropped Broken Titanium Leg. K-01 Serf collects debris. S-10 Pest destroyed. Ion Cannon destroyed. S-10 Pest destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Dropped Welding Torch. K-01 Serf collects debris. Grenade Launcher destroyed. Destroyed Grenade Launcher. Titanium Leg destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. G-47 Trooper crushed by falling debris. U-05 Engineer lays Concrete. 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