Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 20:19:30 Player: Spoodle Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (158) 790 Value Destroyed (5792) 5792 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 14892 Bonus ------- Follower Combat Kills 140 Aligned with FarCom 300 Friendly Fire -310 Cogmind --------- Core Integrity 0/1450 Matter 9/300 Energy 96/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Biometal Leg Large Storage Unit Compact Matter Pod (34) Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Phase Shifter Layered Medium Armor Plating Improved Remote Force Field Hacking Suite System Shield System Shield > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Flexi-carbon Leg Biometal Leg Compact Matter Pod Improved Armor Integrity Analyzer Makeshift Transmission Jammer Improved Phase Shifter EM Disruption Field Advanced Shield Generator Point Defense Array Hardcell Cannon Micro-nuke Launcher Field Lobotomy Kit [Rating: 131] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . Utility 12 | . . . 2 . . . 1 2 2 1 1 . . . . 1 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 256 | 7 16 5 22 . 3 11 30 33 36 24 7 10 8 . 16 22 6 Power 16 | 1 1 . 2 . . . 1 . 4 3 . . 1 . 1 2 . Engine 4 | 1 1 . 1 . . . . . 1 . . . . . . . . Core 8 | . . . 1 . . . 1 . 3 2 . . . . . 1 . Reactor 4 | . . . . . . . . . . 1 . . 1 . 1 1 . Propulsion 51 | 2 2 4 2 . 3 4 10 4 3 6 2 2 3 . 1 3 . Treads 14 | 2 2 2 . . 1 4 1 . . 1 . . . . . 1 . Leg 24 | . . . . . . . 5 2 3 5 2 2 3 . 1 1 . Wheel 11 | . . 2 2 . 2 . 4 . . . . . . . . 1 . Hover 2 | . . . . . . . . 2 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 98 | 2 4 . 7 . . 3 9 19 17 9 3 2 1 . 4 15 3 Device 59 | 1 1 . 5 . . 2 5 8 11 5 3 2 . . 3 12 1 Storage 6 | 1 1 . 1 . . . . 2 1 . . . . . . . . Processor 10 | . . . . . . . . 2 2 2 . . 1 . 1 1 1 Hackware 5 | . . . . . . . . 2 1 1 . . . . . . 1 Protection 18 | . 2 . 1 . . 1 4 5 2 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 91 | 2 9 1 11 . . 4 10 10 12 6 2 6 3 . 10 2 3 Energy Gun 17 | . . . 3 . . 1 2 2 4 . . 2 1 . 2 . . Energy Cannon 18 | . 6 . 4 . . 2 4 1 1 . . . . . . . . Ballistic Gun 26 | 2 1 1 . . . . 2 2 3 5 1 2 1 . 5 . 1 Ballistic Cannon 10 | . . . . . . . . 2 2 1 1 . 1 . . 2 1 Launcher 16 | . 1 . 4 . . 1 2 2 2 . . 1 . . 2 . 1 Special Weapon 4 | . 1 . . . . . . 1 . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . 1 1 1 . 1 . . . . 1 . Parts Lost 41 | . 1 . 3 . . 7 4 . 2 2 . 4 4 . 3 4 7 Power 4 | . 1 . 2 . . . . . . . . . . . . . 1 Propulsion 14 | . . . . . . 3 1 . . 2 . 2 2 . . 2 2 Utility 15 | . . . 1 . . 3 1 . 2 . . 2 1 . 1 2 2 Weapon 8 | . . . . . . 1 2 . . . . . 1 . 2 . 2 Highest Loss Streak 7 | . 1 . 1 . . 7 1 . 1 1 . 3 4 . 2 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 100 100 99 100 100 79 87 99 99 99 100 96 90 94 93 97 79 Engine 4 | . 14 14 7 11 11 11 6 . . 2 . . . . . . . Core 3 | . . . 3 . . . 2 7 5 2 5 5 3 . . 3 3 Treads 5 | . 28 . 1 . . 21 11 . . 3 . . . . . . 3 Leg 12 | . . . . . . . 4 22 19 18 21 19 19 21 20 15 7 Wheel 4 | . . 28 20 22 22 . 10 . . . . . . . . 1 . Device 12 | . 5 . 21 22 22 13 15 12 12 10 10 12 7 5 7 14 16 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 4 3 Processor 9 | . . . . . . . . 14 14 14 15 15 16 21 22 18 15 Hackware 11 | . . . . . . . . 14 20 23 21 21 21 21 21 16 9 Protection 4 | . 8 14 11 11 11 . 8 2 5 2 5 . . . . 1 3 Energy Gun 2 | . . . 5 11 11 . 2 1 2 . . 4 4 5 4 . . Energy Cannon 7 | . 19 16 13 11 11 21 13 6 5 1 . . . . . . . Ballistic Gun 4 | . 7 11 1 . . . 1 5 3 7 11 7 10 10 6 6 2 Ballistic Cannon 1 | . . . . . . . . . . . 3 2 . . . 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 28 28 103 102 102 100 117 49 51 56 59 56 48 47 52 101 107 Greatest Support 83 | 40 40 40 40 24 24 40 60 60 60 80 80 83 83 83 83 83 60 Greatest Overweight (x) 9 | . . 2 4 4 5 2 9 . 1 1 . 1 . . . 1 1 Average Overweight (x) 1 | . . 1 3 4 4 2 4 . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 9 10 24 25 25 25 25 12 15 15 15 15 15 15 15 15 13 Most Carried 25 | 5 10 10 25 25 25 24 25 20 15 15 15 15 15 15 15 15 15 Average Carried 16 | 3 9 10 19 24 24 20 24 11 14 14 13 14 14 15 14 14 13 Final Capacity 25 | 8 10 10 25 25 25 25 25 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 5 10 10 25 25 24 21 21 15 15 14 15 13 15 15 15 15 5 Class Distribution -------------------- 27% | Hacker-Skirmisher 20% | Mutant 20% | Scavenger-Mutant 13% | Hacker-Mutant 12% | Hacker-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Matter Collected 5089 | 236 289 93 270 . 30 86 329 327 773 918 118 320 169 . 262 810 59 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6584 | 40 379 105 572 . . 287 558 338 784 1167 252 514 243 . 662 614 69 Parts 328 | 6 22 7 43 . . 20 34 10 44 60 18 10 9 . 16 26 3 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . . Parts Field Recycled 6 | . . . . . . . . 6 . . . . . . . . . Retrieved Matter 98 | . . . . . . . . 98 . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . 10 14 . 13 . . Prevented 2 | . . . . . . . . . . . . 1 . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 120 | . 12 2 18 . . 7 11 6 17 17 2 9 2 . 6 8 3 Guns 43 | . 5 . 2 . . . 1 2 4 16 . 4 2 . 3 4 . Cannons 49 | . 5 2 9 . . 6 6 3 7 1 2 1 . . . 4 3 AOE 26 | . 2 . 7 . . 1 2 1 6 . . 4 . . 3 . . Classes Destroyed 17 | 1 4 . 4 . . 1 3 2 . . . . 1 . 1 . . Worker 8 | . 1 2 . . . 1 . 1 1 2 . . . . . . . Builder 8 | . . . 4 . . . . . 1 . 2 . . . . 1 . Tunneler 4 | 2 . . . . . 1 1 . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . . . . . . Recycler 7 | . . . . . . 1 . 1 . 2 1 . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . . . Watcher 3 | . . . . . . . 1 . 1 . . . . . . 1 . Swarmer 38 | . 6 . 8 . . 4 3 . 7 2 . 1 . . 6 . 1 Grunt 37 | . 6 2 3 . . 2 1 3 6 5 . 6 1 . . 2 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 4 | . . . 1 . . 1 . . . . . 2 . . . . . Sentry 17 | . . . 5 . . . 4 1 1 3 . 1 . . . 2 . Hunter 7 | . . . . . . . 3 . . 2 . . 2 . . . . Programmer 18 | . . . . . . . . 2 3 5 2 . . . . 4 2 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 5 4 5 . . 4 3 2 5 4 3 6 2 . 4 3 2 Combat Bots Only 6 | . 5 2 5 . . 4 3 2 4 3 2 6 2 . 4 3 2 Max Kills in Single Turn 4 | 1 2 1 3 . . 2 2 1 4 2 1 2 1 . 3 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . Exploded 4 | . 2 . 3 . . 1 2 1 4 . . 2 . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Hostile Shots Fired 966 | . 57 16 87 . . 68 72 74 69 117 10 75 38 . 24 73 186 Missed 276 | . 15 4 29 . . 6 17 28 25 32 2 25 10 . 5 17 61 Damage Taken 11854 | . 424 180 689 . . 1134 746 551 700 1402 113 986 616 . 438 1132 2743 Core 2630 | . 7 59 113 . . 142 154 95 64 154 29 149 49 . 69 76 1470 Absorbed by Shields 647 | . . . . . . . . . 16 133 . 140 . . . 239 119 Redirected to Shielding 102 | . . . . . . . 4 44 54 . . . . . . . . Ignored by Resistances 274 | . . . . . . . . . . 114 42 . . . . 118 . Core Remaining (%) 79 | 100 . 73 . . . 36 72 86 92 84 . . . . 74 94 . Volleys Fired 423 | 5 38 7 36 . . 22 41 39 48 69 6 15 15 . 27 40 15 Largest 3 | 2 2 2 2 . . 2 2 2 2 2 3 3 3 . 3 3 3 Hottest 191 | 40 136 136 136 . . 136 136 134 134 122 119 141 119 . 169 156 191 Shots Fired 851 | 10 75 14 71 . . 43 83 69 89 137 17 40 31 . 40 108 24 Gun 407 | 10 32 6 10 . . 5 27 25 39 104 12 28 27 . 38 42 2 Cannon 422 | . 42 8 57 . . 37 54 40 48 33 5 7 4 . . 66 21 Launcher 18 | . 1 . 4 . . 1 2 3 2 . . 3 . . 1 . 1 Special 4 | . . . . . . . . 1 . . . 2 . . 1 . . Kinetic 486 | 10 32 6 . . . . 7 15 61 124 17 33 28 . 22 108 23 Thermal 343 | . 42 8 67 . . 42 74 50 26 13 . 2 3 . 16 . . Explosive 18 | . 1 . 4 . . 1 2 3 2 . . 3 . . 1 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 14 7 10 . . 10 9 12 8 13 14 9 4 . 10 11 17 Robot Miss Streak 6 | 1 6 1 6 . . 3 4 5 2 4 1 2 3 . 4 4 1 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 516 | 7 36 12 41 . . 28 51 32 58 96 15 21 18 . 24 59 18 Core Hits 275 | 3 23 6 28 . . 14 21 15 30 42 7 22 11 . 19 29 5 Critical Kills 8 | . . . . . . . 1 . 2 3 . . 1 . 1 . . Critical Parts Destroyed 5 | . . . . . . . . . 1 3 . . 1 . . . . Critical Strikes 22 | . . . 2 . . . 1 . 3 8 . . 2 . 1 5 . Burn 2 | . . . 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . Destroy 12 | . . . . . . . . . 3 6 . . 2 . 1 . . Blast 7 | . . . . . . . . . . 2 . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16047 | 66 769 246 1285 . . 770 1158 978 2059 2482 455 1553 387 . 849 2034 956 Guns 6165 | 66 186 78 90 . . 73 245 350 799 1857 280 611 318 . 587 566 59 Cannons 7100 | . 484 168 726 . . 576 762 374 855 625 175 105 69 . . 1468 713 Explosions 2766 | . 99 . 469 . . 121 151 254 405 . . 837 . . 262 . 168 Melee . | . . . . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . . . . . 16 Kinetic 8644 | 66 186 78 . . . . 52 147 1271 2209 455 695 343 . 336 2034 772 Thermal 4621 | . 484 168 816 . . 649 955 577 383 273 . 21 44 . 251 . . Explosive 2766 | . 99 . 469 . . 121 151 254 405 . . 837 . . 262 . 168 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 6 2 1 1 1 1 1 1 1 9 14 Average Corruption 2 | . . . . . . . 3 1 1 1 1 1 1 1 1 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . . . 27 20 2 1 2 5 2 . 2 25 4 Message Errors 22 | . . . . . . . 6 6 1 . 1 1 . . . 7 . Matter Fused 22 | . . . . . . . 6 5 1 . . 1 . . . 7 2 Heat Flow Errors 4 | . . . . . . . 1 1 . . . 1 . . . 1 . Energy Discharges 14 | . . . . . . . 5 2 . 1 1 . . . . 4 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . 3 1 . . . . 1 . . 2 . Data Loss (major) 8 | . . . . . . . 4 2 . . . 1 . . . 1 . Misfires 7 | . . . . . . . 1 2 . . . 1 . . 1 2 . Alerts 2 | . . . . . . . . 1 . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 373 | . 1 . 13 . . 2 30 10 56 55 . 29 . . 4 60 113 Projectiles 290 | . 1 . 8 . . 2 15 10 44 55 . 19 . . . 60 76 Explosions 83 | . . . 5 . . . 15 . 12 . . 10 . . 4 . 37 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . 2 2 1 1 . . . 10 6 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . 2 2 1 1 . . . 10 6 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . 31 . . 49 33 . . . . 76 . . . . 5 Shots 5 | . . . 1 . . 1 1 . . . . 2 . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 551 | . 323 366 279 . . 309 387 310 293 168 54 172 36 . 210 551 . Average Temperature 109 | . 122 200 92 . . 156 104 107 76 57 23 57 15 . 81 155 . Received Heat Transfer 1809 | . 153 105 126 . . 342 135 228 268 134 . 177 . . 9 42 90 Effects 19 | . 1 2 . . . . 1 1 . . . . . . . 14 . Shutdowns 3 | . . . . . . . . . . . . . . . . 3 . Energy Bleed 4 | . . 1 . . . . 1 1 . . . . . . . 1 . Interference 9 | . 1 . . . . . . . . . . . . . . 8 . Matter Decay 3 | . . 1 . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Parts Melted 22 | . 2 1 2 . . 3 8 3 . 2 . . . . 1 . . Heat Transferred 8007 | . 851 296 1665 . . 1184 1776 851 518 370 . 50 100 . 346 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Peak Influence 398 | 10 237 91 398 100 . 105 105 116 248 266 226 . . . . 219 77 Initial 130 | . 6 31 35 100 . . . 30 35 89 130 . . . . . 24 Average 80 | 1 101 63 213 100 . 33 45 44 88 111 138 . . . . 48 32 Maximum Alert Level 1 | . 1 . 1 . . . . . 1 1 1 . . . . 1 . Low Security (%) 90 | 100 85 100 50 100 . 100 100 100 90 93 62 . . . . 97 100 Level 1 9 | . 14 . 49 . . . . . 9 6 37 . . . . 2 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . 1 . . 1 4 5 6 1 . . . . 5 3 Investigation 4 | . . . . 1 . . 1 1 1 . . . . . . . . Extermination 10 | . . . . . . . . 2 3 2 . . . . . 2 1 Reinforcement 9 | . 1 . . . . . . 1 1 1 1 . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 1 1 . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Distress Signals 6 | . 3 . 1 . . . 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 25 2 26 . . 7 19 7 21 24 3 12 2 . 10 17 20 Peak Tracking Total 14 | . 7 2 6 . . 4 3 3 4 4 2 9 2 . 4 3 14 Tactical Retreats 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Traps Triggered 9 | . . . . . . . 3 . 3 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . Triggered 4 | . . . . . . . . . . . . 2 . . 1 1 . Most Traps Carried 3 | . . . . . . . . . . . . . . . 3 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Machines Disabled 8 | . 1 . . . . . 1 2 1 . 1 1 . . . 1 . Max in Single Turn 1 | . 1 . . . . . 1 1 1 . 1 1 . . . 1 . Garrison Access 5 | . . . . . . . . 2 1 . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Machines Accessed 44 | . 4 . 3 1 2 . 6 10 6 3 4 1 . . . 3 1 Terminals 28 | . 4 . 3 . . . 6 6 5 1 3 . . . . . . Fabricators 5 | . . . . . . . . 2 . 1 1 . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 1 . . . . . . 2 1 Total Hacks 97 | . 8 . 5 1 2 . 14 25 17 6 8 1 . . . 7 3 Successful 45 | . 3 . 4 1 2 . 3 13 8 2 5 1 . . . 3 . Failed 52 | . 5 . 1 . . . 11 12 9 4 3 . . . . 4 3 Catastrophic 8 | . . . . . . . 3 . 3 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 5 . . . 1 . 5 8 7 . 3 . . . . . . Terminals 67 | . 8 . 5 . . . 14 17 15 2 6 . . . . . . Fabricators 11 | . . . . . . . . 4 . 3 2 . . . . 2 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . 4 2 . . . . . . 5 3 Terminal Hacks 35 | . 3 . 4 1 2 . 3 9 7 1 4 1 . . . . . Record 2 | . . . . . 1 . . . . 1 . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 1 1 . 1 . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . 1 . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . 1 . . . . 1 1 . . . . . . . . Locate Traps 6 | . . . . . . . 1 2 2 . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . Maintenance Status 3 | . . . 1 . . . . 1 1 . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . 1 1 . . . . 1 . Network Status 3 | . . . . . . . . 1 . 1 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 2 1 . . . . . . 2 . Seal Access 5 | . . . . . . . . 2 1 . . . . . . 2 . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 33 | . 3 . 1 . . . 6 8 6 3 3 . . . . 2 1 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . 42 . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 16 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 . . . . . . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Total Allies 7 | . . . . . . . . 1 . 1 . 4 . . 1 . . Largest Group 2 | . . . . . . . . 1 . . . 2 2 . 1 1 . Highest-Rated Group 105 | . . . . . . . . 26 . . . 105 94 . 64 64 . Highest-Rated Ally 64 | . . . . . . . . 26 . . . 64 47 . 64 64 . Total Orders 3 | . . . . . . . . 2 . . . . . . . 1 . STAY 1 | . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 24 | . . . . . . . . . . 2 . 8 5 . 2 7 . Total Damage 537 | . . . . . . . . . . 37 . 170 70 . 81 179 . Kills 3 | . . . . . . . . . . . . . . . 1 2 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 1 . . . 2 . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Turns Passed 13290 | 109 1031 66 843 214 372 847 1976 1392 1483 1460 575 472 332 42 453 1280 343 Spaces Moved 6844 | 50 510 28 409 109 240 239 826 781 779 772 421 292 236 38 309 639 166 Core 66 | 3 . . . . . . . . . . . . . . . . 63 Treads 1146 | 47 510 1 29 . . 239 184 . . . . . . . . 33 103 Legs 4235 | . . . . . . . 1 781 779 772 421 292 236 38 309 606 . Wheels 1397 | . . 27 380 109 240 . 641 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 135 150 150 320 150 130 123 122 122 115 105 112 112 112 50 Average Speed 151 | 153 160 108 150 150 152 320 198 130 127 135 122 124 113 112 112 159 174 Slowest Speed 480 | 160 160 160 160 150 155 320 480 130 200 195 122 195 115 112 120 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 56 18 40 22 61 45 50 20 18 15 11 55 55 9 48 20 5 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 1 . . . . . 1 1 . 1 . . Spaces Dug 71 | . . . . . . . . 11 . . . 26 . . 29 4 1 Terrain Destroyed 274 | . 9 . 33 . . 11 16 19 15 17 . 76 5 . 37 17 19 Melee . | . . . . . . . . . . . . . . . . . . Projectile 75 | . . . . . . . . 5 4 17 . 13 4 . 8 17 7 AOE 198 | . 9 . 33 . . 11 16 14 11 . . 63 . . 29 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Total 8933 | 70 644 47 558 161 245 278 1086 1087 1168 1052 467 367 270 37 376 825 195 Wait 1081 | 4 39 8 64 49 . 3 120 204 278 149 29 22 7 . 13 89 3 Move 6827 | 49 509 27 408 108 239 238 825 780 778 771 420 291 235 37 308 638 166 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 157 | 5 18 . 23 2 1 4 34 10 11 16 4 5 3 . 5 15 1 Fast Attach 65 | 7 2 . 1 . . . 7 6 13 7 . 1 4 . 5 10 2 Attach 46 | . 1 . 4 . . 7 5 6 3 3 2 3 1 . 3 4 4 Detach 7 | . 1 . . . . . 2 1 . . . . . . 1 1 1 Swap 145 | . 13 5 17 . 3 4 18 21 20 14 5 6 3 . 8 8 . Drop 151 | . 17 . 5 2 2 . 34 20 17 21 1 5 2 . 6 19 . Fire 423 | 5 38 7 36 . . 22 41 39 48 69 6 15 15 . 27 40 15 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . Rewire 19 | . . . . . . . . . . . . 19 . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . Miscellaneous 6 | . 6 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [Tes]) -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 1141 | -10/Materials | Entered Mines 1148 | -10/Mines | Discovered new exit (range 14) 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Evolved 2 slots: Utility x2 1208 | -9/Materials | Identified exit to Storage 1626 | -9/Materials | Discovered new exit (range 14) 1750 | -9/Materials | Discovered exit to Storage (range 10) 2050 | -9/Materials | Entered Mines 2060 | -9/Mines | Met a Derelict shopkeep closing up shop 2126 | -9/Mines | Build established: Scavenger-Mutant 2246 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2258 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2258 | -9/Mines | Discovered new exit (range 5) 2264 | -9/Mines | Entered Exiles 2300 | -9/Exiles | Met 8R-AWN 2326 | -9/Exiles | Met EX-HEX 2366 | -9/Exiles | Met EX-BIN 2387 | -9/Exiles | Aligned with FarCom system 2389 | -9/Exiles | Given EX-Vault access code 2423 | -9/Exiles | Opened EX-Vault 2437 | -9/Exiles | Found Field Lobotomy Kit 2470 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2515 | -9/Exiles | Met EX-DEC 2524 | -9/Exiles | Learned location of Zion (-7) 2620 | -9/Exiles | Discovered new exit (range 10) 2636 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2636 | -9/Exiles | Entered Mines 2671 | -8/Mines | Core integrity fell below 50% 2701 | -8/Mines | Lost 7 parts (3n3u1w) 3461 | -8/Mines | Discovered new exit (range 5) 3483 | -8/Mines | Entered Materials 3483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4851 | -8/Materials | Build established: Mutant 5386 | -8/Materials | Discovered new exit (range 9) 5459 | -8/Materials | Entered Factory 5459 | -7/Factory | Evolved 2 slots: Utility x2 5481 | -7/Factory | Identified exit to DSF 5748 | -7/Factory | Build established: Hacker-Skirmisher 6253 | -7/Factory | Assimilated O-24 Administrator with FLK Orb 6558 | -7/Factory | Discovered new exit (range 19) 6851 | -7/Factory | Entered another Factory area 6851 | -6/Factory | Evolved 2 slots: Utility x2 7928 | -6/Factory | Build established: Hacker-Mutant 8045 | -6/Factory | Identified exit to Lower Caves 8172 | -6/Factory | Discovered new exit (range 21) 8257 | -6/Factory | Build established: Hacker-Skirmisher 8334 | -6/Factory | Entered another Factory area 8334 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9175 | -5/Factory | Garrison activated, responded to threat 9259 | -5/Factory | Build established: Hacker-Mutant 9787 | -5/Factory | Discovered new exit (range 6) 9794 | -5/Factory | Entered another Factory area 9794 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9859 | -4/Factory | Identified exit to DSF 9971 | -4/Factory | Identified exit to Upper Caves 10294 | -4/Factory | Build established: Hacker-Skirmisher 10369 | -4/Factory | Entered Upper Caves 10642 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10644 | -4/Upper Caves | Assimilated Y-72 Warden with FLK Orb 10647 | -4/Upper Caves | Assimilated L-61 Swordsman with FLK Orb 10692 | -4/Upper Caves | Build established: Hacker-Gunner 10704 | -4/Upper Caves | Lost 3 parts (2n1u) 10824 | -4/Upper Caves | Discovered new exit (range 12) 10841 | -4/Upper Caves | Entered another Upper Caves area 10841 | -4/Upper Caves | Accompanied by 2 allies 10855 | -4/Upper Caves | Encountered a Warlord checkpoint 10868 | -4/Upper Caves | Discovered new exit (range 8) 11050 | -4/Upper Caves | Lost 4 parts (2n1u1w) 11063 | -4/Upper Caves | Learned 4 Research zone layouts 11152 | -4/Upper Caves | Discovered new exit (range 20) 11173 | -4/Upper Caves | Entered Warlord 11207 | -4/Warlord | Discovered new exit (range 8) 11215 | -4/Warlord | Entered Proximity Caves 11593 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11596 | -3/Proximity Caves | Assimilated Y-72 Warden with FLK Orb 11640 | -3/Proximity Caves | Discovered new exit (range 7) 11668 | -3/Proximity Caves | Entered Research 11668 | -3/Research | Accompanied by 1 ally 11668 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11799 | -3/Research | Fabricated Imp. Remote Force Field (x2) 12022 | -3/Research | P-80 Master assimilated allied Warden 8a 12379 | -3/Research | Lost 4 parts (2n2u) 12761 | -3/Research | Discovered new exit (range 19) 12788 | -3/Research | Discovered new exit (range 23) 12853 | -3/Research | Build established: Scavenger-Skirmisher 12948 | -3/Research | Entered another Research area 12948 | -2/Research | Evolved 2 slots: Utility x2 13251 | -2/Research | Garrison activated, responded to threat 13256 | -2/Research | Released all parts (17) 13285 | -2/Research | Core integrity fell below 50% 13285 | -2/Research | System corruption reached 10% 13286 | -2/Research | Lost 5 parts (1p2n1u1w) 13290 | -2/Research | Core integrity fell below 20% 13291 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13256_ Released Hacking Suite. 13256_ Released Lrg. Storage Unit. 13256_ Released System Shield. 13256_ Released Neutrino Core. 13256_ Released Arm. Heavy Treads. 13256_ Released System Shield. 13256_ Released Hardcell Cannon. 13256_ Released Hvy. Machine Gun. 13256_ Released Micro-nuke Launcher. 13257_ Acquired Lrg. Storage Unit. 13259_ S-43 Plague destroyed. 13260_ The unstable cave ceiling collapses. 13282_ System corrupted: Energy discharge (-34). 13283_ Slammed into P-80 Master. 13283_ Imp. Armor Integrity Analyzer broken. 13283_ Destabilizing: Short circuit. 13284_ P-80 Master resets P-80 Master, system corruption cleaned. 13290_ Slammed into G-73 Enforcer. 13290_ Penetrated by Slug. 13291_ U-05 Engineer lays Concrete. 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""" | | ????#??# ##?#?Y "?" ?"?" | | ???????# """ """ ##?#"?????"??????? | | ???????# """ """ #??#??? ?????????? | | ???????# """ """ ##???????????????? | | ???????# """ """ ##?#?????????????? | | ???????# """ """ #????????????????? | | ???????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 385 Matter Stores 328 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Resistance: EM 25 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 19 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Force Field | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed DroneMiniAmplifier Manual? 0 Play Time 03:48:53 Cumulative 58.2 hours Start 2024.05.07 @ 15:23:04 End 2024.05.07 @ 20:19:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ccbe52b-dbbc-4afa-911b-c9192ebb92e0